The commit broke StIcon's :fallback-gicon property, as it relies on failure to load
an icon to determine that the fallback should be shown.
Luckily StIcon is the only user of st_texture_cache_load_gicon() (at least in
regular shell code), so we'll be able to implement the 'image-missing' fallback
there.
This reverts commit 3dd8ffc2bb.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1127
Add a small helper method to asynchronously "touch" a file and return
whether the file was created or not.
As g_file_make_directory_with_parents() doesn't have an async variant,
we need a C helper to make the entire operation non-blocking.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2432
Rely on the Pango renderer handling this properly, instead of tinting
the full ClutterText in the color specified through css.
Also set the caret color explicitly, since it used to be set as a side
effect of clutter_text_set_color(), but no longer is.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/850
Commit da537cda43 moved the Shell.Screenshot API to GIO's async pattern,
but we never set the GError passed to the *_finish() functions and only
indicate failure by returning FALSE.
The expected behavior is to throw an error in that situation, so make sure
we do that.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1123
If a given icon is not available for neither the current theme nor any
of the fallback options (default theme -"Adwaita", "gnome"...), the
call to gtk_icon_theme_lookup_by_gicon() will return a NULL value, which
returned by the Shell Toolkit as is, causing trouble in the Shell's JS
code when calling shell_app_create_icon_texture() to create an icon.
To at least mitigate the chances of this having this issue happening, we
should at least try to load the standad 'image-missing' icon from the
Icon Naming Specification spec when we receive a NULL here, so that
at least we try to show something to the user, even if it's ugly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1121
We want to make the extensions app code more self-contained to make it
easier to build separately, and ultimately make it available on flathub.
One complication we are facing is that it is currently all over the source
tree:
- js/extensionPrefs for the main code
- src for the launcher process
- data for .desktop file and icons
Switching from a C launcher to the imports.package module allows us to
consolidate the first two, and will also take care of the annoying
setup bits (defining JS search path, extending GI lookup, loading
resources).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1081
While we can use the libnm API directly from JS, the call will
synchronously load the VPN service descriptions from disk.
Previously we were lowering the impact by caching the result,
but as we stopped doing that, it becomes more important to address
the issue properly and move it off to a thread.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2386
For sandboxed apps, permission to talk to org.freedesktop.Notifications
looks innocent enough. However as all exported services share the same
connection to the session bus, that permission actually grants an app
access to *any* shell D-Bus API.
While we want apps to use the notification portal, it is still common
for apps to use libnotify, raw D-Bus calls or even notify-send.
We don't want to give those apps a way to circumvent most of the sandbox
restrictions, so stop owning the org.freedesktop.Notifications name.
In a next step we will implement a separate notification-daemon that
exposes the API on the well-known address and proxies any requests to
the real implementation in gnome-shell.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/547
This caches GAppInfo so that the compositor thread does not have to perform
costly disk access to load them. Instead, they are loaded from a worker
thread and the ShellAppCache notifies of changes.
To simplify maintenance, ShellAppCache manages this directly and the
existing ShellAppSystem wraps the cache. We may want to graft these
together in the future, but now it provides the easiest way to backport
changes to older Shell releases.
Another source of compositor thread disk access was in determining the
name for an application directory. Translations are provided via GKeyFile
installed in "desktop-directories". Each time we would build the name
for a label (or update it) we would have to load all of these files.
Instead, the ShellAppCache caches that information and updates the cache
in bulk when those change. We can reduce this in the future to do less
work, but chances are these will come together anyway so that is probably
worth fixing if we ever come across it.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2282
Commit 88ac339774 changed StEntry behavior so the text hint would
stay visible while focused, as long as the text buffer is empty.
However, IMs that use preedit still should count as "started typing",
while the text buffer is still officially empty.
To fix this, check on st_entry_update_hint_visibility() that there's
indeed no preedit buffer before showing the hint. We can't directly
listen to internal preedit buffer changes in ClutterText, so handle
preedit buffer updates through the ::cursor-changed signal that will
be indirectly emitted.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1084
st_texture_cache_bind_weak_notify calls g_clear_signal_handler which
then calls st_texture_cache_free_bind. st_texture_cache_free_bind frees
the bind structure, so by the time g_clear_signal_handler tries to write
bind->notify_signal_id, bind has already been freed.
Fix this by using g_signal_handler_disconnect instead.
This partially reverts 135d178d08
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2334
Some (newer?) GCC versions complain when a g_auto variable isn't
initialized when declared, even when the initialization is guaranteed
to happen before the variable is used or goes out of scope.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2298
Now that Xwayland startup is asynchronous, the function may be called
before X11 is available, resulting in a crash.
Fix this by only managing the tray immediately if we already have an
X11 display, and wait for it to be set up otherwise.
Likewise, unmanage the screen when X11 becomes unavailable.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2308
Since support for legacy status icons is implemented by extensions
nowadays, they need to undo the call to manage_screen() when they
are disabled.
Right now that means bypassing garbage collection with an explicit
call to run_dispose() on the Shell.TrayManager. That works, but is
rather ugly.
An explicit unmanage_screen() method is a nicer option, and will be
useful to us as well to deal with X11 going away (once Xwayland
crashes don't bring down the entire session).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2308
NaTrayManager in particular is deeply tied to X11. We currently assume
that X11 support is always available, but that is already not true
anymore - Xwayland startup is now asynchronous.
It will be even less true once we handle Xwayland crashes gracefully.
Start addressing that by not creating the corresponding resources once
and assume they exist for the lifetime of Shell.TrayManager, but make
sure they exist when actually needed.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2308
The g_file_replace_contents_async() API can potentially call fsync() from
the thread calling into it upon completion. This can have disasterous
effects when run from the compositor main thread such as complete stalls.
This is a followup to 86a00b6872 which
assumed (like the rest of us) that the fsync() would be performed on the
thread that was doing the I/O operations.
You can verify this with an strace -e fsync and cause terminal to display
a command completed notification (eg: from a backdrop window).
This also fixes a lifecycle bug for the variant, as
g_file_replace_contents_async() does not copy the data during the operation
as that is the responsibility of the caller. Instead, we just use a GBytes
variant and reference the variant there.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1050
Implement ClutterActorClass.has_accessible() to ensure that CallyActor does not
recreate accessibles during the removal/destruction of an actor. This relies
on GNOME/mutter!1083 for the ClutterActorClass.has_accessible virtual function.
Running GNOME Shell for about 30 seconds results in a difference between
the two runs.
Before:
ALLOCATED TOTAL FUNCTION
[ 52.2 KiB] [ 0.05%] cally_actor_real_remove_actor
[ 36.3 KiB] [ 0.04%] st_widget_get_accessible
[ 9.8 KiB] [ 0.01%] atk_gobject_accessible_for_object
[ 3.2 KiB] [ 0.00%] g_signal_emit_by_name
[ 2.9 KiB] [ 0.00%] clutter_actor_get_children
After:
ALLOCATED TOTAL FUNCTION
[ 1.8 KiB] [ 0.00%] cally_actor_real_remove_actor
[ 1.1 KiB] [ 0.00%] clutter_actor_get_children
[ 659 bytes] [ 0.00%] g_signal_emit_by_name
Obviously 50KiB isn't a huge savings.
Although fixing things to avoid re-entrancy on destruction can be very useful
from a correctness standpoint.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2263
ShellStack implements custom focus navigation, and will only ever
navigate into its top-most child. That kind of makes sense as long
as that child is actually visible, but not when it is hidden.
Descend into the stack to look for a focusable child instead.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2210
If we modify the paint volume to make it larger and include the blur
radius, we should also use the gained size and draw something there.
Since the framebuffers are only the size of the actor to blur, we're not
doing that right now anyway, so remove the vfunc override.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
Use the shader for linear sampling and incremental calculation of the
gaussian kernel values as it was implemented by Patrick Walton in
webrender.
The sigma value for the blur (the standard deviation) is calculated by
taking the blur radius and dividing it by 3, this value is used by most
implementations of gaussian blurs since it covers a high percentage of
the gaussian shape.
The linear sampling optimization is implemented by skipping every second
texel (i += 2) in the for-loop that's sampling adjacent texels.
https://github.com/servo/webrender/blob/master/webrender/res/cs_blur.glsl38ec7db6f1https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
Floor the downscaled size of the new framebuffer to make sure we don't
initialize a framebuffer with a floating point value that might be
interpreted wrong by `cogl_texture_2d_new_with_size` and end up with a
slightly wrong aspect ratio of the framebuffer.
This fixes situations where the widths or heights of downscaled
framebuffers sometimes miss some pixels at the border.
While at it, remove the `downscale_factor` argument from
`setup_projection_matrix` since that function doesn't need the initial
size of the actor anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
The used_scales hash table uses g_double_hash and g_double_equal which
try to read a double from the passed pointers. The pointers however were
pointing to a float, leading to an invalid read.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/974
`gnome-shell-perf-tool` is initially designed to run on X11, using the
`--replace` option which does not work when gnome-shell is a Wayland
compositor.
A solution would be to run `gnome-shell-perf-tool` in place of just
`gnome-shell` to run the entire perf session under Wayland, but the
script `gnome-shell-perf-tool` does not spawn `gnome-shell` as a Wayladn
compositor, so that fails as well.
Add a `--wayland` option to `gnome-shell-perf-tool` so that it can
optionally spawn gnome-shell as a Wayland compositor so the whole perf
tool can be starred from a console with:
```
$ dbus-run-session -- gnome-shell-perf-tool --wayland
```
Alternatively, for testing purposes, it can also be started nested with:
```
$ dbus-run-session -- gnome-shell-perf-tool --nested
```
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/2139https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/941
On Wayland, the display server is the Wayland compositor, i.e.
`gnome-shell` itself.
As a result, we cannot spawn `gnome-shell-perf-helper` before
`gnome-shell` is started, as `gnome-shell-perf-helper` needs to connect
to the display server.
So, instead of spawning `gnome-shell-perf-helper` from the perf tool,
start it from `gnome-shell` itself.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/941
For window-backed apps (read: windows we can't match to a .desktop
file), we use the window's icon property as icon. However there is
no such property on wayland (at least in the protocols we support),
so we end up with a blank actor in that case.
Do better than that, and pick a generic fallback icon instead.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1779
Notifying the "text" property inside `st_entry_set_text()` misses all
the text changes done by ClutterText itself, including those that happen
on key-presses. Fix that by notifying that property inside the
"notify::text" handler connected to the ClutterText.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/951
Also show the hint actor of an StEntry while the entry is focused but
has no text inside it. This is part of the new dialog and lock-screen
design where there are no labels before entries anymore and labels are
instead shown as a hint-text of the entry.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/944
set_fallback_icon_name() leaks a GIcon by using the set_icon method
which adds a ref to the GIcon without removing its own ref after calling
the method.
Related to https://gitlab.gnome.org/GNOME/gnome-shell/issues/2146
St has the regular abstractions to handle actors that are bigger
than their parent could handle: StScrollable, StScrollView, and
StAdjustment.
However, the only StScrollable implementation available currently
is StBoxLayout, which forces a ClutterBoxLayout as the layout
manager (and relies on it not being unset).
Introduce StViewport, which is a minimal StScrollable implementation
that doesn't rely on any specific layout manager.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/929
Don't try to create a GIcon if the given icon name is empty, it will
lead to failure when loading the icon anyway, instead set the gicon to
NULL just as we do in the `set_gicon()` API when unsetting an icon.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/888
The brightness property of ShellBlurEffect is of float type, but
we are calling g_value_set_int() in the GObject::get_property()
handler, which throws warnings when trying to set the property
via g_object_set() and family.
Use g_value_set_float() instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/924
This is a moderately fast two-pass gaussian blur implementation.
It downscales the framebuffer dynamically before applying the
gaussian shader, which cuts down rendering time quite considerably.
The blur shader takes 2 uniforms as input: the blur radius; and
whether to blur vertically or horizontally.
The blur radius is treated as an integer in C land to simplify
calculations. The vertical parameter is treated as an integer by
the shader simply due to Cogl not having proper boolean support
in snippets.
At last, brightness is also added to avoid needing to use an extra
effect to achieve that. Brightness is applied in a different pipeline
than blur, so we can control it more tightly.
ShellBlurEffect also implements a "background" mode, where the contents
beneath the actor are blurred, but not the actor itself. This mode is
performance-heavy.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1848https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/864
StScrollViewFade depends on st-scroll-view-fade-generated.c, but
that dependency isn't expressed to the build system; we just hope
that the custom target runs before compiling the effect.
Instead, add the generated source to the st target so the dependency
is expressed properly.
(The change from .c to .h is to prevent the file from being both
included and compiled, resulting in a duplicated symbol)
https://bugzilla.gnome.org/show_bug.cgi?id=789937
The gnome-extensions tool code is really independent from the rest of the
code base, and could be used either as part of the gnome-shell build or as
stand-alone project (for example for the extension-ci docker image).
We can actually support both cases by moving the code to a subproject.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/877
The file was generated when importing gnome-extensions-tool from
a standalone repository. It isn't used by the build system, and
really shouldn't have ended up in the repository at all.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/877
Also introduce a "show-peek-icon" property to enable/disable
the peek-password-icon in the password entry. This is useful
in cases where the peeking the password functionality needs
to be avoided.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/619
This frees the entry's secondary icon that for other uses.
Caps-lock-warning feedback has been moved to be shown in
the various dialogs instead in the password-entries itself.
StPasswordEntry can now use a peek-password icon as the
secondary icon to show/hide the password present in the
entry.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/619
StPasswordEntry will be put to use for password entries
in various shell dialogs. This is done to have a consistent
behaviour for all password entries and introduce a peek
password functionality for these password entries in the
subsequent commits.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/619
Use data from switcheroo-control to know which environment variables
to use to launch an application on the discrete GPU. switcheroo-control
version 2.0 or newer should be installed on Linux platforms.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1810
Drawing windows got a lot more involved with the advent of client-side
decorations. Instead of accounting for visible and invisible borders,
titlebar and shadows when necessary, just add an empty child for the
custom drawing.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/887
Mutter and Clutter was changed to pass around the current target
framebuffer via the paint context instead of via the deprecated Cogl
framebuffer stack.
The framebuffer stack has also been removed from Cogl so change to use
the one in the paint context instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/827
While still leaving them unused, pass around ClutterPaintContext and
ClutterPickContext when painting and picking.
The reason for splitting this change up in two is to make it possible to
bisect easier in between the API change and the change to using the
framebuffer passed around with the temporary contexts.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/827
This code didn't even pay attention to the
cur_stmt->kind.media_rule->media_list, and unconditonally considered
each statement in the ->ruleset to be of kind ruleset. That seems
broken.
(The theme doesn't use any @media queries, and they are unsupported
anyway.)
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1979
Since commit 28c535e34, we use the timezone associated with the ICalTime
instead of the default timezone when converting to time_t. However while
that is correct for most events, for ICalTimes that don't have a timezone
associated we still want to fall back to the default timezone instead of
UTC.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1895
We're storing in the texture cache images and scaled images appending
the scaling factor to the key. When a file changes the cache key
corresponding to that file is removed, but not the keys for the scaled
ones so that images in the cache are never reloaded.
This patch removes all keys from the cache related to the file that
changes, including those with the scaling factor.
A new set (hash table) was added to keep track of scale used to be able
to remove all possible images in the cache.
When the KEY is removed from the cache, we can look now in the scale set
for and each scale we also remove the key "KEY1.000000", "KEY2.000000",
etc.
Assuming that the number of used scales is small (I would typically
expect one or two), the overhead should be negligible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/567
When removing a string from a settings list, we iterate over all
existing entries and copy all strings except the one that's being
removed to a new list, which is then written to GSettings.
However we currently always increment the index, so we end up with
a NULL entry in place of the removed entry, which is then interpreted
as the end of the list. In other words, we also remove all entries
that follow the removed string.
Fix this by looping over the list entries instead of the index, and
only increment the index for entries we copy.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1946
Instead of every individual StThemeNode. There are essentially two kinds
of theme nodes: Those we create for lookups, and those interned by the
theme context and used by StWidgets. Listening to the signal on the former
is pointless as they are short lived and not meant to be really used for
drawing. So it is only essential to track stylesheet changes in those we
intern for later use.
This change does precisely that, it lets the StThemeContext track the
stylesheet changes and let all known theme nodes reset their state for
it.
The internal array holding all connected handlers for this signal in glib
was about the biggest single allocation made in gnome-shell, as interned
theme nodes nodes are around the 4 to 5 digit numbers. This essentially
makes it disappear.
This however means that widgets that are explicitly set a theme through
st_widget_set_theme() don't get their theme node implicitly updated.
There's little reasons to use that API, so perhaps this is an acceptable
tradeoff.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/779
A StWidget could get its style from a) a theme set in the StThemeContext,
and b) directly through it's ::theme property. Generally, overriding CSS
through the latter cannot be recommended as it loses any connection with
the global theme (eg. the ones you get through selector specificity).
It sounds a bit too powerful and pervasive, there's no use for it in
gnome-shell and doesn't look like something that could be recommended on
extensions. So, just drop this piece of API.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/779
By now, all containers and layout managers except StBin (and its
subclasses) use the generic ClutterActor expand/align properties
to control how their children are laid out.
This is particularly confusing as two or the properties StBin uses
for layout - x-align and y-align - shadow the generic ClutterActor
ones, but work very differently: They use a different enum and
determine how the bin lays out its child, instead of how the bin
is laid out by its parent.
Address this by deprecating the StBin properties and using the same
generic ClutterActor properties as everyone else.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/803
As per GNOME/mutter!385 [1], the compositor is finalized an its pointer
cleared on display close.
However, since the shell reacts to such events instead of controlling them,
when the shell is stopping or restarting and its display closing, the shell
stage destroys its children after the display closing is finished and during
this process the focus is unset, causing focus_actor_changed() to be called
and thus calls to meta_stage_is_focused() which deferences the now NULL
compositor, leading to a crash on shutdown.
Since after this point we should just ignore any stage event, disconnect
from them all.
[1] https://gitlab.gnome.org/GNOME/mutter/merge_requests/385https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/746
If graphical applications want to start from systemd units, they need to
start after we're properly ready to display them. This is particularly
important under X where `_GTK_FRAME_EXTENTS` and other xprops are needed
to have the right theming.
We're doing this in an idle callback so that the dynamic starting of
`gnome-session-x11-service.target` (which launches `gsd-xsettings`) as
the result of a signal emission happens before us signalling we're ready
for later things to start.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/750
Until commit 506b75fc7f we got away with not handling a NULL return
value, as cairo_surface_destroy() deals with a NULL surface; the same
isn't true for get_width/get_height, so guard to code in question to
prevent a crash.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1678
This is now handled in Mutter. Also, respect the result size instead
of assuming it to be equal to the clip size, as the clip takes actor
coordinates while the result takes buffer coordinates.
This can be fixed in a future API iteration.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/728
We allow opening new windows as a fallback in case the app doesn't give
us explicit information about it, but we don't want to allow opening new
windows if we're unable to ask for this information (we can only use the
APIs to get this information while the app is RUNNING).
So always return FALSE in case the app is STARTING, always return TRUE
in case the app is STOPPED (starting an app always opens a new window)
and go through the usual checks in case the app is RUNNING (and
eventually fall back to FALSE).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
The use of box-shadow on a StWidget that has a background-gradient was
not been rendered correctly, the shadow borders was calculated inside
the st_theme_node_prerender_shadow function and in the case that we've a
prerendered_texture the max_borders was not calculated and are 0.
This patch creates a new static function to compute shadow maximum
borders copying the code from st_theme_node_prerender_shadow, and call
this new method in the case that we've a prerendered_texture.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1186
Evolution draws in libsoup, which exposes deprecated types in its
API. While its headers have been fixed to guard the affected symbols,
those fixes aren't in our CI images yet.
Until we get a fixed version, just disable all deprecation warnings
during the include in order to not trip over "foreign" bugs.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/709
We aren't using any deprecated evolution-data-server API, so we can
turn it off; this avoids compiler warnings for glib deprecations
used by those functions, which makes it harder to spot warnings for
our own code base.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/709
We translate the raw stream content far too directly into a char*,
it notably forgets that the stream does not have nul-ended data,
this means we are potentially adding garbage after the pasted content.
Tentatively fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1570
An Endless OS system was found in the wild with a malformed
.local/share/gnome-shell/notifications. When deserialized in Python,
after passing trusted=True to g_variant_new_from_bytes(), the first
element of the first struct in the array looks like this:
In [41]: _38.get_child_value(0).get_child_value(0)
Out[41]: GLib.Variant('s', '\Uffffffff\Uffffffff\Uffffffff\Uffffffff\Uffffffff')
When deserialised in GJS, we get:
gjs> v.get_child_value(0).get_child_value(0)
[object variant of type "s"]
gjs> v.get_child_value(0).get_child_value(0).get_string()
typein:43:1 malformed UTF-8 character sequence at offset 0
@typein:43:1
@<stdin>:1:34
While g_variant_new_from_bytes() doesn't have much to say about its
'trusted' parameter, g_variant_new_from_data() does:
> If data is trusted to be serialised data in normal form then trusted
> should be TRUE. This applies to serialised data created within this
> process or read from a trusted location on the disk (such as a file
> installed in /usr/lib alongside your application). You should set
> trusted to FALSE if data is read from the network, a file in the
> user's home directory, etc.
Persistent state is read from the user's home directory, so it should
not be trusted. With trusted=False, the string value above comes out as
"".
I don't have an explanation for how this file ended up being malformed.
I also don't have an explanation for when this started crashing: my
guess is that recent GJS became stricter about validating UTF-8 but I
could be wrong!
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1552
Instead of going via the MetaShapedTexture to get the cairo surface, get
it from the window actor. The window actor can then handle this in a way
that makes it include potential subsurfaces.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/692
Using the bus name to notify service startup to systemd has some
disadvantages. The main one being that systemd will consider a
gnome-shell restart (Alt+F2 r) a service failure and restart the shell,
cleaning up all its children (i.e. user launched applications). In the
future the shell should launch applications in their own transient unit
so that a service restart does not affect applications.
Another potential issue is that we must never load
gnome-shell-wayland.service and gnome-shell-x11.service at the same
time, as systemd does not like two services providing the same bus
name.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1496https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/690
Mutter's Clutter fork can no longer be initialized separatedly, as
its backend now draws from MetaBackend. Adjust the code to use the
newly added test initialization function instead to get the test
back up.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/691
Clutter's backend code depends on MetaBackend now, which makes it
impossible to initialize without resorting to private mutter API.
Luckily we only need Clutter for interactive tests which are broken
anyway, as Clutter.main() and friends were removed a while ago.
So for now, get at least unit tests working again by simply the
unnecessary Clutter initialization.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/691
Popups and other override-redirect windows are meaningless to everything
that depends on the ShellWindowTracker. Ignoring those windows will result
in less ShellApp::windows-changed signal emissions, and less activity in
the AppMenuButton and everything else that depends on them.
Reduces gnome-shell CPU activity while typing on the Epiphany addressbar,
as the pop up animation there results in a number of xdg_popup being
created and destroyed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/642https://gitlab.gnome.org/GNOME/mutter/issues/556
Now that we allow to disable session mode extensions, it can be useful
to reset an extension to its original state, that is disabled in the
regular session, but possibly enabled via the session mode.
Add a corresponding command.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
Change both 'enabled-extensions' and 'disabled-extensions' keys as in
commit ce1bee727. While those actions are now also exposed by the
shell's D-Bus API, there is some value in allowing the tool to be used
outside a running GNOME session (for example in setup scripts), so
keep changing the GSettings keys directly.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
With the addition of the 'disabled-extensions' key in commit ce1bee727,
the way extensions are enabled/disabled changed: Now a UUID is always
added to one list and removed from another.
Prepare for that by generalizing the relevant bits of the existing
enable/disable commands as helper functions.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
The ability to install unaudited extensions directly from a zip file
can be useful for testing and code review, so implement a corresponding
command that complements the previously added 'pack' command.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
Extensions are uploaded to extensions.gnome.org as zip files that
not only contain the extension sources, but also compiled GSettings
schemas and message catalogues. To make this more convenient, add
a corresponding command for creating an archive suitable for up-
loading.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
We already support displaying extension details for the list command,
so it's a logical extension to also support showing extension info
for a particular extension (not least because the shell has a
corresponding D-Bus method).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
In addition to a plain list of all extensions, add options to display
additional details of each extensions and to filter the list by
enabled state or install location.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
This implements more functionality of the existing tool and, as
'reload' is an unreliable feature that doesn't work more often
than not, the last bit that we will replicate.
The command follows the original for the most part, with the most
important difference being the installed template, which doesn't
provide any sample functionality and uses modern JS syntax.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
This replicates the most basic functionality of the existing
gnome-shell-extension-tool, albeit using a git/gio/gsettings
style command interface rather than plain options; this will
allow us to implement more complex commands that have options
on their own in the future.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1234
Whenever an app is installed, the usual routine is
to run 'gtk-update-icon-cache' after installing all
of the app's files.
The side effect of that is that the .desktop file of
the application is installed before the icon theme
is updated. By the time GAppInfoMonitor emits the
'changed' signal, the icon theme is not yet updated,
leading to StIcon use the fallback icon.
Under some circumstances (e.g. on very slow spinning
disks) the app icon is never actually loaded, and we
see the fallback icon forever.
Monitor the icon theme for changes when an app is
installed. Try as many as 6 times before giving up
on detecting an icon theme update.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/661
The texture cache, right now, only monitors for
complete theme changes. If the contents of the
icon theme change, however, the texture cache
isn't properly invalidated.
This manifests itself as a randomly reproducible
bug when installing an app; the app icon may be
the fallback forever, or as long as something else
updates the icon theme.
Watch for the GtkIconTheme:changed signal, and
evict the texture cache when the theme changes.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/661
StAdjustment implements the ClutterAnimatable interface, so we can
already animate its properties with ClutterPropertyTransitions.
But as it is currently not possible to associate a transition with
an adjustment, it must be owned (and kept alive in case of GC) by
the calling code.
Change that by implementing the same (add|remove|get)_transition() API
as ClutterActor, so we can use a familiar API and even duck typing in
case of javascript.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/669
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
We currently only consider a remote "app.new-window" action when running,
but not a fixed "new-window" action in the .desktop file. The latter is
clearly useful as well, in particular as open_new_window() already does,
so add it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/665
`g_object_notify()` actually takes a global lock to look up the property
by its name, which means there is a performance hit (albeit tiny) every
time this function is called. For this reason, always try to use
`g_object_notify_by_pspec()` instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/652
In `st`, we can do this by using `ST_PARAM_*`. In the other code files,
just use `G_PARAM_STATIC_STRINGS` directly.
This is just a minor convenience to prevent a few unnecessary string
copies.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/646
A generic, introspectable Shader effect is not only more flexible
than a shader actor, it will also make it much easier to turn
Lightbox into an actor subclass and replace Tweener with Clutter's
own animation support.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/651
Since -Werror=missing-braces is used, having missing braces warnings
aren't allowed. However, the first member of struct sigaction is a union
whose first member is a pointer, causing clang to produce warnings when
it is initialized to { 0 }.
Instead of initializing to a zero value, we can specify values of
members directly in the initializer to avoid warnings.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/633
Glib stopped providing any fallback implementations on systems without
memmove() all the way back in 2013. Since then, the symbol is a simple
macro around memmove(); use that function directly now that glib added
a deprecation warning.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/632
st_theme_node_paint_equal() was originally added to preserve paint state
when a style change didn't affect any of StWidget's cached background
resources.
That's why using it for filtering out unneeded style changes as in commit
f662864a misses any non-background related properties that are relevant
for subclasses. Add additional tests to make sure we keep emitting the
signal in those cases.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1212
This is a small convenience wrapper around clutter_color_equal()
for the different color components, which also handles the case
where one (or both) of the icon colors are %NULL.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1212
Since priv->device gets set to NULL inside st_button_release, ungrab the
input device before calling st_button_release and avoid
clutter_input_device_ungrab failing with a critical error.
This fixes a regression introduced with
d5a1a888d9
While at it, also remove the superfluous line resetting priv->device to
NULL and move the check for priv->grabbed into an elseif block since
there should be no case where StButton has both grabs at the same time.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/614
Since the removal of the old (pre-3.16) message tray, legacy tray icons
are very unlikely to be placed in a container that is animated using the
deprecated anchor point.
Just assume that the regular stage position is good enough.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/572
If the state we're trying to delete does not exist, do not log an
error.
Prevents this journal warning at startup:
gnome-shell[1082]: Could not delete runtime/persistent state file: Error removing file /run/user/1000/gnome-shell/runtime-state-LE.:0/screenShield.locked: No such file or directory
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/555
Instead of considering a GValue containing a NULL string to be a
programmer error, simply return NULL.
remove_mnemonics() is in fact called on the value of the
"choice-label" property as well, which has NULL as its default
value.
This prevents triggering the following gnome-shell warning:
gnome-shell[1082]: remove_mnemonics: assertion 'label != NULL' failed
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/555
Util.ensureActorVisibleInScrollView takes care of the potential scroll view fade
effect in order to compute the scroll offset, reading the ScrollViewFade's
`vfade-offset` property. This was correctly working until gnome 3.30 cycle.
However such property isn't defined now because since gjs 1.54, it can only
fetch introspected properties and St.ScrollViewFade was considered a private API
not exposed by gir.
Fix this by also introspecting st-scroll-view-fade sources.
Not being considered private anymore, install the header.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1061
Updating the :first/:last-child pseudo classes can result in a lot
of unnecessary style changes when bulk-adding children to a container,
as every child ends up as the new last child.
Address this by deferring the style change to an idle, so we only do
the work once for the actual first and last child.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/529
Images are loaded either with a supplied fixed size, or using the "native"
dimensions of the file. When creating a content image from the loaded data,
we currently simply apply this directly to the preferred size.
This works usually fine: GdkPixbuf will always keep the aspect ratio, so
if only one dimension is provided, the other will be adjusted accordingly:
Loading a 200x200 image with a requested size of (100, -1) will result in
a 100x100 content image.
There is a catch though: GdkPixbuf will only scale *down* to the requested
size, no up. That is, loading a 100x100 image with a requested size of
(200, -1) will result in a 100x100 pixbuf. But as we assume that the pixbuf
size matches the requested size, the image content ends up with 200x100.
Fix this by explicitly handling the case where only one size was supplied,
and make the other dimension take the aspect ratio into account
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/525
The parameters that may affect the icon on ::style-changed are more size
related than visual (we listen to icon theme changes for the latter). It
makes sense to just update the icon if the size came out different.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/524
With a high enough amount of actors, there may be enough theme nodes and
signal connections on StTheme::custom-stylesheets-changed that
g_signal_handlers_disconnect_by*() on dispose becomes expensive, this may
become a surprisingly hot spot in StWidget::style-changed.
Keep the handler ID around and use g_signal_handler_disconnect() to avoid
linear lookups for the matching func/data.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/524
A window being unmanaged can cause the ShellApp to be removed from
the ShellAppSystem, which if we are unlucky is the app's last
reference, causing it to be disposed and freed. It would be bad if this
happened before we finished handling the signal.
Use g_signal_connect_object to ensure that a reference is held to
the ShellApp for the duration of the signal handler, delaying its
last-unref.
In particular, when a signal handler calls _shell_app_remove_window(),
there is a brief period for which ShellApp breaks the intended
invariant (see !497) that app->running_state is non-NULL if and only if
app->running_state->windows is also non-NULL (non-empty). Freeing the
ShellApp at this point would cause a crash. This seems likely to be the
root cause of <https://gitlab.gnome.org/GNOME/gnome-shell/issues/750>,
<https://gitlab.gnome.org/GNOME/gnome-shell/issues/822> and
<https://bugs.debian.org/926212>.
Signed-off-by: Simon McVittie <smcv@debian.org>
Compare painting/geometry of old and new paint nodes, so it's ensured to
be only emitted on actual style changes. Emission still must be propagated
through to children, though.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1153
Actors themed through CSS should ideally get sizes and positions that
conform to the "pixel grid". A notorious example is the panel that has a
height of 1.86em. On unchanged font settings and hidpi that translates to
55px, which leaves the workarea with "half pixels" that hidpi wayland
applications don't know how to fully cover.
If the requested height is a multiple of the scale factor, the workarea
and maximized applications can then work on full pixels.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/91
The same code for reading the current magnifier state is repeated in both
shell-recorder, shell-screenshot and magnifier itself.
So to move this inside a property of st-settings so that we can refer to it
all over the places removing duplications.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/473
If the locale doesn't honor strftime()'s %c argument, we would end up
feeding NULLs into GdkPixbuf tagging. Fallback to a sensible (although
not nicely localized) datetime string.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1017
Just like we take a remote "new-window" action into account for
opening new windows, we should call an explicit "quit" action
before falling back to closing all the app's windows on quit.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
For window backed apps, create_icon_texture() doesn't return an StIcon
but a generic widget. Set an appropriate style class to make it easier
to apply a specific style only to fallback icons.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1027
With StImageContent, the meaning of passing -1 as size parameter changed
from "load the image at its preferred size" to "abort the session". It
is therefore no longer possible to just load the image and then have it
scaled by applying a CSS size to the texture's parent.
Setting the size from CSS is useful though, so to still allow that, fall
back to the actor's size (which can be determined by the style).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1027
We need this to run `test-theme`, otherwise when run as part of the
build tests it fails like:
error while loading shared libraries: libmutter-cogl-4.so.0: cannot
open shared object file: No such file or directory
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/442
The executable is assumed to be run from $top_srcdir/src, which is
essentially an autotools left-over (it's where the program ended
up with srcdir == builddir).
Now with meson, its actual srcdir makes more senses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/419
Clutter no longer hard-codes a resolution of 96 DPI (although that's
still the default), so any assertions of sizes for physical units
may be off.
Fix this by setting up the test environment according to the
assumptions.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/419
Since we started to support tray icons on wayland, the icon we show
is not the actual XEmbed window. Instead, we let mutter create a
MetaWindow for it, then use its window actor as source for a clone
we (or nowadays: extensions) can add, remove and destroy freely.
To not let the real icon get in the way, we set an empty input shape
and make its window actor fully transparent. This works OK on X11,
but on wayland all events still go through Clutter, so any reactive
surface actor inside the window actor will block events for any actors
underneath (and status icons go into the top-windows group, so almost
all actors are affected).
Luckily we can pile another hack onto the pile of status icon hacks ...
https://gitlab.gnome.org/GNOME/gnome-shell/issues/191
While mapping the :first/:last-child pseudo classes directly to the
ClutterActor:first-child/:last-child properties allows for an easy
implementation, it is unexpected that rules can appear to not have
an effect because the selected child is hidden. GTK's behavior of
applying the classes to visible children makes much more sense, so
change our implementation to do the same.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/312
When we grab a screenshot of a framebuffer scaled shell, we shoudl apply the
device scale to the image surface, while the monitor scaling should be applied
to the cursor surface, so that it's painted at proper coordinates and in proper
size in the generated image.
This is not needed for XWayland clients as they are not scaled anyways, while
for wayland clients that are painted in multiple monitors, this might cause
a lower quality cursor in the lower dpi monitor, because the cursor sprite is
generated for the monitor scale, and not for the surface scale.
https://bugzilla.gnome.org/show_bug.cgi?id=765011https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
Under wayland, if the cursor should be included when doing a fullscreen
screenshot, we can rely on mutter "paint" signal to have it composited for free.
Otherwise if it's not requested, we can use the "actors-painted" signal to get a
stage texture before the mouse overlay has been added.
Instead, under X11 or when only a window screenshot is requested, we still
need to draw it manually.
https://bugzilla.gnome.org/show_bug.cgi?id=765011https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
Get from clutter the capture sizes and scale and don't mind
about doing any rounding here, as it might be different
from the one done at clutter level (causing mismatch and
not-working videos). Delegate this to clutter, and forget
about the internal details.
These values are then used to composte the image and set the video caps.
https://bugzilla.gnome.org/show_bug.cgi?id=7650111
It might happen that the target clutter actor that we return on call
of st_texture_cache_load_sliced_image might be destroyed while the
loading task is still running. To protect from this, let's connect
to "destroy" signal and when this happens we use a cancellable to
stop the task.
This allows to safely reuse the return value of this function to
cancel the execution and avoiding that load_callback is called
even for a request that is not anymore under our control.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
When loading an actor for a sliced image actor, we can now use the
REQUEST_CONTENT_SIZE request-mode for the actor since we the content image
has now a predictable size and thus we can be sure that the size will be applied
taking care of the resource scale.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
Create StImageContent as a simple ClutterImage with preferred width/height
properties in order to be able to use explicit sizing when creating clutter
contents that will be applied to actors whose size depends on the content itself.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
Instead of just passing a scale when getting a cached icon, pass both a
'paint_scale', the scale of which the icon will be painted on the
stage, and a 'resource_scale', the scale of the resource used for
painting.
In effect, the texture size will use the scale 'paint_scale * resource_scale'
in a ceiled value while the size of the actor will use 'paint_scale' when
determining the size.
this would load a bigger texture, but the downscaling would keep the visual
quality.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=765011
Create the surfaces for background shadows at scaled sizes and then draw on them
using logical coordinates, by setting the surface device scale accordingly.
Use the said surface scale when generating the actual shadow cairo pattern
but in such case, to reduce the number of code changes, is better to work in
absolute coordinates, and to do so:
1) Create a temporary shadow-spec copy with scaled values to absolute sizes
2) Invert the scaling on the shadow matrix
3) Do the actual painting in absolute coordinates
4) Set the shadow matrix scaling back to the logical coordinates.
Finally scale down the created shadow pattern surface size when painting it,
applying again a reverse scale to the matrix.
https://bugzilla.gnome.org/show_bug.cgi?id=765011https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
Pass resource-scale to drawing phase, and use it to create texture
surfaces scaled with the widget current scaling.
Also redraw by default widgets when the resource scale changes.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
A fractional resource scale would mean we never use the fast path for
creating the shadow, because we'd cast the int to a float before
comparing, which would never match.
Instead compare the expected texture size with the source texture, to
actually potentially trigger the fast path.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
The fade shader will draw the fade effect up until the border pixel. If
we set the bottom right coordinate to the outer edge of the pixel we
might end up not drawing the fade effect on all of the pixels. This
could for example happen if one logical pixel (clutter stage pixel)
consists of more than one physical pixel.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
This commit makes StWidget manage the scale of which its associated
resources should be multiplied with. The resource scale is calculated
by clutter, and is retrieved by clutter_actor_get_resource_scale(). Due
to the resource scale not always being available, the getter may fail,
and the actual widget that draws the content will have to deal with
this situation.
As the resource scale depends on where on the stage the widget is drawn,
the resource scale will in general be available once the widget is
mapped.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
instead of explicit screen arguments and `gdk_screen_get_number()`, as nowadays there
is always only one screen. This silences some deprecation warnings and removes
deprecated API.
Bonus: some code style cleanups
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/422
Since commit deec0bf255, the texture cache is based on ClutterImage
rather than ClutterTexture. As ClutterImage (like all ClutterContent)
is only concerned with painting, it doesn't influence the size of the
actor it is added to at all, and the returned actor will now stay at
size 0x0 after the image has been loaded.
Set up the actor to follow the content's size instead, to get closer
to the previous behavior.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/402
As the app menu is being phased out, it is no longer a good indicator
for GtkApplications. Instead, base the check directly on the appropriate
D-Bus properties.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
In order to replace GTK+'s GtkPolicyType. It's bit-compatible with it, too.
All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
It apparently uses no ClutterTexture specifics, and instead
only tries to match what StTextureCache used to return.
Since StTextureCache now returns ClutterActor, also use a
ClutterActor on ShellApp.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/373
_st_create_shadow_pipeline_from_actor creates shadow pipelines
from actors. This function special-cases ClutterTexture as a
small performance improvement, since we can have access to the
CoglTexture easily with it. However, recent commits removed all
usage of ClutterTexture from GNOME Shell, rendering this optimization
useless. Instead, actors now may have a ClutterImage set as
their content, that can be used instead.
Replace the check for ClutterTexture with a check for ClutterImage,
and use the texture of the image when it is available.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/371
The Magnifier class uses a small subtree of actors to track the
current cursor's position and sprite. Specifically, it uses the
deprecated ClutterTexture to paint the cursor sprites.
Add a new, very simple ClutterContent implementation to track the
cursor sprite, and replace the ClutterTexture by a ClutterActor.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/371
This drops usage of Gtk/X11, replacing it with code that is dependent
of the Clutter backend in use. Another positive side effect is that
the keymap state will now be correct on wayland, since there were no
guarantees that X11 key state would reflect the current reality.
https://bugzilla.gnome.org/show_bug.cgi?id=762881
This is an expensive operation that is best avoided in the main loop. Given
the call doesn't care much about returning error or status, it can just
be made async within.
Every operation on a given file will be destructive wrt previous
operations on the same file, so we just cancel any pending operation on
it before batching the current one.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/815
The last patch in the series, this one adapts StShadowHelper
to received a CoglFramebuffer. This is where we first touch
JavaScript with Cogl types, and as such, it depends on the
latest Mutter. Earlier versions of Mutter didn't have its
Mutter-Clutter GIR to generate types for various Cogl types.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
Same case of the previous patch; _st_paint_shadow_with_opacity()
uses cogl_get_draw_framebuffer(), and this patch makes it receive
a CoglFramebuffer as a parameter instead.
The cautious reader might notice that this commit apparently goes
against the long-term goal, for it introduces more instances of
cogl_get_draw_framebuffer(). This is not wrong, but these introduced
ones will be removed later on, when ClutterActor.paint() receives
a CoglFramebuffer as a parameter instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
This is in preparation for a future where only explicit frambuffer
APIs are available, i.e., cogl_get_draw_framebuffer() does not
exist.
There is absolutely no functional changes in this patch (nor the
following ones in this series), only rearrangements so that various
functions receive a CoglFramebuffer instead of using the draw
framebuffer.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
This was called here just to end up emitting ::installed-changed,
which would trigger other g_app_info_get_all() calls. Cache it here
so it may be reused later on.
Handling those events is neccessary if a touch event that pressed down a
button turns out to be a gesture. In this case the button should be
released without emitting the clicked signal.
After loading the GdkPixbuf, StTextureCache unconditionally
creates a ClutterImage and, if it's not in the cache, add
it to the cache. That's a waste of resources when the image
is already committed to the texture cache.
Fix that by reusing the ClutterImage of the cache if it is
already there; otherwise, create a new ClutterImage as we
were previously doing.
ClutterTexture is a deprecated class that is simultaneously
an actor, and the content of the actor. Clutter's new model
is to separate painting (via ClutterContent) from actors.
Currently, StTextureCache relies on ClutterTexture to store
the loaded textures. This not only does not match the latest
practices of Clutter, but also generates various compile-time
warnings.
Port StTextureCache to store ClutterImages instead of storing
ClutterTextures. ClutterImage exposes the internal CoglTexture,
so no helpers are needed to match the current StTextureCache
API. Aspect ratio was dropped, but from my testing, it doesn't
change anything.
All callers have been updated to use MetaSoundPlayer. This drops direct
usage of libcanberra-gtk, and the X11 connection indirectly. One thing
worth noting is that we pass less metadata (eg. event x/y that might be
used for surrounding effects). This was all largely unused, so the
MetaSoundPlayer was made simpler.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/327
When computing the effective border color, we operate on colors with
premultiplied alpha to simplify the calculations, then unpremultiply
the result. However we miss a bounds check in the last check, so any
color component can overflow the allowed maximum of 0xff and shift the
result in unexpected ways.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/305
If the actor is not on the stage yet (i.e. does not have a theme
node), but has a paint state cached, we currently fail to invalidate
it, which will lead to the actor painting with old contents once it
gets onto the stage.
This commit fixes the issue by changing our invalidation strategy;
previously we were looking at the widget's own theme node to determine
if it should be invalidated or not.
Now we look at the theme nodes of our cached paint states. When the
widget is mapped on stage, those are the same as the widget's own
theme node, but when the widget is not on the stage, we'll still be
able to invalidate them.
As part of this, we move the invalidation API to StThemeNodePaintState,
which is a more natural place for our use case.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/314
In X11, pointer emulated touch events are replicated with normal PRESS, RELEASE
pair events which are generated by the server. Thus for a single tap we get:
- TOUCH_BEGIN -> TOUCH_END, PRESS -> RELEASE
This will cause st-button to send two "clicked" signals, instead of just one,
breaking extensions (like dash-to-dock) that show buttons in the main stage
which will be checked two times or that will receive the same signal two times.
Back in the day, there was a proposed system of tracking apps in a
specific context.
The inspiration was that you may have used apps in multiple modes:
Firefox may have been used in both "Programmer Reference" and
"Kitten Videos" contexts. Early user response to the feedback wasn't
too positive - context switching is something that humans have trouble
doing implicitly, let alone explicitly. The old codebase still has a
few remnants of this around; let's finally put them to rest.
Note that we still write out a dummy context tag to the XML file - old
versions of the shell will flat out crash if you don't have one of those
in there, so just leave it in for compatibility sake.
https://bugzilla.gnome.org/show_bug.cgi?id=673767
cogl_texture_new() is used in a few places in GNOME Shell, but
it's a deprecated Cogl function. The replacement is the less
verbose cogl_texture_2d_new_with_size(), that is very much a
straightforward replacement.
Remove the few places where this function is used, replacing
it by the CoglTexture2d counterpart.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/287
StTextureCache installs file monitors that invalidate caches when
contents of the underlying file change.
At the moment, the cache uses the Gio.FileMonitorEvent.CHANGED event
type to make that determination.
However, that is suboptimal for at least two reasons:
- while a file is being written to disk, many CHANGED events will be
emitted in sequence. That will cause needless cache invalidations,
and we will risk loading the file before it's fully loaded.
- if an existing file is replaced, e.g. with g_file_replace(), we may
not get a CHANGED event but a CREATED one instead, so the cache ends
up never getting invalidated.
The good news is that in both of those cases GFileMonitor will send a
CHANGES_DONE_HINT event after changes have settled, or after the file
is replaced.
This commit fixes both cases by switching from the CHANGED event to
CHANGES_DONE_HINT to determine that a file has in fact changed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/286
If the initialization fails for some reason, for example by
running 'gnome-shell --replace', we should not crash because
of an attempt of unregistering an unregistered agent handle.
Fix that by checking if the handle is not NULL before calling
the unregistering routines.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/66
According to Clutter documentation, "[…] actors implementing the
ClutterContainer interface should override the default implementation
of the class handler of this signal and call clutter_actor_destroy()
on their children."
StBin was doing that in GObject:dispose() instead. Move the child
destruction to a new ClutterActor:destroy() vfunc override.
StBoxLayout implements StScrollable, which, semantically, means that
the StBoxLayout size may not match the minimum size reported by the
layout manager. In this specific case, the layout manager by is a
ClutterBoxLayout by default. For example:
+--------------+
| Viewport |
+------+--------------+-----------------+
| | | |
| | | Content |
| | | |
+------+--------------+-----------------+
| |
+--------------+
So, assuming that:
- ContentSize = the minimum size of the content;
- ViewportSize = the allocated size of the viewport;
When allocating StBoxLayout, it must assume ViewportSize, but must
pass ContentSize to the layout manager. That way, the children of
StBoxLayout are correctly placed within it, even if it's bigger than
ViewportSize.
And here's the problem: right now, StBoxLayout assumes ViewportSize
AND also passes it to layout manager. Commit 77c4c6b6d specifically
exposed this bug by relying entirely on StBoxLayout to arrange the
app and window icons.
Fix that by using ViewportSize to allocate StBoxLayout itself, but
passing ContentSize to the layout manager.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
gjs now relies entirely on introspection data to determine parent
types and implemented interfaces, so in order to have all methods
and properties resolve correctly, we must include the corresponding
GIRs of all types used.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/574
There's no relation between a window being hidden from overview/taskbars
and a window not being closable - currently we effectively disable the
fallback quit action for any application with open transients, which
simply doesn't make sense.
Instead, only exclude windows for which the close action has been
explicitly disabled.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/217
Using a single resource file for all JS sources saves a couple of
build system instructions, but has some serious downsides:
- bundling the entire shell code with the tools blows
up their size unnecessarily
- the tools are rebuilt unnecessarily for any shell
code change
Autotools was painful enough to let this slip, but with meson we
don't have any excuses - using the actual dependencies speeds up
the build a tiny bit and reduces the tools' sizes from over 2M
to about 50k.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/192
Simply reusing the same dependencies as gnome-shell itself not only
means that we link tons of stuff unnecessarily, but also that we
have to do the whole mutter rpath dance for nothing. Just use the
dependencies those executables actually need for a nice cleanup.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/192
We need this in the main gnome-shell executable in order to locate
the private Shell and St typelibs, but those aren't useful or even
usable in the extension-prefs/portal helper tools.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/192
GSettings now recognizes per-desktop overrides that can be used
to change schemas' default values for a particular desktop. This
is not entirely unlike our existing custom override mechanism in
mutter, except that it is not limited to keys in org.gnome.mutter,
and it doesn't require a separate schema - the latter means that
we (and gnome-teak-tool) no longer have to figure out the correct
schema for the current login session and just use the original one.
https://bugzilla.gnome.org/show_bug.cgi?id=786496
Add a debug command (to be executed manually via Alt+F2) to check
that all of gnome-shell's file descriptors have the CLOEXEC flag set.
This is important so that internal file descriptors do not get passed
to apps when they are launched.
It prints a warning message for every fd that does not have the flag set.
fdwalk() is used from the standard library if available (it is not
available in glibc), otherwise we use the same implementation as glib
has internally.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/132
When the amount of free memory on the system is somewhat low, gnome-shell
will sometimes fail to launch apps, reporting the error:
fork(): Cannot allocate memory
fork() is failing here because while cloning the process virtual address
space, Linux worries that the thread being forked may end up COWing the
entire address space of the parent process (gnome-shell, which is
memory-hungry), and there is not enough free memory to permit that to
happen. This check is somewhat irrelevant because we are only forking
to immediately exec(), which will discard the whole virtual address
space anyway.
This issue can be avoided by using a new optimized gspawn codepath in
the latest glib development version, which uses posix_spawn() internally.
For the optimized codepath to be used, we must not pass a child_setup
function, so the the file descriptor management is reimplemented here
using new glib API to pass fds to the child process. The old API will
continue to be used on older glib versions.
We must also change the spawn flags for this code path to be hit.
I checked that gnome-shell's open file descriptors are all CLOEXEC
so using G_SPAWN_LEAVE_DESCRIPTORS_OPEN should be safe.
This will result in more resilient app launching when memory is low,
since the optimized spawn path avoids cloning the virtual address
space of the parent process (gnome-shell) and avoids the irrelevant
memory overcommit check.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/132
While can_open_new_window() uses some elaborate heuristics to predict
whether an application can open multiple windows, open_new_window()
will always simply relaunch the application. This is often the best
we can do, but when an application provides a "new-window" action in
its .desktop file or on the bus, it is much more likely to work as
expected than blindly activating the app and hoping for a particular
behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=756844
Graphical applications like GIMP or GIMP allow picking colors from
any location on-screen. In order to keep supporting this feature
on wayland and in sandboxed apps, we will expose an appropriate
method in the Screenshot interface, so first add a corresponding
method to ShellScreenshot.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/286
A custom callback type is more convenient, but only as long as no
other callback type is required. We are about to add functionality
that does not return the filename to a screenshot saved on disk, so
prepare for that by moving to GIO's generic async callback pattern.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/286
So that we can be started by systemd --user, instead of gnome-session.
There are three units:
- gnome-shell.service: Start gnome-shell itself.
- gnome-shell-x11.target, gnome-shell-wayland.target: Sync points for
units that need to care if x11 or wayland is in use.
gnome-settings-daemon will use these, for example.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/138
All adjustment setter functions take good care of avoiding emission of
notify:: when it's not needed. The set_property() implementation already
calls into the setter functions, so mark the properties as EXPLICITY_NOTIFY
in order to optimize notify:: emission away through g_object_set (rather
common from JS code).
The actor allocation doesn't change per-se, but apply_transform()
will practically transform it. In order to have the paint volume
update accordingly, queue a relayout.
The default get_paint_volume() implementation will do the union
of children, and the child ClutterText paint volume may expand
beyond StEntry size when text overflows.
We actually want all content to be clipped to the StEntry, so
implement get_paint_volume() and tell it so.
And constrain it in StScrollView instead (instead of falling back to an
infinite paint volume, as the actor as paint/pick impls, but no
corresponding get_paint_volume one).
Fixes artifacts with the AppView (and possibly other places) when paint
volumes are aggressively cached.
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
The default keyed_surface is meant to handle CoglTextures thus we can't
add cairo surfaces to it, as the DestroyNotify function won't handle them.
Then the quicker way is to just add another Hash table for handling
such types of textures, with proper destroy function.
This might cause a crash when cleaning up the cache as the hash table has
cogl_object_unref as DestroyNotify function but that assumes that
the passed object is a valid CoglObject.
Fixes: #210
The instance is owned by the actor (being its child), and thus when the
disposal happens for the parent the text is disposed too, thus it's just
safer to nullify its reference so that we won't try to access to invalid
objects later, and this might be the case since the JS objects could be kept
around until they aren't finalized.
https://bugzilla.gnome.org/show_bug.cgi?id=788931