Commit Graph

7084 Commits

Author SHA1 Message Date
Jonas Ådahl
a4f55d4986 clutter/paint-context: Allow passing redraw clip to offscreen paint context
So that we can mark the redraw clip of the part of the stage we're
painting.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
1b33a5a3a7 clutter/paint-context: Add paint flag
A paint flag affects a paint operation in ways defined by the flags.
Currently no flags are defined, so no semantical changes are defined
yet. Eventually a flag aiming to avoid painting of cursors is going to
be added, so that screen cast streams can decide whether to include a
cursor or not.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
65a6c4c361 compositor: Add support for direct scanout of Wayland surfaces
Try to bypass compositing if there is a fullscreen toplevel window with
a buffer compatible with the primary plane of the monitor it is
fullscreen on. Only non-mirrored is currently supported; as well as
fullscreened on a single monitor. It should be possible to extend with
more cases, but this starts small.

It does this by introducing a new MetaCompositor sub type
MetaCompositorNative specific to the native backend, which derives from
MetaCompositorServer, containing functionality only relevant for when
running on top of the native backend.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 15:05:52 +02:00
Jonas Ådahl
753066598f clutter/view: Make it possible to assign a temporary direct scanout
Make it possible to cause the next frame to scan out directly from the
passed CoglScannout. This makes it possible to completely bypass
compositing for the following frame.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 15:05:52 +02:00
Jonas Ådahl
bc178b711f clutter/actor: Add semi-private API to check for transitions
Transitions are used for animating actors when e.g. going from/to
fullscreen, and the like. We need to know such things when deciding
whether to avoid compositing a window actor, so make add API visible to
mutter that checks whether there are any transitions active.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 14:08:19 +02:00
Elias Aebi
425a10de11 clutter: Use #mesondefine
Use #mesondefine instead of manual concatenation.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1179
2020-04-15 12:56:34 +00:00
Georges Basile Stavracas Neto
0d0834f87c Revert "clutter/click-action: Do not process captured event if action is disabled"
This reverts commit 5f5ce08ba4. There is
no way to reach this callback when the click action is disabled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
676997e0af clutter/click-action: Make sure to never schedule more than one timeout
click_action_query_long_press() can potentially schedule more than
one timeout, since it doesn't clear any already-existing timeout.

Make sure to clear the long press timeout before scheduling a new
one.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
633d5d1b84 clutter/gesture-action: Cancel gesture when disabling the action
Like the click action, it makes sense to cancel the ongoing gesture
when the action is disabled. Do so by overriding our new friend,
ClutterActorMeta.set_enabled, and canceling the gesture when disabling
the action.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
f620f43353 clutter/click-action: Release when disabling
ClutterClickAction, like other actions, can potentially be disabled
at any time (that is not during painting). When that happens with
ClutterClickAction, it must release all timeouts and disconnect from
the stage's 'capture-event'.

Override ClutterActorMeta.set_enabled and release the click action
when the action is being disabled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Jonas Dreßler
eb6e1f694a clutter: Remove drag and drop actions
We aren't using those actions in the shell or anywhere in Mutter, our
DnD support is implemented on the shell side.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/789
2020-04-08 20:21:31 +00:00
Georges Basile Stavracas Neto
6aead84d7a clutter/offscreen-effect: Override ClutterActorMeta.set_enabled
Again, the same case of the previous commits.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:14:02 -03:00
Georges Basile Stavracas Neto
5b984c1e53 clutter/constraint: Override ClutterActorMeta.set_enabled
Pretty much like the previous commit.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:14:00 -03:00
Georges Basile Stavracas Neto
7660ca2579 clutter/effect: Override ClutterActorMeta.set_enabled
Instead of using GObject.notify to queue a redraw, use the new
ClutterActorMeta.set_enabled vfunc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:13:57 -03:00
Georges Basile Stavracas Neto
ac52631e8a clutter/actor-meta: Add a new 'set_enabled' vfunc
Various subclasses of ClutterActorMeta need to reacto to being
disabled. Right now, however, the only way to do that is by
overriding GObject's 'notify' vfunc, and doing a string comparison
against "enabled".

Add a new vfunc to ClutterActorMeta in order to replace this bad
practice.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:13:47 -03:00
Carlos Garnacho
a5294ce55f cogl: Remove CoglPath and the tesselator
This was barely used, and doesn't represent the way we want to
do 2D rendering.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:38:48 +02:00
Carlos Garnacho
553372ffb7 clutter: Drop CoglPaths handling from ClutterPaintNode
This seems unused.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:38:46 +02:00
Carlos Garnacho
f672d6ee3b clutter/text: Drop usage of ClutterPath
In the unlikely case we have multiple rectangles in our selection
(selection spanning several lines, or across LTR/RTL bounds), paint each
of those instead of setting a CoglPath-based clip/fill.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:37:11 +02:00
Jonas Dreßler
e74c2e42cf clutter/stage: Don't assume stage relayouts reallocate everything
With the introduction of "shallow" relayouts, we are now able to enter
allocation cycles not only at the stage but also deeper down the
hierarchy if we know an actors allocation isn't affected by its children
since the NO_LAYOUT flag is set.

Now that means when queuing relayouts it's possible that
`priv->needs_allocation` gets set to TRUE for some actors down the
hierarchy, but not for actors higher up in the hierarchy. An actor tree
where that happens could look like that:

stage -> container -> container2 (NO_LAYOUT) -> textActor

With that tree, if the "textActor" queues a relayout, "container2" will
be added to the relayout hashtable of the stage and the actors "stage"
and "container" will have `priv->needs_allocation` set to FALSE.

Now if another relayout on the stage actor is queued,
`clutter_stage_queue_actor_relayout()` currently removes all the other
hashtable entries in favour of the stage entry, (wrongly) assuming that
will allocate everything. It doesn't allocate everything because in the
example above "container" has `priv->needs_allocation` set to FALSE,
which makes clutter_actor_allocate() return early before allocating its
children, so in the end "container2" will never get a new allocation.

To fix this, stop flushing the relayout hashtable when queuing a
stage-relayout and still add new entries to the hashtable if a stage
relayout is already queued to make sure we still go through all the
previously queued "shallow" relayouts. That shouldn't hurt performance,
too, because as soon as an actor got allocated once, it doesn't need an
allocation anymore and should bail out in clutter_actor_allocate() as
long as it's absolute position didn't change.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1173
2020-04-07 14:34:52 +00:00
Jonas Ådahl
08431a127a clutter/stage: Remove ability to set custom perspective
Unused, and complicates things, so drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
3f068d1138 clutter/stage: Remove unused paint_data/notify fields
It's usage was removed in ec911dc8b9 back
in 2014. Lets get rid of the left over fields.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
6f0e5b0b56 clutter/stage: Remove 'accept-focus' property
Also unused, only valid on X11. Meant for applications. Lets drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
fe27a6ea3b clutter/stage: Remove hide/show cursor API
This removes it from the stage window API too. It's managed by the
mutter backends, so we don't need the stage window to do it as well.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:25 +00:00
Jonas Ådahl
1301770dcb clutter/stage: Remove 'alpha' property
Was unused except for in a test, lets remove it. Half transparent
monitors will probably have to be dealt with some other way anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:25 +00:00
Georges Basile Stavracas Neto
7d2df52336 clutter/offscreen-effect: Rename CoglPipeline field to 'pipeline'
This is the same case of the layer node: a CoglPipeline field that
is not called 'pipeline' makes it harder to figure out what it
really is.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:40 -03:00
Georges Basile Stavracas Neto
5d27e5415d clutter/layer-node: Use non-deprecated cogl_texture_2d_new_with_size()
Use the non-deprecated cogl_texture_2d_new_with_size() function to create
the texture backing the FBO, and set it to pre-multiplied before allocating
it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Georges Basile Stavracas Neto
625773fba4 clutter/layer-node: Trivial code cleanup
Both the valid and the error code paths end up unreffing
the texture. Move the unref to the shared code path.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Georges Basile Stavracas Neto
7d79ae7b07 cluter/layer-node: Remove CoglTexture from structure
It is not used anywhere beyond the initializer, and won't be
used later on.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Georges Basile Stavracas Neto
5817779656 clutter/layer-node: Rename CoglPipeline field to 'pipeline'
So it clearly reads what it actually is.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Andre Moreira Magalhaes
5f5ce08ba4 clutter/click-action: Do not process captured event if action is disabled
Disabling a click action after a button-press but before a
button-release is captured makes ClutterClickAction connect to
captured-event and never disconnect.

This change fixes it by making sure the captured-event is only
processed if the action is still enabled, otherwise releasing
the action (reset state) and propagating the event.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1170
2020-04-02 13:13:51 -03:00
Jonas Ådahl
223f033780 clutter/offscreen-effect: Don't ever early out out of post paint
If we would, we'd miss popping the framebuffer from the pant context
framebuffer stack.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1166
2020-04-01 18:40:39 +00:00
Jonas Ådahl
50e0ae3cf3 clutter/actor-meta: Warn if an actor modifier is altered mid paint
Nothing should ever disable an actor modifier (e.g. effect) during the
paint sequence, nor should any actor be set or unset on it. If this
would happen, log warnings so that it can be tracked down.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1166
2020-04-01 18:40:39 +00:00
Andre Moreira Magalhaes
902302a174 clutter/actor: Fix pick when actor is not allocated
When selecting the pick regions for an actor we were not considering
whether the actor was allocated and that was causing issues where the
preferred width/height of the actor was used when deciding whether
the actor should be considered as a pick target.

Check if the actor has a valid allocation, in addition to being mapped
and being in pick mode, in clutter_actor_should_pick_paint().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169
2020-03-31 19:10:06 -03:00
Takao Fujiwara
2cfdbbd730 clutter: Enable negative offsets in delete surrounding text
The input method can assign a negative value to
clutter_input_method_delete_surrounding() to move the cursor to the left.
But Wayland protocol accepts positive values in delete_surrounding() and
GTK converts the values to the negative ones in
text_input_delete_surrounding_text_apply().

https://gitlab.gnome.org/GNOME/mutter/issues/539
2020-03-29 11:37:27 +00:00
Georges Basile Stavracas Neto
73250b8f4c clutter/actor: Add culling inhibiting API
This will allow us to continue painting actors that are
outside the visible boundaries of the stage view.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
2020-03-27 23:29:58 +00:00
Jonas Dreßler
92710d8f89 clutter/stage-cogl: Check for buffer age early
Fix a regression that got introduced with
c483b52d24 where we started passing the
redraw_clip to paint_stage() instead of creating a temporary view_region
for unclipped redraws: In case we detect an invalid buffer age, we fall
back to doing an unclipped redraw after we passed the first check
setting up may_use_clipped_redraw. That means we didn't reset the
redraw_clip to the view_rect, and we're now going to redraw the stage
using the original redraw clip even though we're swapping the full
framebuffer without damage.

To fix that, check for the buffer age before setting up the
fb_clip_region and the redraw_clip and set may_use_clipped_redraw to
FALSE if the buffer age is invalid, too. This ensures the redraw_clip is
always going to be correctly set to the view rect when we want to force
a full redraw.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/1128
2020-03-27 16:37:45 +00:00
Jonas Ådahl
32c99513c8 clutter/actor: Inherit cloned painting when calculating resource scale
When calculating the resource scale of a clone source, we might end up
in situations where we fail to do so, even though we're in a paint. A
real world example when this may happen if this happens:

 * A client creates a toplevel window
 * A client creates a modal dialog for said toplevel window
 * Said client commits a buffer to the modal before the toplevel

If GNOME Shell is in overview mode, the window group is hidden, and the
toplevel window actor is hidden. When the clone tries to paint, it fails
to calculate the resource scale, as the parent of the parent (window
group) is not currently mapped. It would have succeeded if only the
clone source was unmapped, as it deals with the unmapped actor painting
by setting intermediate state while painting, but this does not work
when the *parent* of the source is unmapped as well.

Fix this by inheriting the unmapped clone paint even when calculating
the resource scale.

This also adds a test case that mimics the sequence of events otherwise
triggered by a client. We can't add a Wayland client to test this, where
we actually crash is in the offscreen redirect effect used by the window
dimming feature in GNOME Shell.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/808

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1147
2020-03-26 11:42:23 +01:00
Jonas Ådahl
238e41d493 cogl: Install cogl-trace.h and include from cogl.h
This is so that cogl-trace.h can start using things from cogl-macros.h,
and so that it doesn't leak cogl-config.h into the world, while exposing
it to e.g. gnome-shell so that it can make use of it as well. There is
no practical reason why we shouldn't just include cogl-trace.h via
cogl.h as we do with everything else.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1059
2020-03-26 09:05:38 +01:00
Robert Mader
ed4b80cee5 clutter/stage: Rename parameters to match documentation
To silence warnings during GIR generation.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1133
2020-03-18 02:45:43 +01:00
Corentin Noël
b310e1d9d7 clutter-stage: Add annotations to clutter_stage_capture
Especially document that out_captures is an array that is given as output.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1131
2020-03-17 15:14:57 +01:00
Daniel van Vugt
73e3207a85 clutter-actor: Add detail to captured-event
So that subscribers can choose the class of events they're interested in
and not be woken by everything else.

Needed by: https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/925

Related to: https://gitlab.gnome.org/GNOME/mutter/issues/283

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1000
2020-02-29 13:34:00 +00:00
Christian Hergert
b7f47ea17f clutter: add tracing for frameclock cycle
This adds a new frameclock tracing mark for a single cycle of the frame
clock. Doing so allows Sysprof to potentially do more with the information
that happens during the frameclock. For example, we can now find
allocations that happen while the frame clock is advancing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1088
2020-02-26 12:33:00 +00:00
Sebastian Keller
71101cab82 clutter/cogl/stage: Remove duplicate region union
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1089
2020-02-26 07:26:10 +00:00
Sebastian Keller
c4b28b0939 clutter/cogl/stage: Don't leak FB damage region on redraw
offset_scale_and_clamp_region() creates a new region resulting in
view_damage which at this point is the only thing left pointing to what
originally was fb_damage getting overwritten and being leaked.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1089
2020-02-26 07:26:10 +00:00
Jonas Ådahl
159c83b914 clutter: Move redraw clip management to views
The stage window handled the redraw clip in a global manner; this would
interfere if we want to paint views individually as it'd mean
intersecting views (i.e. mirrored monitors) would loose the redraw clip
once the first view was painted. It also is awkward to have a global
state for something that is built up before redrawing, and only really
valid during paint, due to buffer damage history.

This commits removes all redraw clip management from the stage window,
moving it all into the stage views. When a redraw clip is added to the
stage, every affected view will get the same redraw clip added to it,
and eventually when painted, the stage window (ClutterStageCogl) will
retrieve the redraw clip for each view as it repaints them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
b68c630329 clutter/cogl/stage: Use g_clear_pointer() to clean up regions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
fe1ccea1e1 clutter: Pass redraw clip via paint context
Instead of users fetching it via `clutter_stage_get_redraw_clip()`, pass
it via the paint context. This is helpful as it is only valid during a
paint, making it more obvious that it needs to be handled differently
when there is no redraw clip (i.e. we're painting off-screen).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
c483b52d24 clutter/stage: Pass redraw clip instead of extents when painting view
That's the struct we have ready, the callee can just call
cairo_region_get_extents() if it only cares about the extents rectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
f3dcba27f5 clutter/cogl/stage: Simplify region transform code
Add a helper that scales and clamps a region, aimed to be used when
transforming between framebuffer coordinate space and view coordinate
spaces.

This helps readability by moving out the verbose for loops that deals
with the individual rects of a region to the helper, making the logic
where it's used much simpler.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 19:18:54 +01:00
Jonas Ådahl
86ccc28413 clutter/cogl/stage: Rename have_clip to is_full_redraw
The 'have_clip' variable has repeatedly confused me to meaning that
there is a clip. What it actually means is that the effective clip
covers the whole view; the 'redraw_clip == NULL' meaning full redraw is
an important implementation detail for the context, and makes the
intention of the variable unclear; especially since we will after a
couple of blocks will *always* have a clip, just that it covers the
whole view.

Rename the variable to 'is_full_redraw' and negate the meaning, aiming
to make things a lot more clear.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
2020-02-25 18:39:51 +01:00