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Author SHA1 Message Date
76175a48d5 Bump version to 3.21.4
Update NEWS.
2016-07-20 21:14:43 +02:00
c8392e025f tests: Adjust to config.h removal
Commit bf71cb2e3c changed this to use different file names for the
cogl and clutter parts to avoid any confusion.
2016-07-20 21:14:43 +02:00
820ffa2781 tests: Drop test that uses removed CoglTexture API
Commit 21f2f52269 removed the API to get/set texture format and
rowstride, so drop the corresponding test.
2016-07-20 20:58:21 +02:00
51f7892600 tests: Drop tests that use cogl-1.0 path API
Commit d62d780a95 dropped the 1.0 version of that API as well
as the 2.0 compatibility layer.
2016-07-20 20:58:20 +02:00
de1464f88f renderer-native: Adjust to StageView memory handling changes
ClutterStageView now takes ownership of the :framebuffer property,
so we need to release our own reference.
2016-07-20 20:58:20 +02:00
aebd5ba6e0 stage-view: Fix memory handling of :framebuffer property
Currently the setter doesn't take ownership of the value, but dispose()
will unref it (and thus release someone else's reference). Fix this by
taking ownership of the property value in the setter.
2016-07-20 20:04:27 +02:00
a310ba7649 build: Dist cogl-mutter/cogl-clutter headers 2016-07-20 14:30:57 +02:00
daf5a112fb meta/boxes: typedef cairo_rectangle_int_t MetaRectangle
They are already effectively interchangeable so this should reduce
pointless casts.

Just like in GDK though, we need to keep the old definition for
instrospection to be able to include the struct's fields.
2016-07-20 14:11:25 +02:00
0745734ba5 clutter: Fix a compiler warning
There's no need for a cast for printing an object's type or address,
so we can remove variables that are unused when not building with
CLUTTER_ENABLE_DEBUG.
2016-07-20 13:03:48 +02:00
a75e2ace82 Revert "main: Add --x11 command line argument"
This reverts commit feb4c36659.
2016-07-20 17:45:18 +08:00
f18e2a8c31 Fix out-of-tree building
We included generated cogl headers and non-generated clutter headers
from mutter, while only having added include paths for the opposite.
2016-07-20 16:17:22 +08:00
ff6186f1ec clutter: Add capture API for reading stage pixels
clutter_stage_capture should be used instead of directly utilizing
cogl's read_pixels API's.

https://bugzilla.gnome.org/show_bug.cgi?id=768978
2016-07-20 14:23:48 +08:00
cd0f8e5cd1 cogl: Let the g-ir-scanner see the type structs typedefs
By only showing the g-ir-scanner void typedefs it will make it print
warnings. Lets please it by showing the actual typedef.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
75c3cf0589 cogl: Remove support for not building with glib/gtype support
https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
a40e4634a6 clutter: Remove clutter-build-config.h.in
This file is autogenerated.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
d62d780a95 Remove cogl-1.0 vs cogl-2.0 vs cogl experimental API split
Mutter (and libmutter users) are the only users of this version of
cogl, and will more or less only use the cogl-1.0, cogl-2.0 and cogl
experimental API variants, and having the possibility of having
different API versions of the same API depending on what file includes
it is error prone and confusing. Lets just remove the possibility of
having different versions of the same API.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
eed71654ba Don't pretend we don't have CoglShader
We bypass our build configuration to fetch API from a version which
isn't the one we actually use. Stop bypassing and just admit that the
1.0 API is still there, but still deprecated.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
835ded3f02 cogl: Remove deprecated CoglTexture functions
None were used; no reason to keep them.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
3450b51da1 cogl: Remove CoglClipState
We were not using it anywhere; lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
1ca9d8ac02 cogl: Remove CoglFixed
We were no longer using anything from it; lets remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
aafdb6baaa clutter/evdev/clutter-xkb-utils.c: Include clutter-build-config.h
https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
2547a7cd9c ClutterBezier: Make a private copy of sqrti from cogl
We didn't include clutter-build-config.h, meaning we included a
different API of cogl than the rest of clutter. This API contains the
function cogl_sqrti which was the only thing used. Lets include the
build config file and stop depending on the API that is no longer
exposed to us.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
b4b13ac996 clutter: Remove ClutterFixed
We don't use it any more. Lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
21f2f52269 ClutterTexture: Remove texture pixel format access
Deprecated, misleading and not used anywhere; lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
ea64e0abfa cogl: Fix a bunch of GISCAN warnings
https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
e891a8b628 renderer-native: Resize legacy onscreen before panting
By creating a pending gbm/EGL surface pair, only setting it on
swap-buffers, we would draw onto a buffer on the old surface, then swap
the buffer from the new surface, causing the first frame after a
hot-plug always having no content.

This was in the past not very noticable since some non-deterministic but
frequent side effect in gnome-shell caused hot-plugging to always render
two new frames, but after "Introduce regional stage rendering", this
side effect did not occur as often, thus making it more visible.

This commit updates the current gbm/EGL surface pair before painting a
frame, so that when the frame is painted, the surface with the correct
size is used and the buffer from correct surface is swapped.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
aecd98b847 backends/native: Support drawing onto multiple onscreen framebuffers
Add support for drawing the stage using multiple stage views, where
each stage view has its own onscreen framebuffer.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
d7b87799c8 backend: Ensure the backend gets notified of monitor state having changed
Being a listener to a signal, it is inconvenient to enforce order of
execution between different signal listeners. If there are things in
the backend that should be updated before various other signal
handlers, make sure so is done by emitting the signal after having
explicitly notified the backend.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
28a898a22f Use signals instead of onscreen framebuffer frame callbacks
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.

This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
92341e7c30 MetaRendererNative: Make cogl variables obvious via their names
Call a CoglContext "cogl_context", CoglDisplay "cogl_display" and
CoglRenderer "cogl_renderer" so that they won't be confused with
ClutterContext, MetaDisplay and MetaRenderer etc.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
2eb843268a renderer-native: Rename cogl vfunc implementations
Make the cogl vfunc functions have names that are globally
discoverable. Calling the same function in every backend the same name
causes code navigation tools to not function properly. Rename the
affected functions to closer correspond to the style mutter uses.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
44b163e39b renderer-native: Meta:ify a struct
Rename a struct from the old Cogl style to mutter style naming and
conventions.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
566c28bdaf Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.

A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.

This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.

Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.

Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
749237a28e MetaWindowGroup: Only compensate for transforms when in clone paint
We were compensating for a clone paint viewport offset even when we
were not in clone paniting mode. This would break painting if we offset
the viewport for some other reason for example as in the future stage
view painting.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
c498bce9e4 cogl: Add API to get the texture from an offscreen
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
7f0e6b9b4b compositor: Don't access use the onscreen framebuffer directly
Instead of assuming there is a single onscreen framebuffer, use the
helper functions for setting the frame callback and getting the frame
counter.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
a465e4c5b8 compositor: Initiate cogl context field on creation
There will only ever be one context; just get it from clutter instead
of waiting for we interact with a framebuffer.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
767e12125b ClutterStageCogl: Let the sub-classes handle the onscreen
In preperation for having allowing drawing onto multiple onscreen
framebuffers, move the onscreen framebuffer handling to the
corresponding winsys dependent backends.

Currently the onscreen framebuffer is still accessed, but, as can seen
by the usage of "legacy" in the accessor name, it should be considered
the legacy method. Eventually only the X11 Compositing Manager backend
will make use of the legacy single onscreen framebuffer API.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
df0805fb0a ClutterStageWindow: Remove dirty_back_buffer vfunc
It was dead code, so lets remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
14dbdfe483 Get rid of ClutterStageEglNative
The functionality from ClutterStageEglNative (one function returning
TRUE) was moved to MetaStageWindowNative.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
c3d2352a9e Explicitly create per backend stage windows
Split the stage window implementations into three separate objects: one
for X11 as a compositing manager, one for X11 running as a nested
Wayland compositor, and one for running with the native backend.

The new stage window implementations are only thin shells; this is in
preparation for making the stage windows behave more differently.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
55726e787b backends: Make clutter stage resizing more explicit
The stage resizing was placed in the generic backend, which was only
run on certain configurations (when running nested or using the native
backend). This commits makes the resizing more explicit thus more
obvious.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
085df1170e plugins/default: Make the background a vignette
Make the default plugin background a vignette in order to see that it
properly draws using the correct scale.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
f31d71ce63 ClutterStageX11: Remove dead code
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
2c439dec75 ClutterStageX11: Move macro to .c file
It was only used there, no need to expose it elsewhere.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
942feadffd ClutterStageX11: Don't exposed unused function
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
8bebb8126c Let MetaMonitorManagerKms handle page flips
This commit completes the move of monitor logic to the monitor
mangager. The renderer now only deals with framebuffers, asking the
monitor manager to do the crtc flip tracking.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
12ef1a5e4b backends/native: Let the monitor manager manage KMS modes
Let MetaMonitorManagerKms manage KMS modes. This lets us pass less
state to MetaRendererNative. Instead let MetaMonitorManager tell the
monitor manager when it should set the mode and with what framebuffer.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
ec1da588cf MetaRendererNative: glib:ify a couple of struct fields
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
44628bf224 MetaRendererNative: Absorb CoglDisplayKMS
Absorb the CoglDisplayKMS struct into MetaRendererNative. This makes
t so that all KMS interaction and fields are in the same place.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
27ac0b7f27 MetaRendererNative: Absorb CoglRendererKMS
Absorb the CoglRendererKMS struct into MetaRendererNative. The gbm
device initialization is moved earlier so that the renderer fails to
initialize if the gbm device creation failed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
e420f386d2 Move cogl KMS winsys into the native backend
Move the KMS interaction from cogl into mutter, where most of the other
KMS interaction already takes place. This also removes dead code which
were only excercised when non-mutter callers used the cogl KMS backend.

The cogl KMS API was updated to pass via MetaRendererNative instead of
via the different cogl objects.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
2ceff4ee9b Create cogl renderer in MetaRenderer
Instead of passing around the KMS file descriptor via clutter to cogl,
just make our own clutter backend create the cogl renderer and set the
KSM fd.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
b2a62e6d5a native: Pass KMS fd to renderer
Will be used in a later commit.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
a54042e938 Introduce MetaRenderer
MetaRenderer is meant to be the object responsible for rendering the
scene graph. It will contain the logic related to the cogl winsys
backend, the clutter backend, and the clutter stage window.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
2facf26568 clutter: Add test .gitignore files
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
9c0fa583f5 clutter/tests/conform: Fix actor-offscreen-redirect
The actor-offscreen-redirect didn't initialize its state properly, so
it could potentially end up with the "was_painted" state being TRUE
from the start, effectively skipping the whole test.

Fixing so that the test even run resulted in the test getting stuck in
a dead lock due to the verification that a frame was drawn was done
from a paint callback. A paint callback had the mutex held, so when the
test case tried to run the main loop, the next paint callback caller
path taken would try to re-lock the same mutex, thus dead lock.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
feb4c36659 main: Add --x11 command line argument
Make it possible to force mutter to start as a X11 compositing/window
manager. This is needed when intending to start mutter as an X11 window
manager while running inside a Wayland session, for example when
intending to debug it in Xephyr.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
dd1eaeb262 Use correct cogl object types
Use the correct pointer types for cogl objects. This avoids warnings
when including the cogl headers doesn't result in all the cogl types
being typedefs to void.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
f096cc327d launcher: Expose KMS fd
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
e05f48fc53 Make it possible to include private cogl API from mutter
If we want to put a cogl winsys backend in mutter, that backend need to
have access to the internal workings of cogl.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
95a68854ad configure.ac: Add AC_GNU_SOURCE
We define it here and there already, and if we are to include private
cogl files, we need it in more places. Lets just add it everywhere.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
d63e9452d9 cogl: Remove some now dead code
We require glib and don't support building on win32 any more.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
f1b7b41b8d Update .gitignore
The cogl/clutter merge made the .gitignore files in the respective
directories incorrect, due to the using absolute paths.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
bdc68efe45 cogl: Fix signage miss match warnings
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
bf71cb2e3c Don't use config.h in clutter and cogl
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
4d13f6e2d0 cogl: Expose winsys vtable getters
This is so we can use as base in mutter's future winsys backends.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
d6cde4b043 cogl: Add API for setting custom winsys
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
e2f5579391 cogl: Don't undef __INSIDE_COGL_H__ in file not defining it
If you include a file that might define __INSIDE_COGL_H__, don't
undefine it if it wasn't defined in that file. This makes it possible
to include for example cogl-gles2.h from some other file which defines
__INSIDE_COGL_H__.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
90de521799 Make mutter manage its own clutter backends
Introduce two new clutter backends: MetaClutterBackendX11 and
MetaClutterBackendNative. They are so far only wrap ClutterBackendX11
and ClutterBackendEglNative respectively, but the aim is to move things
from the original clutter backends when needed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
a1bedd4b1c clutter: Remove leftover wayland backend references
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
b281f9566d wayland-surface: Make get_relative_coordinates() accurate for X apps
Using clutter API to transform coordinates is only accurate right
after a clutter layout pass but this function is used e.g. to deliver
pointer motion events which can happen at any time. This isn't a
problem for wayland clients since they don't control their position,
but X clients do and we'd be sending outdated coordinates if a client
is moving a window in response to motion events.

https://bugzilla.gnome.org/show_bug.cgi?id=768039
2016-07-15 14:27:16 +02:00
5ee0f24ab9 window: Stop updating layers on focus changes
Commit 3a4ae679ea removed the
FOCUSED_WINDOW layer definition but it was already unused for a long
time. There's no layers to update on focus changes.

https://bugzilla.gnome.org/show_bug.cgi?id=768221
2016-07-06 19:11:30 +02:00
fcc7501eb8 core: Remove META_LAYER_FULLSCREEN
This layer isn't really being used and in fact, it causes
meta_stack_get_default_focus_window() to return a fullscreen window
even if the naturally topmost window in the stack isn't a fullscreen
one.

Note that commit a3bf9b01aa changed how
we choose the default focus window from the MRU to the topmost in the
stack.

https://bugzilla.gnome.org/show_bug.cgi?id=768221
2016-07-06 19:11:30 +02:00
492854e14d window: Do not try to focus O-R windows in focus-follow-mouse
Doing so would raise a critical warning.

https://bugzilla.gnome.org/show_bug.cgi?id=767997
2016-07-06 09:14:56 +02:00
c325a0bebf Fix string format in startup notification to be a gint64
https://bugzilla.gnome.org/show_bug.cgi?id=762407
2016-07-04 22:34:31 +02:00
d6b290ef77 Don't create the Cogl GLib source multiple times
Since the check for backend->cogl_context was accidentally moved
to clutter_backend_do_real_create_context, the Glib source that
is created at the end of clutter_backend_do_create_context() is
created and added each time create_context() is called, though
create_context() is supposed to be idempotent.

https://bugzilla.gnome.org/show_bug.cgi?id=768243
2016-06-30 11:20:21 -04:00
b112d98278 Improve handling of tracking the old focused window during restart
When restarting (X compositor only, obviously), we want to keep
the same window focused. There is code that tries to do this by
calling XGetInputFocus() but the previously focused window will
almost certainly not still be focused by the time we get to the
point where we call XGetInputFocus(), and in fact, probably was
no longer correct after the previous window manager exited, so
the net result is that we tend to focus no window on restart.

A better approach is to leave the _NET_ACTIVE_WINDOW property
set on the root window during exit, and if we find it set when
starting, use that to initialize focus.

https://bugzilla.gnome.org/show_bug.cgi?id=766243
2016-06-29 10:22:55 -04:00
cc6efeb14f MetaSurfaceActorX11: invalidate the stex on video memory purged errors
MetaShapedTexture uses FBOs when mipmapping so we need to cause them
to be recreated.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:50 +02:00
53993ba4d2 MetaBackground: invalidate contents on video memory purged errors
We use FBOs so we need to cause them to be recreated.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:50 +02:00
7f6bcea331 compositor: Handle GL video memory purged errors
Emit a signal so that interested parties can recreate their FBOs and
queue a full scene graph redraw to ensure we don't end up showing
graphical artifacts.

This relies on the GL driver supporting the
NV_robustness_video_memory_purge extension and cogl creating a
suitable GL context. For now we only make use of it with the X backend
since the only driver with which this is useful is NVIDIA.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:50 +02:00
7ed14e0ee8 restart: Make meta_restart() work without a message
In some cases there's no meaningful message to show.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:49 +02:00
3691eb6d70 clutter/x11: Add API to request video memory purges to be reported
https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:49 +02:00
d4d2bf0f6c cogl: Ignore GL_CONTEXT_LOST when checking for GL errors
When using a context with robustness, glGetError() may return
GL_CONTEXT_LOST at any time and this error doesn't get cleared until
the application calls glGetGraphicsResetStatus() . This means that our
error checking can't call glGetError() in a loop without checking for
that return value and returning in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:49 +02:00
0f2be43af4 cogl-context: Add a cogl_get_graphics_reset_status API
If the driver supports the GL_ARB_robustness extension we can expose
the graphics reset status this way.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:49 +02:00
87f9927375 cogl-winsys-glx: Add support for NV_robustness_video_memory_purge
This adds API to allow callers to specify that they're interested in
video memory purge errors.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:49 +02:00
21fd87c4af xwayland: Use CurrentTime on all XConvertSelection calls
The call fetching the targets mistakenly used the timestamp meant
to back up the TIMESTAMP atom (hence, it's the timestamp at which
the selection is *owned* by the compositor, on behalf of a wayland
client).

This timestamp is actually only updated when the compositor gets
to own the selection, so it's a randomly late timestamp to retrieve
the TARGETS atom content, which certain clients might end up
ignoring.

https://bugzilla.gnome.org/show_bug.cgi?id=768007
2016-06-27 11:42:26 +02:00
1d2bead358 ui/frames: Drop the current grab info on button release
This was added in commit d05b750b8d and
later removed inadvertently in commit
d561b3b18f .

https://bugzilla.gnome.org/show_bug.cgi?id=767969
2016-06-23 18:45:53 +02:00
a174c18fb5 frames: "Initialize" frame background
Frames are painted on the frame window according to the GTK+ theme.
Depending on the target's visual, this means either drawing over
a black destination or a fully transparent one. So in cases where
the theme doesn't paint decorations with full opacity, decorations
for windows with an rgba visual look different from those with a
non-rgba visual. Using an rgba visual for all frames independent
from the client's visual can potentially break clients, so our
only option for a consistent appearance is to explicitly initialize
the frame background to black before painting the theme's decoration
on top.

https://bugzilla.gnome.org/show_bug.cgi?id=745060
2016-06-23 16:47:51 +02:00
c61dfa71ed frames: Don't clip out "invisible" parts of frames
The GTK+ theme may draw parts of the decorations outside the actual
frame. Since commit f9db65f47f we make sure that the frame is big
enough to account for any overdrawing, however as we still clip the
cairo context to the actual frame before drawing the decorations,
those parts aren't actually painted.
This issue is not very obvious for most frames, as they use a non-rgba
visual where the unpainted parts appear black, which gives the expected
result with many themes once the shape mask is applied (as the mask does
include any overdrawn parts). For frames using an rgba visual however,
unpainted parts are transparent, so any overdrawn decorations are clearly
missing.
Fix this by only clipping out the client area when drawing decorations.

https://bugzilla.gnome.org/show_bug.cgi?id=745060
2016-06-23 16:47:51 +02:00
65cc1c711a Updated Indonesian translation
(cherry picked from commit bd1297f35c)
2016-06-22 21:19:55 +00:00
2f74ecd469 Bump version to 3.21.3
Update NEWS.
2016-06-21 21:04:52 +02:00
53a9411255 surface-actor: Keep track of ignored damage
We ignore all damage while a surface is frozen and queue a full
update instead once it's thawed. While not super efficient, this
isn't overly bad for the intended case of catching up with any
updates that happened during a compositor effect. However when
extended frame sync is used, surfaces are also frozen while the
client is drawing a frame, in which case the current behavior is
pretty damaging (pun intended), as we end up redrawing the entire
window each frame. To address this, keep track of the actual damage
we ignore and apply it when the surface is thawed.

https://bugzilla.gnome.org/show_bug.cgi?id=767798
2016-06-17 21:39:06 +02:00
989ec7fc60 wayland: Mark pending moved as moved
The result flag needs to be marked as moved even for pending moves,
otherwise the window's unconstrained_rect doesn't get updated in
meta_window_move_resize_internal() and the anchor grab is wrong.

https://bugzilla.gnome.org/show_bug.cgi?id=764180
2016-06-13 17:31:35 +02:00
c72efc90cb wayland: Implement force-quit using kill()
The X11 backend uses EWMH's _NET_WM_PID to get the PID of an offending
client and kill its PID to force the client to terminate.

The Wayland backend is using a Wayland protocol error, but if the client
is hung, that will not be sufficient to kill the client.

Retrieve the client PID under Wayland using the Wayland client API
wl_client_get_credentials() and kill() the client the same way the X11
backend does.

https://bugzilla.gnome.org/show_bug.cgi?id=767464
2016-06-10 09:55:19 +02:00
e7430a4535 wayland: add extended state for tiled
xdg-shell allows desktop environments to extend the list of states
within a given range.

Use this possibility to add a new state for tiled so that gtk+ can
benefit from this.

https://bugzilla.gnome.org/show_bug.cgi?id=766860
2016-06-08 14:54:41 +02:00
2292458f5e wayland/*-shell: UTF-8 validate title, class and app ID strings
The protocol says these must be UTF-8 so let's ensure they are.

https://bugzilla.gnome.org/show_bug.cgi?id=752788
2016-06-07 20:17:39 +02:00
d62491f46e x11/window-props: Convert WM_NAME and WM_CLASS to UTF-8
gjs throws exceptions on non UTF-8 strings which, in some cases, crash
gnome-shell. ICCCM string properties are defined to be Latin-1 encoded
so we can try to convert them to avoid it.

Note that _NET_WM_NAME is defined to be UTF-8 and we already validate
it in utf8_string_from_results() .

https://bugzilla.gnome.org/show_bug.cgi?id=752788
2016-06-07 20:17:38 +02:00
8f7a36c53f window: Don't create invalid UTF-8 window description strings
printf string precision counts bytes so we may end up creating invalid
UTF-8 strings here. Instead, use glib's unicode aware methods to clip
the title.

https://bugzilla.gnome.org/show_bug.cgi?id=765535
2016-06-07 20:17:37 +02:00
8d7ae52565 stage: Fix function definition 2016-06-02 16:10:42 +02:00
cffd2a658b Updated Occitan translation 2016-05-30 19:00:16 +00:00
488 changed files with 5845 additions and 8466 deletions

2
.gitignore vendored
View File

@ -36,6 +36,8 @@ mutter-wayland.desktop
stamp-h1
*.gmo
*.make
*.log
*.trs
*~
stamp-it
.intltool-merge-cache

35
NEWS
View File

@ -1,3 +1,38 @@
3.21.4
======
* Fix missing frame border around GTK+ dialogs [Florian; #745060]
* Improve X11 <-> wayland copy and paste interaction [Carlos; #768007]
* Add support for NV_robustness_video_memory_purge extension [Rui; #739178]
* Fix restoring the old focused window on restart [Owen; #766243]
* Fix fullscreen windows on other monitors stealing focus after closing
a window [Rui; #768221]
* Draw monitor content to individual framebuffer [Jonas; #768976]
* Provide screen capture API [Jonas; #768978]
* Misc. bug fixes and cleanups [Rui, Owen, Luca, Olivier, Jonas, Carlos;
#767969, #768243, #762407, #767997, #768039, #768977, #768977]
Contributors:
Jonas Ådahl, Luca Bruno, Olivier Fourdan, Carlos Garnacho, Rui Matos,
Florian Müllner, Owen W. Taylor
Translations:
Andika Triwidada [id]
3.21.3
======
* Don't create invalid UTF-8 window description strings [Rui; #765535]
* Convert window titles and wm_class to UTF-8 [Rui; #752788]
* Communicate tiled state to GTK+ on wayland [Olivier; #766860]
* Use kill() to force-quit unresponsive wayland clients [Olivier; #767464]
* Fix window position when unmaximizing via DND on wayland [Olivier; #764180]
* Avoid full window redraws when using extended frame sync [Florian; #767798]
Contributors:
Olivier Fourdan, Rui Matos, Florian Müllner
Translations:
Cédric Valmary [oc]
3.21.2
======
* Clean up surface <-> shell interaction [Jonas; #763431]

20
clutter/.gitignore vendored
View File

@ -18,16 +18,16 @@ stamp-enum-types
stamp-marshal
tags
/ChangeLog*
/clutter/clutter-config.h
/clutter/clutter-enum-types.[ch]
/clutter/clutter-marshal.[ch]
/clutter/clutter-version.h
/clutter/gcov-report.txt
/clutter/clutter-json.h
/clutter/*.log
/clutter/*.trs
/clutter-lcov.info
/clutter-lcov
clutter-build-config.h
clutter-build-config.h.in
clutter-config.h
clutter-enum-types.[ch]
clutter-marshal.[ch]
clutter-version.h
gcov-report.txt
clutter-json.h
clutter-lcov.info
clutter-lcov
!/build/autotools/introspection.m4
!/build/autotools/as-linguas.m4
!/build/autotools/as-compiler-flag.m4

View File

@ -16,7 +16,6 @@ AM_CPPFLAGS = \
-DCLUTTER_LOCALEDIR=\""$(localedir)"\" \
-DCLUTTER_SYSCONFDIR=\""$(sysconfdir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DCOGL_DISABLE_DEPRECATION_WARNINGS \
-DG_LOG_DOMAIN=\"Clutter\" \
-I$(top_srcdir) \
@ -62,7 +61,6 @@ source_h = \
clutter-canvas.h \
clutter-child-meta.h \
clutter-click-action.h \
clutter-cogl-compat.h \
clutter-clone.h \
clutter-color-static.h \
clutter-color.h \
@ -114,6 +112,7 @@ source_h = \
clutter-snap-constraint.h \
clutter-stage.h \
clutter-stage-manager.h \
clutter-stage-view.h \
clutter-tap-action.h \
clutter-test-utils.h \
clutter-texture.h \
@ -197,6 +196,7 @@ source_c = \
clutter-snap-constraint.c \
clutter-stage.c \
clutter-stage-manager.c \
clutter-stage-view.c \
clutter-stage-window.c \
clutter-tap-action.c \
clutter-test-utils.c \
@ -267,7 +267,6 @@ deprecated_h = \
deprecated/clutter-box.h \
deprecated/clutter-cairo-texture.h \
deprecated/clutter-container.h \
deprecated/clutter-fixed.h \
deprecated/clutter-frame-source.h \
deprecated/clutter-group.h \
deprecated/clutter-input-device.h \
@ -304,7 +303,6 @@ deprecated_c = \
deprecated/clutter-behaviour-scale.c \
deprecated/clutter-box.c \
deprecated/clutter-cairo-texture.c \
deprecated/clutter-fixed.c \
deprecated/clutter-frame-source.c \
deprecated/clutter-group.c \
deprecated/clutter-input-device-deprecated.c \
@ -487,8 +485,8 @@ egl_source_h = \
egl/clutter-egl.h \
$(NULL)
egl_source_h_priv = egl/clutter-backend-eglnative.h egl/clutter-stage-eglnative.h
egl_source_c = egl/clutter-backend-eglnative.c egl/clutter-stage-eglnative.c
egl_source_h_priv = egl/clutter-backend-eglnative.h
egl_source_c = egl/clutter-backend-eglnative.c
wayland_compositor_source_h = \
wayland/clutter-wayland-compositor.h \
@ -562,7 +560,7 @@ pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
DISTCLEANFILES += $(pc_files)
clutter_include_HEADERS = $(source_h) clutter.h clutter-version.h clutter-autocleanups.h
clutter_include_HEADERS = $(source_h) clutter.h clutter-version.h clutter-autocleanups.h clutter-mutter.h
nodist_clutter_include_HEADERS = clutter-config.h $(built_source_h)
clutter_deprecated_HEADERS = $(deprecated_h)

View File

@ -68,7 +68,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <glib.h>

View File

@ -69,7 +69,7 @@
* a11y POV should still be managed as a image (with the proper properties,
* position, size, etc.).
*/
#include "config.h"
#include "clutter-build-config.h"
#include "cally-clone.h"
#include "cally-actor-private.h"

View File

@ -34,7 +34,7 @@
* group.
*/
#include "config.h"
#include "clutter-build-config.h"
#include "cally-group.h"
#include "cally-actor-private.h"

View File

@ -30,7 +30,7 @@
* In particular it sets a proper role for the rectangle.
*/
#include "config.h"
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS

View File

@ -35,7 +35,7 @@
* #ClutterStageManager).
*/
#include "config.h"
#include "clutter-build-config.h"
#include "cally-root.h"

View File

@ -34,7 +34,7 @@
* being a canvas. Anyway, this is required for applications using
* just clutter, or directly #ClutterStage
*/
#include "config.h"
#include "clutter-build-config.h"
#include "cally-stage.h"
#include "cally-actor-private.h"

View File

@ -40,7 +40,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "cally-text.h"

View File

@ -30,7 +30,7 @@
*
* In particular it sets a proper role for the texture.
*/
#include "config.h"
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS

View File

@ -39,7 +39,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <stdlib.h>

View File

@ -30,7 +30,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS

View File

@ -42,7 +42,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-action.h"

View File

@ -1,5 +1,5 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -42,7 +42,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-actor-meta-private.h"

View File

@ -605,7 +605,7 @@
* #ClutterActor:reactive property instead of this macro.
*/
#include "config.h"
#include "clutter-build-config.h"
#include <math.h>

View File

@ -856,8 +856,6 @@ CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_all_transitions (ClutterActor *self);
/* Experimental API */
#ifdef CLUTTER_ENABLE_EXPERIMENTAL_API
CLUTTER_AVAILABLE_IN_1_16
gboolean clutter_actor_has_mapped_clones (ClutterActor *self);
CLUTTER_AVAILABLE_IN_1_22
@ -865,7 +863,6 @@ void clutter_actor_set_opacity_override
gint opacity);
CLUTTER_AVAILABLE_IN_1_22
gint clutter_actor_get_opacity_override (ClutterActor *self);
#endif
/**
* ClutterActorCreateChildFunc:

View File

@ -35,7 +35,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-align-constraint.h"

View File

@ -46,7 +46,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS

View File

@ -65,8 +65,6 @@ struct _ClutterBackendClass
/*< private >*/
GObjectClass parent_class;
GType stage_window_type;
/* vfuncs */
gboolean (* pre_parse) (ClutterBackend *backend,
GError **error);
@ -88,8 +86,6 @@ struct _ClutterBackendClass
GError **error);
gboolean (* create_context) (ClutterBackend *backend,
GError **error);
void (* ensure_context) (ClutterBackend *backend,
ClutterStage *stage);
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
void (* copy_event_data) (ClutterBackend *backend,
@ -115,10 +111,6 @@ ClutterBackend * _clutter_create_backend (void);
ClutterStageWindow * _clutter_backend_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error);
void _clutter_backend_ensure_context (ClutterBackend *backend,
ClutterStage *stage);
void _clutter_backend_ensure_context_internal (ClutterBackend *backend,
ClutterStage *stage);
gboolean _clutter_backend_create_context (ClutterBackend *backend,
GError **error);
@ -138,8 +130,11 @@ void _clutter_backend_free_event_data (Clutter
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
CLUTTER_AVAILABLE_IN_MUTTER
void _clutter_backend_add_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
void _clutter_backend_remove_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
@ -151,6 +146,7 @@ gint32 _clutter_backend_get_units_serial (Clutter
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
CLUTTER_AVAILABLE_IN_MUTTER
void _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend);
void clutter_set_allowed_drivers (const char *drivers);

View File

@ -39,7 +39,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -48,6 +48,7 @@
#include "clutter-debug.h"
#include "clutter-event-private.h"
#include "clutter-marshal.h"
#include "clutter-mutter.h"
#include "clutter-private.h"
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"
@ -230,31 +231,17 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
CoglSwapChain *swap_chain;
GError *internal_error;
if (backend->cogl_context != NULL)
return TRUE;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
swap_chain = NULL;
internal_error = NULL;
CLUTTER_NOTE (BACKEND, "Creating Cogl renderer");
if (klass->get_renderer != NULL)
backend->cogl_renderer = klass->get_renderer (backend, &internal_error);
else
backend->cogl_renderer = cogl_renderer_new ();
backend->cogl_renderer = klass->get_renderer (backend, &internal_error);
if (backend->cogl_renderer == NULL)
goto error;
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
/* If the application is trying to act as a Wayland compositor then
it needs to have an EGL-based renderer backend */
if (_wayland_compositor_display)
cogl_renderer_add_constraint (backend->cogl_renderer,
COGL_RENDERER_CONSTRAINT_USES_EGL);
#endif
CLUTTER_NOTE (BACKEND, "Connecting the renderer");
cogl_renderer_set_driver (backend->cogl_renderer, driver_id);
if (!cogl_renderer_connect (backend->cogl_renderer, &internal_error))
@ -361,6 +348,9 @@ clutter_backend_real_create_context (ClutterBackend *backend,
gboolean allow_any;
int i;
if (backend->cogl_context != NULL)
return TRUE;
if (allowed_drivers == NULL)
allowed_drivers = CLUTTER_DRIVERS;
@ -423,27 +413,6 @@ clutter_backend_real_create_context (ClutterBackend *backend,
return TRUE;
}
static void
clutter_backend_real_ensure_context (ClutterBackend *backend,
ClutterStage *stage)
{
ClutterStageWindow *stage_impl;
CoglFramebuffer *framebuffer;
if (stage == NULL)
return;
stage_impl = _clutter_stage_get_window (stage);
if (stage_impl == NULL)
return;
framebuffer = _clutter_stage_window_get_active_framebuffer (stage_impl);
if (framebuffer == NULL)
return;
cogl_set_framebuffer (framebuffer);
}
static ClutterFeatureFlags
clutter_backend_real_get_features (ClutterBackend *backend)
{
@ -477,39 +446,10 @@ clutter_backend_real_get_features (ClutterBackend *backend)
return flags;
}
static ClutterStageWindow *
clutter_backend_real_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error)
{
ClutterBackendClass *klass;
if (!clutter_feature_available (CLUTTER_FEATURE_STAGE_MULTIPLE))
{
ClutterStageManager *manager = clutter_stage_manager_get_default ();
if (clutter_stage_manager_get_default_stage (manager) != NULL)
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
_("The backend of type '%s' does not support "
"creating multiple stages"),
G_OBJECT_TYPE_NAME (backend));
return NULL;
}
}
klass = CLUTTER_BACKEND_GET_CLASS (backend);
g_assert (klass->stage_window_type != G_TYPE_INVALID);
return g_object_new (klass->stage_window_type,
"backend", backend,
"wrapper", wrapper,
NULL);
}
static const char *allowed_backends;
static ClutterBackend * (* custom_backend_func) (void);
static const struct {
const char *name;
ClutterBackend * (* create_backend) (void);
@ -517,15 +457,18 @@ static const struct {
#ifdef CLUTTER_WINDOWING_X11
{ CLUTTER_WINDOWING_X11, clutter_backend_x11_new },
#endif
#ifdef CLUTTER_WINDOWING_WAYLAND
{ CLUTTER_WINDOWING_WAYLAND, clutter_backend_wayland_new },
#endif
#ifdef CLUTTER_WINDOWING_EGL
{ CLUTTER_WINDOWING_EGL, clutter_backend_egl_native_new },
#endif
{ NULL, NULL },
};
void
clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
{
custom_backend_func = func;
}
ClutterBackend *
_clutter_create_backend (void)
{
@ -535,6 +478,16 @@ _clutter_create_backend (void)
char **backends;
int i;
if (custom_backend_func)
{
retval = custom_backend_func ();
if (!retval)
g_error ("Failed to create custom backend.");
return retval;
}
if (allowed_backends == NULL)
allowed_backends = "*";
@ -662,8 +615,6 @@ clutter_backend_class_init (ClutterBackendClass *klass)
gobject_class->dispose = clutter_backend_dispose;
gobject_class->finalize = clutter_backend_finalize;
klass->stage_window_type = G_TYPE_INVALID;
/**
* ClutterBackend::resolution-changed:
* @backend: the #ClutterBackend that emitted the signal
@ -725,9 +676,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->get_device_manager = clutter_backend_real_get_device_manager;
klass->translate_event = clutter_backend_real_translate_event;
klass->create_context = clutter_backend_real_create_context;
klass->ensure_context = clutter_backend_real_ensure_context;
klass->get_features = clutter_backend_real_get_features;
klass->create_stage = clutter_backend_real_create_stage;
}
static void
@ -818,87 +767,6 @@ _clutter_backend_create_context (ClutterBackend *backend,
return klass->create_context (backend, error);
}
void
_clutter_backend_ensure_context_internal (ClutterBackend *backend,
ClutterStage *stage)
{
ClutterBackendClass *klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (G_LIKELY (klass->ensure_context))
klass->ensure_context (backend, stage);
}
void
_clutter_backend_ensure_context (ClutterBackend *backend,
ClutterStage *stage)
{
static ClutterStage *current_context_stage = NULL;
g_assert (CLUTTER_IS_BACKEND (backend));
g_assert (CLUTTER_IS_STAGE (stage));
if (current_context_stage != stage ||
!clutter_actor_is_realized (CLUTTER_ACTOR (stage)))
{
ClutterStage *new_stage = NULL;
if (!clutter_actor_is_realized (CLUTTER_ACTOR (stage)))
{
new_stage = NULL;
CLUTTER_NOTE (BACKEND,
"Stage [%p] is not realized, unsetting the stage",
stage);
}
else
{
new_stage = stage;
CLUTTER_NOTE (BACKEND,
"Setting the new stage [%p]",
new_stage);
}
/* XXX: Until Cogl becomes fully responsible for backend windows
* Clutter need to manually keep it informed of the current window size
*
* NB: This must be done after we ensure_context above because Cogl
* always assumes there is a current GL context.
*/
if (new_stage != NULL)
{
float width, height;
_clutter_backend_ensure_context_internal (backend, new_stage);
clutter_actor_get_size (CLUTTER_ACTOR (stage), &width, &height);
cogl_onscreen_clutter_backend_set_size (width, height);
/* Eventually we will have a separate CoglFramebuffer for
* each stage and each one will track private projection
* matrix and viewport state, but until then we need to make
* sure we update the projection and viewport whenever we
* switch between stages.
*
* This dirty mechanism will ensure they are asserted before
* the next paint...
*/
_clutter_stage_dirty_viewport (stage);
_clutter_stage_dirty_projection (stage);
}
/* FIXME: With a NULL stage and thus no active context it may make more
* sense to clean the context but then re call with the default stage
* so at least there is some kind of context in place (as to avoid
* potential issue of GL calls with no context).
*/
current_context_stage = new_stage;
}
else
CLUTTER_NOTE (BACKEND, "Stage is the same");
}
ClutterFeatureFlags
_clutter_backend_get_features (ClutterBackend *backend)
{
@ -1346,7 +1214,7 @@ _clutter_backend_remove_event_translator (ClutterBackend *backend,
}
/**
* clutter_backend_get_cogl_context:
* clutter_backend_get_cogl_context: (skip)
* @backend: a #ClutterBackend
*
* Retrieves the #CoglContext associated with the given clutter

View File

@ -31,9 +31,7 @@
#include <cairo.h>
#include <pango/pango.h>
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#include <cogl/cogl.h>
#endif
#include <clutter/clutter-config.h>
#include <clutter/clutter-types.h>
@ -73,10 +71,8 @@ void clutter_backend_set_font_options (Clutter
CLUTTER_AVAILABLE_IN_ALL
const cairo_font_options_t * clutter_backend_get_font_options (ClutterBackend *backend);
#if defined (COGL_ENABLE_EXPERIMENTAL_API) && defined (CLUTTER_ENABLE_EXPERIMENTAL_API)
CLUTTER_AVAILABLE_IN_1_8
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
#endif
G_END_DECLS

View File

@ -31,7 +31,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-types.h"

View File

@ -21,6 +21,8 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include <glib.h>
#include <string.h>
#include "clutter-bezier.h"
@ -57,6 +59,10 @@
#define CBZ_T_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
#define CBZ_L_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
#define FIXED_BITS (32)
#define FIXED_Q (FIXED_BITS - 16)
#define FIXED_FROM_INT(x) ((x) << FIXED_Q)
typedef gint32 _FixedT;
/*
@ -186,6 +192,90 @@ _clutter_bezier_advance (const ClutterBezier *b, gint L, ClutterKnot * knot)
knot->x, knot->y);
}
static int
sqrti (int number)
{
#if defined __SSE2__
/* The GCC built-in with SSE2 (sqrtsd) is up to twice as fast as
* the pure integer code below. It is also more accurate.
*/
return __builtin_sqrt (number);
#else
/* This is a fixed point implementation of the Quake III sqrt algorithm,
* described, for example, at
* http://www.codemaestro.com/reviews/review00000105.html
*
* While the original QIII is extremely fast, the use of floating division
* and multiplication makes it perform very on arm processors without FPU.
*
* The key to successfully replacing the floating point operations with
* fixed point is in the choice of the fixed point format. The QIII
* algorithm does not calculate the square root, but its reciprocal ('y'
* below), which is only at the end turned to the inverse value. In order
* for the algorithm to produce satisfactory results, the reciprocal value
* must be represented with sufficient precission; the 16.16 we use
* elsewhere in clutter is not good enough, and 10.22 is used instead.
*/
_FixedT x;
uint32_t y_1; /* 10.22 fixed point */
uint32_t f = 0x600000; /* '1.5' as 10.22 fixed */
union
{
float f;
uint32_t i;
} flt, flt2;
flt.f = number;
x = FIXED_FROM_INT (number) / 2;
/* The QIII initial estimate */
flt.i = 0x5f3759df - ( flt.i >> 1 );
/* Now, we convert the float to 10.22 fixed. We exploit the mechanism
* described at http://www.d6.com/users/checker/pdfs/gdmfp.pdf.
*
* We want 22 bit fraction; a single precission float uses 23 bit
* mantisa, so we only need to add 2^(23-22) (no need for the 1.5
* multiplier as we are only dealing with positive numbers).
*
* Note: we have to use two separate variables here -- for some reason,
* if we try to use just the flt variable, gcc on ARM optimises the whole
* addition out, and it all goes pear shape, since without it, the bits
* in the float will not be correctly aligned.
*/
flt2.f = flt.f + 2.0;
flt2.i &= 0x7FFFFF;
/* Now we correct the estimate */
y_1 = (flt2.i >> 11) * (flt2.i >> 11);
y_1 = (y_1 >> 8) * (x >> 8);
y_1 = f - y_1;
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
/* If the original argument is less than 342, we do another
* iteration to improve precission (for arguments >= 342, the single
* iteration produces generally better results).
*/
if (x < 171)
{
y_1 = (flt2.i >> 11) * (flt2.i >> 11);
y_1 = (y_1 >> 8) * (x >> 8);
y_1 = f - y_1;
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
}
/* Invert, round and convert from 10.22 to an integer
* 0x1e3c68 is a magical rounding constant that produces slightly
* better results than 0x200000.
*/
return (number * flt2.i + 0x1e3c68) >> 22;
#endif
}
void
_clutter_bezier_init (ClutterBezier *b,
gint x_0, gint y_0,
@ -250,7 +340,7 @@ _clutter_bezier_init (ClutterBezier *b,
int x = _clutter_bezier_t2x (b, t);
int y = _clutter_bezier_t2y (b, t);
guint l = cogl_sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
guint l = sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
l += length[i-1];

View File

@ -44,7 +44,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -81,7 +81,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -95,7 +95,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-binding-pool.h"

View File

@ -38,7 +38,7 @@
#define CLUTTER_BLUR_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass))
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -49,7 +49,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -38,7 +38,7 @@
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass))
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -28,7 +28,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-cairo.h"

View File

@ -43,7 +43,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <cogl/cogl.h>

View File

@ -37,7 +37,7 @@
* #ClutterChildMeta is available since Clutter 0.8
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-child-meta.h"

View File

@ -93,7 +93,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-click-action.h"

View File

@ -38,7 +38,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -1,52 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef __CLUTTER_COGL_COMPAT_H__
#define __CLUTTER_COGL_COMPAT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
G_BEGIN_DECLS
/* XXX: Some public Clutter apis depend on Cogl types that have been
* removed from the Cogl 2.0 experimental api.
*
* If somone has opted to use the Cogl 2.0 experimental api by
* defining COGL_ENABLE_EXPERIMENTAL_2_0_API then we need to define
* some place holder typdefs for compatability.
*
* NB: we build all clutter internals with COGL_ENABLE_EXPERIMENTAL_2_0_API
* defined.
*/
#ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
/* CoglMaterial has been replaced with CoglPipeline in Cogl 2.0 */
typedef struct _CoglMaterial CoglMaterial;
#endif
G_END_DECLS
#endif /* __CLUTTER_COGL_COMPAT_H__ */

View File

@ -34,7 +34,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -38,7 +38,7 @@
#define CLUTTER_COLORIZE_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass))
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -129,7 +129,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <string.h>

View File

@ -27,7 +27,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <stdarg.h>

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-content-private.h"

View File

@ -52,7 +52,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -20,7 +20,6 @@
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-cairo-texture.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-fixed.h"
#include "deprecated/clutter-frame-source.h"
#include "deprecated/clutter-group.h"
#include "deprecated/clutter-input-device.h"

View File

@ -40,7 +40,7 @@
#define CLUTTER_DESATURATE_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DESATURATE_EFFECT, ClutterDesaturateEffectClass))
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-backend-private.h"

View File

@ -64,7 +64,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-drag-action.h"

View File

@ -59,7 +59,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-drop-action.h"

View File

@ -1,4 +1,4 @@
#include "config.h"
#include "clutter-build-config.h"
#include "clutter-easing.h"

View File

@ -161,7 +161,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-effect.h"

View File

@ -1,5 +1,5 @@
/*** BEGIN file-header ***/
#include "config.h"
#include "clutter-build-config.h"
#include "clutter-enum-types.h"
/*** END file-header ***/

View File

@ -1,4 +1,4 @@
#include "config.h"
#include "clutter-build-config.h"
#include "clutter-event-translator.h"

View File

@ -29,6 +29,7 @@ struct _ClutterEventTranslatorIface
ClutterEvent *translated);
};
CLUTTER_AVAILABLE_IN_MUTTER
GType _clutter_event_translator_get_type (void) G_GNUC_CONST;
ClutterTranslateReturn _clutter_event_translator_translate_event (ClutterEventTranslator *translator,

View File

@ -24,7 +24,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-backend-private.h"

View File

@ -38,7 +38,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <stdlib.h>

View File

@ -35,7 +35,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-debug.h"

View File

@ -28,7 +28,7 @@
it only exists because that class is abstract */
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-flatten-effect.h"

View File

@ -53,7 +53,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -84,7 +84,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-gesture-action-private.h"

View File

@ -27,7 +27,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <string.h>

View File

@ -29,7 +29,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-debug.h"

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -131,10 +131,8 @@ gboolean clutter_image_set_bytes (ClutterImage
guint row_stride,
GError **error);
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
CLUTTER_AVAILABLE_IN_1_10
CoglTexture * clutter_image_get_texture (ClutterImage *image);
#endif
G_END_DECLS

View File

@ -22,7 +22,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-input-device-tool.h"

View File

@ -32,7 +32,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-input-device.h"

View File

@ -46,7 +46,7 @@
* #ClutterInterval is available since Clutter 1.0
*/
#include "config.h"
#include "clutter-build-config.h"
#include <stdlib.h>
#include <string.h>
@ -62,9 +62,6 @@
#include "clutter-scriptable.h"
#include "clutter-script-private.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-fixed.h"
enum
{
PROP_0,
@ -110,25 +107,6 @@ clutter_interval_real_validate (ClutterInterval *interval,
{
GType pspec_gtype = G_PARAM_SPEC_VALUE_TYPE (pspec);
G_GNUC_BEGIN_IGNORE_DEPRECATIONS;
/* check the GTypes we provide first */
if (pspec_gtype == COGL_TYPE_FIXED)
{
ClutterParamSpecFixed *pspec_fixed = CLUTTER_PARAM_SPEC_FIXED (pspec);
CoglFixed a, b;
a = b = 0;
clutter_interval_get_interval (interval, &a, &b);
if ((a >= pspec_fixed->minimum && a <= pspec_fixed->maximum) &&
(b >= pspec_fixed->minimum && b <= pspec_fixed->maximum))
return TRUE;
else
return FALSE;
}
G_GNUC_END_IGNORE_DEPRECATIONS;
/* then check the fundamental types */
switch (G_TYPE_FUNDAMENTAL (pspec_gtype))
{

View File

@ -63,7 +63,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-keyframe-transition.h"

View File

@ -1,4 +1,4 @@
#include "config.h"
#include "clutter-build-config.h"
#include <glib.h>

View File

@ -130,7 +130,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <glib-object.h>

View File

@ -35,7 +35,7 @@
* #ClutterLayoutMeta is available since Clutter 1.2
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-layout-meta.h"

View File

@ -128,6 +128,8 @@
#define CLUTTER_AVAILABLE_IN_ALL _CLUTTER_EXTERN
#define CLUTTER_AVAILABLE_IN_MUTTER _CLUTTER_EXTERN
/**
* CLUTTER_VERSION_MIN_REQUIRED:
*
@ -276,6 +278,8 @@
# define CLUTTER_DEPRECATED_IN_1_12_FOR(f) _CLUTTER_EXTERN
#endif
#define CLUTTER_DEPRECATED_IN_MUTTER CLUTTER_DEPRECATED
#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_12
# define CLUTTER_AVAILABLE_IN_1_12 CLUTTER_UNAVAILABLE(1, 12)
#else

View File

@ -48,7 +48,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <stdlib.h>
@ -62,6 +62,7 @@
#include "clutter-feature.h"
#include "clutter-main.h"
#include "clutter-master-clock.h"
#include "clutter-mutter.h"
#include "clutter-private.h"
#include "clutter-settings-private.h"
#include "clutter-stage-manager.h"

View File

@ -30,7 +30,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-master-clock.h"

View File

@ -32,7 +32,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-master-clock.h"

View File

@ -0,0 +1,45 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef __CLUTTER_MUTTER_H__
#define __CLUTTER_MUTTER_H__
#define __CLUTTER_H_INSIDE__
#include "clutter-backend.h"
#include "clutter-macros.h"
#include "clutter-stage-view.h"
#include "cogl/clutter-stage-cogl.h"
#include "x11/clutter-stage-x11.h"
CLUTTER_AVAILABLE_IN_MUTTER
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
CLUTTER_AVAILABLE_IN_MUTTER
gboolean _clutter_get_sync_to_vblank (void);
CLUTTER_AVAILABLE_IN_MUTTER
int64_t clutter_stage_get_frame_counter (ClutterStage *stage);
#undef __CLUTTER_H_INSIDE__
#endif /* __CLUTTER_MUTTER_H__ */

View File

@ -63,11 +63,9 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-offscreen-effect.h"
#include "cogl/cogl.h"
@ -520,7 +518,7 @@ clutter_offscreen_effect_get_texture (ClutterOffscreenEffect *effect)
}
/**
* clutter_offscreen_effect_get_target:
* clutter_offscreen_effect_get_target: (skip)
* @effect: a #ClutterOffscreenEffect
*
* Retrieves the material used as a render target for the offscreen

View File

@ -31,7 +31,6 @@
#include <cogl/cogl.h>
#include <clutter/clutter-effect.h>
#include <clutter/clutter-cogl-compat.h>
G_BEGIN_DECLS

View File

@ -36,7 +36,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -59,7 +59,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -884,7 +884,7 @@ clutter_paint_node_add_texture_rectangle (ClutterPaintNode *node,
}
/**
* clutter_paint_node_add_path:
* clutter_paint_node_add_path: (skip)
* @node: a #ClutterPaintNode
* @path: a Cogl path
*
@ -912,7 +912,7 @@ clutter_paint_node_add_path (ClutterPaintNode *node,
}
/**
* clutter_paint_node_add_primitive:
* clutter_paint_node_add_primitive: (skip)
* @node: a #ClutterPaintNode
* @primitive: a Cogl primitive
*

View File

@ -66,14 +66,13 @@ void clutter_paint_node_add_texture_rectangle (Clutter
float y_1,
float x_2,
float y_2);
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_path (ClutterPaintNode *node,
CoglPath *path);
CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_primitive (ClutterPaintNode *node,
CoglPrimitive *primitive);
#endif /* COGL_ENABLE_EXPERIMENTAL_API && CLUTTER_ENABLE_EXPERIMENTAL_API */
/**
* CLUTTER_VALUE_HOLDS_PAINT_NODE:

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@ -32,7 +32,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -511,7 +511,7 @@ clutter_pipeline_node_init (ClutterPipelineNode *self)
}
/**
* clutter_pipeline_node_new:
* clutter_pipeline_node_new: (skip)
* @pipeline: (allow-none): a Cogl pipeline state object, or %NULL
*
* Creates a new #ClutterPaintNode that will use the @pipeline to

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@ -118,10 +118,8 @@ typedef struct _ClutterPipelineNodeClass ClutterPipelineNodeClass;
CLUTTER_AVAILABLE_IN_1_10
GType clutter_pipeline_node_get_type (void) G_GNUC_CONST;
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
CLUTTER_AVAILABLE_IN_1_10
ClutterPaintNode * clutter_pipeline_node_new (CoglPipeline *pipeline);
#endif /* COGL_ENABLE_EXPERIMENTAL_API && CLUTTER_ENABLE_EXPERIMENTAL_API */
#define CLUTTER_TYPE_TEXT_NODE (clutter_text_node_get_type ())
#define CLUTTER_TEXT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXT_NODE, ClutterTextNode))

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@ -25,7 +25,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <string.h>

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@ -54,7 +54,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-pan-action.h"

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@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-path-constraint.h"

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@ -62,7 +62,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <string.h>

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@ -210,7 +210,6 @@ void _clutter_id_to_color (guint id,
ClutterColor *col);
void _clutter_set_sync_to_vblank (gboolean sync_to_vblank);
gboolean _clutter_get_sync_to_vblank (void);
/* use this function as the accumulator if you have a signal with
* a G_TYPE_BOOLEAN return value; this will stop the emission as
@ -245,6 +244,10 @@ void _clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2,
cairo_rectangle_int_t *dest);
gboolean _clutter_util_rectangle_intersection (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2,
cairo_rectangle_int_t *dest);
struct _ClutterVertex4
{

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@ -31,7 +31,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-property-transition.h"

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@ -34,7 +34,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

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@ -25,7 +25,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <string.h>

View File

@ -221,7 +221,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <stdlib.h>

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@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <string.h>

View File

@ -43,7 +43,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-scroll-actor.h"

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@ -18,7 +18,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-settings.h"

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@ -112,13 +112,9 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
/* XXX: This file depends on the cogl_program_ api with has been
* removed for Cogl 2.0 so we undef COGL_ENABLE_EXPERIMENTAL_2_0_API
* for this file for now */
#undef COGL_ENABLE_EXPERIMENTAL_2_0_API
#include "cogl/cogl.h"
#include "clutter-shader-effect.h"

View File

@ -25,7 +25,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <glib-object.h>

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@ -36,7 +36,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include <math.h>

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "clutter-build-config.h"
#endif
#include "clutter-stage-manager-private.h"

View File

@ -36,7 +36,8 @@ typedef struct _ClutterStageQueueRedrawEntry ClutterStageQueueRedrawEntry;
/* stage */
ClutterStageWindow *_clutter_stage_get_default_window (void);
void _clutter_stage_do_paint (ClutterStage *stage,
void _clutter_stage_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_rectangle_int_t *clip);
void _clutter_stage_set_window (ClutterStage *stage,
@ -56,7 +57,8 @@ void _clutter_stage_get_viewport (ClutterStage
float *width,
float *height);
void _clutter_stage_dirty_viewport (ClutterStage *stage);
void _clutter_stage_maybe_setup_viewport (ClutterStage *stage);
void _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
ClutterStageView *view);
void _clutter_stage_maybe_relayout (ClutterActor *stage);
gboolean _clutter_stage_needs_update (ClutterStage *stage);
gboolean _clutter_stage_do_update (ClutterStage *stage);
@ -123,6 +125,10 @@ gboolean _clutter_stage_update_state (ClutterStage *stag
void _clutter_stage_set_scale_factor (ClutterStage *stage,
int factor);
void _clutter_stage_presented (ClutterStage *stage,
CoglFrameEvent frame_event,
ClutterFrameInfo *frame_info);
G_END_DECLS
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */

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