There is no good reason to do so, besides a nice way to check whether
a particular button is enabled. However there are legitimate reasons
for overdrawing like box-shadows or outlines, so remove the clip.
The initial pointer position is set by clutter. At the moment it
is the point 16x16 on the screen. But this point is not always
in the visible area on monitors (the monotors can be arranged in
many different ways).
https://bugzilla.gnome.org/show_bug.cgi?id=745752
Otherwise the pointer might be "lost" outside the visible area. Note
that the constraining code only ensures the pointer doesn't leave the
visible area but if the pointer is already outside because the rug was
pulled under it then it doesn't do anything.
https://bugzilla.gnome.org/show_bug.cgi?id=745121
The timer to blacklist the window from frame sync is set at the time of
issuing the sync request, but not removed until the client replies to
the most recent wait serial.
This means that if the client is slowly catching up, the timeout would
fire up regardless of the client slowly updating the alarm to older
values.
Fix this by ensuring the timeout is reset everytime the sync request
counter is updated, to acknowledge the client is not irresponsive,
just slow.
https://bugzilla.gnome.org/show_bug.cgi?id=740424
MetaWaylandFrameCallback has been added a surface field, which is then
checked when destroying the surfaces. This prevents unintended callbacks
to run after a surface has been destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=745163
Implicit conversion from int to float is not supported by
GLSL ES.
Fixes:
(gnome-shell:8954): Cogl-WARNING **: Shader compilation failed:
1:2: P0004: High precision not supported, instead compiling high precision as medium precision
4:17: S0001: Type mismatch in arithmetic operation between 'int' and 'float'
when one trigger the overview mode on Mali 400 r1p1 GPU.
https://bugzilla.gnome.org/show_bug.cgi?id=745442
In order to switch to the correct surface actor scale given the monitor
the surface is on, without relying on the client committing a new state
given some other side effect, sync the surface actor state when the main
monitor associated with the corresponding window changed.
https://bugzilla.gnome.org/show_bug.cgi?id=744933
Since the surface actor knows more about how it draws itself, instead of
pushing texture state (buffer and scale), input region and opaque region
from MetaWaylandSurface after having transformed into what the surface
actor expects, make the surface actor set its own state given what state
the Wayland surface is in.
https://bugzilla.gnome.org/show_bug.cgi?id=744933
DRM objects like connectors and encoders might change at any time, in
particular they might become invalid between drmModeGetResources() and
getting the actual objects in which case they'll be NULL. Be defensive
against that.
Note that, if this happens, we should get another udev event soon
which will cause us to update our state.
https://bugzilla.gnome.org/show_bug.cgi?id=745476
To make the nested compositor mode work again after "backends/native:
Calculate the output scale in here", set the scale when creating the
dummy output.
https://bugzilla.gnome.org/show_bug.cgi?id=745401
Doing this on manage() allows the common MetaWindow initialization to
do the right thing for popups like setting skip_taskbar and
skip_pager.
In particular this avoids gnome-shell's app tracker to create a new
ShellApp instance for every popup.
https://bugzilla.gnome.org/show_bug.cgi?id=745118
Before commit ac448bd42b the pointer,
keyboard, and touch objects were initialized when the seat was created.
Now they're initialized later, when the clutter device manager finds and
loads them.
This commit makes sure we don't try to access those objects if they
aren't initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=744640
The wayland seat event handlers get sent events that
aren't strictly interesting to them (such as events for
hardware devices the seat doesn't support and events for
virtual devices that the seat needs to ignore).
This commit makes sure all uninteresting events get ignored.
Kerbel Space Program, and perhaps some other SDL-based programs, use
a really dumb way of specifying icons, which is totally
non-standards-compliant.
The ICCCM specifies that the icon_pixmap field of WM_HINTS should be a
1-bit-deep Pixmap, but we've seen applications set it to a pixmap of the
root depth as well, so we support that.
Kerbel Space Program seems to use it with a 32-bit depth Pixmap,
signifying ARGB32 (which it is), along with a 1-bit icon_mask, which
crashes us.
Keep in mind that Pixmaps, by definition, have no Visual attached, so
we simply have to make a guess at the correct visual based on the
depth. Do that by assuming that a depth-32 visual always means ARGB32,
which is a pretty safe bet.
If a client creates an xdg_popup given a parent that is a xdg_popup that
is not the most top one in the grab chain, send the
not_the_topmost_popup error.
Also fail a client who destroys a popup that is not the top most one.
https://bugzilla.gnome.org/show_bug.cgi?id=744452
We'll want to expose popup logic outside of meta-wayland-pointer.c and
one day we'll also probably want to add touch support for popups, so
lets move it to its own file. There are no significant semantical
changes, only refactoring.
https://bugzilla.gnome.org/show_bug.cgi?id=744452
The current ordering updates the clip shape of the composite overlay
window after unredirecting the target window. This has the effect of
forcing X to clear the target window and sending an expose to the
application to repaint - causing an unsightly flash. If we update the
shape first, then unredirect, X restores the background of the root
window (sending no expose events as no one is interested) and the
background is typically NONE for the root window. Then the unredirect
paints the contents of the composite backing pixmap over top without
requiring a round trip and waiting for the client to repaint - thus no
flashing.
Fixes regression from
commit d6282716b2
Author: Jasper St. Pierre <jstpierre@mecheye.net>
Date: Fri Dec 6 17:10:44 2013 -0500
compositor: Simplify the unredirected window management code
Cc: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=743858
This just exposes the type and the singleton getter necessary to make
it available to introspection. We'll expose more functionality as it
becomes needed.
https://bugzilla.gnome.org/show_bug.cgi?id=743745
We're locked to frame sync anyway, so it doesn't make sense to try to
redraw early. In casual testing, this seems to actually make things
faster, as well.
The commit 97a69cee5a broke the caching of
the surface state when because the frame_callback_list target state was
overwritten after the content had been moved to it.
This commit fixes it by moving the frame list addition after the copy. We
also need to initialize the list since the plain copy put garbage in it.
https://bugzilla.gnome.org/show_bug.cgi?id=743678
When looking for space to place a new window, other non-minimized
windows on the same workspace should be taken into account. However
the current check does not work correctly when the placed window is
located on all workspaces, so handle that case explicitly.
https://bugzilla.gnome.org/show_bug.cgi?id=743217
When running as a dispay server pointer barriers are a server side
feature and requires no client interaction of any sort. This patch
implements pointer barriers that can be used when running as a display
server on the native backend. Running as a display server using the X11
backend is currently not supported.
https://bugzilla.gnome.org/show_bug.cgi?id=706655
For each device that can be mapped (touchscreens, tablets), the output
will be fetched from settings and matched with the currently connected
ones. If a match is found, the device matrix will be found out from the
output configuration and set on the device.
This is also updated both individually for newly connected devices, and
collectively on output configuration changes.
https://bugzilla.gnome.org/show_bug.cgi?id=739397
This goes through modifying XI2 device properties, either common ones (eg.
set on every device) or those specific to the libinput X11 driver. Keyboard
repeat/rate are set through core and XKB APIs.
https://bugzilla.gnome.org/show_bug.cgi?id=739397
This object internally keeps track of the relevant input configuration,
and goes through its vmethods in order to apply the configuration on the
backend-specific devices.
So far, only mouse/touchpad settings are actually attached to GSettings
changes. ::set_matrix(), meant for tablets/touchscreens, is not hooked
yet.
One caveat is that meta_input_settings_create() may return NULL if the
backend does not own the windowing system (wayland nested on X11 being
the one case), and thus device settings can't be changed freely.
https://bugzilla.gnome.org/show_bug.cgi?id=739397
This patch removes the X11 specific code from MetaBarrier and creates an
abstraction layer MetaBarrierImpl. The existing X11 implementation is
moved to a new GObject MetaBarrierImplX11 implementing the abstract
interface MetaBarrierImpl which is instantiated by MetaBarrier when
supported.
While at it, move it to backends/ and properly name the files.
https://bugzilla.gnome.org/show_bug.cgi?id=706655
EDID parsing has been refactored to a common meta_output_parse_edid()
function, which ensures the extracted information is the same on both KMS
and X11 backend, so it can be used consistently on eg. settings values.
https://bugzilla.gnome.org/show_bug.cgi?id=742882
MetaKeyCombo is about the *unresolved* keybinding, which can either be a
"keysym" (<Ctrl>F) or a "keycode" (<Ctrl>0x21). When we resolved the
keysym to a keycode, we stuffed it back in the same MetaKeyCombo, which
confused about what the "keycode" field was for. Thus, we often stomped
on the user's explicit choice if they chose a keycode binding value.
To solve this, create a separate structure, the "devirtualized key combo"
or MetaKeyDevirtCombo, which contains a resolved keycode from the
keysym, and a devirtualized modifier mask. The MetaKeyCombo is now
always a "source" value, and the MetaKeyDevirtCombo is now always what
the user chose.
This also lets us significantly clean up the overlay and ISO key binding
paths.
The reason MetaKeyCombo has a keycode value at all is *not* to store the
devirtualized keycode from the keysym, but instead to allow people that
type in "0x55" into the preference. Everything except the overlay-key
respected this. Make the overlay-key binding respect this.