Commit Graph

22082 Commits

Author SHA1 Message Date
Jonas Ådahl
5a43cc5cf9 cogl: Just define the needed GLES2 extension ourself
We need a GLES2 extension macro in cogl-texture-2d-gl.c, but we can't
include GLES2/gl2ext.h because it will conflict with things in
GL/glext.h. We can't rely on cogl including anything for us since it'd
only include GLES2/gl2ext.h if OpenGL support was explicitly disabled.

https://bugzilla.gnome.org/show_bug.cgi?id=774891
2017-01-03 17:50:03 +08:00
Jonas Ådahl
81b11929f7 wayland/xdg-shell: Scale window menu coordinates
When the monitor the surface is on has a scale other than 1, the
coordinate of the window menu popup position needs to be scaled, as it
is reported in logical pixels, while the stage is still in physical
pixels.

https://bugzilla.gnome.org/show_bug.cgi?id=776055
2016-12-30 21:44:51 +08:00
Florian Müllner
46b8624833 Bump version to 3.23.3
Update NEWS.
2016-12-15 16:41:00 +01:00
Olivier Fourdan
76012506ff wayland: Preserve the event mask on the root window
A window manager must select the SubstructureRedirect mask on the root
window to receive the MapRequest from the X11 clients and manage the
windows. Without this event mask set, a window manager won't be able to
map any new window.

The Wayland selection code in mutter can change/clear the event mask on
the requestor window from a XSelectionRequest event when the window is
not managed by mutter/gnome-shell.

A rogue or simply buggy X11 client may send a XConvertSelection() on the
root window and mutter will happily change/clear its own event mask on
the root window, effectively turning itself into a regular X11 client
unable to map any new X11 window from the other X11 clients.

To avoid this, simply check that the requestor window is not the root
window prior to change/clear the event mask on that window.

https://bugzilla.gnome.org/show_bug.cgi?id=776128
2016-12-15 13:01:57 +01:00
Olivier Fourdan
1ab6ac2996 wayland: disconnect mapped signal handler on destroy
Commit 5eb5f72 - wayland: Check surface outputs after mapped state
changes connected the ::mapped signal handler, we need to disconnect it
on destroy to avoid a possible assertion failure in
update_surface_output_state()

https://bugzilla.gnome.org/show_bug.cgi?id=776036
2016-12-13 15:34:03 +01:00
Rui Matos
c98d5448ec wayland: Ensure we don't focus xdg_popups iff they're non-grabbing
Commit 4295fdb892 made us skip focusing
all xdg_popups instead of just non-grabbing ones as intended. This
means that when unmanaging a window we might select a xdg_popup window
to focus (in meta_stack_get_default_focus_window() ) but then since we
don't actually focus it we go on unmanaging the focused window which
triggers an assertion, as it should.

To avoid this and still fixing bug 771694 we can make use of the
MetaWindow->input property for non-grabbing xdg_popup windows since
their semantics, in this regard, are the same as no input X11 windows.

This way, when unmanaging a focused window while a xdg_popup is up,
we'll either give focus to the xdg_popup or not select the popup at
all to be focused if it's non-grabbing.

https://bugzilla.gnome.org/show_bug.cgi?id=775986
2016-12-13 15:03:39 +01:00
Rui Matos
cfafb0bfca MetaRendererNative: Flush all pending swap notifies on idle
We need to do swap notifications asynchronously from flip events since
these might be processed during swap buffers if we are waiting for the
previous frame's flip to continue with the current.

This means that we might have more than one swap notification queued
to be delivered when the idle handler runs. In that case we must
deliver all notifications for which we've already seen a flip event.

Failing to do so means that if a new frame, that only swaps buffers on
such a swap notification backlogged Onscreen, is started, when later
we get its flip event, we'd notify only an old frame which would hit
this MetaStageNative's frame_cb() early exit:

  if (global_frame_counter <= presented_frame_counter)
    return;

and we'd never finish the new frame and thus clutter's master clock
would be waiting forever stuck.

https://bugzilla.gnome.org/show_bug.cgi?id=774557
2016-12-07 16:48:22 +01:00
Florian Müllner
71077d582b cogl: Do not include both GLES2 and GL headers
EGLDevice requires a define from GLES2, even when GL is used instead.
As type definitions may conflict between the two, we shouldn't include
both at the same time. Instead, provide the missing define explicitly
when not using GLES2.

https://bugzilla.gnome.org/show_bug.cgi?id=774891
2016-12-02 18:15:39 +01:00
Carlos Garnacho
5eb5f72434 wayland: Check surface outputs after mapped state changes
So they consistently receive wl_surface.leave after the surface
is not visible anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=775478
2016-12-02 12:04:40 +01:00
Florian Müllner
7f49b5144b Bump version to 3.23.2
Update NEWS.
2016-11-23 23:12:55 +01:00
Florian Müllner
e8380d11c4 build: Fix cogl include paths of tests
Those were missed by commit 0aa6d9782c ...
2016-11-23 23:12:55 +01:00
Florian Müllner
ff5a7ba9b9 build: Add missing file 2016-11-23 22:20:48 +01:00
Florian Müllner
c50ae726a9 build: Fix typo 2016-11-23 21:58:23 +01:00
Rui Matos
2b59b4c793 keybindings: Grab buttons with any modifier combo on unfocused windows
We currently only focus unfocused windows on button press if no
modifiers (or just ignored modifiers) are in effect. This behavior
seems surprising and counter-intuitive so let's do it for any modifier
combination instead.

https://bugzilla.gnome.org/show_bug.cgi?id=746642
2016-11-23 18:40:11 +01:00
Rui Matos
0249993377 keybindings: Remove #if 0'd code
There's no reason to keep this ~15 year old piece of code around as
well as the preference handling that would only make sense if this
hunk was actually enabled.

https://bugzilla.gnome.org/show_bug.cgi?id=746642
2016-11-23 18:40:05 +01:00
Jonas Ådahl
d9a9844005 MetaRendererNative: Don't requeue flush-swap-notify
When flush-swap-notify is already queued, we might end up trying to
requeue it, for example when handling flip callbacks inside
swap-buffers. Actually queuing it there is harmless, since old frames
will be discarded anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=774923
2016-11-23 18:38:46 +01:00
Jonas Ådahl
227187f1f1 MetaRendererNative: Wait for the last flip callback before flipping
We might still end up in swap-buffer without the previous flip callback
having been invoked. This can happen if there are two monitors, and we
manage to draw before having all monitor flip callbacks invoked.

https://bugzilla.gnome.org/show_bug.cgi?id=774923
2016-11-23 18:38:44 +01:00
Jonas Ådahl
77384ffa9a MetaRendererNative: Let the closure handle queuing flip notification
The queuing that was removed in this commit would be done in the clean
up function of the closure anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=774923
2016-11-23 18:38:43 +01:00
Rui Matos
1956a6ae76 window: Use the target rect for the grab anchor position on unmaximize
A window's unconstrained_rect is essentially just the target rectangle
we hand to meta_window_move_resize_internal() except it's not updated
until the window actually moves or resizes.

As such, for wayland client resizes, since they're async, using
window->unconstrained_rect right after calling move_resize_internal()
to update the grab anchor position on unmaximize doesn't work as it
does for X clients.

To fix this, we can just use the target rectangle for the grab
anchor. Note that comment here was already wrong since it says we
should be taking constraints into account and yet the code used the
unconstrained rect anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=770345
2016-11-23 18:37:47 +01:00
Rui Matos
5df5b00927 Revert "wayland: Mark pending moved as moved"
This reverts commit 989ec7fc60.

We now rely on accurately knowing if a window moved and/or resized in
meta_window_move_resize_internal() so the wayland implementation can't
lie any longer.

https://bugzilla.gnome.org/show_bug.cgi?id=770345
2016-11-23 18:37:43 +01:00
Rui Matos
1d280d8fa1 window: Inform the compositor when a window effectively changes size
In order for the compositor plugin to be able to animate window size
changes properly we need to let it know of the starting and final
window sizes.

For X clients this can be done synchronously and thus with a single
call into the compositor plugin since it's us (the window manager)
who's in charge of the final window size.

Wayland clients though, have the final say over their window size
since it's determined from the client allocated buffer.

This patch moves the meta_compositor_size_change_window() calls before
move_resize_internal() which lets the compositor plugin know the old
window size and freezes the MetaWindowActor.

Then we get rid of the META_MOVE_RESIZE_DONT_SYNC_COMPOSITOR flag
since it's not needed anymore as the window actor is frozen and that
means we can use meta_compositor_sync_window_geometry() as the point
where we inform the compositor plugin of the final window size.

https://bugzilla.gnome.org/show_bug.cgi?id=770345
2016-11-23 18:37:35 +01:00
Rui Matos
9c03e78505 MetaPlugin: add a size_changed vfunc
This will be used to let plugins know when a previous size change
actually becomes effective. This is needed to handle wayland client
resizing properly since, unlike X, it's async.

https://bugzilla.gnome.org/show_bug.cgi?id=770345
2016-11-23 18:37:31 +01:00
Florian Müllner
4af62438f2 wayland: Fix cogl include
Do not include cogl.h in a way that may pick up the header from a
system-installed cogl version, which is incompatible with our
internal fork.
2016-11-23 18:03:59 +01:00
Florian Müllner
0aa6d9782c build: Fix cogl include paths
cogl-egl-defines.h is now referenced from a public header, so we need
to include its location whenever the header is used (directly or via
cogl.h).
2016-11-23 18:03:59 +01:00
Jonas Ådahl
c2e72823fc clutter: Fix a couple introspection warnings
This includes not introspecting ClutterStageView things at all for now,
as they are only used by C code.

https://bugzilla.gnome.org/show_bug.cgi?id=774827
2016-11-23 21:59:16 +08:00
Rui Matos
d829fa19d2 keybindings: Factor out a function to determine XIGrabModifiers
This de-dups code and reduces the amount of protocol round trips.

https://bugzilla.gnome.org/show_bug.cgi?id=746642
2016-11-21 15:34:43 +01:00
Rui Matos
76b6cc02d6 meta-monitor-config: Initialize MetaConfiguration's properly
We weren't initializing the ref count which means we could either be
leaking or end up using free'd memory.

https://bugzilla.gnome.org/show_bug.cgi?id=774135
2016-11-21 15:34:26 +01:00
Kjartan Maraas
8acfa0a79c Updated Norwegian bokmål translation. 2016-11-21 08:47:23 +01:00
Jonas Ådahl
2ed7ca5b6a constraints: Don't early out of custom rule if window can't fit
Still go through the rules. For example a tall menu might still be
positioned better, and/or shrunk to a better size if applicable.

https://bugzilla.gnome.org/show_bug.cgi?id=771297
2016-11-21 12:52:13 +08:00
Jonas Ådahl
5774fcdd80 MetaShapedTexture: Default to y-inverted being true
Normally textures in OpenGL are inverted on the Y axis, and we only
apply our rotation transform when it is not. To make the common case
work as normal, default to assuming textures are Y inverted.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 09:36:51 +08:00
Jonas Ådahl
eed4dab0fc wayland: Add support for EGLStream client buffers
This commit adds for a new type of buffer being attached to a Wayland
surface: buffers from an EGLStream. These buffers behave very
differently from regular Wayland buffers; instead of each buffer
reperesenting an actual frame, the same buffer is attached over and
over again, and EGL API is used to switch the content of the OpenGL
texture associated with the buffer attached. It more or less
side-tracks the Wayland buffer handling.

It is implemented by creating a MetaWaylandEglStream object, dealing
with the EGLStream state. The lifetime of the MetaWaylandEglStream is
tied to the texture object (CoglTexture), which is referenced-counted
and owned by both the actors and the MetaWaylandBuffer.

When the buffer is reattached and committed, the EGLStream is triggered
to switch the content of the associated texture to the new content.
This means that one cannot keep old texture content around without
copying, so any feature relying on that will effectively be broken.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
f5bdf75f70 egl: Add vfuncs needed for client EGLStream surfaces
https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
1f0ce80fb4 cogl: Add support for creating custom EGL based textures
Add API to enable the caller to have a custom method for allocating an
external texture. This will enable the possibility for mutter to
generate a texture from for example an EGLStream without having to add
support for that in Cogl.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
7c31fb2450 MetaShapedTexture: Add support for setting a custom CoglSnippet
To support special types of buffer types, add support for setting a
CoglSnippet on the shaped texture which will then be added to the
pipeline.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
11783ffdd0 MetaSurfaceActorWayland: Remove API never used externally anymore
https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
41c96921d6 wayland: Add support for EGL_WAYLAND_Y_INVERTED_WL
Add support for inverted Y Wayland buffers. OpenGL textures are by
default inverted, so adding support for EGL_WAYLAND_Y_INVERTED_WL
effectively means adding support for non-inverted, which makes the
MetaShapedTexture apply a transformation when drawing only when querying
EGL_WAYLAND_Y_INVERTED_WL resulted in the response "EGL_FALSE".

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
23455985cd wayland: Make MetaWaylandBuffer handle texture generation itself
Don't rely on the Cogl layer having Wayland specific paths by
determining the buffer type and creating the EGLImage ourself, while
using the newly exposed CoglTexture from EGLImage API. This changes the
API used by MetaWaylandSurface to make the MetaWaylandBuffer API be
aware when the buffer is being attached. For SHM and EGL buffers, only
the first time it is attached will result in a new texture being
allocated, but later for EGLStream's, more logic on every attach is
needed.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
659c987335 egl: Add helpers for importing Wayland buffers as EGLImage's
https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
ecc1f56009 cogl: Expose API for creating texture from EGLImage
Later to be used by mutter to create EGLImage's from Wayland buffers.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
18b9cf8a85 egl: Allow passing NULL as error
When calling an EGL function is expected to sometimes fail, we might
not care about the error.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
934184e236 MetaRendererNative: Add EGLDevice based rendering support
This commit adds support for using a EGLDevice and EGLStreams for
rendering on top of KMS instead of gbm. It is disabled by default; to
enable it pass --enable-egl-device to configure.

By default gbm is first tried, and if it fails, the EGLDevice path is
tried. If both fails, mutter will terminate just as before.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
b735bdcf2f MetaEgl: Add EGL procs necessary for EGLDevice based rendering
https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
f692eb3677 configure.ac: Add option to enable EGLDevice based rendering
This does nothing so far.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
b1597b4291 MetaOnscreenNative: Allocate for real after cogl_framebuffer_allocate
There is no way to pass any backend specific parameters to a
CoglFramebuffer until after it has been allocated by
cogl_framebuffer_allocate() (since this is where the winsys/platform
fields are initialized). This can make it hard to actually allocate
anything, if the platform depends on some backend specific data.

A proper solution would be to refactor the onscreens and framebuffers to
use a GObject based type system instead of the home baked Cogl one, but
that'll be left for another day. For now, allocate in two steps, one to
allocate the backend specific parts (MetaOnscreenNative), and one to
allocate the actual onscreen framebuffer (via
meta_onscreen_native_allocate()).

So far there is nothing that forces this separation, but in the future
there will, for example EGLDevice's need to know about the CRTC in
order to create the EGLSurface.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
faa96444b5 MetaRendererNative: Add helper for getting the next framebuffer id
https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
78c121eb10 egl: Add eglInitialize helper
https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
cb6adc45d1 MetaRendererNative: Warn instead of wait when swapping flip in progress
A swap-buffers should never be issued when we are waiting for a flipped
callback, so instead of trying to handle a situation that sholud never
happen, warn instead.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
59b4b5e9e8 MetaOnscreenNative: Make flip waiting state more generic
Use a boolean to keep track whether a flipped event is pending or not,
and use that instead of looking at the framebuffer id field.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
ad784501a6 backends/native: Don't set discarded framebuffer as current
When a swap failed with EACCES (possibly due to VT switching), don't
mark the framebuffer as 'in use', so that it'll be cleaned up properly
and not set as current.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
Jonas Ådahl
68d690225a MetaCursorRendererNative: Fall back to texture when there is no gbm
For when there is no gbm available, for example when using
EGLDevice/EGLStream's, just fall back to the OpenGL texture based
cursor rendering path.

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00