22515 Commits

Author SHA1 Message Date
Neil Roberts
9c2244396e Fix generating the unit test wrappers when building with MingW32
For some reason the unit test symbols end up in the read-only data
section when building on windows rather than the initialised data
section so they have a different letter in the list generated by nm.
They also begin with an underscore because windows likes to add
underscores to symbols for some reason. This patch changes the regular
expressions in the code to generate the wrapper list so that it
accepts either way.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 8bbd4d49fcbaa2add5fb5d544f2c0a08e7658d36)
2013-09-02 18:08:13 +01:00
Neil Roberts
4d98bdd9e5 Fix building the conformance and unit tests on mingw32
The unit tests were failing to build with mingw32 because the
libtest-fixtures was being included both by libcogl and the
test-conformance and test-unit executables. That meant that the
symbols were defined twice and it wouldn't link.

The rule which depends on test-unit being built needs to be called
test-unit.exe on Windows so this patch fixes it to use the $(EXEEXT)
variable to get the right name.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 575bac47fee0b425f4fd30761e5819443e6c045f)

Conflicts:
	tests/conform/Makefile.am
	tests/unit/Makefile.am
2013-09-02 18:08:09 +01:00
Emmanuele Bassi
e224415a47 Revert "clutter-offscreen-effect: Allocate the cogl texture directly"
This reverts commit 180e7d74f3325731ac5e91350233c26200a44fd7.

The lazy texture allocation is gone in Cogl 1.15.9.
2013-09-02 17:06:49 +01:00
Emmanuele Bassi
8f88ada0c6 build: Depend on Cogl 1.15.9
The laxy texture allocation has been removed from Cogl 1.15, so we need
to depend on the new developers snapshot.
2013-09-02 17:06:03 +01:00
Robert Bragg
8ae53cea08 auto-texture: revert _new_with_size semantics
This reverts the change in semantics for cogl_texture_new_with_size so
that it goes back to allocating textures synchronously and returning
NULL if there was a failure to allocate. Only the new/2.0 texture apis
will have the lazy allocation behaviour so we avoid breaking existing
code. This also fixes a potential crasher by removing a code path
that was passing NULL to cogl_texture_allocate() that would have caused
and abort if there were an error.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-09-02 16:49:33 +01:00
Giovanni Campagna
590cf4e832 MonitorXrandr: check the event timestamps before reconfiguring
If, checking the event timestamps, we see that a new configuration
was explicitly requested by an another XRandR client, don't proceed to
apply the intended configuration again, even if looking at the
EDIDs it appears that the outputs changed.
This works around some buggy Xorg drivers (qxl, vbox) that generate
a new serial number everytime the user resizes the host window.

https://bugzilla.gnome.org/show_bug.cgi?id=706735
2013-09-02 17:36:03 +02:00
Chun-wei Fan
08fecbaa84 Add Autotools Items to Complete the Cogl-Path MSVC Projects
This adds a centralized autotools Makefile to be used in the completion
of the project files for Cogl-Path for now, which can be used also in
Cogl, Cogl-Pango and possibly Cogl-Gst so that we could have less clutter
in the autotools files.

This patch set will also allow the Cogl-Path project files to be filled in
during 'make dist' and make them distributed during a tarball release.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 491020592b240ca5f2885dee104c88bf431858ae)

Conflicts:
	cogl-path/Makefile.am
2013-09-02 16:22:08 +01:00
Neil Roberts
a849ecae1b Add a conformance test for using cogl_point_coord in a shader
This adds a modification to the test-point-sprite test which uses a
shader snippet which directly references cogl_point_coord instead of
relying on cogl_pipeline_set_layer_point_sprite_coords_enabled to
replace the texture coordinates with the point coords.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 5ea57b14f5ec7d52ae378f4ca64574ef56342f56)
2013-09-02 16:22:08 +01:00
Neil Roberts
4bc7377727 Add the cogl_point_coord snippet builtin
This adds a #define for gl_PointCoord to all shaders so that it can be
accessed with a name in the Cogl namespace.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit c28fc054788e88627bcc2346f4c4c368870ff777)
2013-09-02 16:22:08 +01:00
Neil Roberts
cb178b7a3a Always add the #version pragma to shaders
Previously we would only add the #version pragma to shaders when
point sprite texture coordinates are enabled for a layer so that we
can access the gl_PointCoord builtin. However I don't think there's
any good reason not to just always request GLSL version 1.2 if it's
available. That way applications can always use gl_PointCoord without
having to enable point sprite texture coordinates.

This adds a glsl_version_to_use member to CoglContext which is used to
generate the #version pragma as part of the shader boilerplate. On
desktop GL this is set to 120 if version 1.2 is available, otherwise
it is left at 110. On GLES it is always left as 100.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit e4dfe8b07e8af111ecbcb0da20ff2a2875a2b5d0)

Conflicts:
	cogl/driver/gl/gl/cogl-driver-gl.c
2013-09-02 16:22:01 +01:00
Neil Roberts
e67e487daf docs: Fix the documentation for texture coordinates in snippets
The documentation for the builtin varyings for the texture coordinates
was wrongly claiming that the varyings are stored in an array. This
was changed in e55b64a9cdc9 so that each layer gets its own
independent varying.

The documentation was also referring to texture units instead of layer
numbers. The texture units are no longer publicly exposed in the
shaders and instead everything should in theory be expressed in terms
of layer numbers.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit bf6b509c340bdc3be30e1a81fb96710b3176e9dc)
2013-09-02 15:47:18 +01:00
Giovanni Campagna
9678a412e2 MonitorXrandr: check the event timestamps before reconfiguring
If, checking the event timestamps, we see that a new configuration
was explicitly requested by an another XRandR client, don't proceed to
apply the intended configuration again, even if looking at the
EDIDs it appears that the outputs changed.
This works around some buggy Xorg drivers (qxl, vbox) that generate
a new serial number everytime the user resizes the host window.

https://bugzilla.gnome.org/show_bug.cgi?id=706735
2013-09-02 16:14:15 +02:00
Giovanni Campagna
46f4ea7ed7 MonitorManager: make sure to pass the right sizes to vararg functions
A gulong is not enough to get 64 bits in all arches, so we must
cast it, or we can corrupt the stack.

This was downstream bug bugzilla.redhat.com/show_bug.cgi?id=1002055

https://bugzilla.gnome.org/show_bug.cgi?id=707267
2013-09-02 15:42:59 +02:00
Cosimo Cecchi
22ca820c44 idle-monitor: fix event propagation to devices
device_id_max is set to the device_id in ensure_device_monitor(), but we
will loop only to (device_id_max - 1) when propagating the sync XEvent
down, missing the device correspondng to device_id_max.

https://bugzilla.gnome.org/show_bug.cgi?id=707250
2013-09-01 17:51:10 -07:00
Cosimo Cecchi
e3b1c2dea0 idle-monitor: fix event propagation to devices
device_id_max is set to the device_id in ensure_device_monitor(), but we
will loop only to (device_id_max - 1) when propagating the sync XEvent
down, missing the device correspondng to device_id_max.

https://bugzilla.gnome.org/show_bug.cgi?id=707250
2013-09-01 17:46:02 -07:00
Gil Forcada
752d932bdf [l10n] Update Catalan translation 2013-08-31 22:53:19 +02:00
Gil Forcada
ce4d5fc8cd [l10n] Update Catalan translation 2013-08-31 22:53:04 +02:00
Gil Forcada
5cbac5bf23 [l10n] Update Catalan translation 2013-08-31 22:19:06 +02:00
Jasper St. Pierre
b1206ceb66 wayland: Ensure that opaque / input regions are set at commit time
The protocol specification says that opaque / input regions should be
considered pending state and should only be actually swapped out when
the surface is committed, so it can be set atomically.
2013-08-31 13:29:02 -04:00
Giovanni Campagna
ad4053ab84 wayland: fix pointer focus for destroyed surfaces
We had an assertion in meta_wayland_surface_free() that after
a repick() we would not choose the freed surface, but that didn't
consider surfaces destroyed while holding the implicit pointer
grab (ie, because the user clicked on the X button). In that case,
we need to bypass the grab infrastructure and explicitly unfocus
the dead surface.

https://bugzilla.gnome.org/show_bug.cgi?id=706982
2013-08-30 16:07:00 +02:00
Colin Walters
7bd4e6ecb0 weston-launch: Don't segfault if passed no arguments
Probably not exploitable since I think Linux always puts NULL there,
but let's actually check.
2013-08-30 08:26:31 -04:00
Chun-wei Fan
9440c690fb cogl/cogl-offscreen.h: Fix deprecation macro placement
The deprecation macros need to be before the function prototype on
Visual Studio, and is also accepted by GCC.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-08-30 12:04:36 +01:00
Chun-wei Fan
9f8d21ba48 Update cogl.symbols
Add the symbols that were added to the public Cogl API, and remove the
export of an internal API that was also removed.  Unfortunately
_cogl_system_error_quark needs to be exported for the conformance test
programs.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-08-30 12:04:36 +01:00
Chun-wei Fan
eda015d45c MSVC Builds: Update Predefined cogl-defines.h
Cogl-Path was split out from the main Cogl library to become a standalone
library, but many libraries/appplications using Cogl (such as Clutter)
expects that Cogl-Path is still in Cogl.  Define
COGL_HAS_COGL_PATH_SUPPORT here, as it will always be needed, at least for
the 1.16 release series, so that builds of items using Cogl would not
break, such as Clutter.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-08-30 12:04:36 +01:00
Chun-wei Fan
98340c44ba Fix the Windows Resource Files
The autotools variables to substitute for versioning in 1.16 is wrong, so we
have incorrect versioning info during a release as the variables are for
Cogl-2.x.  Fix this so we can have the correct versioning info for the
Cogl/Cogl-Pango DLLs during a release.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2013-08-30 12:04:36 +01:00
Chun-wei Fan
24f8d20ada cogl-path: Add a symbols file
This is used for exporting symbols when Cogl-Path becomes a DLL (.so)
of its own, so one can use and process this file with a preprocessor for
e.g. and generate a .def file that can be used for this purpose.  Dist the
symbols file as well.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5037d81a1c68cfa9a052b9b081187e717b59b54b)
2013-08-30 12:02:54 +01:00
Chun-wei Fan
1eda045316 cogl/cogl-bitmap-conversion.c: Include missed header
The cogl-texture-private.h needs to be included as
_cogl_texture_needs_premult_conversion, so that we can avoid implicit
declaration warnings of that symbol (aka C4013 on MSVC).

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 4afe9dc1fea646e2a9576f9a0dbd1ffafa40485b)
2013-08-30 12:02:54 +01:00
Giovanni Campagna
deeb1db1ac wayland: don't free surfaces that have a window associated
After a MetaWaylandSurface is associated with a MetaWindow, it
should be freed only when the MetaWindow is unmanaged. For wayland
clients, the window is unmanaged when the resource is destroyed,
but for X11 clients we want to wait for the unmap event.

https://bugzilla.gnome.org/show_bug.cgi?id=705917
2013-08-30 10:37:25 +02:00
Giovanni Campagna
7eb4bfbea3 wayland: implement support for plugin modality
Calling XIGrabDevice has no effect under wayland, because the
xserver is getting events from us. Instead, we need to use our
own interfaces for grabs.
At the same time, we can simplify the public API, as plugins
should always listen for events using clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=705917
2013-08-30 10:37:25 +02:00
Giovanni Campagna
59b274f12f MetaWaylandKeyboard: use the new clutter-evdev support for xkbcommon
We need to track the full xkb_state to have the necessary information
to send to the clients, otherwise they may get confused and lock
or invert the modifiers. In the evdev backend, we just retrieve the
same state object that clutter is using, while in the other backends
we fake the state using what clutter is providing (which is a subset
of what X11 provides, which would be necessary to have full state)

https://bugzilla.gnome.org/show_bug.cgi?id=705862
2013-08-30 10:37:25 +02:00
Giovanni Campagna
e311cef013 Add keybindings for switching VTs
Once mutter is started from weston-launch on its own VT, there is
no way to change VT again (for example to actually start an application),
because the keyboard is put in raw mode.
So introduce some keybindings mimicking the standard X ones (Ctrl+Alt+Fn)
that switch the VT manually when activated.

https://bugzilla.gnome.org/show_bug.cgi?id=705861
2013-08-30 10:32:55 +02:00
Giovanni Campagna
e72f81c24f wayland: add TTY and DRM master management
Now that we have a setuid launcher binary, we can make use of
using a private protocol through the socket we're passed at startup.

We also use the new hook in clutter-evdev to ask mutter-launch for
the FDs of the input devices we need, and we emulate the old X
DRM lock with a nested GMainContext without sources.

In the future, mutter-launch will be replaced with the new logind
API currently in development.

https://bugzilla.gnome.org/show_bug.cgi?id=705861
2013-08-30 10:32:55 +02:00
Giovanni Campagna
96fa518576 mutter-launch: augment with VT and TTY handling
Set the TTY mode appropriately at startup, and clean it up
when the compositor exits. Also, take control of VT switching,
including the calls to drmSetMaster and drmDropMaster as appropriate.
In the future, we the kernel implements the mute evdev ioctl,
we'll also make sure that input devices are appropriately released.

https://bugzilla.gnome.org/show_bug.cgi?id=705861
2013-08-30 10:32:55 +02:00
Giovanni Campagna
e263b3624c mutter-launch: use systemd to obtain the TTY
Using the command line or an environment variable is dangerous,
as those can be spoofed to gain access to other sessions.

https://bugzilla.gnome.org/show_bug.cgi?id=705861
2013-08-30 10:32:55 +02:00
Giovanni Campagna
1c34f0b342 mutter-launch: make sure that the spawned binaries sees the right libraries
Being a setuid binary, our LD_LIBRARY_PATH is cleared by glibc at
startup, but we need the spawned binary to see it, otherwise
jhbuild doesn't work, so hardcode it using the configured libdir.

https://bugzilla.gnome.org/show_bug.cgi?id=705861
2013-08-30 10:32:55 +02:00
Giovanni Campagna
2d27873f98 mutter-launch: simplify by removing features we don't need
Remove the ability to launch as a different user, which we don't
need because we're spawned by gdm or by the user manually on the
command line.
At the same time, require an active local session, and remove
the ability to run from anywhere by being in the right user group
(which automatically gives you root-like privileges)

https://bugzilla.gnome.org/show_bug.cgi?id=705861
2013-08-30 10:32:55 +02:00
Giovanni Campagna
fd40a12213 wayland: import weston-launch setuid launcher
To run mutter as a display server, one needs to acquire and
release the DRM master, which is only possible for root, so
we take advantage of weston-launch, a small setuid helper binary
written for the weston project. We import our own slightly
modified copy of it, because weston-launch only launches weston,
for security reasons.

https://bugzilla.gnome.org/show_bug.cgi?id=705861
2013-08-30 10:32:55 +02:00
Jasper St. Pierre
7050b97d94 shaped-texture: Actually fetch rectangles from the blended_region
We checked for the blended region but actually fetched rectangles from
the clip region.

https://bugzilla.gnome.org/show_bug.cgi?id=707090
2013-08-29 18:36:35 -04:00
Jasper St. Pierre
57406e0a9e shaped-texture: Actually fetch rectangles from the blended_region
We checked for the blended region but actually fetched rectangles from
the clip region.
2013-08-29 18:35:18 -04:00
Jasper St. Pierre
1987cbb764 window-actor: Fix build 2013-08-29 17:16:15 -04:00
Jasper St. Pierre
705978405b shaped-texture: Fix build 2013-08-29 17:14:11 -04:00
Adel Gadllah
daba05f6a7 background: Rename visible_region to clip_region
This does better reflect what this region is used for.

https://bugzilla.gnome.org/show_bug.cgi?id=703332
2013-08-29 17:08:57 -04:00
Jasper St. Pierre
1a7984be43 window-actor: Use g_clear_pointer 2013-08-29 17:05:41 -04:00
Jasper St. Pierre
1b3c77d53a shaped-texture: Remove an unnecessary set to NULL 2013-08-29 17:05:36 -04:00
Jasper St. Pierre
5b0f0d9e5b shaped-texture: Remove bad comment
We do not assume ownership of the clip region anymore.
2013-08-29 17:04:55 -04:00
Adel Gadllah
9816659fa9 meta-window-actor: Fix spacing 2013-08-29 17:04:50 -04:00
Adel Gadllah
3b1b611634 meta-window-actor: Throttle obscured frame synced apps
We must send frame_drawn and frame_timing messages to even when
we don't actually queue a redraw on screen to comply with the
WM sync spec.

So throttle such apps to down to a ~100ms interval.

https://bugzilla.gnome.org/show_bug.cgi?id=703332
2013-08-29 17:04:36 -04:00
Adel Gadllah
f08921bd0c meta-shaped-texture: Don't queue redraws for obscured regions
When we get a damage event we update the window by calling
meta_shaped_texture_update_area which queues a redraw on the actor.
We can avoid that for obscured regions by comparing the damage area to
our visible area.

This patch causes _NET_WM_FRAME_DRAWN messages to be not sent in some cases
where they should be sent; they will be added back in a later commit.

https://bugzilla.gnome.org/show_bug.cgi?id=703332
2013-08-29 17:03:48 -04:00
Jasper St. Pierre
0089b5769c shaped-texture: Turn blending off when drawing entirely opaque regions
When drawing entirely opaque regions, we traditionally kept blending on
simply because it made the code more convenient and obvious to handle.
However, this can cause lots of performance issues on GPUs that aren't
too powerful, as they have to readback the buffer underneath.

Keep track of the opaque region set by windows (through _NET_WM_OPAQUE_REGION,
Wayland opaque_region hints, standard RGB32 frame masks or similar), and draw
those rectangles separately through a different path with blending turned off.

https://bugzilla.gnome.org/show_bug.cgi?id=707019
2013-08-29 15:31:53 -04:00
Jasper St. Pierre
452be05ea0 shaped-texture: Use non-deprecated cogl APIs
https://bugzilla.gnome.org/show_bug.cgi?id=707019
2013-08-29 15:31:53 -04:00