A single window that does not need to be scaled down, should be centered
and not placed at the bottom.
To avoid blurryness window positions should be pixel aligned.
https://bugzilla.gnome.org/show_bug.cgi?id=617827
Some of the workspace view controls are hidden when the number of
workspaces is one (view toggle button, scroll bar in single view).
Use a fade effect instead of showing/hiding the control abruptly.
https://bugzilla.gnome.org/show_bug.cgi?id=613456
When adding/removing workspaces in linear view, both workspaces and
scrollbar movement are animated, but the size of the scrollbar handle
changes abruptly. It is more consistent to animate the size change
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=613456
Add keys for customizing the panel clock to the gconf schema and make
the clock use them. The settings are copied from gnome-panel's clock
applet, excluding all location/weather/appointment/... keys. In addition,
'internet' is no longer a supported value for the format key.
https://bugzilla.gnome.org/show_bug.cgi?id=600276
In preparation for adding magnification, "uiGroup.patch", organizes the stage
along the following lines:
Stage
*Magnifier
UI group
Window group
Chrome group
Overlay group
Alt tab
App display
Chrome
...
This allows a magnifier actor to clone and magnify the UI group. The magnifier
is a sibling of the UI Group in this stage oraganization -- see the next patch,
"Magnifier.patch".
When a dropped window is accepted by a workspace in linear view, it
is moved to the new workspace. After that, the view zooms back in on
the original workspace, resulting in the moved window disappearing
from the user's sight.
Change this rather unexpected behavior, so that a successful drop
triggers a switch to the new workspace. This also improves consistency
with drops on the (+) area.
https://bugzilla.gnome.org/show_bug.cgi?id=617785
Centralize the update of actor visibilities (overlays, shadows,
off-screen workspaces). Adjust the way scrolling is handled so
that it works correctly with removed workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=610191
Activate empathy when clicking on a chat icon by asking the
ChannelDispatcher to open the conversation in the default handler.
Also, remove the Approver and Handler for now, since until
telepathy-logger is stable, this means Empathy won't see (and log)
those conversations. This means that empathy's blinky status icon is
back; we'll have to do something else about that.
https://bugzilla.gnome.org/show_bug.cgi?id=611610
While the extension system already uses an XDG location (XDG_CONFIG_HOME),
other components use the deprecated $HOME/.gnome2 directory.
Replace both with XDG_DATA_HOME - the existing data (app usage stats,
looking glass history and extensions) is not migrated to the new location.
https://bugzilla.gnome.org/show_bug.cgi?id=617555
Previously we used a ClutterGroup containing a second ClutterGroup for
the non-visibleInOverview actors. Redo it using a single
ShellGenericContainer, and use set_skip_paint() to hide the
non-overview chrome when the overview is visible.
Also fix up the default values for trackActor().
https://bugzilla.gnome.org/show_bug.cgi?id=608667
If a notification is about to hide, but the user has moved the mouse
towards it, let it stick around for another second (and so on, until
the mouse either reaches the tray and causes it to be pinned, or stops
moving the mouse toward it).
https://bugzilla.gnome.org/show_bug.cgi?id=610071
Figure out if the banner is too long to fit as soon as the
notification's style is set, rather than waiting until allocation
time, since it's bad to add new table rows during allocation.
https://bugzilla.gnome.org/show_bug.cgi?id=611612
Cache avatars to avoid having to re-download them every session.
We use a cache format that is compatible with empathy's, but we don't
actually use empathy's. This could be changed if we wanted.
https://bugzilla.gnome.org/show_bug.cgi?id=614974
This change doesn't actually affect anything visibly, but
using the absolute coordinates of our allocation box in allocate()
is wrong; we should be positioning our children at 0,0 and using
width/height as a reference.
https://bugzilla.gnome.org/show_bug.cgi?id=616951
This patch combines several high level changes which are conceptually
independent but in practice rather intertwined.
* Add a "state" property to ShellApp which reflects whether it's
stopped, starting, or started. This will allow us to later clean
up all the callers that are using ".get_windows().length > 0" as
a proxy for this property
* Replace shell_app_launch with shell_app_activate and shell_app_open_new_window
A lot of code was calling .launch, but it's signficantly clearer
if we call this ".open_new_window()", and later if we gain the ability
to call into an application's menu, we can implement this correctly rather
than trying to update all .launch callers.
* Because ShellApp now has a "starting" state, rebase panel.js on top of
this so that when we get a startup-notification sequence for an app
and transition it to starting, it becomes the focus app, and panel.js
cleanly just tracks the focus app, rather than bouncing between SN
sequences. This removes display of non-app startup sequences, which
I consider an acceptable action in light of the committed changes
to startup-notification and GTK+.
https://bugzilla.gnome.org/show_bug.cgi?id=614755
We can't use gdk_display_get_pointer/gdk_window_get_pointer from gjs
when XKB is active. We already had a wrapper that did the
get-modifier-state part of that, but some places also need the
get-pointer-location part of it. So update our wrapper to return both,
and update js code to use it.
https://bugzilla.gnome.org/show_bug.cgi?id=613428
The original window dnd code needed to track whether or not the
pointer was in the clone. Some later rewrite made this unnecessary,
but we were still keeping track anyway.
When the notificaionBin has an odd width this could result into
loosing pixel aligment (and ugly looking font).
As the notification is already reactive make it non reactive and
remove the use of garvity.
https://bugzilla.gnome.org/show_bug.cgi?id=614702
Also reorganizes the notification layout to use an StScrollView; very
tall notifications are now scrolled instead of just taking up more and
more of the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=608999
Also, remove a lot of cruft from genericDisplay.js leftover from
previous St-ifications, and remove the pre-gtk-2.16 hacks from the
status tray in panel.js (which are much less needed with the
nearly-all-black panel anyway).
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The actual changes to shell-menu.[ch] are pretty minimal; most of the
changes there are just style/spacing/indentation.
Also, removed shell_menu_append_separator() since it wasn't needed;
the separators would already have been behaving as intended just
because they were non-reactive.
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The check in _windowsRestacked checks for
windows[i].x >= primary.x
and
windows[i].x <= primary.x + primary.width
(likewise for y).
This is wrong because a fullscreen window on the secondary screen is likely
to have windows[i].x == primary.x + primary.width which means that the checks
for _both_ screens would be valid, but the first one would win due to
the "break;" statement.
But here the window isn't really on the primary but on the secondary one.
Fix that by using < instead of <= for those checks.
https://bugzilla.gnome.org/show_bug.cgi?id=614509