mutter/clutter
Emmanuele Bassi a622d34444 actor: Revert the Transition/Actor leak fix
The original code inside ClutterActor that dealt with Transitions
stopping was written for the ::completed signal, thus the code was
correctly handling the lifetime of the instances; when we moved to the
::stopped signal, we assumed that it worked in the same way - with less
conditions to be checked, obviously, but fundamentally similar to the
::completed signal. Sadly, I screwed up the signal definition, and the
signal ended up calling our handlers, but not the default one that did
the cleanup and released references on the Animatable instance.

After fixing the Timeline::stopped signal, we can go back to the
previous code.

Thanks to Craig Hughes for the help in tracking down this mess.

https://bugzilla.gnome.org/show_bug.cgi?id=695158
2013-03-05 00:48:11 +00:00
..
cally
cex100
cogl
deprecated
egl
evdev
gdk
osx
tslib
wayland
win32
x11
abicheck.sh
clutter-action.c
clutter-action.h
clutter-actor-box.c
clutter-actor-meta-private.h
clutter-actor-meta.c
clutter-actor-meta.h
clutter-actor-private.h
clutter-actor.c
clutter-actor.h
clutter-align-constraint.c
clutter-align-constraint.h
clutter-animatable.c
clutter-animatable.h
clutter-backend-private.h
clutter-backend.c
clutter-backend.h
clutter-base-types.c
clutter-bezier.c
clutter-bezier.h
clutter-bin-layout.c
clutter-bin-layout.h
clutter-bind-constraint.c
clutter-bind-constraint.h
clutter-binding-pool.c introspection: assorted annotation fixes ported from Vala 2012-06-12 17:44:16 -07:00
clutter-binding-pool.h
clutter-blur-effect.c
clutter-blur-effect.h
clutter-box-layout.c
clutter-box-layout.h box-layout: Deprecate expand/fill/align child properties 2012-06-04 16:16:41 +02:00
clutter-brightness-contrast-effect.c
clutter-brightness-contrast-effect.h
clutter-cairo.c
clutter-cairo.h
clutter-canvas.c
clutter-canvas.h
clutter-child-meta.c
clutter-child-meta.h
clutter-click-action.c
clutter-click-action.h
clutter-clone.c
clutter-clone.h Avoid the shadowing of 'clone' 2011-10-19 15:23:55 +01:00
clutter-cogl-compat.h
clutter-color-static.h static-colors: Simplify the defines 2011-09-05 17:22:14 +01:00
clutter-color.c
clutter-color.h
clutter-colorize-effect.c
clutter-colorize-effect.h
clutter-config.h.in
clutter-config.h.win32 clutter-config.h.win32: Add CLUTTER_INPUT_NULL 2011-11-14 13:33:04 +08:00
clutter-config.h.win32_GDK
clutter-constraint.c
clutter-constraint.h
clutter-container.c Use G_VALUE_INIT instead of { 0, } 2012-03-17 16:40:55 +00:00
clutter-container.h
clutter-content-private.h
clutter-content.c
clutter-content.h
clutter-debug.h
clutter-deform-effect.c
clutter-deform-effect.h
clutter-deprecated.h
clutter-desaturate-effect.c
clutter-desaturate-effect.h
clutter-device-manager-private.h
clutter-device-manager.c
clutter-device-manager.h
clutter-drag-action.c
clutter-drag-action.h
clutter-drop-action.c
clutter-drop-action.h
clutter-easing.c
clutter-easing.h
clutter-effect-private.h
clutter-effect.c
clutter-effect.h
clutter-enum-types.c.in
clutter-enum-types.h.in
clutter-enums.h
clutter-event-private.h
clutter-event-translator.c
clutter-event-translator.h
clutter-event.c
clutter-event.h
clutter-feature.c
clutter-feature.h
clutter-fixed-layout.c
clutter-fixed-layout.h [layout, docs] Document FixedLayout 2009-10-14 11:31:29 +01:00
clutter-flatten-effect.c
clutter-flatten-effect.h
clutter-flow-layout.c
clutter-flow-layout.h
clutter-gesture-action-private.h
clutter-gesture-action.c
clutter-gesture-action.h
clutter-grid-layout.c
clutter-grid-layout.h
clutter-group.h
clutter-id-pool.c
clutter-id-pool.h
clutter-image.c
clutter-image.h
clutter-input-device.c
clutter-input-device.h
clutter-interval.c
clutter-interval.h
clutter-keyframe-transition.c
clutter-keyframe-transition.h
clutter-keysyms-table.c
clutter-keysyms-update.pl
clutter-keysyms.h
clutter-layout-manager.c
clutter-layout-manager.h
clutter-layout-meta.c
clutter-layout-meta.h
clutter-list-model.c
clutter-list-model.h
clutter-macros.h
clutter-main.c
clutter-main.h
clutter-marshal.list
clutter-master-clock.c
clutter-master-clock.h
clutter-model-private.h
clutter-model.c
clutter-model.h
clutter-offscreen-effect-private.h
clutter-offscreen-effect.c
clutter-offscreen-effect.h
clutter-page-turn-effect.c
clutter-page-turn-effect.h
clutter-paint-node-private.h
clutter-paint-node.c
clutter-paint-node.h
clutter-paint-nodes.c
clutter-paint-nodes.h
clutter-paint-volume-private.h
clutter-paint-volume.c
clutter-pan-action.c
clutter-pan-action.h
clutter-path-constraint.c
clutter-path-constraint.h
clutter-path.c
clutter-path.h
clutter-private.h
clutter-profile.c
clutter-profile.h
clutter-property-transition.c
clutter-property-transition.h
clutter-rotate-action.c docs: Specify that RotateAction uses two touch points 2012-12-18 00:16:28 +00:00
clutter-rotate-action.h
clutter-script-parser.c
clutter-script-private.h
clutter-script.c
clutter-script.h
clutter-scriptable.c
clutter-scriptable.h
clutter-scroll-actor.c
clutter-scroll-actor.h
clutter-settings-private.h
clutter-settings.c
clutter-settings.h
clutter-shader-effect.c
clutter-shader-effect.h
clutter-shader-types.c
clutter-shader-types.h
clutter-snap-constraint.c
clutter-snap-constraint.h
clutter-stage-manager-private.h
clutter-stage-manager.c
clutter-stage-manager.h
clutter-stage-private.h
clutter-stage-window.c
clutter-stage-window.h
clutter-stage.c
clutter-stage.h
clutter-swipe-action.c
clutter-swipe-action.h
clutter-table-layout.c
clutter-table-layout.h
clutter-tap-action.c
clutter-tap-action.h
clutter-text-buffer.c
clutter-text-buffer.h
clutter-text.c
clutter-text.h
clutter-texture.h
clutter-timeline.c
clutter-timeline.h
clutter-transition-group.c
clutter-transition-group.h
clutter-transition.c
clutter-transition.h
clutter-types.h
clutter-units.c
clutter-units.h
clutter-util.c
clutter-version.h.in version: Add 1.14 version macros 2012-10-10 20:27:44 +02:00
clutter-zoom-action.c
clutter-zoom-action.h
clutter.h
clutter.pc.in
clutter.symbols
config.h.win32.in
Makefile.am