[win32] Move the show/hide to be implementations of the interface

This makes clutter_stage_win32_show/hide be implementations of
ClutterStageWindowIface rather than overriding the methods in
ClutterActor. This reflects the changes in e4ff24bc for the X11
backend.
This commit is contained in:
Neil Roberts 2009-07-28 12:00:49 +01:00
parent c0cf614634
commit df586eb507

View File

@ -610,8 +610,6 @@ clutter_stage_win32_class_init (ClutterStageWin32Class *klass)
gobject_class->dispose = clutter_stage_win32_dispose;
actor_class->show = clutter_stage_win32_show;
actor_class->hide = clutter_stage_win32_hide;
actor_class->get_preferred_width = clutter_stage_win32_get_preferred_width;
actor_class->get_preferred_height = clutter_stage_win32_get_preferred_height;
actor_class->allocate = clutter_stage_win32_allocate;
@ -642,6 +640,8 @@ clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
iface->set_title = clutter_stage_win32_set_title;
iface->set_fullscreen = clutter_stage_win32_set_fullscreen;
iface->set_user_resizable = clutter_stage_win32_set_user_resize;
iface->show = clutter_stage_win32_show;
iface->hide = clutter_stage_win32_hide;
}
/**