Commit Graph

4345 Commits

Author SHA1 Message Date
Emmanuele Bassi
ae2a861a0b [x11] Force a redraw before mapping the stage
Does as it says on the tin: run a paint cycle before calling
XMapWindow().
2009-07-31 10:29:33 +01:00
Joshua Lock
abdcf4debb [docs] Update building instructions for OS X
Recommend OS X users install the dependencies using MacPorts and build
Clutter themselves.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-07-31 10:28:50 +01:00
Neil Roberts
b3842a6b62 [mingw] Update the README
The README has been updated to say that you can use the script under
MSYS and also to contain a pointer to OAH. It also contains the
updated contents of a blog post¹ about building with MSYS.

1. http://www.busydoingnothing.co.uk/blog/2008/07/13#ClutterWin32
2009-07-29 19:06:36 +01:00
Neil Roberts
8ad446f3e9 [mingw-cross-compile.sh] Fix to use git rather than svn
The script includes a part to automatically checkout the Clutter
source and build it but it was using the old svn repo instead of git.
2009-07-29 18:13:19 +01:00
Neil Roberts
d796d3c88c [mingw-cross-compile.sh] Add a note about MSYS in the comment
The comment previously implied that you could only use the script to
cross compile but it works just as well under MSYS.
2009-07-29 18:07:40 +01:00
Neil Roberts
1e14d3041d [mingw-cross-compile.sh] Update version numbers of all the dependencies
This updates the URLs for the binary dependencies to use the latest
versions.
2009-07-29 18:07:21 +01:00
Emmanuele Bassi
a3c323c52c [docs] Remove mentions of Clutter-Cairo
The mingw README file still mentions Clutter-Cairo as a known issue.
2009-07-29 17:22:18 +01:00
Emmanuele Bassi
0ec6793738 [mingw/win32] Remove clutter-cairo
The Clutter-Cairo library has been removed, so there's no point
in checking it out -- from Subversion, even.
2009-07-29 17:21:13 +01:00
Emmanuele Bassi
fba1045bcb Post-release bump to 1.0.1 2009-07-28 18:39:24 +01:00
Emmanuele Bassi
f245f3049d [release] 1.0.0 2009-07-28 13:57:46 +01:00
Emmanuele Bassi
93ecd6d0c4 Update the NEWS 2009-07-28 13:57:46 +01:00
Emmanuele Bassi
77fdd7494e Fix compiler warnings when COGL debug level=minimum 2009-07-28 13:57:46 +01:00
Emmanuele Bassi
85b69237a9 [docs] Point the TODO to Bugzilla 2009-07-28 13:46:11 +01:00
Emmanuele Bassi
c683079167 [docs] Update requirements and release notes 2009-07-28 13:46:11 +01:00
Emmanuele Bassi
a5d6b23308 [units] Add binding-friendly initializers
We should follow the convention for boxed types initializers of:

  <type_name>_from_<another_type> (boxed, value)

For ClutterUnits as well; so:

  clutter_units_pixels -> clutter_units_from_pixels
  clutter_units_em     -> clutter_units_from_em
  ...

We should still keep the short-hand version as a macro, though.
2009-07-28 13:46:11 +01:00
Emmanuele Bassi
57baa2f0bc [animation] Fix variable use
Instead of using the proper typed variables we were overwriting
the gpointer for the Interval's final value.
2009-07-28 13:21:57 +01:00
Neil Roberts
f4ad3761c4 [win32] Remove the call to clutter_redraw in clutter_stage_win32_show
Since commit 7b811f8b this is done in clutter_stage_show so there is
no need for it in the backends.
2009-07-28 12:13:44 +01:00
Neil Roberts
df586eb507 [win32] Move the show/hide to be implementations of the interface
This makes clutter_stage_win32_show/hide be implementations of
ClutterStageWindowIface rather than overriding the methods in
ClutterActor. This reflects the changes in e4ff24bc for the X11
backend.
2009-07-28 12:13:44 +01:00
Neil Roberts
c0cf614634 [build/mingw] Update Cairo version to 1.8.6 in mingw-cross-compile.sh
The Pango 1.22 binaries require Cairo 1.8.0 to get
cairo_show_text_glyphs.
2009-07-28 12:13:44 +01:00
Ole André Vadla Ravnås
a1cef026c5 Avoid near/far identifier names.
Leads to conflict with system headers on Windows, where macros named
"near" and "far" are defined.
2009-07-28 12:13:44 +01:00
Ole André Vadla Ravnås
05883af1f6 Remove unused variable to fix compiler warning. 2009-07-28 12:13:44 +01:00
Ole André Vadla Ravnås
0157851270 Call glClientActiveTexture() through COGL context.
Fixes build issues on systems with OpenGL header older than 1.3.
2009-07-28 12:13:43 +01:00
Ole André Vadla Ravnås
f61f66c6fe Avoid C99 to fix compilation with compilers like MSVC. 2009-07-28 12:13:43 +01:00
Ole André Vadla Ravnås
ab5a10768c Initialize pixel data before glReadPixels(). 2009-07-28 12:13:43 +01:00
Haakon Sporsheim
9cf8410b0f Reposition variable declarations to avoid C99. 2009-07-28 12:13:43 +01:00
Haakon Sporsheim
94a571ea76 Add MSVC preprocessor guards in test-clutter-cairo-flowers.c 2009-07-28 12:13:43 +01:00
Haakon Sporsheim
fa4a37072e Add white_color a variable on the stack. 2009-07-28 12:13:43 +01:00
Haakon Sporsheim
fe416fb745 Add int dummy; to empty struct TestConformSimpleFixture definition. 2009-07-28 12:13:43 +01:00
Haakon Sporsheim
f852ade823 Remove config.h inclusion. 2009-07-28 12:13:42 +01:00
Haakon Sporsheim
e4eed92177 Reposition variable declarations to avoid C99. 2009-07-28 12:13:42 +01:00
Neil Roberts
dbc9c16259 Remove the MSVC build files
These are hopelessly out of date so they just cause more trouble than
they're worth.

Anyone interested in building with MSVC would be better off starting
from the build files available as part of the OAH project which is
located here:

https://launchpad.net/oah
2009-07-28 12:13:42 +01:00
Emmanuele Bassi
fa3728126f [animation] Force the final state inside ::completed
In case we are skipping too many frames, we should force the animation
instance to apply the final state of the animated interval inside the
::completed signal handler.
2009-07-28 11:43:05 +01:00
Emmanuele Bassi
a8eb5bd461 [build] Generate ChangeLog from the Git import 2009-07-28 11:43:05 +01:00
Emmanuele Bassi
76140c5f52 [build] Use API_VERSION, not MAJORMINOR
The correct macro for Clutter's API version is CLUTTER_API_VERSION,
not CLUTTER_MAJORMINOR anymore.
2009-07-28 11:42:58 +01:00
Emmanuele Bassi
42ea471e33 Remove explicit size of the Vertex arrays
The Vertex arrays passed to some ClutterActor methods should not
have the size. Albeit being technically correct, it's not a good
practice.
2009-07-27 16:10:07 +01:00
Emmanuele Bassi
fe0e7f9f74 [stage] Add a warning for :offscreen usage
The Stage:offscreen property hasn't been tested for ages, and it
should really just use a FBO, not indirect rendering on a X Pixmap
only on X11. There are better ways anyway to get the current
contents of ClutterStage as a buffer anyway.

We might remove it at any later date, or actually make it work
properly.
2009-07-27 15:42:31 +01:00
Emmanuele Bassi
6e6d0a5ea6 [glx] Explicitly set the depth size for GLX visuals
When requesting a GLX visual from the X server we should explicitly
set the GL_DEPTH_SIZE and the GL_ALPHA_SIZE bits, otherwise some
functionality might just not work, or work unreliably.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1723
2009-07-27 15:08:03 +01:00
Emmanuele Bassi
88e77b25df Convert gint to GLints in the Shader types wrapper
The GValue wrappers for ClutterShader types should always store
values using GL types (GLfloat, GLint) internally, but give and
take generic C types (float, int) to the Clutter side.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1359
2009-07-27 15:01:52 +01:00
Emmanuele Bassi
ad7dcc9896 [color] Fix HLS to RGB colorspace conversion
The HLS to RGB conversion in case the S value is zero is:

  R = G = B = luminance

ClutterColor uses a byte (0 to 255) for the R, G and B channels
encoding, while luminance is expressed using a floating point value
in the closed interval [0, 1]; thus the case above becomes:

  R = G = B = (luminance * 255)

The clutter_color_from_hls() code is missing the final step of
de-normalizing the luminance value, and so it breaks the roundtrip
colorspace conversion between RGB and HLS.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1695
2009-07-27 12:04:40 +01:00
Emmanuele Bassi
db2fda9c43 [tests] Add RGB<->HLS roundtrip test unit
The ClutterColor conformance test should have a unit for verifying
the RGB<->HLS conversion code, especially the ability to roundtrip
between the two colorspaces.
2009-07-27 12:04:24 +01:00
Owen W. Taylor
894fe4ba93 Always create the Damage object for ClutterX11TexturePixmap auto updates
If clutter_x11_texture_set_window() was called after
clutter_x11_texture_pixmap_set_automatic(), then the Damage object would
not be properly created so updates to the window were ignored.

Refactor creation of the damage object to a separate function, and
call it from clutter_x11_texture_set_window() and clutter_x11_texture_set_pixmap()
as appropriate. Addition and removal of the filter function is made
conditional on priv->damage to make free_damage_resources() cleanly
idempotent.

See: http://bugzilla.gnome.org/show_bug.cgi?id=587189 for the original
bug report.

http://bugzilla.openedhand.com/show_bug.cgi?id=1710

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-07-27 10:49:38 +01:00
Michael Mortensen
2c2f31b1be [osx] Update events to floating point coordinates
The event translation code should be using the float type for
coordinates.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1725

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-07-27 10:45:26 +01:00
Emmanuele Bassi
13f32cb3b9 [osx] Implement StageWindow::show/::hide
Instead of using the Actor class ::show and ::hide virtual function,
use the StageWindow interface API.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1724
2009-07-26 20:10:42 +01:00
Emmanuele Bassi
e860d939f9 [text] Allow key navigation by word
When pressing Ctrl with the left and right arrow keys we should
skip to (or select until) the previous and next word, respectively.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1713
2009-07-23 19:04:27 +01:00
Geoff Gustafson
6a1506bd5f [text] Queue a redraw when the selection is cleared
If you select all the text in a ClutterText, there is an invisible
cursor position either at the beginning or end. If it's at the beginning,
the bug is that left arrow won't clear the selection. If it's at the end,
the bug is that the right arrow won't.

Here are the ways to reproduce it:

a. Ctrl-A selects all and moves the hidden cursor position to the left.
b. For single line: End, Shift-Home does the same.
c. Or manually moving to the end and doing Shift-Left Arrow to the
   beginning.

These all put it in the state where right arrow will properly clear
selection and move to cursor position 1, but left arrow fails to clear
the selection.

For b and c above, the opposite will give you the end case where right
arrow doesn't work.

Anyway, it turns out clear_selection is getting called, it just doesn't
show up because it's not doing a queue_redraw. So the attached patch
seems to fix things.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-07-23 18:26:16 +01:00
Emmanuele Bassi
29d8d60487 [docs] Fix wrong XML elements 2009-07-21 16:35:50 +01:00
Emmanuele Bassi
2e38730eb1 [docs] Update the Actor subclassing documentation
Mention map/unmap and fix the examples code.

Update the Container virtual functions.
2009-07-21 14:13:31 +01:00
Emmanuele Bassi
ea436a20b3 [build] Use per-target flags and libraries
AM_LDFLAGS is ignored by the LDFLAGS target, and it's also not the right
place to put the libraries used by the linker.

Thanks to Vincent Untz for spotting this.
2009-07-21 14:11:28 +01:00
Emmanuele Bassi
ed005685c9 [docs] Update the "creating new behaviours" chapter
The signature of the ::alpha_notify virtual function has been
changed with the switch to float ClutterAlpha.
2009-07-21 11:51:20 +01:00
Emmanuele Bassi
c87fea6cf1 [docs] Update the building instructions
New configure script command line switches have been added since
the last time we updated the documentation.
2009-07-21 11:50:08 +01:00