Commit Graph

24850 Commits

Author SHA1 Message Date
Jonas Ådahl
35776c5d29 kms: Add assert to check that the main thread is blocked on impl task
This is so that we can have code in impl tasks that pokes at the main
context objects.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/743
2019-09-05 08:03:36 +00:00
Jonas Ådahl
2f27b8d5fa window-actor: Handle changing surface actor on window reparenting
The commit f2f4af0d50 missed one situation
where mutter does things differently, i.e. changes what surface actor is
associated with a given window actor: reparenting a Xwayland window when
changing whether it is decorated.

To summarize, there are three types of window actors:

X11 window actors - directly tied to the backing X11 window. The
corresponding surface actor is directly owned by the window actor and
will never change.

Wayland window actors - gets its surface actor from MetaWaylandSurface
at construction. A single MetaWaylandSurface may create and destroy
multiple window actors over time, but a single window actor will never
change surface actor.

Xwayland window actors - a mix between the above two types; the window
corresponds to the X11 window, and so does the window actor, but the
surface itself comes from the MetaWaylandSurface.

Normally when a X11 window is unmapped, the corresponding MetaWindow is
unmanaged. With Xwayland, this happens indirectly via the destruction of
the wl_surface. The exception to this is windows that are reparented
during changing their decoration state - in this case on plain X11, the
MetaWindow stays alive. With Xwayland however, there is a race
condition; since the MetaWindow is tied to the wl_surface, if we receive
the new surface ID atom before the destruction of the old wl_surface,
we'll try to associate the existing MetaWindow and MetaWindowActor with
the new wl_surface, hitting the assert. If the surface destruction
arrives first, the MetaWindow and MetaWindowActor will be disposed, and
the we wouldn't hit the assert.

To handle this race gracefully, reinstate handling of replacing the
surface actor of an existing window actor, to handle this race, as it
was handled before.

Eventually, it should be reconsidered whether the MetaWindow lifetime is
tied to the wl_surface or if it should be changed to be consistent with
plain X11, as this re-exposes another bug where the X11 client and
mutter will enter a feedback loop where the window is repeatedly
remapped. See https://gitlab.freedesktop.org/xorg/xserver/issues/740.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/709

https://gitlab.gnome.org/GNOME/mutter/merge_requests/773
2019-09-05 07:43:40 +00:00
Olivier Fourdan
be4131b3c4 wayland/xdg-output: Fix xdg-output v3 support
When using xdg-output v3 or later, the Wayland compositor does not send
xdg_output.done events which are deprecated.

Instead, it should send a wl_output.done event for the matching
wl_output.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/771
2019-09-05 07:29:10 +00:00
Gwan-gyeong Mun
854feafa83 Update Korean translation 2019-09-05 06:35:18 +00:00
Rafael Fontenelle
f423736a70 Update Brazilian Portuguese translation 2019-09-05 05:34:42 +00:00
Florian Müllner
fdbac25e0d Bump version to 3.33.92
Update NEWS.
2019-09-04 20:49:07 +02:00
Marek Černocký
bcfac0d6dc Updated Czech translation 2019-09-03 22:35:50 +02:00
Goran Vidović
682d43b5ab Update Croatian translation 2019-09-03 16:01:12 +00:00
Fabio Tomat
cd273e82ad Update Friulian translation 2019-09-03 07:53:58 +00:00
Jonas Ådahl
3c0067dc69 x11: Trace XEvent processing
https://gitlab.gnome.org/GNOME/mutter/merge_requests/765
2019-09-02 17:36:00 +00:00
Jonas Ådahl
a957c2f0c2 wayland: Trace wl_surface.commit
https://gitlab.gnome.org/GNOME/mutter/merge_requests/765
2019-09-02 17:36:00 +00:00
Jonas Ådahl
908203c735 core: Trace various window management actions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/765
2019-09-02 17:36:00 +00:00
Olivier Fourdan
2f072af02b clutter/input-pointer-a11y: Restore pointer a11y on resume
When suspending, the devices are removed and the virtual device
associated with the corresponding core pointer is disposed.

Add the pointer accessibility virtual device to the core pointer
on resume to restore pointer accessibility on resume if enabled.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/761
2019-09-02 17:27:17 +00:00
Olivier Fourdan
de98fb29da wayland/data-device: Restore keyboard focus on drag end
When starting a DnD operation, mutter would remove keyboard focus from
the client, only to restore it on the data offer destroy.

However, if the DnD fail, the keyboard focus is not restored, leaving
the user unable to type in the focused window, even after clicking in
the window.

That issue would show only on first attempt, as further DnD attempts
would destroy the previous data offer which would also restore the
keyboard focus.

Make sure we restore the keyboard focus on drag end as well.

https://gitlab.gnome.org/GNOME/mutter/issues/747
2019-09-02 17:06:06 +00:00
Olivier Fourdan
82c92177ff wayland/data-device: Do not unset focus on drag start
On drag start, `data_device_start_drag()` issues a keyboard grab, which
in turn will unset the current input focus.

There is not need to unset the input focus in `data_device_start_drag()`
as this is redone in `meta_wayland_keyboard_start_grab()`

https://gitlab.gnome.org/GNOME/mutter/issues/747
2019-09-02 17:06:06 +00:00
Daniel van Vugt
14c706e51b clutter: Introduce geometric picking
Currently, Clutter does picking by drawing with Cogl and reading
the pixel that's beneath the given point. Since Cogl has a journal
that records drawing operations, and has optimizations to read a
single pixel from a list of rectangle, it would be expected that
we would hit this fast path and not flush the journal while picking.

However, that's not the case: dithering, clipping with scissors, etc,
can all flush the journal, issuing commands to the GPU and making
picking slow. On NVidia-based systems, this glReadPixels() call is
extremely costly.

Introduce geometric picking, and avoid using the Cogl journal entirely.
Do this by introducing a stack of actors in ClutterStage. This stack
is cached, but for now, don't use the cache as much as possible.

The picking routines are still tied to painting.

When projecting the actor vertexes, do it manually and take the modelview
matrix of the framebuffer into account as well.

CPU usage on an Intel i7-7700, tested with two different GPUs/drivers:

  |         |     Intel | Nvidia |
  | ------: | --------: | -----: |
  | Moving the mouse:            |
  | Before  |       10% |    10% |
  | After   |        6% |     6% |
  | Moving a window:             |
  | Before  |       23% |    81% |
  | After   |       19% |    40% |

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/154,
        https://gitlab.gnome.org/GNOME/mutter/issues/691

Helps significantly with: https://gitlab.gnome.org/GNOME/mutter/issues/283,
                          https://gitlab.gnome.org/GNOME/mutter/issues/590,
                          https://gitlab.gnome.org/GNOME/mutter/issues/700

v2: Fix code style issues
    Simplify quadrilateral checks
    Remove the 0.5f hack
    Differentiate axis-aligned rectangles

https://gitlab.gnome.org/GNOME/mutter/merge_requests/189
2019-09-02 16:41:13 +00:00
Daniel van Vugt
a70823dd1c clutter/point: Add ClutterPoint quarilateral testing API
Add a function to check whether a point is inside a quadrilateral
by checking the cross product of vectors with the quadrilateral
points, and the point being checked.

If the passed quadrilateral is zero-sized, no point is ever reported
to be inside it.

This will be used by the next commit when comparing the transformed
actor vertices.

[feaneron: add a commit message and remove unecessary code]

https://gitlab.gnome.org/GNOME/mutter/merge_requests/189
2019-09-02 16:41:13 +00:00
Rémi Bernon
fdda8adfcf
x11: Add window test before accessing reparents_pending field
https://gitlab.gnome.org/GNOME/mutter/merge_requests/768
2019-09-02 18:27:37 +02:00
Rémi Bernon
8f242f8bf0 core: Fix multiple reparent requests handling
If window decoration is modified within a short period of time, mutter
sometimes starts processing the second request before the first
UnmapNotify event has been received. In this situation, it considers
that the window is not mapped and does not expect another UnmapNotify /
MapNotify event sequence to happen.

This adds a separate counter to keep track of the pending reparents. The
input focus is then restored when MapNotify event is received iff all
the expected pending ReparentNotify events have been received.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/657
2019-09-02 15:50:37 +00:00
Mart Raudsepp
36a14e65c2 build: Raise libXi minimum dependency for required deadlock fixes
Older than 1.7.4 have deadlock bugs, see
https://bugzilla.gnome.org/show_bug.cgi?id=738944
2019-09-02 15:26:29 +00:00
Daniel van Vugt
6ed5d2e2b4 cogl: Remove GLX "threaded swap wait" used on Nvidia
Threaded swap wait was added for using together with the Nvidia GLX
driver due to the lack of anything equivalent to the INTEL_swap_event
GLX extension. The purpose was to avoid inhibiting the invocation of
idle callbacks when constantly rendering, as the combination of
throttling on swap-interval 1 and glxSwapBuffers() and the frame clock
source having higher priority than the default idle callback sources
meant they would never be invoked.

This was solved in gbz#779039 by introducing a thread that took care of
the vsync waiting, pushing frame completion events to the main thread
meaning the main thread could go idle while waiting to draw the next
frame instead of blocking on glxSwapBuffers().

As of https://gitlab.gnome.org/GNOME/mutter/merge_requests/363, the
main thread will instead use prediction to estimate when the next frame
should be drawn. A side effect of this is that even without
INTEL_swap_event, we would not block as much, or at all, on
glxSwapBuffers(), as at the time it is called, we have likely already
hit the vblank, or will hit it soon.

After having introduced the swap waiting thread, it was observed that
the Nvidia driver used a considerable amount of CPU waiting for the
vblank, effectively wasting CPU time. The need to call glFinish() was
also problematic as it would wait for the frame to finish, before
continuing. Due to this, remove the threaded swap wait, and rely only on
the frame clock not scheduling frames too early.

Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=781835
Related: https://gitlab.gnome.org/GNOME/mutter/issues/700

[jadahl: Rewrote commit message]

https://gitlab.gnome.org/GNOME/mutter/merge_requests/602
2019-09-02 18:12:10 +08:00
Jonas Ådahl
d4eb222644 later: Add tracing
https://gitlab.gnome.org/GNOME/mutter/merge_requests/757
2019-08-31 12:22:39 +00:00
Jonas Ådahl
a14fd1b955 compositor: Trace pre/post paint functions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/757
2019-08-31 12:22:39 +00:00
Jonas Ådahl
ab1107973b backends/native: Add various cogl traces
Trace the time spent finishing a frame, posting KMS updates and some
other things.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/757
2019-08-31 12:22:39 +00:00
Tim Sabsch
4ab483d991 Update German translation 2019-08-29 22:02:29 +00:00
Trần Ngọc Quân
dabf72f3c0 Updated Vietnamese translation
Signed-off-by: Trần Ngọc Quân <vnwildman@gmail.com>
2019-08-28 14:07:16 +07:00
Anders Jonsson
907a1f5e48 Update Swedish translation 2019-08-27 18:41:44 +00:00
Jonas Ådahl
97140ab634 Revert "clutter/stage-cogl: Remove pending_swaps counter"
This reverts commit f57ce7254d.

It causes crashes, https://gitlab.gnome.org/GNOME/mutter/issues/735, and
changes various expectations relied upon by the renderer code, and being
close to release, it's safer to revert now and reconsider how to remove
the pending swap counter at a later point.
2019-08-27 20:16:01 +03:00
Florian Müllner
dc9c5417bc main: Add test initialization function
Since Clutter's backend relies on MetaBackend now, initialzation has
to go through meta_init(), both in mutter and in gnome-shell.

However the compositor enum and backend gtype used to enforce the
environment used for tests are private, so instead expose a test
initialization function that can be used from both mutter and
gnome-shell.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/750
2019-08-27 16:34:01 +00:00
Ray Strode
556e7694de iconcache: Avoid xrender picture formats when creating cairo surface
If an application provides its window icon via wmhints, then mutter
loads the pixmap specified by the application into a cairo xlib surface. When
creating the surface it specifies the visual, indirectly, via an XRender
picture format.

This is suboptimal, since XRender picture formats don't have a way to specify
16bpp depth, which an application may be using.

In particular, applications are likely to use 16bpp depth pixmaps for their
icons, if the video card offers a 16bpp framebuffer/root window.

This commit drops the XRender middleman, and just tells cairo a visual to use
directly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/715
2019-08-27 18:47:41 +03:00
Ray Strode
1a5cba5df5 Revert "iconcache: Support 16bit icons"
This reverts commit b95d7e8276.

It's poisoning cairo's GC cache with a GC that has the wrong
colordepth, leading to a crash in unrelated code later on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/715
2019-08-27 18:47:41 +03:00
Jonas Ådahl
cd0990c581 window-actor: Use new get_image() API to screen casting window content
This fixes screen casting of windows consisting of multiple surfaces to
work.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Jonas Ådahl
96e831dd8a window-actor: Add API to get a cairo surface of the window
This currently uses a hack where it pushes a CoglFramebuffer backed by a
texture to the framebuffer stack, then calls clutter_actor_paint() on
the window actor causing it to render into the framebuffer. This has the
effect that all subsurfaces of a window will be drawn as part of the
window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Jonas Ådahl
65fde269c6 screen-cast/window: Use window actor damaged signal instead of paint
We are really more interested in when a window is damaged, rather than
when it's painted, for screen casting windows. This also has the benefit
of not listening on the "paint" signal of the actor, meaning it'll open
doors for hacks currently necessary for taking a screenshot of a window
consisting of multiple surfaces.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Jonas Ådahl
ad138210b3 window-actor: Add 'damaged' signal
Make it possible to listen for damage on a window actor. For X11, the
signal is emitted when damage is reported; for Wayland, it is emitted
when any of the surfaces associated with the window is damaged.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Florian Müllner
6968f17f3f Revert "main: Add test initialization function"
This reverts commit 7e69d1400a.
2019-08-27 15:32:54 +03:00
Florian Müllner
7e69d1400a main: Add test initialization function
Since Clutter's backend relies on MetaBackend now, initialzation has
to go through meta_init(), both in mutter and in gnome-shell.

However the compositor enum and backend gtype used to enforce the
environment used for tests are private, so instead expose a test
initialization function that can be used from both mutter and
gnome-shell.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/750
2019-08-27 15:29:55 +03:00
Florian Müllner
ccefa87351 build: Add postinstall script
... to compile schemas and update the desktop database when installing
from source rather than building a distribution package.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/756
2019-08-27 09:57:54 +00:00
Robert Mader
a3c97ee535 surface-actor-wayland: Handle stex being disposed
As the MetaShapedTexture might already got finalized, this can lead to a crash.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/755
2019-08-27 08:55:51 +00:00
Robert Mader
77229f99b8 wayland: Implement subsurface.place_below() for parents
Flatten the subsurface actor tree, making all surface actors children
of the window actor.
Save the subsurface state in a GNode tree in MetaWaylandSurface, where
each surface holds two nodes, one branch, which can be the tree root
or be attached to a parent surfaces branch, and a leaf, which is
used to save the position relative to child branch nodes.

Each time a surface is added or reordered in the tree, unparent all
surface actors from the window actor, traverse all leaves of the
tree and readd the corresponding surface actors back to the window
actor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/664
2019-08-27 11:31:00 +03:00
Jonas Dreßler
a51437ee2b clutter/input-pointer-a11y: Include success boolean in stop signals
Add a boolean parameter to the signal to inform the handler whether the
timeout completed successfully or not. This allows the shell to
gracefully end the pie timer animation and show a success animation when
the click happens.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/745
2019-08-27 07:36:57 +00:00
Carlos Garnacho
78232fa3eb core: Check X11 display availability before use in MetaStackTracker
This object can be generally triggered without a X11 display, so make sure
this is alright. For guard window checks, use our internal
meta_stack_tracker_is_guard_window() call, which is already no-x11 aware.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/730
2019-08-26 17:39:10 +00:00
Carlos Garnacho
433e1b388d core: Move Stack to StackTracker synchronization back to stack.c
We indirectly were relying on the MetaX11Stack for this. We strictly
need the _NET_CLIENT_LIST* property updates there, so move our own
internal synchronization to common code.

Fixes stacking changes of windows while there's no MetaX11Display.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/730
2019-08-26 17:39:10 +00:00
Georges Basile Stavracas Neto
9b7d918537 surface-actor: Unref shaped texture on dispose
The MetaShapedTexture created by MetaSurfaceActor used to
be a ClutterActor, which means destruction was taken care
by Clutter.

Now that it's a plain GObject, we need to manually clean it
up.

Cleanup the shaped texture on disposal.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/753
2019-08-26 20:14:00 +03:00
Jordi Mas
4c59eb0910 Update Catalan translation 2019-08-26 15:24:11 +02:00
Robert Mader
5cfea4fee3 wayland/dnd-surface: Apply surface offset
The surface offset allows an application to move itself in relative
coordinates to its previous position. It is rather ill defined and
partly incompatible with other functionality, which is why we ignore
it generally.

For dnd-surfaces though, it is the de-facto standard for applications
to properly position the dnd-icon below the cursor. Therefore apply
the offset on actor sync by setting the feedback actor anchor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/684
2019-08-26 11:57:49 +00:00
Robert Mader
7275cf60bd wayland/feedback-actor: Use float for position and anchor
To be correct with fractional scaling. Furthermore, we currently
use it only with ClutterPoint values, which are floats already.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/684
2019-08-26 11:57:49 +00:00
Hans de Goede
acbefa5263 wayland: pointer-confinement: Listen to "geometry-changed" on the surface, not the actor
Commit b12c92e206 ("wayland: Add MetaWaylandSurface::geometry-changed signal")
Added a "geometry-changed" signal on MetaWaylandSurface, but the matching
changes to src/wayland/meta-pointer-confinement-wayland.c made it listen
for geometry-changed on the surface-actor instead of on the surface itself,
leading to errors like these:

gnome-shell[37805]: ../gobject/gsignal.c:2429: signal 'geometry-changed' is invalid for instance '0x5653aa7cfe50' of type 'MetaSurfaceActorWayland'

This commit fixes this.

Fixes: b12c92e206 ("wayland: Add MetaWaylandSurface::geometry-changed signal")

https://gitlab.gnome.org/GNOME/mutter/merge_requests/751
2019-08-26 13:24:58 +02:00
Fran Dieguez
2b64861ee1 Update Galician translation 2019-08-25 16:07:57 +00:00
Balázs Úr
ea90b803fa Update Hungarian translation 2019-08-24 20:57:04 +00:00