js: use System.gc() instead of shell_global_gc()

gjs now offers a gc() method in the System module, no need to use our
own.

https://bugzilla.gnome.org/show_bug.cgi?id=679832
This commit is contained in:
Cosimo Cecchi 2012-07-12 19:59:52 -04:00
parent e82fe14f00
commit e756c2dbce
2 changed files with 5 additions and 2 deletions

View File

@ -1,5 +1,7 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const System = imports.system;
const Main = imports.ui.main;
const Scripting = imports.ui.scripting;
@ -99,7 +101,7 @@ function run() {
Main.overview.hide();
yield Scripting.waitLeisure();
global.gc();
System.gc();
yield Scripting.sleep(1000);
Scripting.collectStatistics();
Scripting.scriptEvent('afterShowHide');

View File

@ -12,6 +12,7 @@ const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const System = imports.system;
const History = imports.misc.history;
const ExtensionSystem = imports.ui.extensionSystem;
@ -665,7 +666,7 @@ const Memory = new Lang.Class({
this._gcbutton = new St.Button({ label: 'Full GC',
style_class: 'lg-obj-inspector-button' });
this._gcbutton.connect('clicked', Lang.bind(this, function () { global.gc(); this._renderText(); }));
this._gcbutton.connect('clicked', Lang.bind(this, function () { System.gc(); this._renderText(); }));
this.actor.add(this._gcbutton, { x_align: St.Align.START,
x_fill: false });