Add shell_global_report_error()
Move the "system notification error" handling out of util.js, and add it to ShellGlobal so we can start calling it from across the codebase better (including C). https://bugzilla.gnome.org/show_bug.cgi?id=644402
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@ -6,7 +6,6 @@ const GLib = imports.gi.GLib;
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const Shell = imports.gi.Shell;
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const Main = imports.ui.main;
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const MessageTray = imports.ui.messageTray;
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const Gettext = imports.gettext.domain('gnome-shell');
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const _ = Gettext.gettext;
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@ -146,12 +145,7 @@ function trySpawnDesktop(id) {
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function _handleSpawnError(command, err) {
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let title = _("Execution of '%s' failed:").format(command);
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let source = new MessageTray.SystemNotificationSource();
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Main.messageTray.add(source);
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let notification = new MessageTray.Notification(source, title, err.message);
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notification.setTransient(true);
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source.notify(notification);
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Main.notifyProblem(title, err.message);
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}
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// killall:
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@ -86,6 +86,9 @@ function start() {
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global.logError = _logError;
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global.log = _logDebug;
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// Chain up async errors reported from C
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global.connect('notify-error', function (global, msg, detail) { notifyError(msg, detail); });
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Gio.DesktopAppInfo.set_desktop_env('GNOME');
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shellDBusService = new ShellDBus.GnomeShell();
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@ -395,6 +398,27 @@ function loadTheme() {
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themeContext.set_theme (theme);
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}
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/**
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* notifyError:
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* @msg: An error message
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* @details: Additional information
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*
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* See shell_global_notify_problem().
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*/
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function notifyError(msg, details) {
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// Also print to stderr so it's logged somewhere
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if (details)
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log("error: " + msg + ": " + details);
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else
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log("error: " + msg)
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let source = new MessageTray.SystemNotificationSource();
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messageTray.add(source);
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let notification = new MessageTray.Notification(source, msg, details);
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notification.setTransient(true);
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source.notify(notification);
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}
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/**
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* _log:
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* @category: string message type ('info', 'error')
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@ -21,6 +21,7 @@
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#include <gdk/gdkx.h>
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#include <gio/gio.h>
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#include <gjs/gjs-module.h>
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#include <girepository.h>
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#include <libxml/parser.h>
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#include <libxml/tree.h>
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#include <libxml/xmlmemory.h>
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@ -102,6 +103,7 @@ enum
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XDND_POSITION_CHANGED,
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XDND_LEAVE,
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XDND_ENTER,
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NOTIFY_ERROR,
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LAST_SIGNAL
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};
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@ -293,6 +295,17 @@ shell_global_class_init (ShellGlobalClass *klass)
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g_cclosure_marshal_VOID__VOID,
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G_TYPE_NONE, 0);
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shell_global_signals[NOTIFY_ERROR] =
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g_signal_new ("notify-error",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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gi_cclosure_marshal_generic,
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G_TYPE_NONE, 2,
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G_TYPE_STRING,
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G_TYPE_STRING);
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g_object_class_install_property (gobject_class,
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PROP_OVERLAY_GROUP,
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g_param_spec_object ("overlay-group",
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@ -1238,6 +1251,25 @@ shell_global_maybe_gc (ShellGlobal *global)
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gjs_context_maybe_gc (global->js_context);
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}
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/**
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* shell_global_notify_error:
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* @global: a #ShellGlobal
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* @msg: Error message
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* @details: Error details
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*
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* Show a system error notification. Use this function
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* when a user-initiated action results in a non-fatal problem
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* from causes that may not be under system control. For
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* example, an application crash.
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*/
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void
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shell_global_notify_error (ShellGlobal *global,
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const char *msg,
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const char *details)
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{
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g_signal_emit_by_name (global, "notify-error", msg, details);
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}
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static void
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grab_notify (GtkWidget *widget, gboolean was_grabbed, gpointer user_data)
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{
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@ -143,6 +143,11 @@ void shell_global_play_theme_sound (ShellGlobal *global,
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void shell_global_cancel_theme_sound (ShellGlobal *global,
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guint id);
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void shell_global_notify_error (ShellGlobal *global,
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const char *msg,
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const char *details);
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void shell_global_init_xdnd (ShellGlobal *global);
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typedef void (*ShellGetTpContactCb) (TpConnection *connection,
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