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[win32] Move the show/hide to be implementations of the interface
This makes clutter_stage_win32_show/hide be implementations of
ClutterStageWindowIface rather than overriding the methods in
ClutterActor. This reflects the changes in e4ff24bc
for the X11
backend.
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@ -610,8 +610,6 @@ clutter_stage_win32_class_init (ClutterStageWin32Class *klass)
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gobject_class->dispose = clutter_stage_win32_dispose;
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actor_class->show = clutter_stage_win32_show;
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actor_class->hide = clutter_stage_win32_hide;
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actor_class->get_preferred_width = clutter_stage_win32_get_preferred_width;
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actor_class->get_preferred_height = clutter_stage_win32_get_preferred_height;
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actor_class->allocate = clutter_stage_win32_allocate;
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@ -642,6 +640,8 @@ clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
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iface->set_title = clutter_stage_win32_set_title;
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iface->set_fullscreen = clutter_stage_win32_set_fullscreen;
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iface->set_user_resizable = clutter_stage_win32_set_user_resize;
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iface->show = clutter_stage_win32_show;
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iface->hide = clutter_stage_win32_hide;
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}
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/**
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