Commit Graph

2457 Commits

Author SHA1 Message Date
Neil Roberts
f1d65e58b3 buffer: Remove const from cogl_is_buffer (const void *)
None of the other cogl_is_blah functions have a const pointer so this
is just for consistency. It helps if someone is trying to have an
array of type-check function pointers to determine the Cogl object
type because in that case all of the functions would have to have the
same prototype.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-14 13:48:11 +00:00
Neil Roberts
d18b59d9e6 Add a public cogl_bitmap_new_for_data
This creates a CoglBitmap which points into an existing buffer in
system memory. That way it can be used to create a texture or to read
pixel data into. The function replaces the existing internal function
_cogl_bitmap_new_from_data but removes the destroy notify call back.
If the application wants notification of destruction it can just use
the cogl_object_set_user_data function as normal. Internally there is
now a convenience function to create a bitmap for system memory and
automatically free the buffer using that mechanism.

The name of the function is inspired by
cairo_image_surface_create_for_data which has similar semantics.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-14 12:19:56 +00:00
Neil Roberts
f65a895b4f texture: When reading, convert data directly into user's buffer
On GLES, when reading texture data back it may need to allocate a
temporary CoglBitmap if the requested format is not supported by the
driver. Previously it would then copy this temporary buffer back into
the user's buffer by calling _cogl_bitmap_convert which would allocate
a second temporary buffer. It would then copy that data into the
user's buffer. This patch changes it to create a CoglBitmap which
points to the user's data and then convert directly into that buffer
using the new _cogl_bitmap_convert_into_bitmap.

This also fixes a small leak where target_bmp would not get freed if
the target format and the closest supported format do match.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-14 12:19:53 +00:00
Neil Roberts
de5d55ae93 context: Enable new feature testing on COGL_ENABLE_EXPERIMENTAL_API
The 2.0 API for querying features (cogl_has_feature etc) does not
conflict with the old 1.0 API (cogl_features_available) so we might as
well enable it when the experimental API is requested without
requesting the 2.0-only API.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-14 12:19:48 +00:00
Ryan Lortie
6f59993e1b Move the fallback define for GL_PACK_INVERT_MESA
The if-undefined fallback declaration for GL_PACK_INVERT_MESA was
originally added in cogl.c along with code to use it (as part of commit
6f79eb8a5a).  Later on, commit
10a38bb14f moved the code that used it to
cogl-framebuffer.c but didn't move the define along with it.  Do that
now.

https://bugzilla.gnome.org/show_bug.cgi?id=672038

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-14 12:14:24 +00:00
Chun-wei Fan
a8f8380644 Update VS property sheets
We no longer have COGL_ENABLE_EXPERIMENTAL_API in cogl.symbols as those
APIs are always built into the COGL DLL, so the
-DCOGL_ENABLE_EXPERIMENTAL_API is not needed anymore in the cogl.def
generation process.
2012-03-13 23:24:17 +08:00
Chun-wei Fan
0d3acfb3ed cogl.symbols: Cleanup
-Removed checks for COGL_ENABLE_EXPERIMENTAL_API since these APIs are
 always built into the shared library
-Re-organised the API listing a bit so that they are in alphabetical order

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-13 23:17:21 +08:00
Chun-wei Fan
f608ef5f5c cogl.symbols: Reinstate cogl2_clip_push_from_path
This API was re-added into COGL for the 1.10.x release as of commit
361bd516f.  This will be removed once we branch into the 1.11.x development
cycle.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-13 23:17:13 +08:00
Chun-wei Fan
caaef35450 Revert "cogl.symbols: Reinstate cogl2_clip_push_from_path"
This reverts commit 199821d8c3.

I forgot something in the comments.  Sorry.
2012-03-13 23:00:35 +08:00
Chun-wei Fan
199821d8c3 cogl.symbols: Reinstate cogl2_clip_push_from_path
This API was re-added into COGL for the 1.10.x release as of commit
361bd516f.  This will be removed once we branch into the 1.11.x development
cycle.
2012-03-13 22:31:30 +08:00
Chun-wei Fan
b13392dbe2 Update VS property sheets
"Install" the cogl2-compatibility.h header which will only be in 1.10.x
2012-03-13 22:14:47 +08:00
Dave Airlie
d42efa3741 cogl-matrix-stack: fix use after free in matrix stack.
If the matrix was reallocated we would use values from the stack
for the matrix parameters. This fixes that and also uses the
function instead of out of lining the same code.

https://bugzilla.gnome.org/show_bug.cgi?id=671985

Reviewed-by: Robert Bragg <robert@linux.intel.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-13 13:40:45 +00:00
Dave Airlie
46b1727705 cogl-glyph-cache: fix use of uninitialised value.
While valgrinding gnome-shell I noticed this value was being used
uninitialised as the memory is malloced.

https://bugzilla.gnome.org/show_bug.cgi?id=671984

Reviewed-by: Robert Bragg <robert@linux.intel.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-13 13:40:23 +00:00
Khoem Sokhem
6b4fb268d0 Add initial Khmer translation 2012-03-10 13:55:06 +01:00
Piotr Drąg
08410d3611 Updated Polish translation 2012-03-09 19:42:22 +01:00
Neil Roberts
2196518b00 Don't export cogl_gl_error_to_string
This is only used internally when debugging is enabled to give a
human-readable name to a GL error so we shouldn't be exporting it
outside of the library. This just adds an underscore to the symbol
name. This shouldn't end up removing any public symbols from the 1.9.8
release because by default a non-git build disables debug so it wasn't
exported anyway.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-09 16:40:42 +00:00
Neil Roberts
361bd516f3 Add compatibility API for functions removed after 1.9.8
The cleanup in 185630085 removed some symbols that were previously
exported as public experimental API in Cogl 1.9.8. That release is
already well after the point where we were meant to freeze the ABI so
we probably shouldn't be breaking it again. This patch adds the
removed functions back in so that for 1.9.10 we won't have to bump the
soname. The symbols are bundled together in a new file called
cogl2-compatibility.c so that they will be easy to remove again after
we can break ABI. It is expected that we will revert this patch
immediately after branching for Cogl 1.10.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-09 16:09:13 +00:00
Matej Urbančič
1b947a47c8 Updated Slovenian translation 2012-03-08 21:35:44 +01:00
Chun-wei Fan
36761f8989 Update cogl.symbols
This is to adjust to the added and removed functions...

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-08 22:04:40 +08:00
Chun-wei Fan
267480caea Update VS property sheets
Update the "installation" of headers...
2012-03-08 16:41:20 +08:00
Matej Urbančič
01e744455d Updated Slovenian translation 2012-03-07 20:37:02 +01:00
Neil Roberts
2c596f5e2e pipeline: Point sprite state shouldn't affect codegen on GL
I think this slipped in as a cut-and-paste error in b2e735ff.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:30 +00:00
Neil Roberts
b8df3561f4 Remove the point size cache on the context
I don't think there's really any point in this cache because the
pipeline code completely owns the point size state. Pipelines are
already compared for whether their point size state is different
before setting it so it shouldn't result in any extra calls to
glPointSize apart from maybe when the first pipeline is initially
flushed.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Neil Roberts
c0d7839c55 vertend-glsl: Fix flushing the point size with the GL driver
When using the GLSL vertend on GL, the point size was being flushed in
_cogl_pipeline_vertend_glsl_start. However, this function bails out
early if the pipeline already has a usable program so it would not hit
the code to flush the point size in that case. This patch moves the
code to _cogl_pipeline_vertend_glsl_end so that it will always be
flushed if it is different. That is the same place that is flushed for
the fixed vertend.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Neil Roberts
1d59fccf10 Add a conformance test for point sprites
This adds a conformance test which renders a texture point using a 2x2
texture with a different color for each texel. It then verifies that
each texel is mapped to the correct position on the point. The test is
currently failing.

The test requires the point sprite feature flag so this patch also
adds a TEST_REQUIREMENT_* flag for that.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Neil Roberts
3c0226b3fb Add a conformance test for point sizes
This tries rendering some points at various sizes and checks that they
are the expected size and make a rectangle shape. This is currently
failing when the GLSL vertend is used because it flushes the point
size in the wrong place.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Neil Roberts
58cf84f8ef tests: Add a flag to say that the test is known to fail in all cases
This renames the TestRequirement enum to TestFlags and then adds a
TEST_KNOWN_FAILURE flag. The rename is because the new flag is not
really a requirement. If the flag is set then the test is assumed to
always fail.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-07 15:13:29 +00:00
Enrico Nicoletto
73c8aa979f Updated Brazilian Portuguese translation by Guilherme Barbosa Ferreira <eu@guilhermeferreira.info> and myself 2012-03-02 21:27:21 -03:00
Alexander Shopov
25369e9386 Updated Bulgarian translation 2012-03-07 06:26:00 +02:00
Neil Roberts
185630085c Add -Wmissing-declarations to maintainer flags and fix problems
This option to GCC makes it give a warning whenever a global function
is defined without a declaration. This should catch cases were we've
defined a function but forgot to put it in a header. In that case it
is either only used within one file so we should make it static or we
should declare it in a header.

The following changes where made to fix problems:

• Some functions were made static

• cogl-path.h (the one containing the 1.0 API) was split into two
  files, one defining the functions and one defining the enums so that
  cogl-path.c can include the enum and function declarations from the
  2.0 API as well as the function declarations from the 1.0 API.

• cogl2-clip-state has been removed. This only had one experimental
  function called cogl_clip_push_from_path but as this is unstable we
  might as well remove it favour of the equivalent cogl_framebuffer_*
  API.

• The GLX, SDL and WGL winsys's now have a private header to define
  their get_vtable function instead of directly declaring in the C
  file where it is called.

• All places that were calling COGL_OBJECT_DEFINE need to have the
  cogl_is_whatever function declared so these have been added either
  as a public function or in a private header.

• Some files that were not including the header containing their
  function declarations have been fixed to do so.

• Any unused error quark functions have been removed. If we later want
  them we should add them back one by one and add a declaration for
  them in a header.

• _cogl_is_framebuffer has been renamed to cogl_is_framebuffer and
  made a public function with a declaration in cogl-framebuffer.h

• Similarly for CoglOnscreen.

• cogl_vdraw_indexed_attributes is called
  cogl_framebuffer_vdraw_indexed_attributes in the header. The
  definition has been changed to match the header.

• cogl_index_buffer_allocate has been removed. This had no declaration
  and I'm not sure what it's supposed to do.

• CoglJournal has been changed to use the internal CoglObject macro so
  that it won't define an exported cogl_is_journal symbol.

• The _cogl_blah_pointer_from_handle functions have been removed.
  CoglHandle isn't used much anymore anyway and in the few places
  where it is used I think it's safe to just use the implicit cast
  from void* to the right type.

• The test-utils.h header for the conformance tests explicitly
  disables the -Wmissing-declaration option using a pragma because all
  of the tests declare their main function without a header. Any
  mistakes relating to missing declarations aren't really important
  for the tests.

• cogl_quaternion_init_from_quaternion and init_from_matrix have been
  given declarations in cogl-quaternion.h

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-06 18:45:44 +00:00
Nilamdyuti Goswami
f10ed2d1dc Assamese translation completed 2012-03-06 21:04:33 +05:30
Bruce Cowan
51ac2df677 Updated British English translation 2012-03-06 15:23:48 +00:00
Robert Bragg
96bd7037a0 Bump development version to 1.9.9 2012-03-06 00:21:42 +00:00
Robert Bragg
9fb7b18d10 Release 1.9.8 (snapshot) 2012-03-05 23:32:36 +00:00
Robert Bragg
9098be8ccb Updates NEWS for the 1.9.8 release 2012-03-05 23:32:36 +00:00
Robert Bragg
6a2bd78374 docs: Make sure we check wayland support for releases
This updates the RELEASING notes to state that we should enable wayland
support when preparing and testing for a release.
2012-03-05 23:32:36 +00:00
Robert Bragg
85dddf9932 build: list cogl-bitmap-packing.h as source file
This fixes make release-check because cogl-bitmap-packing.h wasn't being
packaged.
2012-03-05 23:25:30 +00:00
Robert Bragg
316a515f9b build: clean .log file in tests/conform dir
When running the conformance tests we write to a .log file which wasn't
being removed by make clean which was causing make release-check to
fail.
2012-03-05 23:25:30 +00:00
Robert Bragg
13ba312d3a test: remove FEATURE_GL requirement for sub_texture test
test-cogl-sub-texture was fixed to now run on GLES2 since commit
5928cade0b so this removes the TEST_REQUIREMENT_GL flag for this test
so it doesn't get flagged as an unexpected pass.
2012-03-05 22:58:42 +00:00
Robert Bragg
bd8f0a5673 docs: remove redundancies from doc/RELEASING
This removes the notes about explicitly testing a release on GLES2 and
with the different pipeline backends since the test suite now does this
for us.
2012-03-05 22:58:42 +00:00
Robert Bragg
ae091f2cbb cogl-hello: use glib mainloop for portability
To be a portable example this updates cogl-hello to use the glib
mainloop instead of using g_poll. On OSX we plan to provide custom
mainloop integration for glib which can't be abstracted by just using
g_poll.
2012-03-05 22:57:52 +00:00
Robert Bragg
5eb62ad1d9 wayland-renderer: remove the _EXP suffix from symbols
We are in the process of removing all _EXP suffix mangling for
experimental APIs (Ref: c6528c4b6c) and adding missing gtk-doc
comments so that we can instead rely on the "Stability: unstable"
markers in the gtk-doc comments. This patch tackles the
cogl-wayland-renderer api symbols.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-03-05 20:23:54 +00:00
Neil Roberts
75226501cf Don't use cogl_get_draw_framebuffer when flushing pipeline state
Some of the state when flushing a pipeline depends on the current
framebuffer being used. These are:

• The matrix stack, so that it can flip vertically or not depending on
  whether the framebuffer is offscreen.
• The colormask. This is combined with the framebuffer's color mask.
• The cull face mode. If the framebuffer is offscreen then backface
  culling is translated to frontface culling and vice-versa.

These states were not working if the new framebuffer draw_primitive
API was used because in that case the framebuffer is not pushed to the
framebuffer stack so it would use the wrong one. This patch changes it
to use ctx->current_draw_buffer which is a pointer to the framebuffer
whose state was last flushed.

https://bugzilla.gnome.org/show_bug.cgi?id=670793

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 19:50:20 +00:00
Neil Roberts
6ad168e4be Port the test-pixel-buffer test
This ports the text-pixel-buffer test from being a Clutter test to a
straight Cogl test.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 19:02:37 +00:00
Neil Roberts
76c2bd8420 cogl-bitmap: Add a public accessor for the underlying pixel buffer
This adds a small cogl_bitmap_get_buffer public function. Note that
this can return NULL if the bitmap was not created with a pixel
buffer. It might be nice to change this eventually so that all bitmaps
have a pixel buffer.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 19:02:29 +00:00
Neil Roberts
7114588884 Add the missing cast macros for some buffer objects
CoglPixelBuffer, CoglAttributeBuffer and CoglIndexBuffer were missing
public cast macros.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 18:47:52 +00:00
Neil Roberts
1397a2da19 Make _cogl_bitmap_get_{width,height,format,rowstride} public
This are now marked as public experimental

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 18:47:52 +00:00
Neil Roberts
3700cc26a5 Change API so that CoglPixelBuffer no longer knows its w/h/format
The idea is that CoglPixelBuffer should just be a buffer that can be
used for pixel data and it has no idea about the details of any images
that are stored in it. This is analogous to CoglAttributeBuffer which
itself does not have any information about the attributes. When you
want to use a pixel buffer you should create a CoglBitmap which points
to a region of the attribute buffer and provides the extra needed
information such as the width, height and format. That way it is also
possible to use a single CoglPixelBuffer with multiple bitmaps.

The changes that are made are:

• cogl_pixel_buffer_new_with_size has been removed and in its place is
  cogl_bitmap_new_with_size. This will create a pixel buffer at the
  right size and rowstride for the given width/height/format and
  immediately create a single CoglBitmap to point into it. The old
  function had an out-parameter for the stride of the image but with
  the new API this should be queriable from the bitmap (although there
  is no function for this yet).

• There is now a public cogl_pixel_buffer_new constructor. This takes
  a size in bytes and data pointer similarly to
  cogl_attribute_buffer_new.

• cogl_texture_new_from_buffer has been removed. If you want to create
  a texture from a pixel buffer you should wrap it up in a bitmap
  first. There is already API to create a texture from a bitmap.

This patch also does a bit of header juggling because cogl-context.h
was including cogl-texture.h and cogl-framebuffer.h which were causing
some circular dependencies when cogl-bitmap.h includes cogl-context.h.
These weren't actually needed in cogl-context.h itself but a few other
headers were relying on them being included so this adds the #includes
where necessary.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 18:47:45 +00:00
Neil Roberts
10a38bb14f Add a public cogl_framebuffer_read_pixels_into_bitmap
This adds a public function to read pixels from a framebuffer into a
CoglBitmap. This replaces the internal function
_cogl_read_pixels_with_rowstride because a CoglBitmap contains a
rowstride so it can be used for the same purpose. A CoglBitmap already
has public API to make one that points to a CoglPixelBuffer so this
function can be used to read pixels into a PBO. It also avoids the
need to push the framebuffer on to the context's stack so it provides
a function which can be used in the 2.0 API after the stack is
removed.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 18:16:10 +00:00
Neil Roberts
2501899044 cogl-buffer: Create the buffer store when bound
Whenever the buffer is bound with _cogl_buffer_bind Cogl now ensures
the buffer's data store has been created. Previously it would only
ensure it was created when it was first mapped or when the first data
was set on it. This is necessary if we are going to use CoglBuffers
for retrieving data from GL. In that case the buffer won't be mapped
or have data set on it before it is used.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 17:46:59 +00:00