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tests/cogl: Migrate texture no allocate test
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2555>
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@ -1,6 +1,5 @@
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cogl_test_conformance_sources = [
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'test-conform-main.c',
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'test-texture-no-allocate.c',
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'test-pipeline-shader-state.c',
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'test-texture-rg.c',
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'test-fence.c',
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@ -76,8 +76,6 @@ main (int argc, char **argv)
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ADD_TEST (test_fence, TEST_REQUIREMENT_FENCE, 0);
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ADD_TEST (test_texture_no_allocate, 0, 0);
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ADD_TEST (test_texture_rg, TEST_REQUIREMENT_TEXTURE_RG, 0);
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g_printerr ("Unknown test name \"%s\"\n", argv[1]);
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@ -10,7 +10,6 @@ void test_gles2_context (void);
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void test_gles2_context_fbo (void);
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void test_gles2_context_copy_tex_image (void);
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void test_fence (void);
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void test_texture_no_allocate (void);
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void test_texture_rg (void);
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#endif /* COGL_TEST_DECLARATIONS_H */
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@ -35,6 +35,7 @@ cogl_tests = [
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[ 'test-primitive-and-journal', [] ],
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[ 'test-copy-replace-texture', [] ],
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[ 'test-pipeline-cache-unrefs-texture', [] ],
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[ 'test-texture-no-allocate', [] ],
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]
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cogl_test_conformance_includes = [
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@ -1,7 +1,6 @@
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#include <cogl/cogl.h>
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#include "test-declarations.h"
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#include "test-utils.h"
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#include "tests/cogl-test-utils.h"
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/* Tests that the various texture types can be freed without being
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* allocated */
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@ -11,7 +10,7 @@
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#define BIG_TEX_WIDTH 16384
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#define BIG_TEX_HEIGHT 128
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void
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static void
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test_texture_no_allocate (void)
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{
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uint8_t *tex_data;
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@ -61,3 +60,7 @@ test_texture_no_allocate (void)
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64, 64);
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cogl_object_unref (texture_2d);
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}
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COGL_TEST_SUITE (
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g_test_add_func ("/texture/no-allocate", test_texture_no_allocate);
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)
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