tests/conform/texture-fbo: Log failure better
We might as well print out exactly which assertion failed.
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@ -102,16 +102,13 @@ validate_part (TestState *state,
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/* Otherwise it should be the color for this division */
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correct_color = corner_colors + (y * SOURCE_DIVISIONS_X) + x;
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if (pixels == NULL ||
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pixels[0] != correct_color->red ||
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pixels[1] != correct_color->green ||
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pixels[2] != correct_color->blue)
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pass = FALSE;
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g_assert (pixels != NULL);
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g_assert_cmpint (pixels[0], ==, correct_color->red);
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g_assert_cmpint (pixels[1], ==, correct_color->green);
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g_assert_cmpint (pixels[2], ==, correct_color->blue);
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g_free (pixels);
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}
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return pass;
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}
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static void
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@ -121,24 +118,24 @@ validate_result (TestState *state)
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if (g_test_verbose ())
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g_print ("Testing onscreen clone...\n");
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g_assert (validate_part (state, SOURCE_SIZE, ypos * SOURCE_SIZE, 0));
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validate_part (state, SOURCE_SIZE, ypos * SOURCE_SIZE, 0);
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ypos++;
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#if 0 /* this doesn't work */
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if (g_test_verbose ())
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g_print ("Testing offscreen clone...\n");
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g_assert (validate_part (state, SOURCE_SIZE, ypos * SOURCE_SIZE, 0));
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validate_part (state, SOURCE_SIZE, ypos * SOURCE_SIZE, 0);
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#endif
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ypos++;
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if (g_test_verbose ())
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g_print ("Testing onscreen clone with rectangular clip...\n");
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g_assert (validate_part (state, SOURCE_SIZE, ypos * SOURCE_SIZE, ~1));
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validate_part (state, SOURCE_SIZE, ypos * SOURCE_SIZE, ~1);
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ypos++;
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if (g_test_verbose ())
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g_print ("Testing onscreen clone with path clip...\n");
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g_assert (validate_part (state, SOURCE_SIZE, ypos * SOURCE_SIZE, 1));
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validate_part (state, SOURCE_SIZE, ypos * SOURCE_SIZE, 1);
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ypos++;
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/* Comment this out if you want visual feedback of what this test
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