Jonas Ådahl 41c96921d6 wayland: Add support for EGL_WAYLAND_Y_INVERTED_WL
Add support for inverted Y Wayland buffers. OpenGL textures are by
default inverted, so adding support for EGL_WAYLAND_Y_INVERTED_WL
effectively means adding support for non-inverted, which makes the
MetaShapedTexture apply a transformation when drawing only when querying
EGL_WAYLAND_Y_INVERTED_WL resulted in the response "EGL_FALSE".

https://bugzilla.gnome.org/show_bug.cgi?id=773629
2016-11-18 00:00:10 +08:00
2016-11-07 14:24:36 +01:00
2016-08-19 11:04:48 +02:00
2015-07-06 00:52:18 -07:00
2016-10-30 02:20:44 +08:00
2014-03-18 20:37:35 -04:00
2016-04-27 20:37:47 +02:00
2014-07-31 17:50:28 +02:00
2016-10-30 22:24:13 +01:00
Description
94 MiB
Languages
C 98.9%
Meson 0.7%
Python 0.3%