Commit Graph

7426 Commits

Author SHA1 Message Date
Marc-Antoine Perennou
e07379b406 Revert "Remove non-existing file to make intltool happy"
This reverts commit 54bfe34273.

see 8f1df14ae7
-> It very much exists. Do a 'git submodule init && git submodule update'.
2013-03-23 13:35:47 +01:00
Andre Klapper
54bfe34273 Remove non-existing file to make intltool happy 2013-03-23 12:49:36 +01:00
Shankar Prasad
bef876e4b4 Updated kn translations 2013-03-23 14:44:25 +05:30
Adel Gadllah
6ef9ab6a0b st-scroll-view-fade: Don't fade out gradient
The changes from commit b4f5f1e461 and b394d184cc increased the
instructions required for the fade fragment shader. This is over the limit
for some hardware (like intel gen3), which causes the driver to fallback
to software rendering for the shader. The result is that painting a scrollview
that has a fade effect takes around 30 (!!) seconds.

So lets go back to the old effect for 3.8 until we find a solution.

https://bugzilla.gnome.org/show_bug.cgi?id=696404
2013-03-22 19:56:13 +01:00
Stas Solovey
53ffdd8d68 Updated Russian translation 2013-03-22 21:03:27 +04:00
Jasper St. Pierre
ba198034cb screenShield: Remove blur and desaturation from lock screen
There's large performance issues with both the blur and desaturation
that make the screen shield hard to use on slower computers, and this
has always been a temporary stopgap until the user can pick a different
image for the lock screen.

https://bugzilla.gnome.org/show_bug.cgi?id=696322
2013-03-22 12:36:43 -04:00
Jasper St. Pierre
58e66b9e1b autorunManager: Mark the Removable Devices source as resident
This ensures that it can't be removed when we clear the message
tray.

https://bugzilla.gnome.org/show_bug.cgi?id=696199
2013-03-22 12:36:43 -04:00
Rajesh Ranjan
ac7efcb43a hindi translation 2013-03-22 18:00:09 +05:30
Shantha kumar
b514b9ec7c Tamil Translations Updated 2013-03-22 17:23:06 +05:30
ManojKumar Giri
f69942eb35 Updated Odia Translation. 2013-03-21 18:18:27 +05:30
Sandeep Sheshrao Shedmake
f28827f625 Updated Marathi Translations 2013-03-21 09:27:22 +05:30
Gabor Kelemen
f20a6b3635 Updated Hungarian translation 2013-03-20 16:40:57 +01:00
Arash Mousavi
7f7ff3ce3e L10N: Updated Persian Translation 2013-03-20 09:22:41 +03:30
Victor Ibragimov
0abb0756ba [l10n] Added Tadjik translation 2013-03-19 20:43:49 +01:00
Alexandre Franke
070ed9396c Update French translation 2013-03-19 11:43:32 +01:00
Florian Müllner
307004a455 Bump version to 3.7.92
Update NEWS.
2013-03-19 00:12:27 +01:00
Ray Strode
d097327bd8 loginDialog,unlockDialog: Give user time to read messages
Right now, if multiple messages come in, they just sort of
clobber each other.

This commit sets up a message queue, and introduces pauses
long enough for the user to hopefully be able to read those
messages.

https://bugzilla.gnome.org/show_bug.cgi?id=694688
2013-03-18 19:01:30 -04:00
Ray Strode
f72f501931 unlockDialog: ignore resets after success
GDM sends a reset signal after verification succeeds
so that a user-switched login screen can prepare for
the next time it's going to be used.

The unlock screen treats resets as failures, though.
This means, on success, we're emitting "failed" and
clearing any last second messages.

This commit changes the unlock code to ignore resets from
GDM after successful verification.

https://bugzilla.gnome.org/show_bug.cgi?id=694688
2013-03-18 19:01:30 -04:00
Ray Strode
e9584cfcab gdm: don't clear user-verifier on reset automatically
Right, the common code between the login screen and
the unlock screen handles clearing the user verifier
when GDM sends a reset.

We don't actually always want to clear the messages on
reset in the unlock case, though, so doing it implicitly
is problematic.

This commit moves the clear() call from the common code
to the specific reset handlers.

https://bugzilla.gnome.org/show_bug.cgi?id=694688
2013-03-18 19:01:30 -04:00
Jasper St. Pierre
aec0e75d73 grabHelper: Ensure we reset ignoreRelease when we drop our event handler
Since we drop our event handler, we won't see ever the release event
from the button press, so unset the flag so it doesn't muck with the
next time somebody takes a grab.

https://bugzilla.gnome.org/show_bug.cgi?id=696102
2013-03-18 16:49:12 -04:00
Owen W. Taylor
a6b4d49454 Use Mutter fullscreen window tracking for hiding chrome and auto-minimize
Getting fullscreen window tracking right in GNOME Shell turned out to
be very hard, because it depended on details both how Mutter handled
fullscreen windows and the exact timing of that. Fullscreen tracking
and auto-minimization of fullscreen windows that lose their fullscreen
status has thus been implemented in Mutter: use that.

https://bugzilla.gnome.org/show_bug.cgi?id=649748
2013-03-18 14:44:10 -04:00
Rui Matos
1cc726593e runDialog: Ignore expected IO errors while enumerating $PATH
$PATH might contain non-existent or non-directory entries. Ignore
those error cases.

https://bugzilla.gnome.org/show_bug.cgi?id=696064
2013-03-18 18:00:12 +01:00
Neil Roberts
5001bd8810 Don't use ClutterX11TexturePixmap directly to embed docked windows
Previously when a client requests that a window should be docked the
shell would reparent the socket window onto the stage's window and
then use ClutterX11TexturePixmap to get a texture to represent the
window. This will not work if Clutter is no longer using the X11
winsys for example if it becomes its own display server. Instead this
patch leaves the socket window as a child of the root window and lets
mutter create a MetaWindow out of it. If Mutter is acting as a display
server then this mechanism will still work via the headless x server.

The ShellGtkEmbed instance now registers for notification of the
‘window-created’ signal of the display so that it can find the
MetaWindow that gets created to represent the socket window. When this
window is found it is prevented from being displayed on the screen by
setting the actor's opacity to 0. An input shape is then set on the
window to prevent it receiving any input.

Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed
is now a subclass of ClutterClone. When the MetaWindow is found for
the socket window the clone's source is set to the invisible actor for
the window so it can be displayed in the panel as before.

The ShellEmbeddedWindow no longer needs to know what the stage is
because it no longer reparents the socket window. Therefore the
ShellTrayManager doesn't need to know the stage either so
shell_tray_manager_manage_stage has been replaced with just
shell_tray_manager_manage_screen.

https://bugzilla.gnome.org/show_bug.cgi?id=693438
2013-03-18 16:49:47 +00:00
Jasper St. Pierre
46aa70aa09 searchDisplay: Add an accessible name to the provider icon
https://bugzilla.gnome.org/show_bug.cgi?id=696007
2013-03-18 12:12:40 -04:00
Jasper St. Pierre
41cf447c45 searchDisplay: Label search result actors for accessibility
https://bugzilla.gnome.org/show_bug.cgi?id=696007
2013-03-18 12:12:40 -04:00
Jasper St. Pierre
b328fd7aed layout: Move window_group visibility to the layout
This ensures that windows are hidden in the screen shield and in gdm.

https://bugzilla.gnome.org/show_bug.cgi?id=695747
2013-03-18 03:57:36 -04:00
Sweta Kothari
917a24580b Updated gujarati file 2013-03-18 12:33:14 +05:30
Carles Ferrando
af36182879 [l10n] Updated Catalan (Valencian) translation 2013-03-17 19:52:19 +01:00
Giovanni Campagna
160c721afc Revert "WorkspacesView: set the clip when setting the geometry"
This reverts commit d3ab367fcd.
Pushed by mistake.
2013-03-17 19:39:58 +01:00
Giovanni Campagna
ee0040ef1c WorkspaceThumbnails: animate the right workspace when creating by DND
To create a new workspace by dropping on the placeholder, we move all
the windows down one workspace and then wait for _checkWorkspaces() to
automatically create the empty one at the end.
This means that, from the implementation POV, the new workspace is not
the one created by DND but it's the last one, and this detail was exposed
in the UI because the animation was applied on that one.
Fix that by starting the animation manually from the DND code, and then
blocking the animation from happening when the new workspace is created
with a flag.

https://bugzilla.gnome.org/show_bug.cgi?id=685285
2013-03-17 19:35:15 +01:00
Giovanni Campagna
9e60a55dd7 WorkspacesView: don't fail when doing window DND from the last workspace
DND of windows has a lot of side effects, including the possibility of
current workspace disappering from under our feet. We need to account
for that when trying to activate it.

https://bugzilla.gnome.org/show_bug.cgi?id=685285
2013-03-17 19:35:14 +01:00
Giovanni Campagna
57f27572ae DND: don't cancel a drag if the actor is destroyed inside acceptDrop
This happens in the case of Workspace/WorkspaceThumbnail: they call
meta_window_change_workspace_by_index(), which fires window-removed
on the old workspace, thus destroying the window clone.

https://bugzilla.gnome.org/show_bug.cgi?id=685285
2013-03-17 19:26:13 +01:00
Giovanni Campagna
ceae032112 Workspace/WorkspaceThumbnail: fix Clutter warnings from stacking code
Windows can be restacked at any time, including when the stackAbove
property of the window clone is being dragged, and thus parented to
the uiGroup. To do stacking properly, we need to skip it for the duration
of the drag, and sync it again at the end (which is already done by
mutter because of the workspace change)

https://bugzilla.gnome.org/show_bug.cgi?id=685285
2013-03-17 19:26:13 +01:00
Giovanni Campagna
d3ab367fcd WorkspacesView: set the clip when setting the geometry
Fixes clipping the windows when you open the overview with the workspace
switcher expanded and then shrink it.

https://bugzilla.gnome.org/show_bug.cgi?id=694092
2013-03-17 19:26:12 +01:00
Giovanni Campagna
0ceefb48c8 Workspace: don't place new windows at random locations
Instead, have them grow from the center of their assigned slots.

https://bugzilla.gnome.org/show_bug.cgi?id=695582
2013-03-17 19:26:09 +01:00
Giovanni Campagna
a9815ae1e9 ScreenShield: don't animate arrows if the user is idle
If the user is idle, it is very likely the monitor is off too, so let's
save some power by avoiding animations noone is going to see.

https://bugzilla.gnome.org/show_bug.cgi?id=690857
2013-03-17 19:20:43 +01:00
Ihar Hrachyshka
79140fd132 Updated Belarusian translation. 2013-03-17 16:00:14 +03:00
Jasper St. Pierre
6c0f48ce25 layout: Only emit fullscreen-changed if things actually changed
This prevents the message tray from doing a lot of work that
it doesn't need to.
2013-03-16 16:50:30 -04:00
Changwoo Ryu
da7ab7057d Updated Korean translation 2013-03-16 23:59:08 +09:00
Florian Müllner
499ae609dd appDisplay: Use a custom LayoutManager for the AllView stack
ClutterBinLayout uses the maximum width/height of all children in
size requests and positions children according to the expand/align
properties. This means that the vertical position of folder popups
is not considered in size requests, so if the main view is smaller
than a folder popup's height and offset, the popup will be truncated
and/or mispositioned. Fix those cases by using a custom LayoutManager
that behaves like ClutterFixedLayout for height requests and like
ClutterBinLayout otherwise.

https://bugzilla.gnome.org/show_bug.cgi?id=694371
2013-03-15 22:41:54 +01:00
Florian Müllner
e78b3644e4 login-dialog: Increase top/bottom padding
The login dialog has a maximum height set to prevent the user list
from growing indefinitively. However this approach fails if the
monitor height is smaller as said maximum, so add some additional
top/bottom padding to make sure there's some whitespace above/below
the user list in that case as well.

https://bugzilla.gnome.org/show_bug.cgi?id=685851
2013-03-15 19:35:18 +01:00
Ray Strode
ce6b39bd1c Revert "doap: add myself to doap file"
I just added myself temporarily to work around
mango.

This reverts commit ec8dfb0cad.
2013-03-15 14:02:31 -04:00
Florian Müllner
603f528b47 theme: Adjust border-radius for focus indication to match hover
Commit 7b3a689aad changed the border-radius of the hover effect
to match the prelight effect, but not the focus indication, so
the focused item now changes corners on hover. Fix this by using
a consistent border-radius.

https://bugzilla.gnome.org/show_bug.cgi?id=691578
2013-03-15 00:04:03 +01:00
Jasper St. Pierre
5fecd07045 background: Look at the duration per-step
We need to look at the duration of the current step of the slideshow
to determine when to next queue an event, rather than the full slideshow
duration.

https://bugzilla.gnome.org/show_bug.cgi?id=695882
2013-03-14 17:48:07 -04:00
Jasper St. Pierre
8edd7ad32e background: Fix a bug with empty animations
Arrays always evaluate to true, even empty arrays,
so we need to check the length to make sure we have
no files.

https://bugzilla.gnome.org/show_bug.cgi?id=695882
2013-03-14 17:48:07 -04:00
Jasper St. Pierre
3a27d0b849 background: Keep the state of key frame files on Animation
This gets us from a mix of pure getters and class state
to just class state.

https://bugzilla.gnome.org/show_bug.cgi?id=695882
2013-03-14 17:48:07 -04:00
Jasper St. Pierre
b351536dee background: Rename animationUpdate to updateAnimation
This is more consistent.

https://bugzilla.gnome.org/show_bug.cgi?id=695882
2013-03-14 17:48:07 -04:00
Jasper St. Pierre
eeea8559b6 background: Fix math to calculate the interval from the duration
The math here before was incorrect. This is still wrong, as we're
looking at the total duration of the animation rather than the next
step.

https://bugzilla.gnome.org/show_bug.cgi?id=695882
2013-03-14 17:48:07 -04:00
Jasper St. Pierre
17591117c1 background: Fix updating existing images that need loading
Due to weird and strange JS scoping semantics, if we are in a
callback, "i" won't be captured and when the callback is called,
we'll have the wrong index, causing addImage to be called instead
of updateImage.

https://bugzilla.gnome.org/show_bug.cgi?id=695882
2013-03-14 17:48:07 -04:00
Jasper St. Pierre
c4470fd1e6 background: Set the correct index on images
The pattern is underneath, so we need to add one. It turns out
that ClutterGroup doesn't care about that, but we need to do this
to remove deprecations in mutter.

https://bugzilla.gnome.org/show_bug.cgi?id=695882
2013-03-14 17:48:07 -04:00