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cogl: Don't check glGetError for functions that don't return errors

This will at least make debug builds a tiny bit faster.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2615>
This commit is contained in:
Daniel van Vugt 2022-09-06 18:00:49 +08:00 committed by Marge Bot
parent f1d7ccfa79
commit dc5130ac01
2 changed files with 3 additions and 3 deletions

@ -305,7 +305,7 @@ cogl_gl_framebuffer_finish (CoglFramebufferDriver *driver)
{
CoglContext *ctx = context_from_driver (driver);
GE (ctx, glFinish ());
ctx->glFinish ();
}
static void
@ -313,7 +313,7 @@ cogl_gl_framebuffer_flush (CoglFramebufferDriver *driver)
{
CoglContext *ctx = context_from_driver (driver);
GE (ctx, glFlush ());
ctx->glFlush ();
}
static void

@ -526,7 +526,7 @@ cogl_gl_create_timestamp_query (CoglContext *context)
* the timestamp query being placed at the point of glGetQueryObject much
* later, resulting in a GPU timestamp much later on in time.
*/
GE (context, glFlush ());
context->glFlush ();
return query;
}