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46 Commits

Author SHA1 Message Date
471006ba67 Bump version to 2.27.3 2009-09-15 18:03:36 -04:00
98bd590a5d [runDialog] Add 'debugexit' command
There are few uses for being able to exit the shell directly; my
current one is that the gtype debug infrastructure is implemented
as an atexit() handler.
2009-09-15 17:47:57 -04:00
9d88a13d3c Updated Galician Translation 2009-09-15 23:06:46 +02:00
159690b2d3 Enable Alt-f2 in overview
This isn't a long-term solution; what we really want is for Alt-F2 to
just be an application search with a hack to detect shell commands,
but in the short term this allows us to run the magic 'lg' command
from the overview.

https://bugzilla.gnome.org/show_bug.cgi?id=595116
2009-09-15 16:20:19 -04:00
8a2bfd0e55 Change keyboard handling API to handle nested modal calls
Rename beginModal/endModal to pushModal/popModal.  All of the current callers
just want to ensure that we're in a modal state; they don't actually need to
fail if we already are.

These functions also now take the Clutter keyboard focus, while recording
the previous focus.

https://bugzilla.gnome.org/show_bug.cgi?id=595116
2009-09-15 16:15:16 -04:00
2ddc7cf00f Only enable internal commands if developer_tools is true
'r' is a bit too accidentally-hittable for outside of developer usage.
However it will still be enabled when developer_tools is true.

https://bugzilla.gnome.org/show_bug.cgi?id=595116
2009-09-15 16:14:36 -04:00
04f10ceb4e Add a developer_tools boolean defaulting to true
This will be use to enable various internal tools which should only
be exposed to developers/testers.

https://bugzilla.gnome.org/show_bug.cgi?id=595116
2009-09-15 16:12:11 -04:00
ceefc5eea4 Convert remaining uses of "let me = this;" to Lang.bind
https://bugzilla.gnome.org/show_bug.cgi?id=595293
2009-09-15 13:11:23 -04:00
9feda69888 When in window filtering mode, reset filter before showing window
When we had a filtered set of windows, and want to exit the overview
into a particular window, what we do is re-show all the old windows
first, but don't reset the scaling on them.  This will involve
some overlapping, but that's not a big deal because we'll immediately
get overlap anyways in the normal case zooming the windows back.

https://bugzilla.gnome.org/show_bug.cgi?id=594699
2009-09-14 15:41:19 -04:00
33f9895d71 Don't proxy methods through overview; add a getWorkspacesForWindow()
Duplicating the methods was unnecessary.  Also, we want a getWorkspacesForWindow()
method as preparation for multi-monitor work.

https://bugzilla.gnome.org/show_bug.cgi?id=594699
2009-09-14 15:41:12 -04:00
2812c21322 Allow popup menu to be persistent, and support direct window selection
When the user click+hold+release over the icon, the effect we want
is for the menu to stick around.

Also, allow the user to mouse over the actual windows and select
them directly.  If the user mouses over a window, reflect that in
the menu.

https://bugzilla.gnome.org/show_bug.cgi?id=594699
2009-09-14 15:37:29 -04:00
7ac9fb2dd0 Make popdown,popup methods idempotent; remove 'popdown' for 'cancelled'
Callers will generally expect _popup and _popdown to be a no-op if
the menu is already in that state; make it so.

Also change the 'popdown' signal to be 'cancelled'; this is
clearer and allows us to avoid having activate also call popdown.

https://bugzilla.gnome.org/show_bug.cgi?id=594699
2009-09-14 15:37:26 -04:00
05c99241d6 [Overview] Make content area eat mouse events during animations
There are ton of different kinds of mouse even handlers in the overview;
WindowClone has several mouse-enter/leave handlers, we still have a variety
of classes not ported to ButtonBox and so incorrectly handling double-click,
etc.

Since we at present don't have anything in the overview area for which
it makes sense to interact with during the animation, create a transparent
event-eating box which we raise to the top during the animation.

https://bugzilla.gnome.org/show_bug.cgi?id=594074
2009-09-14 15:31:49 -04:00
9fb8dad80c Added British English translation 2009-09-13 16:24:19 +01:00
004ad86e9d Updated Spanish translation 2009-09-12 14:41:15 +02:00
02c65fab8d Don't show section headers for sections with no results and don't show page
controls if there is only one page of results

This makes the search results display more streamlined.

Make sure that we move the selection to a different section if we are going
from displaying a single section to displaying all and the section that
used to be displayed alone doesn't have any results.
2009-09-11 19:30:11 -04:00
dfe16f4af6 Revert "[AppWell] Allow popup menu to be persistent, and support direct window selection"
This reverts commit 6e31e59b57.
2009-09-11 18:58:30 -04:00
e52cb3c213 [ShellAppMonitor] Handle Iceweasel tripping Firefox window title detection
We have compatibility code which detects from the window title what
an application is.  However, the code didn't handle the case where
we discovered by title, but didn't have the expected .desktop file
installed.
2009-09-11 18:57:44 -04:00
6e31e59b57 [AppWell] Allow popup menu to be persistent, and support direct window selection
When the user click+hold+release over the icon, the effect we want
is for the menu to stick around.

Also, allow the user to mouse over the actual windows and select
them directly.  If the user mouses over a window, reflect that in
the menu.
2009-09-11 18:57:44 -04:00
458778bcfd Add a separate section of search results that shows system preferences
System preferences should not be mixed in with applications in search results.
2009-09-11 17:48:02 -04:00
d8cabbee0b More global-ization 2009-09-11 17:23:42 -04:00
3029a4086b Restructure the search results code to be able to support any number of sections
We will be adding more search results sections, so we should store the intended
order of the search results sections and their properties in an array of data
structures.

This information allows us to have generic code for creating the search results
sections, moving the selection between them and transitioning between showing
all sections and a single section.
2009-09-11 16:42:54 -04:00
5598de6543 Updated French translation 2009-09-11 21:41:27 +02:00
913aeae166 Actually update well menu filtering for review messages
My updates got lost due to accidentally being on a rebase branch.
2009-09-09 17:28:52 -04:00
dddad9e1b5 [AppDisplay] In search/browse, show existing window instead of always launching
This brings search in line with the AppWell behavior which is definitely
right.  For browse we probably want more options.
2009-09-09 16:49:26 -04:00
4bfa68d209 [AppWell] Fix previous commit
Somehow missed changing a call when updating for review comments.
2009-09-09 16:49:07 -04:00
42e3a93c20 More gracefully handle a situation where starting shell failed
If start_shell() threw an exception before, we'd overwrite it with
an exception in the finally() clause.  Handle this and just print a message
and let the exception propagate.
2009-09-09 15:49:31 -04:00
05812ef7f9 [AppWell] Enable lightboxing immediately on popup
Rather than starting lightboxing only when the mouse enters the
menu, start it when an application filter is set.

Also delete a stale function in WindowClone from previous work.

http://bugzilla.gnome.org/show_bug.cgi?id=594555
2009-09-09 11:40:09 -04:00
a0df412deb Extend (+) button sensitivity to corner of screen, for Fittsability
https://bugzilla.gnome.org/show_bug.cgi?id=591984
2009-09-09 11:31:50 -04:00
678a88dbdb Remove some "let global ..."s that snuck back in as part of old patches 2009-09-09 09:42:00 -04:00
5e944c9a3b Move the add workspace button out of the Workspaces object, into Overview
http://bugzilla.gnome.org/show_bug.cgi?id=594049
2009-09-09 09:36:59 -04:00
b28b60b47b Updated Polish translation 2009-09-09 03:06:16 +02:00
16caa74386 Updated Polish translation 2009-09-09 02:57:37 +02:00
470c65d046 [AppWell] Make control-click create a new window
Implement this for now by just re-launching the application, which
visually will normally create a new window.

http://bugzilla.gnome.org/show_bug.cgi?id=594565
2009-09-08 18:48:51 -04:00
ef6ea078dd [AppWell] Position menu components on integral coordinates
This avoids fuzz.

http://bugzilla.gnome.org/show_bug.cgi?id=594553
2009-09-08 18:48:17 -04:00
37ee16b34d Use clutter_event_get_* instead of ShellGlobal
Before Clutter gained accessors for event information, we had
shell_global_ functions.  Now that Clutter has them, use them and
delete the ShellGlobal code.

http://bugzilla.gnome.org/show_bug.cgi?id=594561
2009-09-08 17:58:13 -04:00
5880b3b0ed [ShellButtonBox] Add event to activate signal
This allows access to things such as keyboard modifier state and
event time cleanly.

http://bugzilla.gnome.org/show_bug.cgi?id=594565
2009-09-08 17:58:13 -04:00
80a5f78eb2 [AppWell] Unify drag and drop behavior between Running versus Inactive
This fixes a regression where drag and drop didn't work for inactive
items correctly.

http://bugzilla.gnome.org/show_bug.cgi?id=594542
2009-09-08 17:58:13 -04:00
4b727ef40d Scroll wheel should zoom windows in the overview
Allow using the scroll wheel to zoom in on windows in the overview.

Original patch from JP St. Pierre.
http://bugzilla.gnome.org/show_bug.cgi?id=591849
2009-09-08 17:37:24 -04:00
d0d79c5b3e Make "global" global.
Rather than doing "let global = Shell.Global.get()" everywhere we
need it, just create a global variable called "global".

http://bugzilla.gnome.org/show_bug.cgi?id=594546
2009-09-08 16:21:15 -04:00
0882da0a71 Add error handling to the runDialog
Show the errors to the user instead of silently logging them to the terminal,
also rework positioning to get rid of magic numbers.

Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>

http://bugzilla.gnome.org/show_bug.cgi?id=593840
2009-09-08 14:35:23 -04:00
25410a730e Bug 591763 - Add application window menu
When we have multiple windows for an application, implement the following
behavior:

* On click + immediate release, go to the most recently used
* On click, hold for 0.6s, pop up a menu with windows, filtering
  the window list to just those windows.
  Mouse over on the window list highlights the moused-over window.

Implement this by splitting well item into InactiveWellItem
and RunningWellItem, sharing a base class BaseWellItem.
2009-09-08 14:31:44 -04:00
22c445cffc Add ShellMenu
An object with methods and signals useful for implementing popup menus.
2009-09-08 14:31:43 -04:00
42bf91fdc4 Distribute app-well-glow.png
Add app-well-glow.png to data/Makefile.am
2009-09-07 20:43:57 +02:00
7f88e02a26 Convert on_tree_changed to a gboolean returning false.
This fixes commit 0a29cf6195 and
g_timer_add_full running in an endless loop.

http://bugzilla.gnome.org/show_bug.cgi?id=592608
2009-09-07 11:13:38 -04:00
d540af847a Updated Italian translation 2009-09-06 18:32:44 +02:00
39 changed files with 2343 additions and 723 deletions

View File

@ -1,4 +1,4 @@
AC_INIT(gnome-shell, 2.27.2)
AC_INIT(gnome-shell, 2.27.3)
AC_CONFIG_AUX_DIR(config)

View File

@ -16,6 +16,7 @@ imagedir = $(pkgdatadir)/images
dist_image_DATA = \
add-workspace.svg \
app-well-glow.png \
back.svg \
close.svg \
close-black.svg \

View File

@ -1,6 +1,21 @@
<gconfschemafile>
<schemalist>
<schema>
<key>/schemas/desktop/gnome/shell/development_tools</key>
<applyto>/desktop/gnome/shell/development_tools</applyto>
<owner>gnome-shell</owner>
<type>bool</type>
<default>true</default>
<locale name="C">
<short>Enable internal tools useful for developers and testers from Alt-F2</short>
<long>
Allows access to internal debugging and monitoring tools using
the Alt-F2 dialog.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/app_monitor/enable_monitoring</key>
<applyto>/desktop/gnome/shell/app_monitor/enable_monitoring</applyto>

View File

@ -36,8 +36,6 @@ function AltTabPopup() {
AltTabPopup.prototype = {
_init : function() {
let global = Shell.Global.get();
this.actor = new Big.Box({ background_color : POPUP_BG_COLOR,
corner_radius: POPUP_GRID_SPACING,
padding: POPUP_GRID_SPACING,
@ -140,8 +138,6 @@ AltTabPopup.prototype = {
},
show : function(initialSelection) {
let global = Shell.Global.get();
global.window_group.add_actor(this._overlay);
this._overlay.raise_top();
this._overlay.show();
@ -234,8 +230,6 @@ AltTabPopup.prototype = {
},
_adjust_overlay : function() {
let global = Shell.Global.get();
if (this._selected && this._selected.icon_rect) {
// We want to highlight a specific rectangle within the
// task bar, so rearrange the pieces of the overlay to

View File

@ -26,6 +26,27 @@ const WELL_DEFAULT_COLUMNS = 4;
const WELL_ITEM_HSPACING = 0;
const WELL_ITEM_VSPACING = 4;
const WELL_MENU_POPUP_TIMEOUT_MS = 600;
const TRANSPARENT_COLOR = new Clutter.Color();
TRANSPARENT_COLOR.from_pixel(0x00000000);
const WELL_MENU_BACKGROUND_COLOR = new Clutter.Color();
WELL_MENU_BACKGROUND_COLOR.from_pixel(0x292929ff);
const WELL_MENU_FONT = 'Sans 14px';
const WELL_MENU_COLOR = new Clutter.Color();
WELL_MENU_COLOR.from_pixel(0xffffffff);
const WELL_MENU_SELECTED_COLOR = new Clutter.Color();
WELL_MENU_SELECTED_COLOR.from_pixel(0x005b97ff);
const WELL_MENU_BORDER_COLOR = new Clutter.Color();
WELL_MENU_BORDER_COLOR.from_pixel(0x787878ff);
const WELL_MENU_SEPARATOR_COLOR = new Clutter.Color();
WELL_MENU_SEPARATOR_COLOR.from_pixel(0x787878ff);
const WELL_MENU_BORDER_WIDTH = 1;
const WELL_MENU_ARROW_SIZE = 12;
const WELL_MENU_CORNER_RADIUS = 4;
const WELL_MENU_PADDING = 4;
const MENU_ICON_SIZE = 24;
const MENU_SPACING = 15;
@ -57,7 +78,13 @@ AppDisplayItem.prototype = {
// Opens an application represented by this display item.
launch : function() {
let windows = Shell.AppMonitor.get_default().get_windows_for_app(this._appInfo.get_id());
if (windows.length > 0) {
let mostRecentWindow = windows[0];
Main.overview.activateWindow(mostRecentWindow, Clutter.get_current_event_time());
} else {
this._appInfo.launch();
}
},
//// Protected method overrides ////
@ -161,21 +188,25 @@ MenuItem.prototype = {
}
Signals.addSignalMethods(MenuItem.prototype);
/* This class represents a display containing a collection of application items.
* The applications are sorted based on their popularity by default, and based on
* their name if some search filter is applied.
*
* showPrefs - a boolean indicating if this AppDisplay should contain preference
* applets, rather than applications
*/
function AppDisplay() {
this._init();
function AppDisplay(showPrefs) {
this._init(showPrefs);
}
AppDisplay.prototype = {
__proto__: GenericDisplay.GenericDisplay.prototype,
_init : function() {
_init : function(showPrefs) {
GenericDisplay.GenericDisplay.prototype._init.call(this);
this._showPrefs = showPrefs;
this._menus = [];
this._menuDisplays = [];
@ -327,12 +358,20 @@ AppDisplay.prototype = {
// Gets information about all applications by calling Gio.app_info_get_all().
_refreshCache : function() {
let me = this;
if (!this._appsStale)
return;
this._allItems = {};
this._appCategories = {};
if (this._showPrefs) {
// Get the desktop file ids for settings/preferences.
// These are used for search results, but not in the app menus.
let settings = this._appSystem.get_all_settings();
for (let i = 0; i < settings.length; i++) {
let app = settings[i];
this._addApp(app);
}
} else {
// Loop over the toplevel menu items, load the set of desktop file ids
// associated with each one, skipping empty menus
let allMenus = this._appSystem.get_menus();
@ -350,13 +389,6 @@ AppDisplay.prototype = {
this._addApp(app);
}
}
// Now grab the desktop file ids for settings/preferences.
// These show up in search, but not with the rest of apps.
let settings = this._appSystem.get_all_settings();
for (let i = 0; i < settings.length; i++) {
let app = settings[i];
this._addApp(app);
}
this._appsStale = false;
@ -448,35 +480,286 @@ AppDisplay.prototype = {
Signals.addSignalMethods(AppDisplay.prototype);
function WellDisplayItem(appInfo, isFavorite) {
function WellMenu(source) {
this._init(source);
}
WellMenu.prototype = {
_init: function(source) {
this._source = source;
// Whether or not we successfully picked a window
this.didActivateWindow = false;
this.actor = new Shell.GenericContainer({ reactive: true });
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._windowContainer = new Shell.Menu({ orientation: Big.BoxOrientation.VERTICAL,
border_color: WELL_MENU_BORDER_COLOR,
border: WELL_MENU_BORDER_WIDTH,
background_color: WELL_MENU_BACKGROUND_COLOR,
padding: 4,
corner_radius: WELL_MENU_CORNER_RADIUS,
width: Main.overview._dash.actor.width * 0.75 });
this._windowContainer.connect('unselected', Lang.bind(this, this._onWindowUnselected));
this._windowContainer.connect('selected', Lang.bind(this, this._onWindowSelected));
this._windowContainer.connect('cancelled', Lang.bind(this, this._onWindowSelectionCancelled));
this._windowContainer.connect('activate', Lang.bind(this, this._onWindowActivate));
this.actor.add_actor(this._windowContainer);
// Stay popped up on release over application icon
this._windowContainer.set_persistent_source(this._source.actor);
// Intercept events while the menu has the pointer grab to do window-related effects
this._windowContainer.connect('enter-event', Lang.bind(this, this._onMenuEnter));
this._windowContainer.connect('leave-event', Lang.bind(this, this._onMenuLeave));
this._windowContainer.connect('button-release-event', Lang.bind(this, this._onMenuButtonRelease));
this._arrow = new Shell.DrawingArea();
this._arrow.connect('redraw', Lang.bind(this, function (area, texture) {
Shell.draw_box_pointer(texture, WELL_MENU_BORDER_COLOR, WELL_MENU_BACKGROUND_COLOR);
}));
this.actor.add_actor(this._arrow);
// Chain our visibility and lifecycle to that of the source
source.actor.connect('notify::mapped', Lang.bind(this, function () {
if (!source.actor.mapped)
this._windowContainer.popdown();
}));
source.actor.connect('destroy', Lang.bind(this, function () { this.actor.destroy(); }));
global.stage.add_actor(this.actor);
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [min, natural] = this._windowContainer.get_preferred_width(forHeight);
alloc.min_size = min + WELL_MENU_ARROW_SIZE;
alloc.natural_size = natural + WELL_MENU_ARROW_SIZE;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [min, natural] = this._windowContainer.get_preferred_height(forWidth);
alloc.min_size = min;
alloc.natural_size = natural;
},
_allocate: function(actor, box, flags) {
let childBox = new Clutter.ActorBox();
let width = box.x2 - box.x1;
let height = box.y2 - box.y1;
childBox.x1 = 0;
childBox.x2 = WELL_MENU_ARROW_SIZE;
childBox.y1 = Math.floor((height / 2) - (WELL_MENU_ARROW_SIZE / 2));
childBox.y2 = childBox.y1 + WELL_MENU_ARROW_SIZE;
this._arrow.allocate(childBox, flags);
/* overlap by one pixel to hide the border */
childBox.x1 = WELL_MENU_ARROW_SIZE - 1;
childBox.x2 = width;
childBox.y1 = 0;
childBox.y2 = height;
this._windowContainer.allocate(childBox, flags);
},
_redisplay: function() {
this._windowContainer.remove_all();
this.didActivateWindow = false;
let windows = this._source.windows;
this._windowContainer.show();
let iconsDiffer = false;
let texCache = Shell.TextureCache.get_default();
let firstIcon = windows[0].mini_icon;
for (let i = 1; i < windows.length; i++) {
if (!texCache.pixbuf_equal(windows[i].mini_icon, firstIcon)) {
iconsDiffer = true;
break;
}
}
let activeWorkspace = global.screen.get_active_workspace();
let currentWorkspaceWindows = windows.filter(function (w) {
return w.get_workspace() == activeWorkspace;
});
let otherWorkspaceWindows = windows.filter(function (w) {
return w.get_workspace() != activeWorkspace;
});
this._appendWindows(currentWorkspaceWindows, iconsDiffer);
if (currentWorkspaceWindows.length > 0 && otherWorkspaceWindows.length > 0) {
let box = new Big.Box({ padding_top: 2, padding_bottom: 2 });
box.append(new Clutter.Rectangle({ height: 1,
color: WELL_MENU_SEPARATOR_COLOR }),
Big.BoxPackFlags.EXPAND);
this._windowContainer.append_separator(box, Big.BoxPackFlags.NONE);
}
this._appendWindows(otherWorkspaceWindows, iconsDiffer);
},
_appendWindows: function (windows, iconsDiffer) {
for (let i = 0; i < windows.length; i++) {
let metaWindow = windows[i];
/* Use padding here rather than spacing in the box above so that
* we have a larger reactive area.
*/
let box = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
padding_top: 4,
padding_bottom: 4,
spacing: 4,
reactive: true });
box._window = metaWindow;
let vCenter;
if (iconsDiffer) {
vCenter = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
let icon = Shell.TextureCache.get_default().bind_pixbuf_property(metaWindow, "mini-icon");
vCenter.append(icon, Big.BoxPackFlags.NONE);
box.append(vCenter, Big.BoxPackFlags.NONE);
}
vCenter = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
let label = new Clutter.Text({ text: metaWindow.title,
font_name: WELL_MENU_FONT,
ellipsize: Pango.EllipsizeMode.END,
color: WELL_MENU_COLOR });
vCenter.append(label, Big.BoxPackFlags.NONE);
box.append(vCenter, Big.BoxPackFlags.NONE);
this._windowContainer.append(box, Big.BoxPackFlags.NONE);
}
},
popup: function() {
let [stageX, stageY] = this._source.actor.get_transformed_position();
let [stageWidth, stageHeight] = this._source.actor.get_transformed_size();
this._redisplay();
this._windowContainer.popup(0, Clutter.get_current_event_time());
this.emit('popup', true);
let x = Math.floor(stageX + stageWidth);
let y = Math.floor(stageY + (stageHeight / 2) - (this.actor.height / 2));
this.actor.set_position(x, y);
this.actor.show();
},
_findWindowCloneForActor: function (actor) {
if (actor._delegate instanceof Workspaces.WindowClone)
return actor._delegate;
return null;
},
// This function is called while the menu has a pointer grab; what we want
// to do is see if the mouse was released over a window clone actor
_onMenuButtonRelease: function (actor, event) {
let clone = this._findWindowCloneForActor(event.get_source());
if (clone) {
this.didActivateWindow = true;
Main.overview.activateWindow(clone.metaWindow, event.get_time());
}
},
_setHighlightWindow: function (metaWindow) {
let children = this._windowContainer.get_children();
for (let i = 0; i < children.length; i++) {
let child = children[i];
let menuMetaWindow = child._window;
if (metaWindow != null && menuMetaWindow == metaWindow) {
child.background_color = WELL_MENU_SELECTED_COLOR;
} else {
child.background_color = TRANSPARENT_COLOR;
}
}
this.emit('highlight-window', metaWindow);
},
// Called while menu has a pointer grab
_onMenuEnter: function (actor, event) {
let clone = this._findWindowCloneForActor(event.get_source());
if (clone) {
this._setHighlightWindow(clone.metaWindow);
}
},
// Called while menu has a pointer grab
_onMenuLeave: function (actor, event) {
let clone = this._findWindowCloneForActor(event.get_source());
if (clone) {
this._setHighlightWindow(null);
}
},
_onWindowUnselected: function (actor, child) {
this._setHighlightWindow(null);
},
_onWindowSelected: function (actor, child) {
this._setHighlightWindow(child._window);
},
_onWindowActivate: function (actor, child) {
let metaWindow = child._window;
this.didActivateWindow = true;
Main.overview.activateWindow(metaWindow, Clutter.get_current_event_time());
this.emit('popup', false);
this.actor.hide();
},
_onWindowSelectionCancelled: function () {
this.emit('highlight-window', null);
this.emit('popup', false);
this.actor.hide();
}
}
Signals.addSignalMethods(WellMenu.prototype);
function BaseWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
WellDisplayItem.prototype = {
__proto__ : AppIcon.AppIcon.prototype,
_init : function(appInfo, isFavorite) {
AppIcon.AppIcon.prototype._init.call(this, appInfo);
BaseWellItem.prototype = {
_init: function(appInfo, isFavorite) {
this.appInfo = appInfo;
this.isFavorite = isFavorite;
this.icon = new AppIcon.AppIcon(appInfo);
this.windows = this.icon.windows;
this.actor = new Shell.ButtonBox({ orientation: Big.BoxOrientation.VERTICAL,
border: WELL_MENU_BORDER_WIDTH,
corner_radius: WELL_MENU_CORNER_RADIUS,
reactive: true });
this.icon.actor._delegate = this;
this._draggable = DND.makeDraggable(this.icon.actor, true);
this.actor.connect('button-release-event', Lang.bind(this, function (b, e) {
this._handleActivate();
// Do these as anonymous functions to avoid conflict with handlers in subclasses
this.actor.connect('button-press-event', Lang.bind(this, function(actor, event) {
let [stageX, stageY] = event.get_coords();
this._dragStartX = stageX;
this._dragStartY = stageY;
return false;
}));
let draggable = DND.makeDraggable(this.actor);
},
_handleActivate: function () {
if (this._windows.length == 0) {
this.appInfo.launch();
Main.overview.hide();
this.actor.connect('notify::hover', Lang.bind(this, function () {
let hover = this.actor.hover;
if (!hover) {
if (this.actor.pressed && this._dragStartX != null) {
this.actor.fake_release();
this._draggable.startDrag(this.icon.actor, this._dragStartX, this._dragStartY,
Clutter.get_current_event_time());
} else {
/* Pick the first window and activate it;
* In the future, we want to have a menu dropdown here. */
let first = this._windows[0];
Main.overview.activateWindow(first, Clutter.get_current_event_time());
this._dragStartX = null;
this._dragStartY = null;
}
}
}));
this.actor.append(this.icon.actor, Big.BoxPackFlags.NONE);
},
shellWorkspaceLaunch : function() {
@ -492,17 +775,140 @@ WellDisplayItem.prototype = {
},
getDragActor: function(stageX, stageY) {
return this.appInfo.create_icon_texture(this._icon.height);
return this.icon.getDragActor(stageX, stageY);
},
// Returns the original icon that is being used as a source for the cloned texture
// that represents the item as it is being dragged.
getDragActorSource: function() {
return this._icon;
return this.icon.getDragActorSource();
}
}
function RunningWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
RunningWellItem.prototype = {
__proto__: BaseWellItem.prototype,
_init: function(appInfo, isFavorite) {
BaseWellItem.prototype._init.call(this, appInfo, isFavorite);
this._menuTimeoutId = 0;
this._menu = null;
this._dragStartX = 0;
this._dragStartY = 0;
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
this.actor.connect('activate', Lang.bind(this, this._onActivate));
},
setWidth: function(width) {
this._nameBox.width = width + GLOW_PADDING * 2;
_onActivate: function (actor, event) {
let modifiers = event.get_state();
if (this._menuTimeoutId > 0) {
Mainloop.source_remove(this._menuTimeoutId);
this._menuTimeoutId = 0;
}
if (modifiers & Clutter.ModifierType.CONTROL_MASK) {
this.appInfo.launch();
} else {
this.activateMostRecentWindow();
}
},
activateMostRecentWindow: function () {
// The _get_windows_for_app sorts them for us
let mostRecentWindow = this.windows[0];
Main.overview.activateWindow(mostRecentWindow, Clutter.get_current_event_time());
},
_onHoverChanged: function() {
let hover = this.actor.hover;
if (!hover && this._menuTimeoutId > 0) {
Mainloop.source_remove(this._menuTimeoutId);
this._menuTimeoutId = 0;
}
},
_onButtonPress: function(actor, event) {
if (this._menuTimeoutId > 0)
Mainloop.source_remove(this._menuTimeoutId);
this._menuTimeoutId = Mainloop.timeout_add(WELL_MENU_POPUP_TIMEOUT_MS,
Lang.bind(this, this._popupMenu));
return false;
},
_popupMenu: function() {
this._menuTimeoutId = 0;
this.actor.fake_release();
if (this._menu == null) {
this._menu = new WellMenu(this);
this._menu.connect('highlight-window', Lang.bind(this, function (menu, metaWindow) {
Main.overview.getWorkspacesForWindow(metaWindow).setHighlightWindow(metaWindow);
}));
this._menu.connect('popup', Lang.bind(this, function (menu, isPoppedUp) {
let id;
// If we successfully picked a window, don't reset the workspace
// state, since picking a window already did that.
if (!isPoppedUp && menu.didActivateWindow)
return;
if (isPoppedUp)
id = this.appInfo.get_id();
else
id = null;
Main.overview.getWorkspacesForWindow(null).setApplicationWindowSelection(id);
}));
}
this._menu.popup();
return false;
}
}
function InactiveWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
InactiveWellItem.prototype = {
__proto__: BaseWellItem.prototype,
_init : function(appInfo, isFavorite) {
BaseWellItem.prototype._init.call(this, appInfo, isFavorite);
this.actor.connect('notify::pressed', Lang.bind(this, this._onPressedChanged));
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
this.actor.connect('activate', Lang.bind(this, this._onActivate));
},
_onPressedChanged: function() {
let pressed = this.actor.pressed;
if (pressed) {
this.actor.border_color = WELL_MENU_BORDER_COLOR;
} else {
this.actor.border_color = TRANSPARENT_COLOR;
}
},
_onHoverChanged: function() {
let hover = this.actor.hover;
},
_onActivate: function() {
if (this.windows.length == 0) {
this.appInfo.launch();
Main.overview.hide();
return true;
}
return false;
}
};
@ -755,22 +1161,25 @@ AppWell.prototype = {
this._displays = displays;
},
_addApps: function(apps) {
_addApps: function(apps, isFavorite) {
for (let i = 0; i < apps.length; i++) {
let app = apps[i];
let display = new WellDisplayItem(app, this.isFavorite);
let windows = this._appMonitor.get_windows_for_app(app.get_id());
let display;
if (windows.length > 0)
display = new RunningWellItem(app, isFavorite);
else
display = new InactiveWellItem(app, isFavorite);
this._grid.actor.add_actor(display.actor);
}
},
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let global = Shell.Global.get();
let appSystem = Shell.AppSystem.get_default();
let app = null;
if (source instanceof WellDisplayItem) {
if (source instanceof BaseWellItem) {
app = source.appInfo;
} else if (source instanceof AppDisplayItem) {
app = appSystem.lookup_cached_app(source.getId());

View File

@ -24,20 +24,22 @@ function AppIcon(appInfo) {
AppIcon.prototype = {
_init : function(appInfo) {
this.appInfo = appInfo;
this.windows = Shell.AppMonitor.get_default().get_windows_for_app(appInfo.get_id());
for (let i = 0; i < this.windows.length; i++) {
this.windows[i].connect('notify::user-time', Lang.bind(this, this._resortWindows));
}
this._resortWindows();
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
corner_radius: 2,
border: 0,
padding: 1,
border_color: GenericDisplay.ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR,
reactive: true });
this.actor._delegate = this;
let iconBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
x_align: Big.BoxAlignment.CENTER,
y_align: Big.BoxAlignment.CENTER });
this._icon = appInfo.create_icon_texture(APP_ICON_SIZE);
iconBox.append(this._icon, Big.BoxPackFlags.NONE);
this.icon = appInfo.create_icon_texture(APP_ICON_SIZE);
iconBox.append(this.icon, Big.BoxPackFlags.NONE);
this.actor.append(iconBox, Big.BoxPackFlags.EXPAND);
@ -56,7 +58,7 @@ AppIcon.prototype = {
text: appInfo.get_name() });
nameBox.add_actor(this._name);
this._glowBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL });
let glowPath = GLib.filename_to_uri(Shell.Global.get().imagedir + 'app-well-glow.png', '');
let glowPath = GLib.filename_to_uri(global.imagedir + 'app-well-glow.png', '');
for (let i = 0; i < this._windows.length && i < 3; i++) {
let glow = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
glowPath, -1, -1);
@ -98,7 +100,6 @@ AppIcon.prototype = {
this._name.allocate(childBox, flags);
// Now the glow
if (this._glowBox != null) {
let glowPaddingHoriz = Math.max(0, xPadding - GLOW_PADDING_HORIZONTAL);
glowPaddingHoriz = Math.max(GLOW_PADDING_HORIZONTAL, glowPaddingHoriz);
@ -108,5 +109,25 @@ AppIcon.prototype = {
childBox.y2 = availHeight;
this._glowBox.allocate(childBox, flags);
}
},
_resortWindows: function() {
this.windows.sort(function (a, b) {
let timeA = a.get_user_time();
let timeB = b.get_user_time();
if (timeA == timeB)
return 0;
else if (timeA > timeB)
return -1;
return 1;
});
},
getDragActor: function() {
return this.appInfo.create_icon_texture(APP_ICON_SIZE);
},
getDragActorSource: function() {
return this.icon;
}
};

View File

@ -28,8 +28,6 @@ function Button(widget, buttonColor, pressedButtonColor, textColor, font) {
Button.prototype = {
_init : function(widgetOrText, buttonColor, pressedButtonColor, textColor, font) {
let me = this;
this._buttonColor = buttonColor
if (buttonColor == null)
this._buttonColor = DEFAULT_BUTTON_COLOR;
@ -108,16 +106,15 @@ iconButton.prototype = {
this.actor.set_opacity(0);
parent.connect("enter-event", Lang.bind(this, function(actor, event) {
this._shouldHide = false;
// Nothing to do if the cursor has come back from a child of the parent actor
if (actor.get_children().indexOf(Shell.get_event_related(event)) != -1)
if (actor.get_children().indexOf(event.get_related()) != -1)
return;
this._fadeIn();
}));
parent.connect("leave-event", Lang.bind(this, function(actor, event) {
// Nothing to do if the cursor has merely entered a child of the parent actor
if (actor.get_children().indexOf(Shell.get_event_related(event)) != -1)
if (actor.get_children().indexOf(event.get_related()) != -1)
return;
// Remember that we should not be visible to hide the button if forceShow is unset

View File

@ -18,8 +18,6 @@ function Chrome() {
Chrome.prototype = {
_init: function() {
let global = Shell.Global.get();
// The group itself has zero size so it doesn't interfere with DND
this.actor = new Clutter.Group({ width: 0, height: 0 });
global.stage.add_actor(this.actor);
@ -238,7 +236,6 @@ Chrome.prototype = {
},
_windowsRestacked: function() {
let global = Shell.Global.get();
let windows = global.get_windows();
// The chrome layer should be visible unless there is a window
@ -280,7 +277,6 @@ Chrome.prototype = {
},
_updateRegions: function() {
let global = Shell.Global.get();
let rects = [], struts = [], i;
delete this._updateRegionIdle;

View File

@ -70,6 +70,34 @@ const PANE_BORDER_WIDTH = 2;
const PANE_BACKGROUND_COLOR = new Clutter.Color();
PANE_BACKGROUND_COLOR.from_pixel(0x000000f4);
const APPS = "apps";
const PREFS = "prefs";
const DOCS = "docs";
/*
* Returns the index in an array of a given length that is obtained
* if the provided index is incremented by an increment and the array
* is wrapped in if necessary.
*
* index: prior index, expects 0 <= index < length
* increment: the change in index, expects abs(increment) <= length
* length: the length of the array
*/
function _getIndexWrapped(index, increment, length) {
return (index + increment + length) % length;
}
function _createDisplay(displayType) {
if (displayType == APPS)
return new AppDisplay.AppDisplay();
else if (displayType == PREFS)
return new AppDisplay.AppDisplay(true);
else if (displayType == DOCS)
return new DocDisplay.DocDisplay();
return null;
}
function Pane() {
this._init();
}
@ -92,7 +120,6 @@ Pane.prototype = {
let chromeTop = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 6 });
let global = Shell.Global.get();
let closeIconUri = "file://" + global.imagedir + "close.svg";
let closeIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
closeIconUri,
@ -146,12 +173,12 @@ Pane.prototype = {
}
Signals.addSignalMethods(Pane.prototype);
function ResultArea(displayClass, enableNavigation) {
this._init(displayClass, enableNavigation);
function ResultArea(displayType, enableNavigation) {
this._init(displayType, enableNavigation);
}
ResultArea.prototype = {
_init : function(displayClass, enableNavigation) {
_init : function(displayType, enableNavigation) {
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL });
this.resultsContainer = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: DEFAULT_PADDING
@ -160,7 +187,7 @@ ResultArea.prototype = {
this.navContainer = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL });
this.resultsContainer.append(this.navContainer, Big.BoxPackFlags.NONE);
this.display = new displayClass();
this.display = _createDisplay(displayType);
this.navArea = this.display.getNavigationArea();
if (enableNavigation && this.navArea)
@ -217,10 +244,10 @@ ResultPane.prototype = {
this._dash = dash;
},
// Create an instance of displayClass and pack it into this pane's
// content area. Return the displayClass instance.
packResults: function(displayClass, enableNavigation) {
let resultArea = new ResultArea(displayClass, enableNavigation);
// Create a display of displayType and pack it into this pane's
// content area. Return the display.
packResults: function(displayType, enableNavigation) {
let resultArea = new ResultArea(displayType, enableNavigation);
createPaneForDetails(this._dash, resultArea.display);
@ -288,7 +315,6 @@ SearchEntry.prototype = {
padding_right: 4 });
box.append(this._iconBox, Big.BoxPackFlags.END);
let global = Shell.Global.get();
let magnifierUri = "file://" + global.imagedir + "magnifier.svg";
this._magnifierIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
magnifierUri, 18, 18);
@ -408,7 +434,6 @@ BackLink.prototype = {
border_right: SECTION_BORDER,
border_color: SECTION_BORDER_COLOR });
let global = Shell.Global.get();
let backIconUri = "file://" + global.imagedir + "back.svg";
let backIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
backIconUri,
@ -557,8 +582,6 @@ function Dash() {
Dash.prototype = {
_init : function() {
let global = Shell.Global.get();
// dash and the popup panes need to be reactive so that the clicks in unoccupied places on them
// are not passed to the transparent background underneath them. This background is used for the workspaces area when
// the additional dash panes are being shown and it handles clicks by closing the additional panes, so that the user
@ -612,45 +635,62 @@ Dash.prototype = {
this._searchTimeoutId = 0;
let text = this._searchEntry.getText();
text = text.replace(/^\s+/g, "").replace(/\s+$/g, "");
this._appSearchResultArea.display.setSearch(text);
this._docSearchResultArea.display.setSearch(text);
let appsCount = this._appSearchResultArea.display.getMatchedItemsCount() + "";
let docsCount = this._docSearchResultArea.display.getMatchedItemsCount() + "";
let selectionSet = false;
this._appSearchHeader.countText.text = appsCount;
this._docSearchHeader.countText.text = docsCount;
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
section.resultArea.display.setSearch(text);
let itemCount = section.resultArea.display.getMatchedItemsCount();
let itemCountText = itemCount + "";
section.header.countText.text = itemCountText;
if (this._appSearchResultsOnlyShown)
this._searchResultsSection.header.setCountText(appsCount);
else if (this._docSearchResultsOnlyShown)
this._searchResultsSection.header.setCountText(docsCount);
if (this._searchResultsSingleShownSection == section.type) {
this._searchResultsSection.header.setCountText(itemCountText);
if (itemCount == 0) {
section.resultArea.actor.hide();
} else {
section.resultArea.actor.show();
}
} else if (this._searchResultsSingleShownSection == null) {
// Don't show the section if it has no results
if (itemCount == 0) {
section.header.actor.hide();
section.resultArea.actor.hide();
} else {
section.header.actor.show();
section.resultArea.actor.show();
}
}
if (this._appSearchResultArea.display.hasItems() && !this._docSearchResultsOnlyShown) {
this._appSearchResultArea.display.selectFirstItem();
this._docSearchResultArea.display.unsetSelected();
} else if (this._docSearchResultArea.display.hasItems() && !this._appSearchResultsOnlyShown) {
this._docSearchResultArea.display.selectFirstItem();
this._appSearchResultArea.display.unsetSelected();
// Refresh the selection when a new search is applied.
section.resultArea.display.unsetSelected();
if (!selectionSet && section.resultArea.display.hasItems() &&
(this._searchResultsSingleShownSection == null || this._searchResultsSingleShownSection == section.type)) {
section.resultArea.display.selectFirstItem();
selectionSet = true;
}
}
return false;
}));
}));
this._searchEntry.entry.connect('activate', Lang.bind(this, function (se) {
// only one of the displays will have an item selected, so it's ok to
// call activateSelected() on all of them
this._appSearchResultArea.display.activateSelected();
this._docSearchResultArea.display.activateSelected();
// Only one of the displays will have an item selected, so it's ok to
// call activateSelected() on all of them.
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
section.resultArea.display.activateSelected();
}
return true;
}));
this._searchEntry.entry.connect('key-press-event', Lang.bind(this, function (se, e) {
let text = this._searchEntry.getText();
let symbol = Shell.get_event_key_symbol(e);
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
// Escape will keep clearing things back to the desktop.
// If we are showing a particular section of search, go back to all sections.
if (this._appSearchResultsOnlyShown || this._docSearchResultsOnlyShown)
if (this._searchResultsSingleShownSection != null)
this._showAllSearchSections();
// If we have an active search, we remove it.
else if (this._searchActive)
@ -669,30 +709,38 @@ Dash.prototype = {
// too, but there doesn't seem to be any flickering if we first select
// something in one display, but then unset the selection, and move
// it to the other display, so it's ok to do that.
if (this._appSearchResultArea.display.hasSelected()) {
if (!this._appSearchResultArea.display.selectUp() && this._docSearchResultArea.display.hasItems() && !this._appSearchResultsOnlyShown) {
this._docSearchResultArea.display.selectLastItem();
this._appSearchResultArea.display.unsetSelected();
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
if (section.resultArea.display.hasSelected() && !section.resultArea.display.selectUp()) {
if (this._searchResultsSingleShownSection != section.type) {
// We need to move the selection to the next section above this section that has items,
// wrapping around at the bottom, if necessary.
let newSectionIndex = this._findAnotherSectionWithItems(i, -1);
if (newSectionIndex >= 0) {
this._searchSections[newSectionIndex].resultArea.display.selectLastItem();
section.resultArea.display.unsetSelected();
}
} else if (this._docSearchResultArea.display.hasSelected()) {
if (!this._docSearchResultArea.display.selectUp() && this._appSearchResultArea.display.hasItems() && !this._docSearchResultsOnlyShown) {
this._appSearchResultArea.display.selectLastItem();
this._docSearchResultArea.display.unsetSelected();
}
break;
}
}
return true;
} else if (symbol == Clutter.Down) {
if (!this._searchActive)
return true;
if (this._appSearchResultArea.display.hasSelected()) {
if (!this._appSearchResultArea.display.selectDown() && this._docSearchResultArea.display.hasItems() && !this._appSearchResultsOnlyShown) {
this._docSearchResultArea.display.selectFirstItem();
this._appSearchResultArea.display.unsetSelected();
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
if (section.resultArea.display.hasSelected() && !section.resultArea.display.selectDown()) {
if (this._searchResultsSingleShownSection != section.type) {
// We need to move the selection to the next section below this section that has items,
// wrapping around at the top, if necessary.
let newSectionIndex = this._findAnotherSectionWithItems(i, 1);
if (newSectionIndex >= 0) {
this._searchSections[newSectionIndex].resultArea.display.selectFirstItem();
section.resultArea.display.unsetSelected();
}
} else if (this._docSearchResultArea.display.hasSelected()) {
if (!this._docSearchResultArea.display.selectDown() && this._appSearchResultArea.display.hasItems() && !this._docSearchResultsOnlyShown) {
this._appSearchResultArea.display.selectFirstItem();
this._docSearchResultArea.display.unsetSelected();
}
break;
}
}
return true;
@ -710,7 +758,7 @@ Dash.prototype = {
this._appsSection.header.moreLink.connect('activated', Lang.bind(this, function (link) {
if (this._moreAppsPane == null) {
this._moreAppsPane = new ResultPane(this);
this._moreAppsPane.packResults(AppDisplay.AppDisplay, true);
this._moreAppsPane.packResults(APPS, true);
this._addPane(this._moreAppsPane);
link.setPane(this._moreAppsPane);
}
@ -738,7 +786,7 @@ Dash.prototype = {
this._docsSection.header.moreLink.connect('activated', Lang.bind(this, function (link) {
if (this._moreDocsPane == null) {
this._moreDocsPane = new ResultPane(this);
this._moreDocsPane.packResults(DocDisplay.DocDisplay, true);
this._moreDocsPane.packResults(DOCS, true);
this._addPane(this._moreDocsPane);
link.setPane(this._moreDocsPane);
}
@ -750,43 +798,49 @@ Dash.prototype = {
this._searchResultsSection = new Section(_("SEARCH RESULTS"), true);
this._searchResultsSingleShownSection = null;
this._searchResultsSection.header.connect('back-link-activated', Lang.bind(this, function () {
if (this._appSearchResultsOnlyShown)
this._toggleOnlyAppSearchShown();
else if (this._docSearchResultsOnlyShown)
this._toggleOnlyDocSearchShown();
this._showAllSearchSections();
}));
this._appSearchResultsOnlyShown = false;
this._appSearchHeader = new SearchSectionHeader(_("APPLICATIONS"),
Lang.bind(this,
function () {
this._toggleOnlyAppSearchShown();
}));
this._searchResultsSection.content.append(this._appSearchHeader.actor, Big.BoxPackFlags.NONE);
this._appSearchResultArea = new ResultArea(AppDisplay.AppDisplay, false);
this._appSearchResultArea.controlBox.hide();
this._searchResultsSection.content.append(this._appSearchResultArea.actor, Big.BoxPackFlags.EXPAND);
createPaneForDetails(this, this._appSearchResultArea.display);
this._searchSections = [
{ type: APPS,
title: _("APPLICATIONS"),
header: null,
resultArea: null
},
{ type: PREFS,
title: _("PREFERENCES"),
header: null,
resultArea: null
},
{ type: DOCS,
title: _("RECENT DOCUMENTS"),
header: null,
resultArea: null
}
];
this._docSearchResultsOnlyShown = false;
this._docSearchHeader = new SearchSectionHeader(_("RECENT DOCUMENTS"),
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
section.header = new SearchSectionHeader(section.title,
Lang.bind(this,
function () {
this._toggleOnlyDocSearchShown();
this._showSingleSearchSection(section.type);
}));
this._searchResultsSection.content.append(this._docSearchHeader.actor, Big.BoxPackFlags.NONE);
this._docSearchResultArea = new ResultArea(DocDisplay.DocDisplay, false);
this._docSearchResultArea.controlBox.hide();
this._searchResultsSection.content.append(this._docSearchResultArea.actor, Big.BoxPackFlags.EXPAND);
createPaneForDetails(this, this._docSearchResultArea.display);
this._searchResultsSection.content.append(section.header.actor, Big.BoxPackFlags.NONE);
section.resultArea = new ResultArea(section.type, false);
section.resultArea.controlBox.hide();
this._searchResultsSection.content.append(section.resultArea.actor, Big.BoxPackFlags.EXPAND);
createPaneForDetails(this, section.resultArea.display);
}
this.sectionArea.append(this._searchResultsSection.actor, Big.BoxPackFlags.EXPAND);
this._searchResultsSection.actor.hide();
},
show: function() {
let global = Shell.Global.get();
global.stage.set_key_focus(this._searchEntry.entry);
},
@ -831,77 +885,79 @@ Dash.prototype = {
}
},
_toggleOnlyAppSearchShown: function() {
if (this._appSearchResultsOnlyShown) {
this._setDocSearchShown(true);
} else {
this._setDocSearchShown(false);
_showSingleSearchSection: function(type) {
// We currently don't allow going from showing one section to showing another section.
if (this._searchResultsSingleShownSection != null) {
throw new Error("We were already showing a single search section: '" + this._searchResultsSingleShownSection
+ "' when _showSingleSearchSection() was called for '" + type + "'");
}
},
_toggleOnlyDocSearchShown: function() {
if (this._docSearchResultsOnlyShown) {
this._setAppSearchShown(true);
} else {
this._setAppSearchShown(false);
}
},
_setAppSearchShown: function(show) {
if (show) {
this._appSearchHeader.actor.show();
this._appSearchResultArea.actor.show();
this._docSearchResultArea.display.displayPage(0);
this._docSearchResultArea.controlBox.hide();
this._searchResultsSection.header.setTitle(_("SEARCH RESULTS"));
this._searchResultsSection.header.setBackLinkVisible(false);
this._searchResultsSection.header.setCountText("");
this._docSearchHeader.actor.show();
this._docSearchResultsOnlyShown = false;
} else {
this._appSearchHeader.actor.hide();
this._appSearchResultArea.actor.hide();
this._appSearchResultArea.display.unsetSelected();
this._docSearchResultArea.display.selectFirstItem();
this._docSearchResultArea.controlBox.show();
this._searchResultsSection.header.setTitle(_("RECENT DOCUMENTS"));
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
if (section.type == type) {
// This will be the only section shown.
section.resultArea.display.selectFirstItem();
section.resultArea.controlBox.show();
let itemCount = section.resultArea.display.getMatchedItemsCount();
let itemCountText = itemCount + "";
section.header.actor.hide();
this._searchResultsSection.header.setTitle(section.title);
this._searchResultsSection.header.setBackLinkVisible(true);
let docsCount = this._docSearchResultArea.display.getMatchedItemsCount() + "";
this._searchResultsSection.header.setCountText(docsCount);
this._docSearchHeader.actor.hide();
this._docSearchResultsOnlyShown = true;
}
},
_setDocSearchShown: function(show) {
if (show) {
this._docSearchHeader.actor.show();
this._docSearchResultArea.actor.show();
this._appSearchResultArea.display.displayPage(0);
this._appSearchResultArea.controlBox.hide();
this._searchResultsSection.header.setTitle(_("SEARCH RESULTS"));
this._searchResultsSection.header.setBackLinkVisible(false);
this._searchResultsSection.header.setCountText("");
this._appSearchHeader.actor.show();
this._appSearchResultsOnlyShown = false;
this._searchResultsSection.header.setCountText(itemCountText);
} else {
this._docSearchHeader.actor.hide();
this._docSearchResultArea.actor.hide();
this._docSearchResultArea.display.unsetSelected();
this._appSearchResultArea.display.selectFirstItem();
this._appSearchResultArea.controlBox.show();
this._searchResultsSection.header.setTitle(_("APPLICATIONS"));
this._searchResultsSection.header.setBackLinkVisible(true);
let appsCount = this._appSearchResultArea.display.getMatchedItemsCount() + "";
this._searchResultsSection.header.setCountText(appsCount);
this._appSearchHeader.actor.hide();
this._appSearchResultsOnlyShown = true;
// We need to hide this section.
section.header.actor.hide();
section.resultArea.actor.hide();
section.resultArea.display.unsetSelected();
}
}
this._searchResultsSingleShownSection = type;
},
_showAllSearchSections: function() {
this._setAppSearchShown(true);
this._setDocSearchShown(true);
if (this._searchResultsSingleShownSection != null) {
let selectionSet = false;
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
if (section.type == this._searchResultsSingleShownSection) {
// This will no longer be the only section shown.
section.resultArea.display.displayPage(0);
section.resultArea.controlBox.hide();
let itemCount = section.resultArea.display.getMatchedItemsCount();
if (itemCount != 0) {
section.header.actor.show();
section.resultArea.display.selectFirstItem();
selectionSet = true;
}
this._searchResultsSection.header.setTitle(_("SEARCH RESULTS"));
this._searchResultsSection.header.setBackLinkVisible(false);
this._searchResultsSection.header.setCountText("");
} else {
// We need to restore this section.
let itemCount = section.resultArea.display.getMatchedItemsCount();
if (itemCount != 0) {
section.header.actor.show();
section.resultArea.actor.show();
// This ensures that some other section will have the selection if the
// single section that was being displayed did not have any items.
if (!selectionSet) {
section.resultArea.display.selectFirstItem();
selectionSet = true;
}
}
}
}
this._searchResultsSingleShownSection = null;
}
},
_findAnotherSectionWithItems: function(index, increment) {
let pos = _getIndexWrapped(index, increment, this._searchSections.length);
while (pos != index) {
if (this._searchSections[pos].resultArea.display.hasItems())
return pos;
pos = _getIndexWrapped(pos, increment, this._searchSections.length);
}
return -1;
}
};
Signals.addSignalMethods(Dash.prototype);

View File

@ -102,7 +102,7 @@ DocDisplayItem.prototype = {
_resetTimeDisplay: function(currentSecs) {
let lastSecs = this._docInfo.timestamp;
let timeDelta = currentSecs - lastSecs;
let [text, nextUpdate] = Shell.Global.get().format_time_relative_pretty(timeDelta);
let [text, nextUpdate] = global.format_time_relative_pretty(timeDelta);
this._timeoutTime = currentSecs + nextUpdate;
this._setDescriptionText(text);
}
@ -120,8 +120,6 @@ DocDisplay.prototype = {
_init : function() {
GenericDisplay.GenericDisplay.prototype._init.call(this);
let me = this;
// We keep a single timeout callback for updating last visited times
// for all the items in the display. This avoids creating individual
// callbacks for each item in the display. So proper time updates
@ -132,14 +130,14 @@ DocDisplay.prototype = {
this._docManager = DocInfo.getDocManager();
this._docsStale = true;
this._docManager.connect('changed', function(mgr, userData) {
me._docsStale = true;
this._docManager.connect('changed', Lang.bind(this, function(mgr, userData) {
this._docsStale = true;
// Changes in local recent files should not happen when we are in the Overview mode,
// but redisplaying right away is cool when we use Zephyr.
// Also, we might be displaying remote documents, like Google Docs, in the future
// which might be edited by someone else.
me._redisplay(false);
});
this._redisplay(false);
}));
this.connect('destroy', Lang.bind(this, function (o) {
if (this._updateTimeoutId > 0)

View File

@ -88,7 +88,6 @@ GenericDisplayItem.prototype = {
spacing: DEFAULT_PADDING });
this._infoContent.append(this._infoText, Big.BoxPackFlags.EXPAND);
let global = Shell.Global.get();
let infoIconUri = "file://" + global.imagedir + "info.svg";
let infoIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
infoIconUri,
@ -502,7 +501,6 @@ GenericDisplay.prototype = {
Mainloop.idle_add(Lang.bind(this,
function() {
let [child, x, y, mask] = Gdk.Screen.get_default().get_root_window().get_pointer();
let global = Shell.Global.get();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE,
x, y);
if (actor != null) {
@ -709,6 +707,9 @@ GenericDisplay.prototype = {
if (resetDisplayControl) {
this.displayControl.remove_all();
let nPages = this._list.n_pages;
// Don't show the page indicator if there is only one page.
if (nPages == 1)
return;
let pageNumber = this._list.page;
for (let i = 0; i < nPages; i++) {
let pageControl = new Link.Link({ color: (i == pageNumber) ? DISPLAY_CONTROL_SELECTED_COLOR : ITEM_DISPLAY_DESCRIPTION_COLOR,

View File

@ -35,7 +35,6 @@ var commandHeader = "const Clutter = imports.gi.Clutter; " +
"const Tweener = imports.ui.tweener; " +
/* Utility functions...we should probably be able to use these
* in the shell core code too. */
"const global = Shell.Global.get(); " +
"const stage = global.stage; " +
"const color = function(pixel) { let c= new Clutter.Color(); c.from_pixel(pixel); return c; }; " +
/* Special lookingGlass functions */
@ -249,7 +248,6 @@ function Inspector() {
Inspector.prototype = {
_init: function() {
let global = Shell.Global.get();
let width = 150;
let eventHandler = new Big.Box({ background_color: LG_BACKGROUND_COLOR,
border: 1,
@ -274,7 +272,6 @@ Inspector.prototype = {
}));
eventHandler.connect('button-press-event', Lang.bind(this, function (actor, event) {
let global = Shell.Global.get();
Clutter.ungrab_pointer(eventHandler);
let [stageX, stageY] = event.get_coords();
@ -288,7 +285,6 @@ Inspector.prototype = {
}));
eventHandler.connect('motion-event', Lang.bind(this, function (actor, event) {
let global = Shell.Global.get();
let [stageX, stageY] = event.get_coords();
let target = global.stage.get_actor_at_pos(Clutter.PickMode.ALL,
stageX,
@ -312,8 +308,6 @@ function LookingGlass() {
LookingGlass.prototype = {
_init : function() {
let global = Shell.Global.get();
this._idleHistorySaveId = 0;
let historyPath = global.configdir + "/lookingglass-history.txt";
this._historyFile = Gio.file_new_for_path(historyPath);
@ -392,7 +386,7 @@ LookingGlass.prototype = {
activatable: true,
singleLineMode: true,
text: ''});
/* kind of a hack */
/* unmapping the edit box will un-focus it, undo that */
notebook.connect('selection', Lang.bind(this, function (nb, child) {
if (child == this._evalBox)
global.stage.set_key_focus(this._entry);
@ -423,7 +417,7 @@ LookingGlass.prototype = {
return true;
}));
this._entry.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = Shell.get_event_key_symbol(e);
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
this.close();
return true;
@ -524,8 +518,7 @@ LookingGlass.prototype = {
},
_resizeTo: function(actor) {
let stage = Shell.Global.get().stage;
let stageWidth = stage.width;
let stage = global.stage;
let myWidth = stage.width * 0.7;
let myHeight = stage.height * 0.7;
let [srcX, srcY] = actor.get_transformed_position();
@ -555,10 +548,7 @@ LookingGlass.prototype = {
Tweener.removeTweens(this.actor);
if (!Main.beginModal())
return;
let global = Shell.Global.get();
Main.pushModal(this.actor);
global.stage.set_key_focus(this._entry);
Tweener.addTween(this.actor, { time: 0.5,
@ -575,7 +565,7 @@ LookingGlass.prototype = {
this._open = false;
Tweener.removeTweens(this.actor);
Main.endModal();
Main.popModal(this.actor);
Tweener.addTween(this.actor, { time: 0.5,
transition: "easeOutQuad",

View File

@ -30,10 +30,14 @@ let runDialog = null;
let lookingGlass = null;
let wm = null;
let recorder = null;
let inModal = false;
let modalCount = 0;
let modalActorFocusStack = [];
function start() {
let global = Shell.Global.get();
// Add a binding for "global" in the global JS namespace; (gjs
// keeps the web browser convention of having that namespace be
// called "window".)
window.global = Shell.Global.get();
Gio.DesktopAppInfo.set_desktop_env("GNOME");
@ -64,10 +68,7 @@ function start() {
global.connect('panel-run-dialog', function(panel) {
// Make sure not more than one run dialog is shown.
if (runDialog == null) {
runDialog = new RunDialog.RunDialog();
}
runDialog.open();
getRunDialog().open();
});
overview = new Overview.Overview();
@ -102,7 +103,6 @@ function start() {
}
function _relayout() {
let global = Shell.Global.get();
panel.actor.set_size(global.screen_width, Panel.PANEL_HEIGHT);
overview.relayout();
}
@ -114,8 +114,6 @@ function _relayout() {
// is called.)
function _removeUnusedWorkspaces() {
let global = Shell.Global.get();
let windows = global.get_windows();
let maxWorkspace = 0;
for (let i = 0; i < windows.length; i++) {
@ -149,13 +147,13 @@ function _removeUnusedWorkspaces() {
// should be asking Mutter to resolve the key into an action and then
// base our handling based on the action.
function _globalKeyPressHandler(actor, event) {
if (!inModal)
if (modalCount == 0)
return false;
let type = event.type();
if (type == Clutter.EventType.KEY_PRESS) {
let symbol = Shell.get_event_key_symbol (event);
let symbol = event.get_key_symbol();
if (symbol == Clutter.Print) {
// We want to be able to take screenshots of the shell at all times
let gconf = Shell.GConf.get_default();
@ -169,7 +167,7 @@ function _globalKeyPressHandler(actor, event) {
return true;
}
} else if (type == Clutter.EventType.KEY_RELEASE) {
let symbol = Shell.get_event_key_symbol (event);
let symbol = event.get_key_symbol();
if (symbol == Clutter.Super_L || symbol == Clutter.Super_R) {
// The super key is the default for triggering the overview, and should
// get us out of the overview when we are already in it.
@ -177,35 +175,96 @@ function _globalKeyPressHandler(actor, event) {
overview.hide();
return true;
} else if (symbol == Clutter.F2 && (event.get_state() & Clutter.ModifierType.MOD1_MASK)) {
getRunDialog().open();
}
}
return false;
}
// Used to go into a mode where all keyboard and mouse input goes to
// the stage. Returns true if we successfully grabbed the keyboard and
// went modal, false otherwise
function beginModal() {
let global = Shell.Global.get();
function _findModal(actor) {
for (let i = 0; i < modalActorFocusStack.length; i++) {
let [stackActor, stackFocus] = modalActorFocusStack[i];
if (stackActor == actor) {
return i;
}
}
return -1;
}
/**
* pushModal:
* @actor: #ClutterActor which will be given keyboard focus
*
* Ensure we are in a mode where all keyboard and mouse input goes to
* the stage. Multiple calls to this function act in a stacking fashion;
* the effect will be undone when an equal number of popModal() invocations
* have been made.
*
* Next, record the current Clutter keyboard focus on a stack. If the modal stack
* returns to this actor, reset the focus to the actor which was focused
* at the time pushModal() was invoked.
*/
function pushModal(actor) {
let timestamp = global.screen.get_display().get_current_time();
if (!global.begin_modal(timestamp))
return false;
modalCount += 1;
actor.connect('destroy', function() {
let index = _findModal(actor);
if (index >= 0)
modalActorFocusStack.splice(index, 1);
});
let curFocus = global.stage.get_key_focus();
if (curFocus != null) {
curFocus.connect('destroy', function() {
let index = _findModal(actor);
if (index >= 0)
modalActorFocusStack[index][1] = null;
});
}
modalActorFocusStack.push([actor, curFocus]);
if (modalCount > 1)
return;
if (!global.begin_modal(timestamp)) {
log("pushModal: invocation of begin_modal failed");
return;
}
global.set_stage_input_mode(Shell.StageInputMode.FULLSCREEN);
inModal = true;
return true;
}
function endModal() {
let global = Shell.Global.get();
/**
* popModal:
* @actor: #ClutterActor passed to original invocation of pushModal().
*
* Reverse the effect of pushModal(). If this invocation is undoing
* the topmost invocation, then the focus will be restored to the
* previous focus at the time when pushModal() was invoked.
*/
function popModal(actor) {
let timestamp = global.screen.get_display().get_current_time();
modalCount -= 1;
let focusIndex = _findModal(actor);
if (focusIndex >= 0) {
if (focusIndex == modalActorFocusStack.length - 1) {
let [stackActor, stackFocus] = modalActorFocusStack[focusIndex];
global.stage.set_key_focus(stackFocus);
} else {
// Remove from the middle, shift the focus chain up
for (let i = focusIndex; i < modalActorFocusStack.length - 1; i++) {
modalActorFocusStack[i + 1][1] = modalActorFocusStack[i][1];
}
}
modalActorFocusStack.splice(focusIndex, 1);
}
if (modalCount > 0)
return;
global.end_modal(timestamp);
global.set_stage_input_mode(Shell.StageInputMode.NORMAL);
inModal = false;
}
function createLookingGlass() {
@ -216,8 +275,14 @@ function createLookingGlass() {
return lookingGlass;
}
function getRunDialog() {
if (runDialog == null) {
runDialog = new RunDialog.RunDialog();
}
return runDialog;
}
function createAppLaunchContext() {
let global = Shell.Global.get();
let screen = global.screen;
let display = screen.get_display();

View File

@ -73,6 +73,7 @@ const NUMBER_OF_SECTIONS_IN_SEARCH = 2;
let wideScreen = false;
let displayGridColumnWidth = null;
let displayGridRowHeight = null;
let addRemoveButtonSize = null;
function Overview() {
this._init();
@ -80,10 +81,6 @@ function Overview() {
Overview.prototype = {
_init : function() {
let me = this;
let global = Shell.Global.get();
this._group = new Clutter.Group();
this._group._delegate = this;
@ -95,7 +92,15 @@ Overview.prototype = {
this._activeDisplayPane = null;
// Used to catch any clicks when we have an active pane; see the comments
// During transitions, we raise this to the top to avoid having the overview
// area be reactive; it causes too many issues such as double clicks on
// Dash elements, or mouseover handlers in the workspaces.
this._coverPane = new Clutter.Rectangle({ opacity: 0,
reactive: true });
this._group.add_actor(this._coverPane);
this._coverPane.connect('event', Lang.bind(this, function (actor, event) { return true; }));
// Similar to the cover pane but used for dialogs ("panes"); see the comments
// in addPane below.
this._transparentBackground = new Clutter.Rectangle({ opacity: 0,
reactive: true });
@ -127,12 +132,12 @@ Overview.prototype = {
this._transparentBackground.lower_bottom();
this._paneContainer.lower_bottom();
this._coverPane.lower_bottom();
this._workspaces = null;
},
_recalculateGridSizes: function () {
let global = Shell.Global.get();
wideScreen = (global.screen_width/global.screen_height > WIDE_SCREEN_CUT_OFF_RATIO);
// We divide the screen into an imaginary grid which helps us determine the layout of
@ -147,12 +152,14 @@ Overview.prototype = {
},
relayout: function () {
let global = Shell.Global.get();
let screenHeight = global.screen_height;
let screenWidth = global.screen_width;
let contentHeight = screenHeight - Panel.PANEL_HEIGHT;
let contentY = Panel.PANEL_HEIGHT;
let contentHeight = screenHeight - contentY;
this._coverPane.set_position(0, contentY);
this._coverPane.set_size(screenWidth, contentHeight);
let workspaceColumnsUsed = wideScreen ? COLUMNS_FOR_WORKSPACES_WIDE_SCREEN : COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN;
let workspaceRowsUsed = wideScreen ? ROWS_FOR_WORKSPACES_WIDE_SCREEN : ROWS_FOR_WORKSPACES_REGULAR_SCREEN;
@ -167,22 +174,21 @@ Overview.prototype = {
this._workspacesX = displayGridColumnWidth + WORKSPACE_GRID_PADDING;
this._workspacesY = displayGridRowHeight + WORKSPACE_GRID_PADDING * (screenHeight / screenWidth);
let dashY = Panel.PANEL_HEIGHT;
this._dash.actor.set_position(0, dashY);
this._dash.actor.set_size(displayGridColumnWidth, screenHeight - dashY);
this._dash.searchArea.height = this._workspacesY - dashY;
this._dash.actor.set_position(0, contentY);
this._dash.actor.set_size(displayGridColumnWidth, contentHeight);
this._dash.searchArea.height = this._workspacesY - contentY;
this._dash.sectionArea.height = this._workspacesHeight;
// place the 'Add Workspace' button in the bottom row of the grid
this._addButtonSize = Math.floor(displayGridRowHeight * 3/5);
this._addButtonX = this._workspacesX + this._workspacesWidth - this._addButtonSize;
addRemoveButtonSize = Math.floor(displayGridRowHeight * 3/5);
this._addButtonX = this._workspacesX + this._workspacesWidth - addRemoveButtonSize;
this._addButtonY = screenHeight - Math.floor(displayGridRowHeight * 4/5);
this._backOver.set_position(0, Panel.PANEL_HEIGHT);
this._backOver.set_position(0, contentY);
this._backOver.set_size(global.screen_width, contentHeight);
this._paneContainer.set_position(this._dash.actor.x + this._dash.actor.width + DEFAULT_PADDING,
Panel.PANEL_HEIGHT);
contentY);
// Dynamic width
this._paneContainer.height = contentHeight;
@ -232,7 +238,7 @@ Overview.prototype = {
// This allows the user to place the item on any workspace.
handleDragOver : function(source, actor, x, y, time) {
if (source instanceof GenericDisplay.GenericDisplayItem
|| source instanceof AppDisplay.WellDisplayItem) {
|| source instanceof AppDisplay.BaseWellItem) {
if (this._activeDisplayPane != null)
this._activeDisplayPane.close();
return true;
@ -271,20 +277,16 @@ Overview.prototype = {
show : function() {
if (this.visible)
return;
if (!Main.beginModal())
return;
Main.pushModal(this._dash.actor);
this.visible = true;
this.animationInProgress = true;
let global = Shell.Global.get();
this._dash.show();
/* TODO: make this stuff dynamic */
this._workspaces = new Workspaces.Workspaces(this._workspacesWidth, this._workspacesHeight,
this._workspacesX, this._workspacesY,
this._addButtonSize, this._addButtonX, this._addButtonY);
this._workspacesX, this._workspacesY);
this._group.add_actor(this._workspaces.actor);
// The workspaces actor is as big as the screen, so we have to raise the dash above it
@ -292,6 +294,12 @@ Overview.prototype = {
// be as big as the screen.
this._dash.actor.raise(this._workspaces.actor);
// Create (+) button
this._addButton = new AddWorkspaceButton(addRemoveButtonSize, this._addButtonX, this._addButtonY, Lang.bind(this, this._acceptNewWorkspaceDrop));
this._addButton.actor.connect('button-release-event', Lang.bind(this, this._addNewWorkspace));
this._group.add_actor(this._addButton.actor);
this._addButton.actor.raise(this._workspaces.actor);
// All the the actors in the window group are completely obscured,
// hiding the group holding them while the Overview is displayed greatly
// increases performance of the Overview especially when there are many
@ -327,15 +335,14 @@ Overview.prototype = {
time: ANIMATION_TIME
});
this._coverPane.raise_top();
this.emit('showing');
},
hide : function() {
hide: function() {
if (!this.visible || this._hideInProgress)
return;
let global = Shell.Global.get();
this.animationInProgress = true;
this._hideInProgress = true;
if (this._activeDisplayPane != null)
@ -365,6 +372,7 @@ Overview.prototype = {
time: ANIMATION_TIME
});
this._coverPane.raise_top();
this.emit('hiding');
},
@ -375,6 +383,18 @@ Overview.prototype = {
this.show();
},
/**
* getWorkspacesForWindow:
* @metaWindow: A #MetaWindow
*
* Returns the Workspaces object associated with the given window.
* This method is not be accessible if the overview is not open
* and will return %null.
*/
getWorkspacesForWindow: function(metaWindow) {
return this._workspaces;
},
/**
* activateWindow:
* @metaWindow: A #MetaWindow
@ -387,7 +407,6 @@ Overview.prototype = {
*/
activateWindow: function (metaWindow, time) {
this._workspaces.activateWindowFromOverview(metaWindow, time);
this.hide();
},
//// Private methods ////
@ -397,13 +416,12 @@ Overview.prototype = {
return;
this.animationInProgress = false;
this._coverPane.lower_bottom();
this.emit('shown');
},
_hideDone: function() {
let global = Shell.Global.get();
global.window_group.show();
this._workspaces.destroy();
@ -416,8 +434,47 @@ Overview.prototype = {
this.animationInProgress = false;
this._hideInProgress = false;
Main.endModal();
this._coverPane.lower_bottom();
Main.popModal(this._dash.actor);
this.emit('hidden');
},
_addNewWorkspace: function() {
global.screen.append_new_workspace(false, global.screen.get_display().get_current_time());
},
_acceptNewWorkspaceDrop: function(source, dropActor, x, y, time) {
this._addNewWorkspace();
return this._workspaces.acceptNewWorkspaceDrop(source, dropActor, x, y, time);
}
};
Signals.addSignalMethods(Overview.prototype);
function AddWorkspaceButton(buttonSize, buttonX, buttonY, acceptDropCallback) {
this._init(buttonSize, buttonX, buttonY, acceptDropCallback);
}
AddWorkspaceButton.prototype = {
_init: function(buttonSize, buttonX, buttonY, acceptDropCallback) {
this.actor = new Clutter.Group({ x: buttonX,
y: buttonY,
width: global.screen_width - buttonX,
height: global.screen_height - buttonY,
reactive: true });
this.actor._delegate = this;
this._acceptDropCallback = acceptDropCallback;
let plus = new Clutter.Texture({ x: 0,
y: 0,
width: buttonSize,
height: buttonSize });
plus.set_from_file(global.imagedir + 'add-workspace.svg');
this.actor.add_actor(plus);
},
// Draggable target interface
acceptDrop: function(source, actor, x, y, time) {
return this._acceptDropCallback(source, actor, x, y, time);
}
};

View File

@ -66,7 +66,7 @@ function AppPanelMenu() {
AppPanelMenu.prototype = {
_init: function() {
this._metaDisplay = Shell.Global.get().screen.get_display();
this._metaDisplay = global.screen.get_display();
this._focusedApp = null;
this._activeSequence = null;
@ -168,8 +168,6 @@ function Panel() {
Panel.prototype = {
_init : function() {
let global = Shell.Global.get();
this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL
});
@ -474,14 +472,14 @@ Panel.prototype = {
},
_onHotCornerLeft : function(actor, event) {
if (Shell.get_event_related(event) != this._hotCornerEnvirons) {
if (event.get_related() != this._hotCornerEnvirons) {
this._hotCornerEntered = false;
}
return false;
},
_onHotCornerEnvironsLeft : function(actor, event) {
if (Shell.get_event_related(event) != this._hotCorner) {
if (event.get_related() != this._hotCorner) {
this._hotCornerEntered = false;
}
return false;

View File

@ -5,6 +5,7 @@ const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Gettext = imports.gettext.domain('gnome-shell');
@ -21,8 +22,10 @@ BOX_BACKGROUND_COLOR.from_pixel(0x000000cc);
const BOX_TEXT_COLOR = new Clutter.Color();
BOX_TEXT_COLOR.from_pixel(0xffffffff);
const BOX_WIDTH = 320;
const BOX_HEIGHT = 56;
const DIALOG_WIDTH = 320;
const DIALOG_PADDING = 6;
const ICON_SIZE = 24;
const ICON_BOX_SIZE = 36;
function RunDialog() {
this._init();
@ -30,25 +33,31 @@ function RunDialog() {
RunDialog.prototype = {
_init : function() {
let global = Shell.Global.get();
this._isOpen = false;
let gconf = Shell.GConf.get_default();
gconf.connect('changed', Lang.bind(this, function (gconf, key) {
if (key == 'development_tools')
this._enableInternalCommands = gconf.get_bool('development_tools');
}));
this._enableInternalCommands = gconf.get_boolean('development_tools');
this._internalCommands = { 'lg':
Lang.bind(this, function() {
// Run in an idle to avoid recursive key grab problems
Mainloop.idle_add(function() { Main.createLookingGlass().open(); });
Main.createLookingGlass().open();
}),
'r': Lang.bind(this, function() {
let global = Shell.Global.get();
global.reexec_self();
}),
// Developer brain backwards compatibility
'restart': Lang.bind(this, function() {
let global = Shell.Global.get();
global.reexec_self();
}),
'debugexit': Lang.bind(this, function() {
Meta.exit(Meta.ExitCode.ERROR);
})
};
@ -64,45 +73,77 @@ RunDialog.prototype = {
reactive: true });
this._group.add_actor(this._overlay);
let boxGroup = new Clutter.Group();
boxGroup.set_position((global.screen_width - BOX_WIDTH) / 2,
(global.screen_height - BOX_HEIGHT) / 2);
this._group.add_actor(boxGroup);
let boxH = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
x_align: Big.BoxAlignment.CENTER,
y_align: Big.BoxAlignment.CENTER,
width: global.screen_width,
height: global.screen_height });
let box = new Big.Box({ background_color: BOX_BACKGROUND_COLOR,
this._group.add_actor(boxH);
let boxV = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
y_align: Big.BoxAlignment.CENTER });
boxH.append(boxV, Big.BoxPackFlags.NONE);
let dialogBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
background_color: BOX_BACKGROUND_COLOR,
corner_radius: 4,
reactive: false,
width: BOX_WIDTH,
height: BOX_HEIGHT
});
boxGroup.add_actor(box);
padding: DIALOG_PADDING,
width: DIALOG_WIDTH });
boxH.append(dialogBox, Big.BoxPackFlags.NONE);
let label = new Clutter.Text({ color: BOX_TEXT_COLOR,
font_name: '18px Sans',
text: _("Please enter a command:") });
label.set_position(6, 6);
boxGroup.add_actor(label);
dialogBox.append(label, Big.BoxPackFlags.EXPAND);
this._entry = new Clutter.Text({ color: BOX_TEXT_COLOR,
font_name: '20px Sans Bold',
editable: true,
activatable: true,
singleLineMode: true,
text: '',
width: BOX_WIDTH - 12,
height: BOX_HEIGHT - 12 });
// TODO: Implement relative positioning using Tidy.
this._entry.set_position(6, 30);
boxGroup.add_actor(this._entry);
singleLineMode: true });
dialogBox.append(this._entry, Big.BoxPackFlags.EXPAND);
this._errorBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
padding_top: DIALOG_PADDING });
dialogBox.append(this._errorBox, Big.BoxPackFlags.EXPAND);
let iconBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
y_align: Big.BoxAlignment.CENTER,
x_align: Big.BoxAlignment.CENTER,
width: ICON_BOX_SIZE,
height: ICON_BOX_SIZE });
this._errorBox.append(iconBox, Big.BoxPackFlags.NONE);
this._commandError = false;
let errorIcon = Shell.TextureCache.get_default().load_icon_name("gtk-dialog-error", ICON_SIZE);
iconBox.append(errorIcon, Big.BoxPackFlags.EXPAND);
this._errorMessage = new Clutter.Text({ color: BOX_TEXT_COLOR,
font_name: '18px Sans Bold',
line_wrap: true });
this._errorBox.append(this._errorMessage, Big.BoxPackFlags.EXPAND);
this._errorBox.hide();
this._entry.connect('activate', Lang.bind(this, function (o, e) {
this._run(o.get_text());
if (!this._commandError)
this.close();
return false;
}));
this._entry.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = Shell.get_event_key_symbol(e);
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
this.close();
return true;
@ -112,17 +153,31 @@ RunDialog.prototype = {
},
_run : function(command) {
let f = this._internalCommands[command];
let f;
if (this._enableInternalCommands)
f = this._internalCommands[command];
else
f = null;
if (f) {
f();
} else if (command) {
try {
this._commandError = false;
let [ok, len, args] = GLib.shell_parse_argv(command);
let p = new Shell.Process({'args' : args});
p.run();
} catch (e) {
// TODO: Give the user direct feedback.
log('Could not run command ' + command + ': ' + e);
this._commandError = true;
/*
* The exception contains an error string like:
* Error invoking Shell.run: Failed to execute child process "foo"
* (No such file or directory)
* We are only interested in the actual error, so parse that out.
*/
let m = /.+\((.+)\)/.exec(e);
let errorStr = "Execution of '" + command + "' failed:\n" + m[1];
this._errorMessage.set_text(errorStr);
this._errorBox.show();
}
}
},
@ -131,13 +186,10 @@ RunDialog.prototype = {
if (this._isOpen) // Already shown
return;
if (!Main.beginModal())
return;
this._isOpen = true;
this._group.show();
let global = Shell.Global.get();
Main.pushModal(this._group);
global.stage.set_key_focus(this._entry);
},
@ -147,10 +199,13 @@ RunDialog.prototype = {
this._isOpen = false;
this._errorBox.hide();
this._commandError = false;
this._group.hide();
this._entry.text = '';
Main.endModal();
Main.popModal(this._group);
}
};
Signals.addSignalMethods(RunDialog.prototype);

View File

@ -21,21 +21,12 @@ const SIDEBAR_PADDING = 4;
const SIDEBAR_COLLAPSED_WIDTH = Widget.COLLAPSED_WIDTH + 3 * WidgetBox.WIDGETBOX_PADDING + SIDEBAR_PADDING;
const SIDEBAR_EXPANDED_WIDTH = Widget.EXPANDED_WIDTH + 3 * WidgetBox.WIDGETBOX_PADDING + SIDEBAR_PADDING;
// The maximum height of the sidebar would be extending from just
// below the panel to just above the taskbar. Since the taskbar is
// just a temporary hack and it would be too hard to do this the right
// way, we just hardcode its size.
const HARDCODED_TASKBAR_HEIGHT = 24;
const MAXIMUM_SIDEBAR_HEIGHT = Shell.Global.get().screen_height - Panel.PANEL_HEIGHT - HARDCODED_TASKBAR_HEIGHT;
function Sidebar() {
this._init();
}
Sidebar.prototype = {
_init : function() {
let global = Shell.Global.get();
// The top-left corner of the sidebar is fixed at:
// x = -WidgetBox.WIDGETBOX_PADDING, y = Panel.PANEL_HEIGHT.
// (The negative X is so that we don't see the rounded

View File

@ -163,7 +163,6 @@ ClockWidget.prototype = {
},
_updateCairo: function(time) {
let global = Shell.Global.get();
Shell.draw_clock(this.collapsedActor,
time.getHours() % 12,
time.getMinutes());

View File

@ -296,7 +296,7 @@ WidgetBox.prototype = {
this.state == Widget.STATE_POPPING_OUT)) {
// If moving into another actor within this._hbox, let the
// event be propagated
let into = Shell.get_event_related(event);
let into = event.get_related();
while (into) {
if (into == this._hbox)
return false;

View File

@ -1,9 +1,9 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const AltTab = imports.ui.altTab;
const Main = imports.ui.main;
@ -17,10 +17,8 @@ function WindowManager() {
WindowManager.prototype = {
_init : function() {
let me = this;
let shellwm = global.window_manager;
this._global = Shell.Global.get();
this._shellwm = this._global.window_manager;
this._minimizing = [];
this._maximizing = [];
this._unmaximizing = [];
@ -28,60 +26,20 @@ WindowManager.prototype = {
this._destroying = [];
this._switchData = null;
this._shellwm.connect('switch-workspace',
function(o, from, to, direction) {
let actors = me._shellwm.get_switch_workspace_actors();
me._switchWorkspace(actors, from, to, direction);
});
this._shellwm.connect('kill-switch-workspace',
function(o) {
me._switchWorkspaceDone();
});
this._shellwm.connect('minimize',
function(o, actor) {
me._minimizeWindow(actor);
});
this._shellwm.connect('kill-minimize',
function(o, actor) {
me._minimizeWindowDone(actor);
});
this._shellwm.connect('maximize',
function(o, actor, tx, ty, tw, th) {
me._maximizeWindow(actor, tx, ty, tw, th);
});
this._shellwm.connect('kill-maximize',
function(o, actor) {
me._maximizeWindowDone(actor);
});
this._shellwm.connect('unmaximize',
function(o, actor, tx, ty, tw, th) {
me._unmaximizeWindow(actor, tx, ty, tw, th);
});
this._shellwm.connect('kill-unmaximize',
function(o, actor) {
me._unmaximizeWindowDone(actor);
});
this._shellwm.connect('map',
function(o, actor) {
me._mapWindow(actor);
});
this._shellwm.connect('kill-map',
function(o, actor) {
me._mapWindowDone(actor);
});
this._shellwm.connect('destroy',
function(o, actor) {
me._destroyWindow(actor);
});
this._shellwm.connect('kill-destroy',
function(o, actor) {
me._destroyWindowDone(actor);
});
shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
shellwm.connect('kill-minimize', Lang.bind(this, this._minimizeWindowDone));
shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
shellwm.connect('kill-maximize', Lang.bind(this, this._maximizeWindowDone));
shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
shellwm.connect('kill-unmaximize', Lang.bind(this, this._unmaximizeWindowDone));
shellwm.connect('map', Lang.bind(this, this._mapWindow));
shellwm.connect('kill-map', Lang.bind(this, this._mapWindowDone));
shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
shellwm.connect('kill-destroy', Lang.bind(this, this._destroyWindowDone));
this._shellwm.connect('begin-alt-tab',
function(o, handler) {
me._beginAltTab(handler);
});
shellwm.connect('begin-alt-tab', Lang.bind(this, this._beginAltTab));
},
_shouldAnimate : function(actor) {
@ -101,9 +59,9 @@ WindowManager.prototype = {
return false;
},
_minimizeWindow : function(actor) {
_minimizeWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
return;
}
@ -121,49 +79,49 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_minimizeWindowDone : function(actor) {
_minimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(actor) {
_minimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
}
},
_maximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
this._shellwm.completed_maximize(actor);
_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_maximize(actor);
},
_maximizeWindowDone : function(actor) {
_maximizeWindowDone : function(shellwm, actor) {
},
_maximizeWindowOverwrite : function(actor) {
_maximizeWindowOverwrite : function(shellwm, actor) {
},
_unmaximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
this._shellwm.completed_unmaximize(actor);
_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_unmaximize(actor);
},
_unmaximizeWindowDone : function(actor) {
_unmaximizeWindowDone : function(shellwm, actor) {
},
_mapWindow : function(actor) {
_mapWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
return;
}
@ -180,31 +138,31 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_mapWindowDone : function(actor) {
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(actor) {
_mapWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
}
},
_destroyWindow : function(actor) {
_destroyWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
return;
}
@ -219,33 +177,35 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_destroyWindowDone : function(actor) {
_destroyWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
}
},
_destroyWindowOverwrite : function(actor) {
_destroyWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
}
},
_switchWorkspace : function(windows, from, to, direction) {
_switchWorkspace : function(shellwm, from, to, direction) {
if (!this._shouldAnimate()) {
this._shellwm.completed_switch_workspace();
shellwm.completed_switch_workspace();
return;
}
let windows = shellwm.get_switch_workspace_actors();
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
@ -255,20 +215,20 @@ WindowManager.prototype = {
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = this._global.screen_height;
yDest = global.screen_height;
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = -this._global.screen_height;
yDest = -global.screen_height;
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = this._global.screen_width;
xDest = global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = -this._global.screen_width;
xDest = -global.screen_width;
let switchData = {};
this._switchData = switchData;
@ -276,7 +236,7 @@ WindowManager.prototype = {
switchData.outGroup = new Clutter.Group();
switchData.windows = [];
let wgroup = this._global.window_group;
let wgroup = global.window_group;
wgroup.add_actor(switchData.inGroup);
wgroup.add_actor(switchData.outGroup);
@ -307,7 +267,8 @@ WindowManager.prototype = {
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._switchWorkspaceDone,
onCompleteScope: this
onCompleteScope: this,
onCompleteParams: [shellwm]
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
@ -317,7 +278,7 @@ WindowManager.prototype = {
});
},
_switchWorkspaceDone : function() {
_switchWorkspaceDone : function(shellwm) {
let switchData = this._switchData;
if (!switchData)
return;
@ -336,10 +297,10 @@ WindowManager.prototype = {
switchData.inGroup.destroy();
switchData.outGroup.destroy();
this._shellwm.completed_switch_workspace();
shellwm.completed_switch_workspace();
},
_beginAltTab : function(handler) {
_beginAltTab : function(shellwm, handler) {
let popup = new AltTab.AltTabPopup();
handler.connect('window-added', function(handler, window) { popup.addWindow(window); });

View File

@ -25,6 +25,12 @@ const WINDOWCLONE_TITLE_COLOR = new Clutter.Color();
WINDOWCLONE_TITLE_COLOR.from_pixel(0xffffffff);
const FRAME_COLOR = new Clutter.Color();
FRAME_COLOR.from_pixel(0xffffffff);
const LIGHTBOX_COLOR = new Clutter.Color();
LIGHTBOX_COLOR.from_pixel(0x00000044);
const SCROLL_SCALE_AMOUNT = 100 / 5;
const ZOOM_OVERLAY_FADE_TIME = 0.15;
// Define a layout scheme for small window counts. For larger
// counts we fall back to an algorithm. We need more schemes here
@ -40,13 +46,53 @@ const POSITIONS = {
5: [[0.165, 0.25, 0.32], [0.495, 0.25, 0.32], [0.825, 0.25, 0.32], [0.25, 0.75, 0.32], [0.75, 0.75, 0.32]]
};
function _interpolate(start, end, step) {
return start + (end - start) * step;
}
function _clamp(value, min, max) {
return Math.max(min, Math.min(max, value));
}
// Spacing between workspaces. At the moment, the same spacing is used
// in both zoomed-in and zoomed-out views; this is slightly
// metaphor-breaking, but the alternatives are also weird.
const GRID_SPACING = 15;
const FRAME_SIZE = GRID_SPACING / 3;
let buttonSize = false;
function ScaledPoint(x, y, scaleX, scaleY) {
[this.x, this.y, this.scaleX, this.scaleY] = arguments;
}
ScaledPoint.prototype = {
getPosition : function() {
return [this.x, this.y];
},
getScale : function() {
return [this.scaleX, this.scaleY];
},
setPosition : function(x, y) {
[this.x, this.y] = arguments;
},
setScale : function(scaleX, scaleY) {
[this.scaleX, this.scaleY] = arguments;
},
interpPosition : function(other, step) {
return [_interpolate(this.x, other.x, step),
_interpolate(this.y, other.y, step)];
},
interpScale : function(other, step) {
return [_interpolate(this.scaleX, other.scaleX, step),
_interpolate(this.scaleY, other.scaleY, step)];
}
};
function WindowClone(realWindow) {
this._init(realWindow);
@ -61,12 +107,18 @@ WindowClone.prototype = {
this.actor._delegate = this;
this.realWindow = realWindow;
this.metaWindow = realWindow.meta_window;
this.metaWindow._delegate = this;
this.origX = realWindow.x;
this.origY = realWindow.y;
this._title = null;
this.actor.connect('button-release-event',
Lang.bind(this, this._onButtonRelease));
this.actor.connect('scroll-event',
Lang.bind(this, this._onScroll));
this.actor.connect('enter-event',
Lang.bind(this, this._onEnter));
this.actor.connect('leave-event',
@ -79,6 +131,18 @@ WindowClone.prototype = {
this._inDrag = false;
},
setVisibleWithChrome: function(visible) {
if (visible) {
this.actor.show();
if (this._title)
this._title.show();
} else {
this.actor.hide();
if (this._title)
this._title.hide();
}
},
destroy: function () {
this.actor.destroy();
if (this._title)
@ -104,12 +168,103 @@ WindowClone.prototype = {
return;
this._havePointer = false;
if (Tweener.isTweening(this.actor))
return;
actor.raise(this.stackAbove);
this._updateTitle();
if (this._zoomStep)
this._zoomEnd();
},
_onScroll : function (actor, event) {
let direction = event.get_scroll_direction();
if (direction == Clutter.ScrollDirection.UP) {
if (this._zoomStep == undefined)
this._zoomStart();
if (this._zoomStep < 100) {
this._zoomStep += SCROLL_SCALE_AMOUNT;
this._zoomUpdate();
}
} else if (direction == Clutter.ScrollDirection.DOWN) {
if (this._zoomStep > 0) {
this._zoomStep -= SCROLL_SCALE_AMOUNT;
this._zoomStep = Math.max(0, this._zoomStep);
this._zoomUpdate();
}
if (this._zoomStep <= 0.0)
this._zoomEnd();
}
},
_zoomUpdate : function () {
[this.actor.x, this.actor.y] = this._zoomGlobalOrig.interpPosition(this._zoomTarget, this._zoomStep / 100);
[this.actor.scale_x, this.actor.scale_y] = this._zoomGlobalOrig.interpScale(this._zoomTarget, this._zoomStep / 100);
let [width, height] = this.actor.get_transformed_size();
this.actor.x = _clamp(this.actor.x, 0, global.screen_width - width);
this.actor.y = _clamp(this.actor.y, Panel.PANEL_HEIGHT, global.screen_height - height);
},
_zoomStart : function () {
this._zoomOverlay = new Clutter.Rectangle({ reactive: true,
color: LIGHTBOX_COLOR,
border_width: 0,
x: 0,
y: 0,
width: global.screen_width,
height: global.screen_height,
opacity: 0 });
this._zoomOverlay.show();
global.stage.add_actor(this._zoomOverlay);
Tweener.addTween(this._zoomOverlay,
{ opacity: 255,
time: ZOOM_OVERLAY_FADE_TIME,
transition: "easeOutQuad"
});
this._zoomLocalOrig = new ScaledPoint(this.actor.x, this.actor.y, this.actor.scale_x, this.actor.scale_y);
this._zoomGlobalOrig = new ScaledPoint();
let parent = this._origParent = this.actor.get_parent();
[width, height] = this.actor.get_transformed_size();
this._zoomGlobalOrig.setPosition.apply(this._zoomGlobalOrig, this.actor.get_transformed_position());
this._zoomGlobalOrig.setScale(width / this.actor.width, height / this.actor.height);
this._zoomOverlay.raise_top();
this._zoomOverlay.show();
this.actor.reparent(global.stage);
[this.actor.x, this.actor.y] = this._zoomGlobalOrig.getPosition();
[this.actor.scale_x, this.actor.scale_y] = this._zoomGlobalOrig.getScale();
this.actor.raise_top();
this._zoomTarget = new ScaledPoint(0, 0, 1.0, 1.0);
this._zoomTarget.setPosition(this.actor.x - (this.actor.width - width) / 2, this.actor.y - (this.actor.height - height) / 2);
this._zoomStep = 0;
this._hideEventId = Main.overview.connect('hiding', Lang.bind(this, function () { this._zoomEnd(); }));
this._zoomUpdate();
},
_zoomEnd : function () {
this.actor.reparent(this._origParent);
[this.actor.x, this.actor.y] = this._zoomLocalOrig.getPosition();
[this.actor.scale_x, this.actor.scale_y] = this._zoomLocalOrig.getScale();
this._adjustTitle();
this._zoomOverlay.destroy();
Main.overview.disconnect(this._hideEventId);
this._zoomLocalPosition = undefined;
this._zoomLocalScale = undefined;
this._zoomGlobalPosition = undefined;
this._zoomGlobalScale = undefined;
this._zoomTargetPosition = undefined;
this._zoomStep = undefined;
this._zoomOverlay = undefined;
},
_onButtonRelease : function (actor, event) {
@ -231,7 +386,6 @@ DesktopClone.prototype = {
this.actor = new Clutter.Clone({ source: window.get_texture(),
reactive: true });
} else {
let global = Shell.Global.get();
this.actor = new Clutter.Rectangle({ color: global.stage.color,
reactive: true,
width: global.screen_width,
@ -262,9 +416,6 @@ function Workspace(workspaceNum, parentActor) {
Workspace.prototype = {
_init : function(workspaceNum, parentActor) {
let me = this;
let global = Shell.Global.get();
this.workspaceNum = workspaceNum;
this._metaWorkspace = global.screen.get_workspace_by_index(workspaceNum);
@ -280,6 +431,14 @@ Workspace.prototype = {
this.actor.height = global.screen_height;
this.scale = 1.0;
this._lightbox = new Clutter.Rectangle({ color: LIGHTBOX_COLOR });
this.actor.connect('notify::allocation', Lang.bind(this, function () {
let [width, height] = this.actor.get_size();
this._lightbox.set_size(width, height);
}));
this.actor.add_actor(this._lightbox);
this._lightbox.hide();
let windows = global.get_windows().filter(this._isMyWindow, this);
// Find the desktop window
@ -311,6 +470,9 @@ Workspace.prototype = {
}
}
// A filter for what windows we display
this._showOnlyWindows = null;
// Track window changes
this._windowAddedId = this._metaWorkspace.connect('window-added',
Lang.bind(this, this._windowAdded));
@ -326,7 +488,6 @@ Workspace.prototype = {
},
updateRemovable : function() {
let global = Shell.Global.get();
let removable = (this._windows.length == 1 /* just desktop */ &&
this.workspaceNum != 0 &&
this.workspaceNum == global.screen.n_workspaces - 1);
@ -335,8 +496,8 @@ Workspace.prototype = {
if (this._removeButton)
return;
this._removeButton = new Clutter.Texture({ width: buttonSize,
height: buttonSize,
this._removeButton = new Clutter.Texture({ width: Overview.addRemoveButtonSize,
height: Overview.addRemoveButtonSize,
reactive: true
});
this._removeButton.set_from_file(global.imagedir + "remove-workspace.svg");
@ -381,11 +542,60 @@ Workspace.prototype = {
return -1;
},
/**
* lookupCloneForMetaWindow:
* @metaWindow: A #MetaWindow
*
* Given a #MetaWindow instance, find the WindowClone object
* which represents it in the workspaces display.
*/
lookupCloneForMetaWindow: function (metaWindow) {
let index = this._lookupIndex (metaWindow);
return index < 0 ? null : this._windows[index];
},
containsMetaWindow: function (metaWindow) {
return this._lookupIndex(metaWindow) >= 0;
},
setShowOnlyWindows: function(showOnlyWindows, reposition) {
this._showOnlyWindows = showOnlyWindows;
this._resetCloneVisibility();
if (reposition)
this.positionWindows(false);
},
/**
* setLightboxMode:
* @showLightbox: If true, dim background and allow highlighting a specific window
*
* This function also resets the highlighted window state.
*/
setLightboxMode: function (showLightbox) {
if (showLightbox) {
this.setHighlightWindow(null);
this._lightbox.show();
} else {
this._lightbox.hide();
}
},
/**
* setHighlightWindow:
* @metaWindow: A #MetaWindow
*
* Draw the user's attention to the given window @metaWindow.
*/
setHighlightWindow: function (metaWindow) {
for (let i = 0; i < this._windows.length; i++) {
this._windows[i].actor.lower(this._lightbox);
}
if (metaWindow != null) {
let clone = this.lookupCloneForMetaWindow(metaWindow);
clone.actor.raise(this._lightbox);
}
},
_adjustRemoveButton : function() {
this._removeButton.set_scale(1.0 / this.actor.scale_x,
1.0 / this.actor.scale_y);
@ -402,7 +612,6 @@ Workspace.prototype = {
// Mark the workspace selected/not-selected
setSelected : function(selected) {
let global = Shell.Global.get();
// Don't draw a frame if we only have one workspace
if (selected && global.screen.n_workspaces > 1) {
if (this._frame)
@ -434,18 +643,51 @@ Workspace.prototype = {
this._desktop.actor.height + 2 * FRAME_SIZE / this.actor.scale_y);
},
// Reposition all windows in their zoomed-to-Overview position. if workspaceZooming
// is true, then the workspace is moving at the same time and we need to take
// that into account
positionWindows : function(workspaceZooming) {
let global = Shell.Global.get();
_resetCloneVisibility: function () {
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
clone.stackAbove = this._windows[i - 1].actor;
let [xCenter, yCenter, fraction] = this._computeWindowPosition(i);
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows)) {
clone.setVisibleWithChrome(false);
icon.hide();
} else {
clone.setVisibleWithChrome(true);
}
}
},
/**
* positionWindows:
* @workspaceZooming: If true, then the workspace is moving at the same time and we need to take that into account.
*/
positionWindows : function(workspaceZooming) {
let totalVisible = 0;
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
continue;
totalVisible += 1;
}
let previousWindow = this._windows[0];
let visibleIndex = 0;
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
continue;
clone.stackAbove = previousWindow.actor;
previousWindow = clone;
visibleIndex += 1;
let [xCenter, yCenter, fraction] = this._computeWindowPosition(visibleIndex, totalVisible);
xCenter = xCenter * global.screen_width;
yCenter = yCenter * global.screen_height;
@ -508,6 +750,8 @@ Workspace.prototype = {
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
continue;
this._fadeInWindowIcon(clone, icon);
}
},
@ -520,7 +764,6 @@ Workspace.prototype = {
},
_windowRemoved : function(metaWorkspace, metaWin) {
let global = Shell.Global.get();
let win = metaWin.get_compositor_private();
// find the position of the window in our list
@ -672,8 +915,6 @@ Workspace.prototype = {
// Animates the addition of a new (empty) workspace
slideIn : function(oldScale) {
let global = Shell.Global.get();
if (this.gridCol > this.gridRow) {
this.actor.set_position(global.screen_width, this.gridY);
this.actor.set_scale(oldScale, oldScale);
@ -695,7 +936,6 @@ Workspace.prototype = {
// Animates the removal of a workspace
slideOut : function(onComplete) {
let global = Shell.Global.get();
let destX = this.actor.x, destY = this.actor.y;
this._hideAllIcons();
@ -722,8 +962,6 @@ Workspace.prototype = {
},
destroy : function() {
let global = Shell.Global.get();
Tweener.removeTweens(this.actor);
this.actor.destroy();
this.actor = null;
@ -794,10 +1032,10 @@ Workspace.prototype = {
return clone;
},
_computeWindowPosition : function(index) {
_computeWindowPosition : function(index, totalWindows) {
// ignore this._windows[0], which is the desktop
let windowIndex = index - 1;
let numberOfWindows = this._windows.length - 1;
let numberOfWindows = totalWindows;
if (numberOfWindows in POSITIONS)
return POSITIONS[numberOfWindows][windowIndex];
@ -820,7 +1058,6 @@ Workspace.prototype = {
},
_removeSelf : function(actor, event) {
let global = Shell.Global.get();
let screen = global.screen;
let workspace = screen.get_workspace_by_index(this.workspaceNum);
@ -830,8 +1067,6 @@ Workspace.prototype = {
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let global = Shell.Global.get();
if (source instanceof WindowClone) {
let win = source.realWindow;
if (this._isMyWindow(win))
@ -862,25 +1097,25 @@ Workspace.prototype = {
Signals.addSignalMethods(Workspace.prototype);
function Workspaces(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
this._init(width, height, x, y, addButtonSize, addButtonX, addButtonY);
function Workspaces(width, height, x, y) {
this._init(width, height, x, y);
}
Workspaces.prototype = {
_init : function(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
let global = Shell.Global.get();
_init : function(width, height, x, y) {
this.actor = new Clutter.Group();
let screenHeight = global.screen_height;
this._width = width;
this._height = height;
this._x = x;
this._y = y;
this._windowSelectionAppId = null;
this._workspaces = [];
this._highlightWindow = null;
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace;
@ -893,17 +1128,7 @@ Workspaces.prototype = {
}
}
activeWorkspace.actor.raise_top();
this._positionWorkspaces(global);
// Save the button size as a global variable so we can us it to create
// matching button sizes for workspace remove buttons.
buttonSize = addButtonSize;
// Create (+) button
this.addButton = new AddWorkspaceButton(addButtonSize, addButtonX, addButtonY, Lang.bind(this, this._addWorkspaceAcceptDrop));
this.addButton.actor.connect('button-release-event', Lang.bind(this, this._appendNewWorkspace));
this.actor.add_actor(this.addButton.actor);
this.addButton.actor.lower_bottom();
this._positionWorkspaces();
let lastWorkspace = this._workspaces[this._workspaces.length - 1];
lastWorkspace.updateRemovable(true);
@ -927,6 +1152,14 @@ Workspaces.prototype = {
Lang.bind(this, this._activeWorkspaceChanged));
},
_lookupWorkspaceForMetaWindow: function (metaWindow) {
for (let i = 0; i < this._workspaces.length; i++) {
if (this._workspaces[i].containsMetaWindow(metaWindow))
return this._workspaces[i];
}
return null;
},
_lookupCloneForMetaWindow: function (metaWindow) {
for (let i = 0; i < this._workspaces.length; i++) {
let clone = this._workspaces[i].lookupCloneForMetaWindow(metaWindow);
@ -936,9 +1169,64 @@ Workspaces.prototype = {
return null;
},
// Should only be called from active Overview context
activateWindowFromOverview: function (metaWindow, time) {
let global = Shell.Global.get();
setHighlightWindow: function (metaWindow) {
// Looping over all workspaces is easier than keeping track of the last
// highlighted window while trying to handle the window or workspace possibly
// going away.
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setHighlightWindow(null);
}
if (metaWindow != null) {
let workspace = this._lookupWorkspaceForMetaWindow(metaWindow);
workspace.setHighlightWindow(metaWindow);
}
},
_clearApplicationWindowSelection: function(reposition) {
if (this._windowSelectionAppId == null)
return;
this._windowSelectionAppId = null;
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setLightboxMode(false);
this._workspaces[i].setShowOnlyWindows(null, reposition);
}
},
/**
* setApplicationWindowSelection:
* @appid: Application identifier string
*
* Enter a mode which shows only the windows owned by the
* given application, and allow highlighting of a specific
* window with setHighlightWindow().
*/
setApplicationWindowSelection: function (appId) {
if (appId == null) {
this._clearApplicationWindowSelection(true);
return;
}
if (appId == this._windowSelectionAppId)
return;
this._windowSelectionAppId = appId;
let appSys = Shell.AppMonitor.get_default();
let showOnlyWindows = {};
let windows = appSys.get_windows_for_app(appId);
for (let i = 0; i < windows.length; i++) {
showOnlyWindows[windows[i]] = 1;
}
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setLightboxMode(true);
this._workspaces[i].setShowOnlyWindows(showOnlyWindows, true);
}
},
_activateWindowInternal: function (metaWindow, time) {
let activeWorkspaceNum = global.screen.get_active_workspace_index();
let windowWorkspaceNum = metaWindow.get_workspace().index();
@ -953,12 +1241,27 @@ Workspaces.prototype = {
}
},
/**
* activateWindowFromOverview:
* @metaWindow: A #MetaWindow
* @time: Integer even timestamp
*
* This function exits the overview, switching to the given @metaWindow.
* If an application filter is in effect, it will be cleared.
*/
activateWindowFromOverview: function (metaWindow, time) {
if (this._windowSelectionAppId != null) {
this._clearApplicationWindowSelection(false);
}
this._activateWindowInternal(metaWindow, time);
Main.overview.hide();
},
hide : function() {
let global = Shell.Global.get();
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
this._positionWorkspaces(global);
this._positionWorkspaces();
activeWorkspace.actor.raise_top();
for (let w = 0; w < this._workspaces.length; w++)
@ -966,8 +1269,6 @@ Workspaces.prototype = {
},
destroy : function() {
let global = Shell.Global.get();
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].destroy();
this._workspaces = [];
@ -985,7 +1286,6 @@ Workspaces.prototype = {
// Get the grid position of the active workspace.
getActiveWorkspacePosition : function() {
let global = Shell.Global.get();
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
@ -1002,7 +1302,7 @@ Workspaces.prototype = {
// first row.)
//
// FIXME: need to make the metacity internal layout agree with this!
_positionWorkspaces : function(global) {
_positionWorkspaces : function() {
let gridWidth = Math.ceil(Math.sqrt(this._workspaces.length));
let gridHeight = Math.ceil(this._workspaces.length / gridWidth);
@ -1040,8 +1340,6 @@ Workspaces.prototype = {
},
_workspacesChanged : function() {
let global = Shell.Global.get();
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
@ -1074,7 +1372,7 @@ Workspaces.prototype = {
newLastWorkspace.updateRemovable();
// Figure out the new layout
this._positionWorkspaces(global);
this._positionWorkspaces();
let newScale = this._workspaces[0].scale;
let newGridWidth = Math.ceil(Math.sqrt(newNumWorkspaces));
let newGridHeight = Math.ceil(newNumWorkspaces / newGridWidth);
@ -1125,42 +1423,13 @@ Workspaces.prototype = {
this.actor.add_actor(workspace.actor);
},
_appendNewWorkspace : function() {
let global = Shell.Global.get();
global.screen.append_new_workspace(false, global.screen.get_display().get_current_time());
},
// Creates a new workspace and drops the dropActor there
_addWorkspaceAcceptDrop : function(source, dropActor, x, y, time) {
this._appendNewWorkspace();
// Handles a drop onto the (+) button; assumes the new workspace
// has already been added
acceptNewWorkspaceDrop : function(source, dropActor, x, y, time) {
return this._workspaces[this._workspaces.length - 1].acceptDrop(source, dropActor, x, y, time);
}
};
function AddWorkspaceButton(buttonSize, buttonX, buttonY, acceptDropCallback) {
this._init(buttonSize, buttonX, buttonY, acceptDropCallback);
}
AddWorkspaceButton.prototype = {
_init : function(buttonSize, buttonX, buttonY, acceptDropCallback) {
this.actor = new Clutter.Texture({ x: buttonX,
y: buttonY,
width: buttonSize,
height: buttonSize,
reactive: true });
this._acceptDropCallback = acceptDropCallback;
let global = Shell.Global.get();
this.actor._delegate = this;
this.actor.set_from_file(global.imagedir + 'add-workspace.svg');
},
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
return this._acceptDropCallback(source, actor, x, y, time);
}
};
// Create a SpecialPropertyModifier to let us move windows in a
// straight line on the screen even though their containing workspace
// is also moving.

View File

@ -2,6 +2,7 @@ ca
cs
da
de
en_GB
es
fr
ga

184
po/en_GB.po Normal file
View File

@ -0,0 +1,184 @@
# British English translation for gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# Philip Withnall <philip@tecnocode.co.uk>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-09-12 12:41+0000\n"
"PO-Revision-Date: 2009-09-12 12:41+0000\n"
"Last-Translator: Philip Withnall <philip@tecnocode.co.uk>\n"
"Language-Team: British English <en_GB@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Window management and application launching"
#. left side
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Activities"
#. Translators: This is a time format.
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/dash.js:283
msgid "Find..."
msgstr "Find…"
#: ../js/ui/dash.js:400
msgid "Browse"
msgstr "Browse"
#: ../js/ui/dash.js:536
msgid "(see all)"
msgstr "(see all)"
#. **** Applications ****
#: ../js/ui/dash.js:753 ../js/ui/dash.js:809
msgid "APPLICATIONS"
msgstr "APPLICATIONS"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:773
msgid "PLACES"
msgstr "PLACES"
#. **** Documents ****
#: ../js/ui/dash.js:780 ../js/ui/dash.js:819
msgid "RECENT DOCUMENTS"
msgstr "RECENT DOCUMENTS"
#. **** Search Results ****
#: ../js/ui/dash.js:799 ../js/ui/dash.js:931
msgid "SEARCH RESULTS"
msgstr "SEARCH RESULTS"
#: ../js/ui/dash.js:814
msgid "PREFERENCES"
msgstr "PREFERENCES"
#: ../js/ui/runDialog.js:90
msgid "Please enter a command:"
msgstr "Please enter a command:"
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Less than a minute ago"
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minute ago"
msgstr[1] "%d minutes ago"
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d hour ago"
msgstr[1] "%d hours ago"
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d day ago"
msgstr[1] "%d days ago"
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d week ago"
msgstr[1] "%d weeks ago"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "Unknown"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "Can't lock screen: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "Can't temporarily set screensaver to blank screen: %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "Can't logout: %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "Account Information…"
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "Sidebar"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "System Preferences…"
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "Lock Screen"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "Switch User"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "Log Out…"
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "Shut Down…"
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Home Folder"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "File System"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Search"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

View File

@ -8,13 +8,13 @@ msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-08-28 20:35+0000\n"
"PO-Revision-Date: 2009-08-30 11:16+0200\n"
"POT-Creation-Date: 2009-09-11 21:48+0000\n"
"PO-Revision-Date: 2009-09-12 14:40+0200\n"
"Last-Translator: Jorge González <jorgegonz@svn.gnome.org>\n"
"Language-Team: Español <gnome-es-list@gnome.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Content-Transfer-Encoding: UTF-8\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
@ -26,79 +26,83 @@ msgid "Window management and application launching"
msgstr "Gestión de ventanas e inicio de aplicaciones"
#. left side
#: ../js/ui/panel.js:271
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Actividades"
#. Translators: This is a time format.
#: ../js/ui/panel.js:451
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/dash.js:256
#: ../js/ui/dash.js:283
msgid "Find..."
msgstr "Buscar…"
#: ../js/ui/dash.js:374
#: ../js/ui/dash.js:400
msgid "Browse"
msgstr "Examine"
#: ../js/ui/dash.js:451
#: ../js/ui/dash.js:536
msgid "(see all)"
msgstr "(ver todo)"
#. **** Applications ****
#: ../js/ui/dash.js:634 ../js/ui/dash.js:682
#: ../js/ui/dash.js:736 ../js/ui/dash.js:792
msgid "APPLICATIONS"
msgstr "APLICACIONES"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:654
#: ../js/ui/dash.js:756
msgid "PLACES"
msgstr "LUGARES"
#. **** Documents ****
#: ../js/ui/dash.js:661 ../js/ui/dash.js:694
#: ../js/ui/dash.js:763 ../js/ui/dash.js:802
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTOS RECIENTES"
#. **** Search Results ****
#: ../js/ui/dash.js:680
#: ../js/ui/dash.js:782 ../js/ui/dash.js:907
msgid "SEARCH RESULTS"
msgstr "RESULTADOS DE LA BÚSQUEDA"
#: ../js/ui/runDialog.js:82
#: ../js/ui/dash.js:797
msgid "PREFERENCES"
msgstr "PREFERENCIAS"
#: ../js/ui/runDialog.js:90
msgid "Please enter a command:"
msgstr "Introduzca un comando:"
#: ../src/shell-global.c:840
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Hace menos de un minuto"
#: ../src/shell-global.c:843
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Hace %d minuto"
msgstr[1] "Hace %d minutos"
#: ../src/shell-global.c:846
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Hace %d hora"
msgstr[1] "Hace %d horas"
#: ../src/shell-global.c:849
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Hace %d día"
msgstr[1] "Hace %d días"
#: ../src/shell-global.c:852
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"

177
po/fr.po
View File

@ -1,21 +1,182 @@
# French translations for gnome-shell package.
# Copyright (C) 2009 THE gnome-shell'S COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# Colin Walters <walters@verbum.org>, 2009.
#
# Mathieu Bridon <bochecha@fedoraproject.org>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell 0.0.1\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-07-27 15:09-0400\n"
"PO-Revision-Date: 2009-07-27 15:23-0400\n"
"Last-Translator: Colin Walters <walters@verbum.org>\n"
"Language-Team: French\n"
"Project-Id-Version: HEAD\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-09-09 21:30+0000\n"
"PO-Revision-Date: 2009-09-11 21:40+0200\n"
"Last-Translator: Mathieu Bridon <bochecha@fedoraproject.org>\n"
"Language-Team: GNOME French Team\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: ../js/ui/panel.js:74
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Gestion des fenêtres et lancement des applications"
#. left side
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Activités"
#. Translators: This is a time format.
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/dash.js:255
msgid "Find..."
msgstr "Rechercher..."
#: ../js/ui/dash.js:372
msgid "Browse"
msgstr "Parcourir"
#: ../js/ui/dash.js:508
msgid "(see all)"
msgstr "(tout afficher)"
#. **** Applications ****
#: ../js/ui/dash.js:700 ../js/ui/dash.js:756 ../js/ui/dash.js:887
msgid "APPLICATIONS"
msgstr "APPLICATIONS"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:720
msgid "PLACES"
msgstr "RACCOURCIS"
#. **** Documents ****
#: ../js/ui/dash.js:727 ../js/ui/dash.js:768 ../js/ui/dash.js:861
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTS RÉCENTS"
#. **** Search Results ****
#: ../js/ui/dash.js:746 ../js/ui/dash.js:850 ../js/ui/dash.js:876
msgid "SEARCH RESULTS"
msgstr "RÉSULTATS DE LA RECHERCHE"
#: ../js/ui/runDialog.js:90
msgid "Please enter a command:"
msgstr "Veuillez saisir une commande :"
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Il y a moins d'une minute"
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Il y a %d minute"
msgstr[1] "Il y a %d minutes"
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Il y a %d heure"
msgstr[1] "Il y a %d heures"
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Il y a %d jour"
msgstr[1] "Il y a %d jours"
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "Il y a %d semaine"
msgstr[1] "Il y a %d semaines"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "Inconnu"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "Impossible de verrouiller l'écran : %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr ""
"Impossible de régler temporairement l'écran de veille sur un écran vide : %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "Impossible de fermer la session : %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "Informations personnelles..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "Barre latérale"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "Préférences du système..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "Verrouiller l'écran"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "Changer d'utilisateur"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "Fermer la session..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "Éteindre..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Dossier personnel"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "Système de fichiers"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Recherche"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s : %2$s"

View File

@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-22 16:39+0200\n"
"PO-Revision-Date: 2009-08-18 21:20+0100\n"
"POT-Creation-Date: 2009-09-15 23:06+0200\n"
"PO-Revision-Date: 2009-09-10 22:32+0100\n"
"Last-Translator: Fran Diéguez <fran.dieguez@glug.es>\n"
"Language-Team: Galician <gnome@mancomun.org>\n"
"MIME-Version: 1.0\n"
@ -25,80 +25,83 @@ msgid "Window management and application launching"
msgstr "Xestor de xanelas e lanzado de aplicativos"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Actividades"
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/dash.js:250
msgid "Find apps or documents"
msgstr "Atopar aplicativos ou documentos"
#: ../js/ui/dash.js:283
msgid "Find..."
msgstr "Buscar..."
#: ../js/ui/dash.js:368
#: ../js/ui/dash.js:400
msgid "Browse"
msgstr "Explorar"
#: ../js/ui/dash.js:536
msgid "(see all)"
msgstr "(ver todos)"
#. **** Applications ****
#: ../js/ui/dash.js:556 ../js/ui/dash.js:606
#: ../js/ui/dash.js:753 ../js/ui/dash.js:809
msgid "APPLICATIONS"
msgstr "APLICATIVOS"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:576
#: ../js/ui/dash.js:773
msgid "PLACES"
msgstr "LUGARES"
#. **** Documents ****
#: ../js/ui/dash.js:583
#: ../js/ui/dash.js:780 ../js/ui/dash.js:819
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTOS RECENTES"
#. **** Search Results ****
#: ../js/ui/dash.js:602
#: ../js/ui/dash.js:799 ../js/ui/dash.js:931
msgid "SEARCH RESULTS"
msgstr "RESULTADOS DA BÚSQUEDA"
#: ../js/ui/dash.js:814
msgid "PREFERENCES"
msgstr ""
#: ../js/ui/dash.js:615
#, fuzzy
msgid "DOCUMENTS"
msgstr "DOCUMENTOS RECENTES"
#: ../js/ui/runDialog.js:75
#: ../js/ui/runDialog.js:96
msgid "Please enter a command:"
msgstr "Insira unha orde:"
#: ../src/shell-global.c:841
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Menos de un minuto"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "fai %d minuto"
msgstr[1] "fai %d minutos"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "fai %d hora"
msgstr[1] "fai %d horas"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "fai %d día"
msgstr[1] "fai %d días"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
@ -180,5 +183,12 @@ msgstr "Buscar"
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Find apps or documents"
#~ msgstr "Atopar aplicativos ou documentos"
#, fuzzy
#~ msgid "DOCUMENTS"
#~ msgstr "DOCUMENTOS RECENTES"
#~ msgid "Manager"
#~ msgstr "Xestor"

View File

@ -6,9 +6,10 @@
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-20 23:25+0200\n"
"PO-Revision-Date: 2009-08-20 23:26+0200\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-09-05 00:19+0000\n"
"PO-Revision-Date: 2009-09-06 18:31+0200\n"
"Last-Translator: Milo Casagrande <milo@ubuntu.com>\n"
"Language-Team: Italian <tp@lists.linux.it>\n"
"MIME-Version: 1.0\n"
@ -25,72 +26,80 @@ msgid "Window management and application launching"
msgstr "Gestione finestre e avvio applicazioni"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "Attività"
# (ndt) proviamo col k, se non funge, sappiamo il perché...
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:454
msgid "%a %l:%M %p"
msgstr "%a %k.%M"
# (ndt) è da valutare se è troppo lunga, è in una casella di ricerca
#: ../js/ui/dash.js:251
msgid "Find apps or documents"
msgstr "Trova programmi e documenti"
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "Trova..."
#: ../js/ui/dash.js:369
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "Esplora"
#: ../js/ui/dash.js:511
msgid "(see all)"
msgstr "(vedi tutto)"
#. **** Applications ****
#: ../js/ui/dash.js:505 ../js/ui/dash.js:578
#: ../js/ui/dash.js:705 ../js/ui/dash.js:761 ../js/ui/dash.js:893
msgid "APPLICATIONS"
msgstr "Applicazioni"
#. **** Documents ****
#: ../js/ui/dash.js:510 ../js/ui/dash.js:605
msgid "RECENT DOCUMENTS"
msgstr "Documenti recenti"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:598
#: ../js/ui/dash.js:725
msgid "PLACES"
msgstr "Risorse"
#: ../js/ui/runDialog.js:75
#. **** Documents ****
#: ../js/ui/dash.js:732 ../js/ui/dash.js:773 ../js/ui/dash.js:867
msgid "RECENT DOCUMENTS"
msgstr "Documenti recenti"
#. **** Search Results ****
#: ../js/ui/dash.js:751 ../js/ui/dash.js:856 ../js/ui/dash.js:882
msgid "SEARCH RESULTS"
msgstr "Risultati ricerca"
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr "Inserire un comando:"
#: ../src/shell-global.c:841
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "Meno di un minuto fa"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minuto fa"
msgstr[1] "%d minuti fa"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d ora fa"
msgstr[1] "%d ore fa"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d giorno fa"
msgstr[1] "%d giorni fa"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
@ -175,6 +184,10 @@ msgstr "Cerca"
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
# (ndt) è da valutare se è troppo lunga, è in una casella di ricerca
#~ msgid "Find apps or documents"
#~ msgstr "Trova programmi e documenti"
# (ndt) no idea...
#~ msgid "Manager"
#~ msgstr "Manager"

View File

@ -8,8 +8,8 @@ msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-18 23:25+0200\n"
"PO-Revision-Date: 2009-08-18 23:23+0100\n"
"POT-Creation-Date: 2009-09-09 03:06+0200\n"
"PO-Revision-Date: 2009-09-09 03:02+0100\n"
"Last-Translator: Tomasz Dominikowski <dominikowski@gmail.com>\n"
"Language-Team: Polish <gnomepl@aviary.pl>\n"
"MIME-Version: 1.0\n"
@ -29,57 +29,58 @@ msgid "Window management and application launching"
msgstr "Zarządzanie oknami i uruchamianiem programów"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Czynności"
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a, %H:%M"
#: ../js/ui/dash.js:251
msgid "Find apps or documents"
msgstr "Wyszukuje programy lub dokumenty"
#: ../js/ui/dash.js:255
msgid "Find..."
msgstr "Znajdź..."
#: ../js/ui/dash.js:369
#: ../js/ui/dash.js:372
msgid "Browse"
msgstr "Przeglądaj"
#: ../js/ui/dash.js:508
msgid "(see all)"
msgstr "(wyświetl wszystko)"
#. **** Applications ****
#: ../js/ui/dash.js:505 ../js/ui/dash.js:578
#: ../js/ui/dash.js:700 ../js/ui/dash.js:756 ../js/ui/dash.js:887
msgid "APPLICATIONS"
msgstr "Programy"
#. **** Documents ****
#: ../js/ui/dash.js:510 ../js/ui/dash.js:605
msgid "RECENT DOCUMENTS"
msgstr "Ostatnie dokumenty"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:598
#: ../js/ui/dash.js:720
msgid "PLACES"
msgstr "Miejsca"
#: ../js/ui/runDialog.js:74
#. **** Documents ****
#: ../js/ui/dash.js:727 ../js/ui/dash.js:768 ../js/ui/dash.js:861
msgid "RECENT DOCUMENTS"
msgstr "Ostatnie dokumenty"
#. **** Search Results ****
#: ../js/ui/dash.js:746 ../js/ui/dash.js:850 ../js/ui/dash.js:876
msgid "SEARCH RESULTS"
msgstr "Wyniki wyszukiwania"
#: ../js/ui/runDialog.js:90
msgid "Please enter a command:"
msgstr "Proszę wprowadzić polecenie:"
#: ../src/gdmuser/gdm-user.c:243
msgid "Manager"
msgstr "Menedżer"
#: ../src/gdmuser/gdm-user.c:244
msgid "The user manager object this user is controlled by."
msgstr "Obiekt menedżera użytkowników, który steruje tym użytkownikiem."
#: ../src/shell-global.c:841
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Mniej niż minutę temu"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
@ -87,7 +88,7 @@ msgstr[0] "%d minuta temu"
msgstr[1] "%d minuty temu"
msgstr[2] "%d minut temu"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
@ -95,7 +96,7 @@ msgstr[0] "%d godzina temu"
msgstr[1] "%d godziny temu"
msgstr[2] "%d godzin temu"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
@ -103,7 +104,7 @@ msgstr[0] "%d dzień temu"
msgstr[1] "%d dni temu"
msgstr[2] "%d dni temu"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"

View File

@ -75,6 +75,8 @@ libgnome_shell_la_SOURCES = \
shell-generic-container.h \
shell-gtk-embed.c \
shell-gtk-embed.h \
shell-menu.c \
shell-menu.h \
shell-overflow-list.c \
shell-overflow-list.h \
shell-process.c \

View File

@ -253,6 +253,7 @@ if options.debug:
normal_exit = False
try:
shell = None
if options.xephyr:
xephyr = start_xephyr()
# This makes us not grab the org.gnome.Panel name
@ -281,7 +282,9 @@ finally:
except OSError:
pass
if shell.returncode == 0:
if shell is None:
print "Failed to start shell"
elif shell.returncode == 0:
normal_exit = True
if options.verbose:
print "Shell exited normally"

View File

@ -437,9 +437,10 @@ get_app_for_window_direct (MetaWindow *window)
if (id != NULL)
result = shell_app_system_load_from_desktop_file (appsys, id, NULL);
else
result = create_transient_app_for_window (window);
}
if (result == NULL)
result = create_transient_app_for_window (window);
return result;
}

View File

@ -57,7 +57,7 @@ struct _ShellAppSystemPrivate {
};
static void shell_app_system_finalize (GObject *object);
static void on_tree_changed (gpointer user_data);
static gboolean on_tree_changed (gpointer user_data);
static void on_tree_changed_cb (GMenuTree *tree, gpointer user_data);
static void reread_menus (ShellAppSystem *self);
static void on_favorite_apps_changed (GConfClient *client, guint id, GConfEntry *entry, gpointer user_data);
@ -415,13 +415,14 @@ reread_menus (ShellAppSystem *self)
cache_by_id (self, self->priv->cached_settings, TRUE);
}
static void
static gboolean
on_tree_changed (gpointer user_data)
{
ShellAppSystem *self = SHELL_APP_SYSTEM (user_data);
g_signal_emit (self, signals[INSTALLED_CHANGED], 0);
reread_menus (self);
self->priv->app_change_timeout_id = 0;
return FALSE;
}
static void

View File

@ -158,7 +158,7 @@ shell_button_box_button_release_event (ClutterActor *actor,
set_pressed (box, FALSE);
g_signal_emit (G_OBJECT (box), shell_button_box_signals[ACTIVATE], 0);
g_signal_emit (G_OBJECT (box), shell_button_box_signals[ACTIVATE], 0, event);
return TRUE;
}
@ -249,6 +249,7 @@ shell_button_box_class_init (ShellButtonBoxClass *klass)
/**
* ShellButtonBox::activate
* @box: The #ShellButtonBox
* @event: Release event which triggered the activation
*
* This signal is emitted when the button should take the action
* associated with button click+release.
@ -260,7 +261,7 @@ shell_button_box_class_init (ShellButtonBoxClass *klass)
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
G_TYPE_NONE, 1, CLUTTER_TYPE_EVENT);
/**
* ShellButtonBox:active

View File

@ -146,6 +146,36 @@ shell_draw_clock (ClutterCairoTexture *texture,
cairo_destroy (cr);
}
void
shell_draw_box_pointer (ClutterCairoTexture *texture,
ClutterColor *border_color,
ClutterColor *background_color)
{
guint width, height;
cairo_t *cr;
clutter_cairo_texture_get_surface_size (texture, &width, &height);
clutter_cairo_texture_clear (texture);
cr = clutter_cairo_texture_create (texture);
cairo_set_line_width (cr, 1.0);
clutter_cairo_set_source_color (cr, border_color);
cairo_move_to (cr, width, 0);
cairo_line_to (cr, 0, floor (height * 0.5));
cairo_line_to (cr, width, height);
cairo_stroke_preserve (cr);
clutter_cairo_set_source_color (cr, background_color);
cairo_fill (cr);
cairo_destroy (cr);
}
static void
hook_paint_red_border (ClutterActor *actor,
gpointer user_data)

View File

@ -13,6 +13,10 @@ ClutterCairoTexture *shell_create_vertical_gradient (ClutterColor *top,
ClutterCairoTexture *shell_create_horizontal_gradient (ClutterColor *left,
ClutterColor *right);
void shell_draw_box_pointer (ClutterCairoTexture *texture,
ClutterColor *border_color,
ClutterColor *background_color);
void shell_draw_clock (ClutterCairoTexture *texture,
int hour,
int minute);

View File

@ -295,47 +295,6 @@ shell_clutter_texture_set_from_pixbuf (ClutterTexture *texture,
0, NULL);
}
/**
* shell_get_event_key_symbol:
*
* Return value: Clutter key value for the key press and release events,
* as specified in clutter-keysyms.h
*/
guint16
shell_get_event_key_symbol(ClutterEvent *event)
{
g_return_val_if_fail(event->type == CLUTTER_KEY_PRESS ||
event->type == CLUTTER_KEY_RELEASE, 0);
return event->key.keyval;
}
/**
* shell_get_button_event_click_count:
*
* Return value: click count for button press and release events
*/
guint16
shell_get_button_event_click_count(ClutterEvent *event)
{
g_return_val_if_fail(event->type == CLUTTER_BUTTON_PRESS ||
event->type == CLUTTER_BUTTON_RELEASE, 0);
return event->button.click_count;
}
/**
* shell_get_event_related:
*
* Return value: (transfer none): related actor
*/
ClutterActor *
shell_get_event_related (ClutterEvent *event)
{
g_return_val_if_fail (event->type == CLUTTER_ENTER ||
event->type == CLUTTER_LEAVE, NULL);
return event->crossing.related;
}
/**
* shell_global_get:
*

View File

@ -36,10 +36,6 @@ GType shell_global_get_type (void) G_GNUC_CONST;
gboolean shell_clutter_texture_set_from_pixbuf (ClutterTexture *texture,
GdkPixbuf *pixbuf);
guint16 shell_get_event_key_symbol(ClutterEvent *event);
guint16 shell_get_button_event_click_count(ClutterEvent *event);
ClutterActor *shell_get_event_related(ClutterEvent *event);
ShellGlobal *shell_global_get (void);

335
src/shell-menu.c Normal file
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@ -0,0 +1,335 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/**
* SECTION:shell-menu
* @short_description: A box which acts like a popup menu
*
* A #BigBox subclass which adds methods and signals useful for implementing
* popup-menu like actors.
*/
#include "shell-menu.h"
G_DEFINE_TYPE(ShellMenu, shell_menu, BIG_TYPE_BOX);
struct _ShellMenuPrivate {
gboolean popped_up;
gboolean have_grab;
gboolean released_on_source;
ClutterActor *source_actor;
ClutterActor *selected;
};
/* Signals */
enum
{
UNSELECTED,
SELECTED,
ACTIVATE,
CANCELLED,
LAST_SIGNAL
};
static guint shell_menu_signals [LAST_SIGNAL] = { 0 };
static gboolean
container_contains (ClutterContainer *container,
ClutterActor *actor)
{
while (actor != NULL && actor != (ClutterActor*)container)
{
actor = clutter_actor_get_parent (actor);
}
return actor != NULL;
}
static void
shell_menu_popdown_nosignal (ShellMenu *box)
{
box->priv->popped_up = FALSE;
if (box->priv->have_grab)
clutter_ungrab_pointer ();
clutter_actor_hide (CLUTTER_ACTOR (box));
}
static void
on_selected_destroy (ClutterActor *actor,
ShellMenu *box)
{
box->priv->selected = NULL;
}
static void
set_selected (ShellMenu *box,
ClutterActor *actor)
{
if (actor == box->priv->selected)
return;
if (box->priv->selected)
{
g_signal_handlers_disconnect_by_func (box->priv->selected, G_CALLBACK(on_selected_destroy), box);
g_signal_emit (G_OBJECT (box), shell_menu_signals[UNSELECTED], 0, box->priv->selected);
}
box->priv->selected = actor;
if (box->priv->selected)
{
g_signal_connect (box->priv->selected, "destroy", G_CALLBACK(on_selected_destroy), box);
g_signal_emit (G_OBJECT (box), shell_menu_signals[SELECTED], 0, box->priv->selected);
}
}
static gboolean
shell_menu_enter_event (ClutterActor *actor,
ClutterCrossingEvent *event)
{
ShellMenu *box = SHELL_MENU (actor);
if (!container_contains (CLUTTER_CONTAINER (box), event->source))
return TRUE;
if (event->source == (ClutterActor*)box)
return TRUE;
if (g_object_get_data (G_OBJECT (event->source), "shell-is-separator"))
return TRUE;
set_selected (box, event->source);
return TRUE;
}
static gboolean
shell_menu_leave_event (ClutterActor *actor,
ClutterCrossingEvent *event)
{
ShellMenu *box = SHELL_MENU (actor);
set_selected (box, NULL);
return TRUE;
}
static gboolean
shell_menu_button_release_event (ClutterActor *actor,
ClutterButtonEvent *event)
{
ShellMenu *box = SHELL_MENU (actor);
if (event->button != 1)
return FALSE;
if (box->priv->source_actor && !box->priv->released_on_source)
{
if (box->priv->source_actor == event->source ||
(CLUTTER_IS_CONTAINER (box->priv->source_actor) &&
container_contains (CLUTTER_CONTAINER (box->priv->source_actor), event->source)))
{
/* On the next release, we want to pop down the menu regardless */
box->priv->released_on_source = TRUE;
return TRUE;
}
}
shell_menu_popdown_nosignal (box);
if (!container_contains (CLUTTER_CONTAINER (box), event->source))
{
g_signal_emit (G_OBJECT (box), shell_menu_signals[CANCELLED], 0);
return FALSE;
}
if (box->priv->selected == NULL)
{
g_signal_emit (G_OBJECT (box), shell_menu_signals[CANCELLED], 0);
return FALSE;
}
g_signal_emit (G_OBJECT (box), shell_menu_signals[ACTIVATE], 0, box->priv->selected);
return TRUE;
}
void
shell_menu_popup (ShellMenu *box,
guint button,
guint32 activate_time)
{
if (box->priv->popped_up)
return;
box->priv->popped_up = TRUE;
box->priv->have_grab = TRUE;
box->priv->released_on_source = FALSE;
clutter_grab_pointer (CLUTTER_ACTOR (box));
}
/**
* shell_menu_popdown:
* @box:
*
* If the menu is currently active, hide it, emitting the 'cancelled' signal.
*/
void
shell_menu_popdown (ShellMenu *box)
{
if (!box->priv->popped_up)
return;
shell_menu_popdown_nosignal (box);
g_signal_emit (G_OBJECT (box), shell_menu_signals[CANCELLED], 0);
}
static void
on_source_destroyed (ClutterActor *actor,
ShellMenu *box)
{
box->priv->source_actor = NULL;
}
/**
* shell_menu_set_persistent_source:
* @box:
* @source: Actor to use as menu origin
*
* This function changes the menu behavior on button release. Normally
* when the mouse is released anywhere, the menu "pops down"; when this
* function is called, if the mouse is released over the source actor,
* the menu stays.
*
* The given @source actor must be reactive for this function to work.
*/
void
shell_menu_set_persistent_source (ShellMenu *box,
ClutterActor *source)
{
if (box->priv->source_actor)
{
g_signal_handlers_disconnect_by_func (G_OBJECT (box->priv->source_actor),
G_CALLBACK (on_source_destroyed),
box);
}
box->priv->source_actor = source;
if (box->priv->source_actor)
{
g_signal_connect (G_OBJECT (box->priv->source_actor),
"destroy",
G_CALLBACK (on_source_destroyed),
box);
}
}
/**
* shell_menu_append_separator:
* @box:
* @separator: An actor which functions as a menu separator
* @flags: Packing flags
*
* Actors added to the menu with default functions are treated like
* menu items; this function will add an actor that should instead
* be treated like a menu separator. The current practical effect
* is that the separators will not be selectable.
*/
void
shell_menu_append_separator (ShellMenu *box,
ClutterActor *separator,
BigBoxPackFlags flags)
{
g_object_set_data (G_OBJECT (separator), "shell-is-separator", GUINT_TO_POINTER(TRUE));
big_box_append (BIG_BOX (box), separator, flags);
}
static void
shell_menu_dispose (GObject *gobject)
{
ShellMenu *self = SHELL_MENU (gobject);
shell_menu_set_persistent_source (self, NULL);
G_OBJECT_CLASS (shell_menu_parent_class)->dispose (gobject);
}
static void
shell_menu_class_init (ShellMenuClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
gobject_class->dispose = shell_menu_dispose;
actor_class->enter_event = shell_menu_enter_event;
actor_class->leave_event = shell_menu_leave_event;
actor_class->button_release_event = shell_menu_button_release_event;
/**
* ShellMenu::unselected
* @box: The #ShellMenu
* @actor: The previously hovered-over menu item
*
* This signal is emitted when a menu item transitions to
* an unselected state.
*/
shell_menu_signals[UNSELECTED] =
g_signal_new ("unselected",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1, CLUTTER_TYPE_ACTOR);
/**
* ShellMenu::selected
* @box: The #ShellMenu
* @actor: The hovered-over menu item
*
* This signal is emitted when a menu item is in a selected state.
*/
shell_menu_signals[SELECTED] =
g_signal_new ("selected",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1, CLUTTER_TYPE_ACTOR);
/**
* ShellMenu::activate
* @box: The #ShellMenu
* @actor: The clicked menu item
*
* This signal is emitted when a menu item is selected.
*/
shell_menu_signals[ACTIVATE] =
g_signal_new ("activate",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1, CLUTTER_TYPE_ACTOR);
/**
* ShellMenu::cancelled
* @box: The #ShellMenu
*
* This signal is emitted when the menu is closed without an option selected.
*/
shell_menu_signals[CANCELLED] =
g_signal_new ("cancelled",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 0);
g_type_class_add_private (gobject_class, sizeof (ShellMenuPrivate));
}
static void
shell_menu_init (ShellMenu *self)
{
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, SHELL_TYPE_MENU,
ShellMenuPrivate);
}

41
src/shell-menu.h Normal file
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@ -0,0 +1,41 @@
#ifndef __SHELL_MENU_H__
#define __SHELL_MENU_H__
#include <clutter/clutter.h>
#include "big/box.h"
#define SHELL_TYPE_MENU (shell_menu_get_type ())
#define SHELL_MENU(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_MENU, ShellMenu))
#define SHELL_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_MENU, ShellMenuClass))
#define SHELL_IS_MENU(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_MENU))
#define SHELL_IS_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_MENU))
#define SHELL_MENU_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_MENU, ShellMenuClass))
typedef struct _ShellMenu ShellMenu;
typedef struct _ShellMenuClass ShellMenuClass;
typedef struct _ShellMenuPrivate ShellMenuPrivate;
struct _ShellMenu
{
BigBox parent;
ShellMenuPrivate *priv;
};
struct _ShellMenuClass
{
BigBoxClass parent_class;
};
GType shell_menu_get_type (void) G_GNUC_CONST;
void shell_menu_popup (ShellMenu *behavior, guint button, guint32 activate_time);
void shell_menu_set_persistent_source (ShellMenu *behavior, ClutterActor *source);
void shell_menu_append_separator (ShellMenu *behavior, ClutterActor *separator, BigBoxPackFlags flags);
void shell_menu_popdown (ShellMenu *behavior);
#endif /* __SHELL_MENU_H__ */