Both Clutter and Cogl use g_return(_val)_if_fail() to safeguard
introspected API. Release builds were dropping these checks, which could
result in a much more crashy experience, especially when considering
extensions, but also due to bugs in the shell code itself.
This won't affect any major distro, because they all use "plain" builds.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2930>
This is a X request that may result in errors, so it is better
to have covered by an error trap.
It is thus far not, explicitly at least, which means other less
lenient error traps might not like what happens here. Make the
error trap threeway between backend, x11 and cogl happen less
by chance here.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2864>
This will later be emitted when a scanout failed, e.g. by the not-test commit
failing for some reason, or drmModePageFlip() failing even if the
pre-conditions for scanout in the simple KMS backend passed.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2854>
Marking the the depth/stencil as discarded before swapping buffers for
the screen signals the GPU that we don't need to keep them around for
the future.
This helps performance by reducing memory bandwidth usage in some GPUs
which may optimize to not write those buffers back to memory at all
after rendering, when they would just be cleared right after that
anyway.
It is not necessary to mark buffers as discarded after swapping buffers.
This should have no effect according to the spec (since that is going to
be followed by new rendering commands which make the buffer valid again)
and removing that has shown no impact in performance tests.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2091>
cogl_framebuffer_discard_buffers required that the color buffer is
passed, although users might want to discard e.g. just depth and/or
stencil buffers.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2091>
When sysprof-4 and libsysprof-capture-4 are installed into different
prefixes, such as with Nix package manager, the D-Bus interfaces
are likely not discoverable from the latter package.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2572>
OpenGL requires more hand holding in the driver regarding what pixel
memory layouts can be written when calling glReadPixels(), compared to
GLES2. Lets move the details of this logic to the corresponding
backends, so in the future, the GLES2 backend can be adapted to handle
more formats, without placing that logic in the generic layer.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2461>
COGL_PIXEL_FORMAT_ABGR_2101010 is defined to mean the 2 A bits are
placed in a 32 bit unsigned integer on the bits with highest
significance, followed by B on the following 10 bits, and so on, until R
on the 10 least significant bits.
UNSIGNED_INT_2_10_10_10_REV_EXT is defined to represent color channels
as
```
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
-------------------------------------------------------------------------------------
| a | b | g | r |
-------------------------------------------------------------------------------------
```
As can be seen, this matches COGL_PIXEL_FORMAT_ABGR_2101010, meaning
that's the format we can directly read and write.
In Cogl, when finding the GL formats, we get the tuple with the GL
format given the format we pass, but we also get returned "required
format" (CoglPixelFormat). This required format represents the format
that is required when reading actual pixels from GLES. In GLES, the
above mentioned format is the only one supported by the
EXT_texture_type_2_10_10_10_REV extension, thus for other types, we need
to do the CPU side conversion ourselves. To achieve this, correctly
return COGL_PIXEL_FORMAT_ABGR_2101010 as the required format.
The internal format should also be GL_RGB10_A2, not GL_RGBA.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2461>
Unused since https://gitlab.gnome.org/GNOME/mutter/merge_requests/932
AFAICT.
As a bonus, gets rid of these compiler warnings:
../cogl/cogl/cogl-pipeline-layer-state.c: In function ‘cogl_pipeline_get_layer_min_filter’:
../cogl/cogl/cogl-pipeline-layer-state.c:1279:10: warning: ‘min_filter’ may be used uninitialized [-Wmaybe-uninitialized]
1279 | return min_filter;
| ^~~~~~~~~~
../cogl/cogl/cogl-pipeline-layer-state.c:1274:22: note: ‘min_filter’ was declared here
1274 | CoglPipelineFilter min_filter;
| ^~~~~~~~~~
../cogl/cogl/cogl-pipeline-layer-state.c: In function ‘cogl_pipeline_get_layer_mag_filter’:
../cogl/cogl/cogl-pipeline-layer-state.c:1291:10: warning: ‘mag_filter’ may be used uninitialized [-Wmaybe-uninitialized]
1291 | return mag_filter;
| ^~~~~~~~~~
../cogl/cogl/cogl-pipeline-layer-state.c:1287:22: note: ‘mag_filter’ was declared here
1287 | CoglPipelineFilter mag_filter;
| ^~~~~~~~~~
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2757>
Both the fragend and vertend shader state was called
"CoglPipelineShaderState", which was rather annoying, especially when
the type needs to be exposed outside of the .c file as part of moving
out unit tests. Make the types unique. This also avoids confusing what
type one is looking at.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2555>
It consists of only a macro and build description logic.
Adds a macro for simpler tests that doesn't require a context; unit
tests requiring a context should use the same framework as conform
tests.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2555>
All working tests have already migrated to the test suite using mutter;
move the old unported tests over too, and remove the conform test
framework, as it is no longer used.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2555>