Commit Graph

8578 Commits

Author SHA1 Message Date
Emmanuele Bassi
4787ae2f63 conform: Move timeline-base under conditional check
The timeline base test unit is pretty slow, and under heavy load it will
tend to fail because of skipped frames. We should put it under
conditional testing and only run it if `-m slow` is passed to the test
harness.
2013-07-02 22:23:26 +01:00
Emmanuele Bassi
f1971844b9 conform: Use a repaint function
Timeouts and idles are subject to the whims of the load of the machine
running the tests, as we found out with the new installed tests and
OSTree-based VM running the conformance test suite continuously.

We should be able to use a repaint function and a blocking loop that
either is terminated because we hit g_assert(), or because a flag gets
toggled once we know that the Stage has been at least painted once.

The currently enabled tests using clutter_stage_read_pixels() have been
updated to this approach.

https://bugzilla.gnome.org/show_bug.cgi?id=703476
2013-07-02 22:23:26 +01:00
Rob Bradford
e352047499 wayland: make the surface toplevel when showing the stage
Cogl (as of 0b2b46ce) now only sets the shell surface as toplevel when
the CoglOnscreen is shown.

Without calling wl_shell_surface_set_toplevel the compositor will not
know what role to give to the compositor and thus the stage will not
appear.

When we look to support multiple roles / foreign surfaces we will need
to revisit this call and ensure we only call it when we are working in
the default case.

https://bugzilla.gnome.org/show_bug.cgi?id=703188
2013-07-02 16:01:55 +01:00
Rob Bradford
5758ab5c89 wayland: Do not poll the Wayland socket for events
Since Cogl also polls on this file descriptor we can get into situations
where our event source is woken up to handle events but those events
have instead been handled by Cogl resulting in the source sitting in
poll().

We can safely rely on Cogl to handle the polling on the event source and
to dispatch those events.

https://bugzilla.gnome.org/show_bug.cgi?id=702202
2013-06-28 11:43:49 +01:00
Emmanuele Bassi
1fb0295ba1 build: Enable Cogl support with Wayland
The Wayland backend is based on Cogl, so we need to turn on the
SUPPORT_COGL flag to avoid breaking the build; this always went
unnoticed because we usually build the Wayland client backend
with the X11 backend.

Reported-by: Ross Burton <ross.burton@intel.com>
2013-06-27 16:42:40 +01:00
Adel Gadllah
180e7d74f3 clutter-offscreen-effect: Allocate the cogl texture directly
Cogl now lazy loads the textures so we cannot rely on getting NULL
from cogl_texture_new_with_size so we have to allocate it by ourselves.

https://bugzilla.redhat.com/show_bug.cgi?id=975171
2013-06-25 20:29:20 +02:00
Colin Walters
8ac9346046 tests/conform/texture-fbo: Log failure better
We might as well print out exactly which assertion failed.
2013-06-24 20:30:40 +01:00
Emmanuele Bassi
de20785b1b conform: Conditionally execute the texture-fbo unit
If we don't have support for offscreen buffers, then there's no point in
testing FBO support in ClutterTexture — a feature that has been long
since deprecated, on a deprecated class.
2013-06-24 19:43:44 +01:00
Colin Walters
18917259fe Revert "Install a11y tests too"
This reverts commit 2b4f47d444.

These are presently "examples" (because they're just run
interactively, not automatable tests).

Conflicts:
	tests/accessibility/Makefile.am
2013-06-24 14:32:16 -04:00
Matthias Clasen
ada04546f0 Fix build with --enable-installed-tests
Space, the ultimate frontier...and the breaker of Makefiles.
2013-06-24 13:37:41 -04:00
Matthias Clasen
3084286874 Install a11y tests too
https://bugzilla.gnome.org/show_bug.cgi?id=702941
2013-06-23 23:28:25 -04:00
Matthias Clasen
e98f32b7c8 Install conformance tests
Install the conformance tests, and metadata to run them
with gnome-desktop-testing-runner.

https://bugzilla.gnome.org/show_bug.cgi?id=702941
2013-06-23 23:28:19 -04:00
Cosimo Cecchi
4d8d5a62f3 text: relayout on cursor visibility change
When the cursor visibility changes, we have to relayout the ClutterText
actor instead of just redrawing it - as the cursor changes the
PangoLayout size, a size request cycle is needed.

https://bugzilla.gnome.org/show_bug.cgi?id=702610
2013-06-20 10:05:02 -07:00
Emmanuele Bassi
c0b148232d examples: Remove a stray restore_easing_state()
The DropAction example has an additional restore_easing_state() on the
handle which will produce a warning.
2013-06-15 12:12:43 +01:00
Emmanuele Bassi
18f7a4aa12 actor: Remove the was_painted flag
While we still don't want to perform implicit transitions on unmapped
actors, we can relax the requirement on having been painted once; the
was_painted flag was introduced to avoid performing implicit transitions
on the :allocation property, but for that we can use the
needs_allocation flag instead, as needs_allocation will be set to FALSE
when we have been painted as well.

Thus, we retain our original goal of not having actors "flying" into
position on their first allocation, without the side effect of
preventing animations when emitting the ::show signal.
2013-06-15 11:54:18 +01:00
Lionel Landwerlin
fa933b5ec5 clutter-text: prevent reset of user set font descriptions on dpi changes
When setting the font using clutter_text_set_font_description(), the
font settings on a ClutterText actor can be reset when there is a dpi
changes signaled by the backend.

https://bugzilla.gnome.org/show_bug.cgi?id=702016
2013-06-12 13:47:09 +01:00
Sjoerd Simons
3bcee2b122 gesture-action: begin gesture as soon as the number of touchpoints is reached
1ddef9576d87c98fafbcefe3108f04866630c2cd had its logic the
wrong way round, a gesture should begin as soon as the requested number
of touchpoints is reached. Correcting this fixes tap events

https://bugzilla.gnome.org/show_bug.cgi?id=700980
2013-06-12 11:19:08 +01:00
Samuel Degrande
76fb468319 deform-effect: Set cull-face mode on the correct pipeline
Fix a function call to set the cull-face mode of the back_pipeline:
the function was called on the 'front-pipeline' instead of the
back-pipeline.

https://bugzilla.gnome.org/show_bug.cgi?id=701208
2013-06-12 10:41:57 +01:00
Emmanuele Bassi
150090c19b conform: Ensure that we don't leak references
Especially on actors that are not parented and get destroyed.
2013-06-12 10:27:37 +01:00
Craig R. Hughes
e54246dd69 Extra ref leak in clutter_actor_set_child_at_index too
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:26 +01:00
Craig R. Hughes
90f68edbda clutter_actor_set_child_above/below_sibling leaking a reference
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:25 +01:00
Emmanuele Bassi
caf6959195 conform: Add suite for actor's meta objects 2013-06-12 10:04:32 +01:00
Emmanuele Bassi
cbf0199804 actor: Fix has_constraints() and has_actions()
When we changed the MetaGroup to handle internal effects, we updated
has_effects(), but forgot to fix the equivalent has_constrains() and
has_actions() method.

Now, if we clear the constraints or the actions on an actor, and we
call has_constraints() or has_actions(), we get an false positive.
2013-06-12 10:04:32 +01:00
Emmanuele Bassi
e1fe999db0 stage: Ensure that we don't pick during destruction
When destroying a ClutterStage we should just skip picking operations,
to avoid calling into a state that is being torn down.
2013-06-12 10:04:31 +01:00
Matthias Clasen
d343cc6289 x11: trap errors when calling XIQueryDevice
Devices can disappear at any time, causing XIQueryDevice
to throw an error. At the same time, plug a memory leak.

https://bugzilla.gnome.org/show_bug.cgi?id=701974
2013-06-10 21:45:47 -04:00
Marek Černocký
da6abc6fc9 Updated Czeach translation 2013-06-04 12:16:35 +02:00
Fran Diéguez
ab4ece3e9c Updated Galician translations 2013-06-02 00:29:05 +02:00
Emmanuele Bassi
0065fb459c Revert "units: Handle negative values in clutter_units_from_string()"
Stray commit got pushed too soon.

This reverts commit 44f283bb72.
2013-05-22 14:34:22 +01:00
Bastian Winkler
44f283bb72 units: Handle negative values in clutter_units_from_string()
In order to allow values like "-2cm" in ClutterScript,
clutter_units_from_string() needs to handle negative values as well.
2013-05-22 15:26:12 +02:00
Milo Casagrande
12de1ab9cd [l10n] Updated Italian translation. 2013-05-19 13:02:15 +02:00
Emmanuele Bassi
19391a9626 cally: Use a weak pointer to hold the key focus in CallyStage
We want to avoid the pointer getting stale, and causing crashes.

https://bugzilla.gnome.org/show_bug.cgi?id=692706
2013-05-17 15:27:51 +01:00
Emmanuele Bassi
0f0ed31a5a gitignore: Add test-driver
New script, courtesy of autotools 1.13.
2013-05-15 21:19:51 +01:00
Emmanuele Bassi
755f41f559 canvas: Remove invalidate_with_size()
We can replace it by adding a return value to set_size() that can tell
us if the set_size() invalidated the contents of the canvas or not.
2013-05-15 20:08:02 +01:00
Emmanuele Bassi
323ec19dcc build: Remove INCLUDES directives
They have been deprecated for a while, replaced by AM_CPPFLAGS.
2013-05-15 15:18:13 +01:00
Emmanuele Bassi
c9583792cb build: Fix up the silent rules prefixes
Automake increased the whitespace, so we need to do that for our "I
Can't Believe It's Not Autotool™" rules.
2013-05-15 15:07:15 +01:00
Lionel Landwerlin
d1041e1f4f conform: add offscreen effects fbo size check
https://bugzilla.gnome.org/show_bug.cgi?id=699675
2013-05-15 14:58:46 +01:00
Lionel Landwerlin
9c6f3793e8 offscreen-effect: limit offscreen fbo size to the stage's size
When using a ClutterOffscreenEffect, the size of the offscreen buffer
allocated to perform the effect is currently computed using the paint
volume of the actor it's attached to and in the case the paint volume
cannot be computed, the effect falls back to using the stage's size.

If you scale an actor enough so its paint volume is much bigger that
the size of the stage, you can end up running out of memory (which
leads to your application crashing).

https://bugzilla.gnome.org/show_bug.cgi?id=699675
2013-05-15 14:58:45 +01:00
Chris Cummins
8a6aae14c8 docs: Add clutter-wayland section to reference docs
Gives this stray section a home in the reference documentation.
2013-05-14 12:42:08 +01:00
Chris Cummins
242f611863 clutter-input-device-wayland: Update indentifier name
Fixes a discrepancy between the function name and the gtk-doc identifier
introduced in 8f4e39b6 when the Wayland input protocol changed.
2013-05-14 12:42:08 +01:00
Chris Cummins
3de7e49432 docs: Remove empty line before parameter tags
The gtk-doc parser has somewhat esoteric rules regarding blank lines and
paragraph breaks, causing these parameter descriptions to be missed. See:

https://developer.gnome.org/gtk-doc-manual/stable/documenting_syntax.html.en
2013-05-14 12:42:08 +01:00
Chris Cummins
a075c286f2 clutter-stage-wayland: Pedantic typo fix
Je ne parle pas français
2013-05-14 12:42:08 +01:00
Chris Cummins
15bed2d9bd wayland: Add API version annotations
Version numbers have been derived from source code comment blocks.
2013-05-14 12:42:08 +01:00
Daniel Mustieles
f86cbdb14f Updated Spanish translation 2013-05-13 13:44:48 +02:00
Bastian Winkler
cd9ba0ad8d flow-layout: Add :snap-to-grid property
Add a :snap-to-grid property to FlowLayout to prevent the layout from
assigning it's children a position based on the size of the largest
child.

https://bugzilla.gnome.org/show_bug.cgi?id=648873
2013-05-11 10:54:38 -04:00
Emmanuele Bassi
fd9109e6d6 Fix up "allow-none" annotation 2013-05-06 10:20:36 -07:00
Emmanuele Bassi
bc664cc240 docs: Mention implicit animations checks in the release notes
Don't want anybody to be taken by surprise by this.
2013-05-06 10:04:23 -07:00
Emmanuele Bassi
9424e995fa actor: Improve conditions for skipping implicit transitions
The "should this implicit transition be skipped" check should live into
its own function, where we can actually explain what it does and which
conditions should be respected.

Instead of just blindly skipping actors that are unmapped, or haven't
been painted yet, we should add a couple of escape hatches.

First of all, we don't want :allocation to be implicitly animated until
we have been painted (thus allocated) once; this avoids actors "flying
in" into their allocation.

We also want to allow implicit transitions on the opacity even if we
haven't been painted yet; the internal optimization that we employ in
clutter_actor_paint() and skips painting fully transparent actors is
exactly that: an internal optimization. Caller code should not be aware
of this change, and it should not influence code outside of ClutterActor
itself.

The rest of the conditions are the same: if the easing state's duration
is zero, or if the actor is both unmapped and not in a cloned branch of
the scene graph, then implicit transitions are pointless, as they won't
be painted.

https://bugzilla.gnome.org/show_bug.cgi?id=698766
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
f92b78781d stage: Use precomputed constants instead of trigonometric functions
This should actually ensure that the calculations of the Z translation
for the projection matrix is resolved to "variable * CONSTANT". The
original factors are left in code so it's trivial to revert to the
trigonometric operations if need be, even without reverting this commit.
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
d061a47573 stage: Add a paint callback
The ClutterActor::paint signal is deprecated, and connecting to it even
to get notifications will disable clipped redraws because of violations
of the paint volume.

The only actual valid use case for notifications of a successful frame
is on the ClutterStage, so we should add new (experimental) API for it,
so that users can actually subscribe to it — at least if you're writing
a compositor.

Shoving a signal in a performance critical path is not an option, and
I'm not sure I want to commit to an API like this yet. I reserve the
right to revisit this decision in the future.

https://bugzilla.gnome.org/show_bug.cgi?id=698783
2013-05-06 10:04:21 -07:00
Emmanuele Bassi
264c67c2aa canvas: Allow invalidating the content along with the size
Currently, clutter_canvas_set_size() causes invalidation of the canvas
contents only if the newly set size is different. There are cases when
we want to invalidate the content regardless of the size set, but we
cannot do that right now without possibly causing two invalidations,
for instance:

  clutter_canvas_set_size (canvas, new_width, new_height);
  clutter_content_invalidate (canvas);

will cause two invalidations if the newly set size is different than
the existing one. One way to work around it is to check the current
size of the canvas and either call set_size() or invalidate() depending
on whether the size differs or not, respectively:

  g_object_get (canvas, "width", &width, "height", &height, NULL);
  if (width != new_width || height != new_height)
    clutter_canvas_set_size (canvas, new_width, new_height);
  else
    clutter_content_invalidate (canvas);

this, howevere, implies knowledge of the internals of ClutterCanvas,
and of its optimizations — and encodes a certain behaviour in third
party code, which makes changes further down the line harder.

We could remove the optimization, and just issue an invalidation
regardless of the surface size, but it's not something I'd be happy to
do. Instead, we can add a new function specifically for ClutterCanvas
that causes a forced invalidation regardless of the size change. If we
ever decide to remove the optimization further down the road, we can
simply deprecate the function, and make it an alias of invalidate()
or set_size().
2013-05-06 10:03:54 -07:00