gnome-shell/js/ui/main.js

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported componentManager, notificationDaemon, windowAttentionHandler,
ctrlAltTabManager, padOsdService, osdWindowManager,
osdMonitorLabeler, shellMountOpDBusService, shellDBusService,
shellAccessDialogDBusService, shellAudioSelectionDBusService,
screenSaverDBus, uiGroup, magnifier, xdndHandler, keyboard,
kbdA11yDialog, introspectService, start, pushModal, popModal,
activateWindow, moveWindowToMonitorAndWorkspace,
createLookingGlass, initializeDeferredWork,
getThemeStylesheet, setThemeStylesheet, screenshotUI */
const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
const AccessDialog = imports.ui.accessDialog;
const AudioDeviceSelection = imports.ui.audioDeviceSelection;
const Components = imports.ui.components;
const CtrlAltTab = imports.ui.ctrlAltTab;
const EndSessionDialog = imports.ui.endSessionDialog;
const ExtensionSystem = imports.ui.extensionSystem;
const ExtensionDownloader = imports.ui.extensionDownloader;
const InputMethod = imports.misc.inputMethod;
const Introspect = imports.misc.introspect;
const Keyboard = imports.ui.keyboard;
const MessageTray = imports.ui.messageTray;
const ModalDialog = imports.ui.modalDialog;
const OsdWindow = imports.ui.osdWindow;
const OsdMonitorLabeler = imports.ui.osdMonitorLabeler;
const Overview = imports.ui.overview;
const PadOsd = imports.ui.padOsd;
const Panel = imports.ui.panel;
const Params = imports.misc.params;
const RunDialog = imports.ui.runDialog;
const WelcomeDialog = imports.ui.welcomeDialog;
const Layout = imports.ui.layout;
const LoginManager = imports.misc.loginManager;
const LookingGlass = imports.ui.lookingGlass;
const NotificationDaemon = imports.ui.notificationDaemon;
const WindowAttentionHandler = imports.ui.windowAttentionHandler;
const Screenshot = imports.ui.screenshot;
const ScreenShield = imports.ui.screenShield;
const Scripting = imports.ui.scripting;
const SessionMode = imports.ui.sessionMode;
const ShellDBus = imports.ui.shellDBus;
const ShellMountOperation = imports.ui.shellMountOperation;
const WindowManager = imports.ui.windowManager;
const Magnifier = imports.ui.magnifier;
const XdndHandler = imports.ui.xdndHandler;
const KbdA11yDialog = imports.ui.kbdA11yDialog;
const LocatePointer = imports.ui.locatePointer;
const PointerA11yTimeout = imports.ui.pointerA11yTimeout;
const ParentalControlsManager = imports.misc.parentalControlsManager;
const Config = imports.misc.config;
const Util = imports.misc.util;
const WELCOME_DIALOG_LAST_SHOWN_VERSION = 'welcome-dialog-last-shown-version';
// Make sure to mention the point release, otherwise it will show every time
// until this version is current
const WELCOME_DIALOG_LAST_TOUR_CHANGE = '40.beta';
const LOG_DOMAIN = 'GNOME Shell';
const GNOMESHELL_STARTED_MESSAGE_ID = 'f3ea493c22934e26811cd62abe8e203a';
var componentManager = null;
var extensionManager = null;
var panel = null;
var overview = null;
var runDialog = null;
var lookingGlass = null;
var welcomeDialog = null;
var wm = null;
var messageTray = null;
var screenShield = null;
var notificationDaemon = null;
var windowAttentionHandler = null;
var ctrlAltTabManager = null;
var padOsdService = null;
var osdWindowManager = null;
var osdMonitorLabeler = null;
var sessionMode = null;
var screenshotUI = null;
var shellAccessDialogDBusService = null;
var shellAudioSelectionDBusService = null;
var shellDBusService = null;
var shellMountOpDBusService = null;
var screenSaverDBus = null;
var modalCount = 0;
var actionMode = Shell.ActionMode.NONE;
var modalActorFocusStack = [];
var uiGroup = null;
var magnifier = null;
var xdndHandler = null;
var keyboard = null;
var layoutManager = null;
var kbdA11yDialog = null;
var inputMethod = null;
var introspectService = null;
var locatePointer = null;
let _startDate;
let _defaultCssStylesheet = null;
let _cssStylesheet = null;
let _themeResource = null;
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let _oskResource = null;
let _iconResource = null;
Gio._promisify(Gio.File.prototype, 'delete_async');
Gio._promisify(Gio.File.prototype, 'touch_async');
let _remoteAccessInhibited = false;
function _sessionUpdated() {
if (sessionMode.isPrimary)
_loadDefaultStylesheet();
wm.allowKeybinding('overlay-key', Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW);
wm.allowKeybinding('locate-pointer-key', Shell.ActionMode.ALL);
wm.setCustomKeybindingHandler('panel-run-dialog',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
sessionMode.hasRunDialog ? openRunDialog : null);
if (!sessionMode.hasRunDialog) {
if (runDialog)
runDialog.close();
if (lookingGlass)
lookingGlass.close();
if (welcomeDialog)
welcomeDialog.close();
}
let remoteAccessController = global.backend.get_remote_access_controller();
if (remoteAccessController && !global.backend.is_headless()) {
if (sessionMode.allowScreencast && _remoteAccessInhibited) {
remoteAccessController.uninhibit_remote_access();
_remoteAccessInhibited = false;
} else if (!sessionMode.allowScreencast && !_remoteAccessInhibited) {
remoteAccessController.inhibit_remote_access();
_remoteAccessInhibited = true;
}
}
}
/**
* @param {any...} args a list of values to log
*/
function _loggingFunc(...args) {
let fields = { 'MESSAGE': args.join(', ') };
let domain = 'GNOME Shell';
// If the caller is an extension, add it as metadata
let extension = imports.misc.extensionUtils.getCurrentExtension();
if (extension != null) {
domain = extension.metadata.name;
fields['GNOME_SHELL_EXTENSION_UUID'] = extension.uuid;
fields['GNOME_SHELL_EXTENSION_NAME'] = extension.metadata.name;
}
GLib.log_structured(domain, GLib.LogLevelFlags.LEVEL_MESSAGE, fields);
}
function start() {
globalThis.log = _loggingFunc;
// These are here so we don't break compatibility.
global.logError = globalThis.log;
global.log = globalThis.log;
// Chain up async errors reported from C
global.connect('notify-error', (global, msg, detail) => {
notifyError(msg, detail);
});
let currentDesktop = GLib.getenv('XDG_CURRENT_DESKTOP');
if (!currentDesktop || !currentDesktop.split(':').includes('GNOME'))
Gio.DesktopAppInfo.set_desktop_env('GNOME');
sessionMode = new SessionMode.SessionMode();
sessionMode.connect('updated', _sessionUpdated);
St.Settings.get().connect('notify::high-contrast', _loadDefaultStylesheet);
// Initialize ParentalControlsManager before the UI
ParentalControlsManager.getDefault();
_initializeUI();
shellAccessDialogDBusService = new AccessDialog.AccessDialogDBus();
shellAudioSelectionDBusService = new AudioDeviceSelection.AudioDeviceSelectionDBus();
shellDBusService = new ShellDBus.GnomeShell();
shellMountOpDBusService = new ShellMountOperation.GnomeShellMountOpHandler();
const watchId = Gio.DBus.session.watch_name('org.gnome.Shell.Notifications',
Gio.BusNameWatcherFlags.AUTO_START,
bus => bus.unwatch_name(watchId),
bus => bus.unwatch_name(watchId));
_sessionUpdated();
}
function _initializeUI() {
// Ensure ShellWindowTracker and ShellAppUsage are initialized; this will
// also initialize ShellAppSystem first. ShellAppSystem
// needs to load all the .desktop files, and ShellWindowTracker
// will use those to associate with windows. Right now
// the Monitor doesn't listen for installed app changes
// and recalculate application associations, so to avoid
// races for now we initialize it here. It's better to
// be predictable anyways.
Shell.WindowTracker.get_default();
Shell.AppUsage.get_default();
reloadThemeResource();
_loadIcons();
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_loadOskLayouts();
_loadDefaultStylesheet();
new AnimationsSettings();
// Setup the stage hierarchy early
layoutManager = new Layout.LayoutManager();
// Various parts of the codebase still refer to Main.uiGroup
// instead of using the layoutManager. This keeps that code
// working until it's updated.
uiGroup = layoutManager.uiGroup;
padOsdService = new PadOsd.PadOsdService();
xdndHandler = new XdndHandler.XdndHandler();
ctrlAltTabManager = new CtrlAltTab.CtrlAltTabManager();
osdWindowManager = new OsdWindow.OsdWindowManager();
osdMonitorLabeler = new OsdMonitorLabeler.OsdMonitorLabeler();
overview = new Overview.Overview();
kbdA11yDialog = new KbdA11yDialog.KbdA11yDialog();
wm = new WindowManager.WindowManager();
magnifier = new Magnifier.Magnifier();
locatePointer = new LocatePointer.LocatePointer();
if (LoginManager.canLock())
screenShield = new ScreenShield.ScreenShield();
inputMethod = new InputMethod.InputMethod();
Clutter.get_default_backend().set_input_method(inputMethod);
screenshotUI = new Screenshot.ScreenshotUI();
messageTray = new MessageTray.MessageTray();
panel = new Panel.Panel();
keyboard = new Keyboard.KeyboardManager();
notificationDaemon = new NotificationDaemon.NotificationDaemon();
windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
componentManager = new Components.ComponentManager();
introspectService = new Introspect.IntrospectService();
layoutManager.init();
overview.init();
new PointerA11yTimeout.PointerA11yTimeout();
global.connect('locate-pointer', () => {
locatePointer.show();
});
global.display.connect('show-restart-message', (display, message) => {
showRestartMessage(message);
return true;
});
global.display.connect('restart', () => {
global.reexec_self();
return true;
});
global.display.connect('gl-video-memory-purged', loadTheme);
global.context.connect('notify::unsafe-mode', () => {
if (!global.context.unsafe_mode)
return; // we're safe
if (lookingGlass?.isOpen)
return; // assume user action
const source = new MessageTray.SystemNotificationSource();
messageTray.add(source);
const notification = new MessageTray.Notification(source,
_('System was put in unsafe mode'),
_('Applications now have unrestricted access'));
notification.addAction(_('Undo'),
() => (global.context.unsafe_mode = false));
notification.setTransient(true);
source.showNotification(notification);
});
// Provide the bus object for gnome-session to
// initiate logouts.
EndSessionDialog.init();
// We're ready for the session manager to move to the next phase
GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
Shell.util_sd_notify();
global.context.notify_ready();
return GLib.SOURCE_REMOVE;
});
_startDate = new Date();
ExtensionDownloader.init();
extensionManager = new ExtensionSystem.ExtensionManager();
extensionManager.init();
if (sessionMode.isGreeter && screenShield) {
layoutManager.connect('startup-prepared', () => {
screenShield.showDialog();
});
}
layoutManager.connect('startup-complete', () => {
if (actionMode == Shell.ActionMode.NONE)
actionMode = Shell.ActionMode.NORMAL;
if (screenShield)
screenShield.lockIfWasLocked();
if (sessionMode.currentMode != 'gdm' &&
sessionMode.currentMode != 'initial-setup') {
GLib.log_structured(LOG_DOMAIN, GLib.LogLevelFlags.LEVEL_MESSAGE, {
'MESSAGE': `GNOME Shell started at ${_startDate}`,
'MESSAGE_ID': GNOMESHELL_STARTED_MESSAGE_ID,
});
}
const perfModuleName = GLib.getenv('SHELL_PERF_MODULE');
if (!perfModuleName) {
let credentials = new Gio.Credentials();
if (credentials.get_unix_user() === 0) {
notify(
_('Logged in as a privileged user'),
_('Running a session as a privileged user should be avoided for security reasons. If possible, you should log in as a normal user.'));
} else if (sessionMode.showWelcomeDialog) {
_handleShowWelcomeScreen();
}
}
if (sessionMode.currentMode !== 'gdm' &&
sessionMode.currentMode !== 'initial-setup')
_handleLockScreenWarning();
LoginManager.registerSessionWithGDM();
if (perfModuleName) {
let perfOutput = GLib.getenv("SHELL_PERF_OUTPUT");
let module = eval(`imports.perf.${perfModuleName};`);
Scripting.runPerfScript(module, perfOutput);
}
});
}
function _handleShowWelcomeScreen() {
const lastShownVersion = global.settings.get_string(WELCOME_DIALOG_LAST_SHOWN_VERSION);
if (Util.GNOMEversionCompare(WELCOME_DIALOG_LAST_TOUR_CHANGE, lastShownVersion) > 0) {
openWelcomeDialog();
global.settings.set_string(WELCOME_DIALOG_LAST_SHOWN_VERSION, Config.PACKAGE_VERSION);
}
}
async function _handleLockScreenWarning() {
const path = `${global.userdatadir}/lock-warning-shown`;
const file = Gio.File.new_for_path(path);
const hasLockScreen = screenShield !== null;
if (hasLockScreen) {
try {
await file.delete_async(0, null);
} catch (e) {
if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.NOT_FOUND))
logError(e);
}
} else {
try {
if (!await file.touch_async())
return;
} catch (e) {
logError(e);
}
notify(
_('Screen Lock disabled'),
_('Screen Locking requires the GNOME display manager.'));
}
}
function _getStylesheet(name) {
let stylesheet;
stylesheet = Gio.File.new_for_uri(`resource:///org/gnome/shell/theme/${name}`);
if (stylesheet.query_exists(null))
return stylesheet;
let dataDirs = GLib.get_system_data_dirs();
for (let i = 0; i < dataDirs.length; i++) {
let path = GLib.build_filenamev([dataDirs[i], 'gnome-shell', 'theme', name]);
stylesheet = Gio.file_new_for_path(path);
if (stylesheet.query_exists(null))
return stylesheet;
}
stylesheet = Gio.File.new_for_path(`${global.datadir}/theme/${name}`);
if (stylesheet.query_exists(null))
return stylesheet;
return null;
}
function _getDefaultStylesheet() {
let stylesheet = null;
let name = sessionMode.stylesheetName;
// Look for a high-contrast variant first
if (St.Settings.get().high_contrast)
stylesheet = _getStylesheet(name.replace('.css', '-high-contrast.css'));
if (stylesheet == null)
stylesheet = _getStylesheet(sessionMode.stylesheetName);
return stylesheet;
}
function _loadDefaultStylesheet() {
let stylesheet = _getDefaultStylesheet();
if (_defaultCssStylesheet && _defaultCssStylesheet.equal(stylesheet))
return;
_defaultCssStylesheet = stylesheet;
loadTheme();
}
/**
* getThemeStylesheet:
*
* Get the theme CSS file that the shell will load
*
* @returns {?Gio.File}: A #GFile that contains the theme CSS,
* null if using the default
*/
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function getThemeStylesheet() {
return _cssStylesheet;
}
/**
* setThemeStylesheet:
* @param {string=} cssStylesheet: A file path that contains the theme CSS,
* set it to null to use the default
*
* Set the theme CSS file that the shell will load
*/
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function setThemeStylesheet(cssStylesheet) {
_cssStylesheet = cssStylesheet ? Gio.File.new_for_path(cssStylesheet) : null;
}
function reloadThemeResource() {
if (_themeResource)
_themeResource._unregister();
_themeResource = Gio.Resource.load(
`${global.datadir}/${sessionMode.themeResourceName}`);
_themeResource._register();
}
/** @private */
function _loadIcons() {
_iconResource = Gio.Resource.load(`${global.datadir}/gnome-shell-icons.gresource`);
_iconResource._register();
}
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function _loadOskLayouts() {
_oskResource = Gio.Resource.load(`${global.datadir}/gnome-shell-osk-layouts.gresource`);
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_oskResource._register();
}
/**
* loadTheme:
*
* Reloads the theme CSS file
*/
function loadTheme() {
let themeContext = St.ThemeContext.get_for_stage(global.stage);
let previousTheme = themeContext.get_theme();
let theme = new St.Theme({
application_stylesheet: _cssStylesheet,
default_stylesheet: _defaultCssStylesheet,
});
if (theme.default_stylesheet == null)
throw new Error(`No valid stylesheet found for '${sessionMode.stylesheetName}'`);
if (previousTheme) {
let customStylesheets = previousTheme.get_custom_stylesheets();
for (let i = 0; i < customStylesheets.length; i++)
theme.load_stylesheet(customStylesheets[i]);
}
themeContext.set_theme(theme);
}
/**
* notify:
* @param {string} msg: A message
* @param {string} details: Additional information
*/
function notify(msg, details) {
let source = new MessageTray.SystemNotificationSource();
messageTray.add(source);
let notification = new MessageTray.Notification(source, msg, details);
notification.setTransient(true);
source.showNotification(notification);
}
/**
* notifyError:
* @param {string} msg: An error message
* @param {string} details: Additional information
*
* See shell_global_notify_problem().
*/
function notifyError(msg, details) {
// Also print to stderr so it's logged somewhere
if (details)
console.warn(`error: ${msg}: ${details}`);
else
console.warn(`error: ${msg}`);
notify(msg, details);
}
/**
* _findModal:
*
* @param {Clutter.Grab} grab - grab
*
* Private function.
*
*/
function _findModal(grab) {
for (let i = 0; i < modalActorFocusStack.length; i++) {
if (modalActorFocusStack[i].grab === grab)
return i;
}
return -1;
}
/**
* pushModal:
* @param {Clutter.Actor} actor: actor which will be given keyboard focus
* @param {Object=} params: optional parameters
*
* Ensure we are in a mode where all keyboard and mouse input goes to
* the stage, and focus @actor. Multiple calls to this function act in
* a stacking fashion; the effect will be undone when an equal number
* of popModal() invocations have been made.
*
* Next, record the current Clutter keyboard focus on a stack. If the
* modal stack returns to this actor, reset the focus to the actor
* which was focused at the time pushModal() was invoked.
*
* @params may be used to provide the following parameters:
* - timestamp: used to associate the call with a specific user initiated
* event. If not provided then the value of
* global.get_current_time() is assumed.
*
* - options: Meta.ModalOptions flags to indicate that the pointer is
* already grabbed
*
* - actionMode: used to set the current Shell.ActionMode to filter
* global keybindings; the default of NONE will filter
* out all keybindings
*
* @returns {Clutter.Grab}: the grab handle created
*/
function pushModal(actor, params) {
params = Params.parse(params, {
timestamp: global.get_current_time(),
options: 0,
actionMode: Shell.ActionMode.NONE,
});
let grab = global.stage.grab(actor);
if (modalCount === 0)
Meta.disable_unredirect_for_display(global.display);
modalCount += 1;
let actorDestroyId = actor.connect('destroy', () => {
let index = _findModal(grab);
if (index >= 0)
popModal(grab);
});
let prevFocus = global.stage.get_key_focus();
let prevFocusDestroyId;
if (prevFocus != null) {
prevFocusDestroyId = prevFocus.connect('destroy', () => {
const index = modalActorFocusStack.findIndex(
record => record.prevFocus === prevFocus);
if (index >= 0)
modalActorFocusStack[index].prevFocus = null;
});
}
modalActorFocusStack.push({
actor,
grab,
destroyId: actorDestroyId,
prevFocus,
prevFocusDestroyId,
actionMode,
});
actionMode = params.actionMode;
global.stage.set_key_focus(actor);
return grab;
}
/**
* popModal:
* @param {Clutter.Grab} grab - the grab given by pushModal()
* @param {number=} timestamp - optional timestamp
*
* Reverse the effect of pushModal(). If this invocation is undoing
* the topmost invocation, then the focus will be restored to the
* previous focus at the time when pushModal() was invoked.
*
* @timestamp is optionally used to associate the call with a specific user
* initiated event. If not provided then the value of
* global.get_current_time() is assumed.
*/
function popModal(grab, timestamp) {
if (timestamp == undefined)
timestamp = global.get_current_time();
let focusIndex = _findModal(grab);
if (focusIndex < 0) {
global.stage.set_key_focus(null);
actionMode = Shell.ActionMode.NORMAL;
throw new Error('incorrect pop');
}
modalCount -= 1;
let record = modalActorFocusStack[focusIndex];
record.actor.disconnect(record.destroyId);
record.grab.dismiss();
if (focusIndex == modalActorFocusStack.length - 1) {
if (record.prevFocus)
record.prevFocus.disconnect(record.prevFocusDestroyId);
actionMode = record.actionMode;
global.stage.set_key_focus(record.prevFocus);
} else {
// If we have:
// global.stage.set_focus(a);
// Main.pushModal(b);
// Main.pushModal(c);
// Main.pushModal(d);
//
// then we have the stack:
// [{ prevFocus: a, actor: b },
// { prevFocus: b, actor: c },
// { prevFocus: c, actor: d }]
//
// When actor c is destroyed/popped, if we only simply remove the
// record, then the focus stack will be [a, c], rather than the correct
// [a, b]. Shift the focus stack up before removing the record to ensure
// that we get the correct result.
let t = modalActorFocusStack[modalActorFocusStack.length - 1];
if (t.prevFocus)
t.prevFocus.disconnect(t.prevFocusDestroyId);
// Remove from the middle, shift the focus chain up
for (let i = modalActorFocusStack.length - 1; i > focusIndex; i--) {
modalActorFocusStack[i].prevFocus = modalActorFocusStack[i - 1].prevFocus;
modalActorFocusStack[i].prevFocusDestroyId = modalActorFocusStack[i - 1].prevFocusDestroyId;
modalActorFocusStack[i].actionMode = modalActorFocusStack[i - 1].actionMode;
}
}
modalActorFocusStack.splice(focusIndex, 1);
if (modalCount > 0)
return;
layoutManager.modalEnded();
Meta.enable_unredirect_for_display(global.display);
actionMode = Shell.ActionMode.NORMAL;
}
function createLookingGlass() {
if (lookingGlass == null)
lookingGlass = new LookingGlass.LookingGlass();
return lookingGlass;
}
function openRunDialog() {
if (runDialog == null)
runDialog = new RunDialog.RunDialog();
runDialog.open();
}
function openWelcomeDialog() {
if (welcomeDialog === null)
welcomeDialog = new WelcomeDialog.WelcomeDialog();
welcomeDialog.open();
}
/**
* activateWindow:
* @param {Meta.Window} window: the window to activate
* @param {number=} time: current event time
* @param {number=} workspaceNum: window's workspace number
*
* Activates @window, switching to its workspace first if necessary,
* and switching out of the overview if it's currently active
*/
function activateWindow(window, time, workspaceNum) {
let workspaceManager = global.workspace_manager;
let activeWorkspaceNum = workspaceManager.get_active_workspace_index();
let windowWorkspaceNum = workspaceNum !== undefined ? workspaceNum : window.get_workspace().index();
if (!time)
time = global.get_current_time();
if (windowWorkspaceNum != activeWorkspaceNum) {
let workspace = workspaceManager.get_workspace_by_index(windowWorkspaceNum);
workspace.activate_with_focus(window, time);
} else {
window.activate(time);
}
overview.hide();
panel.closeCalendar();
}
/**
* Move @window to the specified monitor and workspace.
*
* @param {Meta.Window} window - the window to move
* @param {number} monitorIndex - the requested monitor
* @param {number} workspaceIndex - the requested workspace
* @param {bool} append - create workspace if it doesn't exist
*/
function moveWindowToMonitorAndWorkspace(window, monitorIndex, workspaceIndex, append = false) {
// We need to move the window before changing the workspace, because
// the move itself could cause a workspace change if the window enters
// the primary monitor
if (window.get_monitor() !== monitorIndex) {
// Wait for the monitor change to take effect
const id = global.display.connect('window-entered-monitor',
(dsp, num, w) => {
if (w !== window)
return;
window.change_workspace_by_index(workspaceIndex, append);
global.display.disconnect(id);
});
window.move_to_monitor(monitorIndex);
} else {
window.change_workspace_by_index(workspaceIndex, append);
}
}
// TODO - replace this timeout with some system to guess when the user might
// be e.g. just reading the screen and not likely to interact.
var DEFERRED_TIMEOUT_SECONDS = 20;
var _deferredWorkData = {};
// Work scheduled for some point in the future
var _deferredWorkQueue = [];
// Work we need to process before the next redraw
var _beforeRedrawQueue = [];
// Counter to assign work ids
var _deferredWorkSequence = 0;
var _deferredTimeoutId = 0;
function _runDeferredWork(workId) {
if (!_deferredWorkData[workId])
return;
let index = _deferredWorkQueue.indexOf(workId);
if (index < 0)
return;
_deferredWorkQueue.splice(index, 1);
_deferredWorkData[workId].callback();
if (_deferredWorkQueue.length == 0 && _deferredTimeoutId > 0) {
GLib.source_remove(_deferredTimeoutId);
_deferredTimeoutId = 0;
}
}
function _runAllDeferredWork() {
while (_deferredWorkQueue.length > 0)
_runDeferredWork(_deferredWorkQueue[0]);
}
function _runBeforeRedrawQueue() {
for (let i = 0; i < _beforeRedrawQueue.length; i++) {
let workId = _beforeRedrawQueue[i];
_runDeferredWork(workId);
}
_beforeRedrawQueue = [];
}
function _queueBeforeRedraw(workId) {
_beforeRedrawQueue.push(workId);
if (_beforeRedrawQueue.length == 1) {
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
_runBeforeRedrawQueue();
return false;
});
}
}
/**
* initializeDeferredWork:
* @param {Clutter.Actor} actor: an actor
* @param {callback} callback: Function to invoke to perform work
*
* This function sets up a callback to be invoked when either the
* given actor is mapped, or after some period of time when the machine
* is idle. This is useful if your actor isn't always visible on the
* screen (for example, all actors in the overview), and you don't want
* to consume resources updating if the actor isn't actually going to be
* displaying to the user.
*
* Note that queueDeferredWork is called by default immediately on
* initialization as well, under the assumption that new actors
* will need it.
*
* @returns {string}: A string work identifier
*/
function initializeDeferredWork(actor, callback) {
// Turn into a string so we can use as an object property
let workId = `${++_deferredWorkSequence}`;
_deferredWorkData[workId] = {
actor,
callback,
};
actor.connect('notify::mapped', () => {
if (!(actor.mapped && _deferredWorkQueue.includes(workId)))
return;
_queueBeforeRedraw(workId);
});
actor.connect('destroy', () => {
let index = _deferredWorkQueue.indexOf(workId);
if (index >= 0)
_deferredWorkQueue.splice(index, 1);
delete _deferredWorkData[workId];
});
queueDeferredWork(workId);
return workId;
}
/**
* queueDeferredWork:
* @param {string} workId: work identifier
*
* Ensure that the work identified by @workId will be
* run on map or timeout. You should call this function
* for example when data being displayed by the actor has
* changed.
*/
function queueDeferredWork(workId) {
let data = _deferredWorkData[workId];
if (!data) {
let message = `Invalid work id ${workId}`;
logError(new Error(message), message);
return;
}
if (!_deferredWorkQueue.includes(workId))
_deferredWorkQueue.push(workId);
if (data.actor.mapped) {
_queueBeforeRedraw(workId);
} else if (_deferredTimeoutId == 0) {
_deferredTimeoutId = GLib.timeout_add_seconds(GLib.PRIORITY_DEFAULT, DEFERRED_TIMEOUT_SECONDS, () => {
_runAllDeferredWork();
_deferredTimeoutId = 0;
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(_deferredTimeoutId, '[gnome-shell] _runAllDeferredWork');
}
}
var RestartMessage = GObject.registerClass(
class RestartMessage extends ModalDialog.ModalDialog {
_init(message) {
super._init({
shellReactive: true,
styleClass: 'restart-message headline',
shouldFadeIn: false,
destroyOnClose: true,
});
let label = new St.Label({
text: message,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
});
this.contentLayout.add_child(label);
this.buttonLayout.hide();
}
});
function showRestartMessage(message) {
let restartMessage = new RestartMessage(message);
restartMessage.open();
}
var AnimationsSettings = class {
constructor() {
this._animationsEnabled = true;
this._handles = new Set();
global.connect('notify::force-animations',
this._syncAnimationsEnabled.bind(this));
this._syncAnimationsEnabled();
const backend = global.backend;
const remoteAccessController = backend.get_remote_access_controller();
if (remoteAccessController) {
remoteAccessController.connect('new-handle',
(_, handle) => this._onNewRemoteAccessHandle(handle));
}
}
_shouldEnableAnimations() {
if (this._handles.size > 0)
return false;
if (global.force_animations)
return true;
const backend = global.backend;
if (!backend.is_rendering_hardware_accelerated())
return false;
if (Shell.util_has_x11_display_extension(
global.display, 'VNC-EXTENSION'))
return false;
return true;
}
_syncAnimationsEnabled() {
const shouldEnableAnimations = this._shouldEnableAnimations();
if (this._animationsEnabled === shouldEnableAnimations)
return;
const settings = St.Settings.get();
if (shouldEnableAnimations)
settings.uninhibit_animations();
else
settings.inhibit_animations();
}
_onRemoteAccessHandleStopped(handle) {
this._handles.delete(handle);
this._syncAnimationsEnabled();
}
_onNewRemoteAccessHandle(handle) {
if (!handle.get_disable_animations())
return;
this._handles.add(handle);
this._syncAnimationsEnabled();
handle.connect('stopped', this._onRemoteAccessHandleStopped.bind(this));
}
};