22515 Commits

Author SHA1 Message Date
Emmanuele Bassi
705640367a Use the non-deprecated Cogl clipping API
Cogl 1.18 deprecated the global clipping API in favour of the
per-framebuffer one, but since we're using the 2.0 API internally we
don't have access to the deprecated symbols any more.

This is pretty much a mechanical port for all the places where we're
still using the old 1.x API.
2013-12-04 16:07:17 +00:00
Emmanuele Bassi
1b45841414 actor: Add private getter for the active framebuffer
Instead of asking every internal user to get the stage and get the
active framebuffer from it, we can wrap it up ourselves, and do some
sanity checks as well.
2013-12-04 16:07:17 +00:00
Neil Roberts
00ef6e29ce Make test-clip friendly for people with only one mouse button
The various shapes can now be drawn by holding down modifier keys
instead of requiring a three-button mouse.

https://bugzilla.gnome.org/show_bug.cgi?id=719716
2013-12-04 16:06:20 +00:00
Jasper St. Pierre
1be117e430 wayland-surface: Properly set the window type
We need to make sure to call meta_window_type_changed after updating
the type...
2013-12-04 10:41:58 -05:00
Jasper St. Pierre
622c7a021b window-actor: Update shape at construction time
When we attach an existing surface actor, the allocation may not
change, so we need to ensure that the shape region and geometry is
valid...
2013-12-04 10:26:06 -05:00
Lionel Landwerlin
4d2d2f285b core: window: enable create effect for new wayland windows
https://bugzilla.gnome.org/show_bug.cgi?id=719833
2013-12-04 11:14:30 +00:00
Jasper St. Pierre
0924c7d61b wayland: Use a stage paint callback instead of a signal handler on "paint"
This is much more appropriate...
2013-12-03 14:49:40 -05:00
Jasper St. Pierre
2746608eb2 background-actor: Remove custom get_paint_volume
The paint volume should be based on what we paint, not what the content
wants to be painted as. Thus, it should be the allocation.
2013-12-03 14:36:29 -05:00
Jasper St. Pierre
899570d213 background-actor: Remove custom get_paint_volume
The paint volume should be based on what we paint, not what the content
wants to be painted as. Thus, it should be the allocation.
2013-12-03 14:32:28 -05:00
Jasper St. Pierre
fe26cb5989 wayland-surface: Unmanage the window when destroying xdg_surface/xdg_popup
Also, unparent the actor when destroying a subsurface, as well, and
don't free the surface when we destroy the MetaWindow.
2013-12-03 11:45:50 -05:00
Jasper St. Pierre
602307e694 Revert "pointer: Remove focus listener"
This reverts commit a8ac2cc27543ef4afe762e8a0675cceef7afdf91.
2013-12-03 11:45:50 -05:00
Jasper St. Pierre
b2c18c4a78 Revert "keyboard: Remove focus listener"
This reverts commit 0ac142d39e27e2692cbe0b18136a41bee424a6b0.
2013-12-03 11:45:50 -05:00
Jasper St. Pierre
1e211722c7 wayland-surface: Set popups transient to their parents 2013-12-03 11:45:50 -05:00
Neil Roberts
0596fe8020 Fix calculating the bounds when clipping from a primitive
When projecting the bounding rectangle of a primitive it was using the
modelview matrix twice instead of the modelview and projection
matrices so it was coming out with garbage.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 7e1f05c84013bb91248d691091df00f4f634c6cf)
2013-12-03 15:28:35 +00:00
Neil Roberts
7f7187eaf1 Add a test for cogl_framebuffer_push_path_clip
The test makes an L-shaped path that fills the whole framebuffer
except for the top right quadrant. It then clips to that and tries to
fill the framebuffer with a rectangle. Then it verifies that all of
the quadrants have the expected colour.

This is currently failing due to a bug in the primitive clipping.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 5404033220099b4a3c6cf32a0d269c4e98489fee)
2013-12-03 15:28:24 +00:00
Rui Matos
461f74ef18 wayland: Fix setting keyboard/pointer focus for new clients
When we have a new client, we potentially set the focus on one of its
surfaces when we map it but the client might not have called
wl_seat.get_keyboard/pointer yet. When it finally calls
get_keyboard/pointer we must then register its resource as the
focus_resource which means that we can only return early if
focus_resource is already set.

https://bugzilla.gnome.org/show_bug.cgi?id=719725
2013-12-03 15:56:15 +01:00
Rui Matos
3f022ca963 window: Possibly set the pointer focus on newly mapped wayland windows
Windows showing up under the pointer must get the pointer focus.

https://bugzilla.gnome.org/show_bug.cgi?id=719725
2013-12-03 15:56:15 +01:00
Rui Matos
20e92c5a72 wayland: Set the clutter stage focus when we focus a window
Otherwise clutter events don't have their source actor properly set
and we aren't able to determine the MetaWindow to which a given
keybinding applies.

https://bugzilla.gnome.org/show_bug.cgi?id=719724
2013-12-03 13:58:27 +01:00
Jasper St. Pierre
bc41489336 Revert "Remove the framebuffer's stack of clip stacks"
This reverts commit ae9cd7ca010acffcdb3e51f75fa2e5cd66043b9b.

Pushing this for now so we can get gnome-shell working again without
memory corruption. Let's push a proper fix later for everybody.
2013-12-02 23:32:48 -05:00
Jasper St. Pierre
0850da44d7 shaped-texture: Prevent a critical when setting a NULL cogl texture 2013-12-02 21:34:23 -05:00
Neil Roberts
833ed7ebc1 Remove cogl2-compatibility.c
This was added in 361bd516f3d678d late during the 1.10 cycle to
contain experimental functions that we should never have made public.
The plan was to remove them once we started working on 1.12 but it
looks like we never got around to doing that. Better late than never!

The header for the file was already removed in 7365c3aa77fe2efc4f5a71.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2013-12-02 17:05:30 +00:00
Lionel Landwerlin
37ba264190 compositor: meta-surface-actor: upload texture changes at the correct position
https://bugzilla.gnome.org/show_bug.cgi?id=719695
2013-12-02 16:41:29 +00:00
Florian Müllner
f6ad53d9e0 input-device: Guard against double free
Dispose() may be called more than once, so calling g_free directly
on the device name is unsafe. Instead, use g_clear_pointer() to
make sure we don't attempt to free the memory again.

https://bugzilla.gnome.org/show_bug.cgi?id=719563
2013-12-02 00:29:47 +01:00
Neil Roberts
ae9cd7ca01 Remove the framebuffer's stack of clip stacks
There used to be a function called cogl_clip_stack_save in the public
API which was used when temporarily switching to an offscreen buffer
to save the clip state. This is no longer necessary because each
framebuffer has its own clip stack anyway so the function was removed
in master. However the code to maintain the stack of stacks was
retained. This patch removes it in an effort to simplify the code.

On the 1.18 branch this function is deprecated and the documentation
says that it does nothing. However that is incorrect because it does
actually the push clip stack. I think it would be safe to backport
this patch to the 1.18 branch and actually make it do nothing like it
is documented to do.

https://bugzilla.gnome.org/show_bug.cgi?id=719546
(cherry picked from commit 8655027fdcf03b02fcbbb02d179a0a88ed79c5b3)

This patch has some extra changes while backporting to the 1.18
branch. Here the cogl-clip-state file still contained some deprecated
functions. Instead of deleting the file completely it has been moved
to the deprecated folder. The declarations for this functions have
been moved from cogl1-context.h to a new deprecated/cogl-clip-state.h
header.

Conflicts:
	cogl/Makefile.am
	cogl/cogl-clip-state.c

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2013-11-29 16:35:58 +00:00
Colin Walters
6c12c928df compositor: Update to latest cogl API
See https://git.gnome.org/browse/cogl/commit/?id=c76c1d136d2cac7f3d1331a4d1dc0dd0f06e812c

https://bugzilla.gnome.org/show_bug.cgi?id=719557
2013-11-29 11:08:51 -05:00
Florian Müllner
992f2ca7b5 input-device: Guard against double free
Dispose() may be called more than once, so calling g_free directly
on the device name is unsafe. Instead, use g_clear_pointer() to
make sure we don't attempt to free the memory again.

https://bugzilla.gnome.org/show_bug.cgi?id=719563
2013-11-29 15:56:48 +00:00
Rico Tzschichholz
9c5733caf0 prefs: Properly add new META_KEYBINDING_ACTION_* value
In addition to 4373916d9db88c2b6d8b09190cc51e2cfc0f8de4

(cherry picked from commit 3b2506851c7a491fd918fbfea87939601fb7ad25)
2013-11-29 16:33:42 +01:00
Rico Tzschichholz
21d8b8310a window: Proper argument naming for meta_window_client_rect_to_frame_rect
(cherry picked from commit 9b88059e55a0d4c8eea89518388116e88dc4c240)
2013-11-29 16:33:37 +01:00
Rico Tzschichholz
c46af91d54 window: Fix deprecated version of get_outer_rect
(cherry picked from commit 59168b2c64565bf1c439a2f2a0bc4103839c3285)
2013-11-29 16:32:15 +01:00
Neil Roberts
1c379f4576 Update .gitignore
(cherry picked from commit f2072ab07566461b849f60e4e347171fcc9a9877)

Conflicts:
	.gitignore
2013-11-29 14:04:39 +00:00
Rico Tzschichholz
3b2506851c prefs: Properly add new META_KEYBINDING_ACTION_* value
In addition to 4373916d9db88c2b6d8b09190cc51e2cfc0f8de4
2013-11-29 13:53:15 +01:00
Rico Tzschichholz
9b88059e55 window: Proper argument naming for meta_window_client_rect_to_frame_rect 2013-11-29 13:52:18 +01:00
Rico Tzschichholz
59168b2c64 window: Fix deprecated version of get_outer_rect 2013-11-29 09:12:16 +01:00
Neil Roberts
a29b8c475e wayland: Add a convenience function to update a region from SHM buffer
Adds cogl_wayland_texture_set_region_from_shm_buffer which is a
convenience wrapper around cogl_texture_set_region but it uses the
correct format to copy the data from a Wayland SHM buffer. This will
typically be used by compositors to update the texture for a surface
when an SHM buffer is attached. The ordering of the arguments is based
on cogl_texture_set_region_from_bitmap.

Based on a patch by Jasper St. Pierre.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit c76c1d136d2cac7f3d1331a4d1dc0dd0f06e812c)

Conflicts:
	examples/cogland.c
2013-11-28 18:12:22 +00:00
Neil Roberts
5ef1020e8a Revert "cogl-texture-2d: Add update_area equivalent for Wayland"
This patch was accidentally added before it had any review and without
first going through master. Master now has a replacement patch with
some modifications. That will be cherry-picked to the 1.18 branch in a
subsequent commit.

This reverts commit af480a2b8b5450148ca4b969eec90ee330d5fd12.
2013-11-28 18:12:22 +00:00
Neil Roberts
c5644723f8 Use COGL_FLAGS_* for the context's private feature flags
Previously the private feature flags were stored in an enum and we
already had 31 flags. Adding the 32nd flag would presumably make it
add -2³¹ as one of the values which might cause problems. To avoid
this we'll just use an fixed-size array of longs and use indices for
the enum values like we do for the public features.

A slight complication with this is in the CoglDriverDescription where
we were previously using a static intialised value to describe the set
of features that the driver supports. We can't easily do this with the
flags array so instead the features are stored in a fixed-size array
of indices.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit d94cb984e3c93630f3c2e6e3be9d189672aa20f3)

Conflicts:
	cogl/cogl-context-private.h
	cogl/cogl-context.c
	cogl/cogl-private.h
	cogl/cogl-renderer.c
	cogl/driver/gl/cogl-pipeline-opengl.c
	cogl/driver/gl/gl/cogl-driver-gl.c
	cogl/driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c
	cogl/driver/gl/gles/cogl-driver-gles.c
	cogl/driver/nop/cogl-driver-nop.c
2013-11-28 18:12:22 +00:00
Robert Bragg
31a9726506 build: fix building introspection data
This fixes the build with --enable-introspection. I'm not sure why
g-ir-scanner seems to parse all public headers in isolation instead of
being able take a more limited list of top-level public headers and
automatically parse all necessary #include directives but this means we
have to special case how we define and undefine __COGL_H_INSIDE__ to
subvert the guards we have in place for detecting misuse of the headers.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit e0b2255876c1cf11d124d5ae37cbe9a6e43777f1)
2013-11-28 16:59:55 +00:00
Robert Bragg
0bf128198d configure: improve the error message if gbm missing
This improves the error message in the case where libgbm is missing when
the KMS egl platform has been enabled.

https://bugzilla.gnome.org/show_bug.cgi?id=706808

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-11-27 20:38:00 +00:00
Robert Bragg
6436cd073d Declare interface types as void and remove cast macros
This declares the interface types CoglFramebuffer, CoglBuffer,
CoglTexture, CoglMetaTexture and CoglPrimitiveTexture as void when
including the public cogl.h header so that users don't have to use lots
of C type casts between instance types and interface types.

This also removes all of the COGL_XYZ() type cast macros since they do
nothing more than compile time type casting but it's less readable if
you haven't seen that coding pattern before.

Unlike with gobject based apis that use per-type macros for casting and
performing runtime type checking we instead prefer to do our runtime
type checking internally within the front-end public apis when objects
are passed into Cogl. This greatly reduces the verbosity for users of
the api and may help reduce the chance of excessive runtime type
checking that can sometimes be a problem.

(cherry picked from commit 248a76f5eac7e5ae4fb45208577f9a55360812a7)

Since we can't break the 1.x api this version of the patch actually
defines compatible NOP macros within deprecated/cogl-type-casts.h
2013-11-27 19:33:44 +00:00
Owen W. Taylor
9a471cf08d Don't queue redraws when reallocating actor that haven't moved
When support for implicit animation of actor position was added,
the optimization for not queueing when allocating an actor back
to the same location was lost. This optimization is important
since when we are hierarchically allocating down from the top of
the stage we constantly reallocate the actors at the top of the
hierarchy back to the same place.

https://bugzilla.gnome.org/show_bug.cgi?id=719368
2013-11-26 12:35:33 -05:00
Owen W. Taylor
0d0248b31f Bind constraints: Don't force redraws on source relayout
When the source actor potentially changes size, that shouldn't
necessarily result in the target actor being redrawn - it should
be like when a child of a container is reallocated due to changes
in its siblings or parent - it should redraw only to the extent
that it is moved and resized. Privately export an internal function
from clutter-actor.c to allow getting this right.

https://bugzilla.gnome.org/show_bug.cgi?id=719367

Conflicts:
	clutter/clutter-actor.c
2013-11-26 12:35:07 -05:00
Jasper St. Pierre
d44574f738 wayland-surface: Process damage even if the buffer didn't change 2013-11-26 12:32:41 -05:00
Owen W. Taylor
2e85269368 Don't queue redraws when reallocating actor that haven't moved
When support for implicit animation of actor position was added,
the optimization for not queueing when allocating an actor back
to the same location was lost. This optimization is important
since when we are hierarchically allocating down from the top of
the stage we constantly reallocate the actors at the top of the
hierarchy back to the same place.

https://bugzilla.gnome.org/show_bug.cgi?id=719368
2013-11-26 12:30:00 -05:00
Owen W. Taylor
0b536c02f9 Bind constraints: Don't force redraws on source relayout
When the source actor potentially changes size, that shouldn't
necessarily result in the target actor being redrawn - it should
be like when a child of a container is reallocated due to changes
in its siblings or parent - it should redraw only to the extent
that it is moved and resized. Privately export an internal function
from clutter-actor.c to allow getting this right.

https://bugzilla.gnome.org/show_bug.cgi?id=719367
2013-11-26 11:12:12 -05:00
Jasper St. Pierre
a9424255a5 wayland-surface: Add support for subsurfaces
The state for a subsurface isn't double-buffered yet, though...
2013-11-25 18:33:03 -05:00
Jasper St. Pierre
5089a63d76 wayland-surface: Create the surface actor ourselves
Otherwise, we can't rely on a surface_actor being around to add
ourselves to...
2013-11-25 18:29:58 -05:00
Jasper St. Pierre
f9a2c64460 wayland-surface: Don't require a MetaWindow to process damage...
and ClutterActor will clip to the actor bounds, anyway...
2013-11-25 18:15:20 -05:00
Jasper St. Pierre
7841042a85 wayland-surface: Restructure code flow in wl_surface_attach a bit more... 2013-11-25 18:15:20 -05:00
Jasper St. Pierre
ea1b8cdc22 wayland-surface: Fix copy/paste typo 2013-11-25 18:15:19 -05:00
Jasper St. Pierre
52b48cfbef wayland-surface: Return after posting errors back to the client 2013-11-25 18:15:03 -05:00