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window-actor: Fix build
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@ -2168,13 +2168,17 @@ meta_window_actor_process_wayland_damage (MetaWindowActor *self,
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int height)
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{
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MetaWindowActorPrivate *priv = self->priv;
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gboolean redraw_queued;
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if (!priv->mapped)
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return;
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meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor),
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x, y, width, height);
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priv->repaint_scheduled = TRUE;
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redraw_queued = meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor),
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x, y, width, height,
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clutter_actor_has_mapped_clones (priv->actor) ?
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NULL : priv->unobscured_region);
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priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
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}
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void
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