Commit Graph

27288 Commits

Author SHA1 Message Date
6d8efc90e0 Updated metacity zh_CN translation
svn path=/trunk/; revision=3242
2007-06-16 09:40:15 +00:00
46baa44daf 2007-06-16 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: If the programs required to build the manual
	are not found and --enable-manual was passed, then just print
	a warning and disable the manual build instead of aborting the
	configure.

	* doc/manual/Makefile.am: Use the full path gathered by the
	configure script when invoking jw and xmlto.
2007-06-16 09:06:03 +00:00
53301e1bba 2007-06-16 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        Fix typo in x rotation transform (Thanks to Johan Billen #138)

        * configure.ac:
        * doc/manual/Makefile.am:
        Fix manual build and required program check.

        * tests/Makefile.am:
        Another typo fix.
2007-06-15 23:15:34 +00:00
d53af7196c Updated Spanish translation
svn path=/trunk/; revision=3241
2007-06-15 10:13:49 +00:00
0c5546007c removal of debug stuff, addition of comments 2007-06-15 09:53:07 +00:00
7d18616cfa Remove locking from ClutterTimeoutPool
The mutex protection for the timeout pool was causing deadlocks, so it has been
removed for the time being, until I figure out a way to make it work properly.
A timeout pool should not be considered thread-safe (or thread-aware) until further
notice.
2007-06-14 19:57:36 +00:00
450ac94e49 Override ClutterActor::pick
Override the default ClutterActor::pick method, by calling a full paint of the box actor
like ClutterGroup does.
2007-06-14 19:57:29 +00:00
699297ad64 fixed vbox and hbox pack functions 2007-06-14 15:56:22 +00:00
342e048d71 And the test 2007-06-14 15:31:00 +00:00
4a926f4155 Don't forget to add the boxes 2007-06-14 15:30:27 +00:00
a1958da910 2007-06-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-box.[ch]: Base class for layout containers.

	* clutter/clutter-hbox.[ch]: Horizontal box actor.
	
	* clutter/clutter-vbox.[ch]: Vertical box actor.

	* clutter/clutter.h:
	* clutter/Makefile.am: Build glue

	* tests/Makefile.am:
	* tests/test-boxes.c: Test suite for ClutterBox API and
	implementations.
2007-06-14 15:29:52 +00:00
3a6ea6dc16 2007-06-14 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl.c: (cogl_check_extension):
        Actually populate this func and remove the static alternate
        named one. Means GLX actually checks for available extensions.
        Other minor tidy ups.

        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        Add support for GLX_SGI_swap_control to do vblanking prefering
        over glXGetVideoSyncSGI. Should fix issues on Intel chips with
        very slow frame rates due to vblank problems.
        Thanks to  Michel Danzer for tips, see;
        http://bugs.freedesktop.org/show_bug.cgi?id=10542

        * test/test-actors.c:
        Change FPS to 60.
2007-06-14 12:54:47 +00:00
61c6c24dfa 2007-06-14 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl.c: (cogl_check_extension):
        Actually populate this func and remove the static alternate
        named one. Means GLX actually checks for available extensions.
        Other minor tidy ups.

        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        Add support for GLX_SGI_swap_control to do vblanking prefering
        over glXGetVideoSyncSGI. Should fix issues on Intel chips with
        very slow frame rates due to vblank problems.
        Thanks to  Michel Danzer for tips, see;
        http://bugs.freedesktop.org/show_bug.cgi?id=10542

        * test/test-actors.c:
        Change FPS to 60.
2007-06-14 12:54:47 +00:00
ba0fa9d4be 2007-06-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeout-pool.c: Make ClutterTimeoutPool
	more thread-safe, using a static lock.

	(clutter_timeout_pool_dispatch), (clutter_timeout_pool_remove): Fix
	a race condition-turned-in-memory corruption bug, triggered by
	removing a timeout from the pool while still spinning the pool
	source.
2007-06-14 12:00:31 +00:00
358269be3e 2007-06-07 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac:
	* doc/manual/Makefile.am: Find xmlto and jw in the path and
	use the symbolic names when building the manual.
2007-06-14 11:56:35 +00:00
1391ee7306 use clutter_actor_project_point/vertices in clutter_actor_get_abs_position/size 2007-06-14 08:17:13 +00:00
61e3252ff1 2007-06-14 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-group.c:
        * clutter/clutter-label.c:
        * clutter/egl/clutter-stage-egl.c:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/sdl/clutter-stage-sdl.c:
        Rename clutter_actor_allocate_coords -> clutter_actor_query_coords

        Change repaints to G_PRIORITY_DEFAULT + 10.
        (timelines are G_PRIORITY_DEFAULT + 30, events G_PRIORITY_DEFAULT)

        * clutter/glx/clutter-event-glx.c:
        Handle shift modifier in keycode -> keysym translation.

        * tests/test-actors.c:
        Remove (broken) screen saver code.
        Add scaling behaviour, clean code a little
2007-06-13 23:24:59 +00:00
ae0de6c67c added missing test-project.c 2007-06-13 13:31:56 +00:00
14e00cb904 more of projection work 2007-06-13 11:20:10 +00:00
667c74bc4d updated dzongkha translation
svn path=/trunk/; revision=3240
2007-06-13 09:11:51 +00:00
5f4a7a4812 clear CLUTTER_ACTOR_SYNC_MATRICES after setting up viewport 2007-06-12 17:39:08 +00:00
7d0faf304f 2007-06-12 Matthew Allum <mallum@openedhand.com>
* doc/manual/Makefile.am:
        Fix typo in Makefile so PDF's actually get built.

        * doc/manual/clutter-manual.xml.in:
        Add an FAQ section with initial entry.
2007-06-12 14:02:51 +00:00
1a6069bdee clutter_actor_project_point/vertices 2007-06-12 11:42:29 +00:00
70a3c9fbe6 clutter_actor_project_point/vertices 2007-06-12 11:42:29 +00:00
c2236bb72a 2007-06-12 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-alpha.c:
        Remove stray g_debug.

        * clutter/clutter-behaviour-rotate.c:
        Register private class member.

        * clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        Add applied and removed signals.

        * Makefile.am:
        * configure.ac:
        * examples/Makefile.am:
        * examples/README:
        * examples/behave.c:
        * examples/slider.c:
        * examples/super-oh.c:
        * examples/test-entry.c:
        * examples/test-text.c:
        * examples/test.c:
        * tests/Makefile.am:
        Remove examples, moving applicable code into tests.
2007-06-12 10:36:28 +00:00
5f8bd1d160 Fixed unsigned overflow in sine alpha functions 2007-06-11 15:47:26 +00:00
c22543be1f Update Clutter event structures to use the ModifierType enum 2007-06-11 09:02:40 +00:00
32f04a6dc8 Update ChangeLog 2007-06-11 09:02:35 +00:00
a8c3d1652b Use a full enum for the modifier masks 2007-06-11 09:02:28 +00:00
c5c59b1761 post-release bump to 2.19.21.
2007-06-10  Thomas Thurman  <thomas@thurman.org.uk>

        * configure.in: post-release bump to 2.19.21.


svn path=/trunk/; revision=3239
2007-06-11 03:39:20 +00:00
5fb20624c4 2.19.13 release
svn path=/trunk/; revision=3237
METACITY_2_19_13
2007-06-11 03:22:40 +00:00
8f2b9cb4a9 Refactor thrice-duplicated queue code in window.c. Closes #376760.
2007-06-10  Thomas Thurman  <thomas@thurman.org.uk>

        Refactor thrice-duplicated queue code in window.c. Closes #376760.

        * src/window.c (meta_window_queue, meta_window_unqueue):
        New functions.
        * src/window.[ch] (meta_window_unqueue_*, meta_window_queue_*):
        Removed functions.
        * src/window.c (meta_window_new_with_attrs, meta_window_free,
        meta_window_flush_calc_showing, queue_calc_showing_func,
        meta_window_minimize, meta_window_unminimize, meta_window_maximize,
        meta_window_make_fullscreen, meta_window_shade,
        meta_window_unshade, meta_window_move_resize_internal,
        window_stick_impl, window_unstick_impl,
        meta_window_client_message, process_property_notify): Modified to
        use new queueing functions.
        * src/window.c (idle_move_resize, idle_update_icon,
        idle_calc_showing): update to receive queue number from pointer.
        * src/window.h (MetaQueueType): new enum.
        * src/window.h (MetaWindow): *_queued replaced with is_in_queue
        bitfield.
        * src/core.c (meta_core_queue_frame_resize):
        * src/display.c (event_callback,
        meta_display_queue_retheme_all_windows): Using new queueing functions.
        * src/frame.c (meta_window_destroy_frame): Using new queueing functions.
        * src/screen.c (queue_resize, meta_screen_resize_func,
        queue_windows_showing): Using new queueing functions.
        * src/window-props.c (reload_mwm_hints, reload_wm_hints,
        reload_transient_for): Using new queueing functions.
        * src/workspace.c (meta_workspace_add_window,
        meta_workspace_remove_window, meta_workspace_queue_calc_showing,
        meta_workspace_invalidate_work_area): Using new queueing functions.


svn path=/trunk/; revision=3236
2007-06-11 01:15:33 +00:00
0418146249 added switch_group; closes #444879.
2007-06-09  Thomas Thuramn  <thomas@thurman.org.uk>

        * src/50-metacity-key.xml.in: added switch_group; closes #444879.


svn path=/trunk/; revision=3235
2007-06-09 21:11:57 +00:00
5997230fb2 Update ChangeLog for SVN repo 2007-06-09 13:25:59 +00:00
a633e922b1 Compilation fixes 2007-06-09 13:20:22 +00:00
d41a60a371 Document ClutterTimeoutPool
Add ClutterTimeoutPool API documentation to the source and to the
gtk-doc sections.
2007-06-09 13:20:13 +00:00
787ddc3122 Add copyright license and make ClutterTimeoutPool public
ClutterTimeoutPool can be useful for manually animating without using
timelines or behaviours.
2007-06-09 13:20:06 +00:00
bf378bc7cd Use ClutterTimeoutPool in ClutterTimeline
Use a per-class timeout pool into ClutterTimeline so that every timeline
instance will use a pooled timeout function to execute the tick. This
should make multiple timelines not starve the main loop.
2007-06-09 13:20:00 +00:00
7f4b6b9c0e Add timeout pool source
A ClutterTimeoutPool is a source for the GLib main loop which pools
multiple timeout functions. The pool is always sorted so that the first
timeout to expire is also the first element of the pool; hence, extraction
is a constant time operation. This also makes the usage of multiple
timeouts at the same priority not compete for a timeslice of the main
loop, leading to starvation.
2007-06-09 13:19:52 +00:00
6e70013412 Update the raise_on_click description to try to prevent misuses, to
2007-06-08  Elijah Newren  <newren gmail com>

	* src/metacity.schemas.in:
	Update the raise_on_click description to try to prevent misuses,
	to appropriately warn users, and to stop wasting the time of
	application developers.  #445447, #389923

svn path=/trunk/; revision=3234
2007-06-08 15:28:48 +00:00
6c99b685dd 2007-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (clutter_texture_get_pixbuf):
        Remove stray printf.
2007-06-07 23:55:25 +00:00
f72e754876 2007-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-debug.h:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-timeline.c:
        Add 'schedule' debug flag and new CLUTTER_TIMESTAMP macro.

        * clutter/clutter-texture.c:
        * clutter/clutter-texture.h:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl-defines.h:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        Add initial experiemental YUV texture support.
        Move texture rect size checks into cogl.
        Better handle moving texture data from video -> system memory
        (if support available).
2007-06-07 23:51:53 +00:00
2c40b4b53d 2007-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-debug.h:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-private.h:
        * clutter/clutter-timeline.c:
        Add 'schedule' debug flag and new CLUTTER_TIMESTAMP macro.

        * clutter/clutter-texture.c:
        * clutter/clutter-texture.h:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl-defines.h:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        Add initial experiemental YUV texture support.
        Move texture rect size checks into cogl.
        Better handle moving texture data from video -> system memory
        (if support available).
2007-06-07 23:51:53 +00:00
3649b4734b Added a 'activate' signal, which is emitted when the 'Enter' key is pressed 2007-06-07 21:23:07 +00:00
42ebf073bd Don't forget files when committing, stoopeed 2007-06-07 19:23:04 +00:00
e30df678ae 2007-06-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/*: Move documentation from the templates into the
	source code.
2007-06-07 15:28:59 +00:00
3c2defee9d 2007-06-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-container.[ch]: Add a generic actor container
	interface, for actors to implement without subclassing ClutterGroup.

	* clutter/clutter-group.[ch]: Make ClutterGroup implement the
	ClutterContainer interface, and deprecate the colliding methods.

	* clutter/clutter-layout.[ch]: Add extended layout interface.
	Actors and containers requiring or honouring complex layout
	management should implement this interface and provide at least
	one of the available layout types: width for height, height for
	width, natural size, iterative size request.

	* clutter/clutter-label.c: A ClutterLabel requires height for
	width layout management, so it implements the ClutterLayout
	interface.

	* clutter/Makefile.am: Add new files to the build.

	* tests/*.c:
	* examples/*.c: Update tests and examples code to use the
	new ClutterContainer API instead of ClutterGroup.
2007-06-07 14:41:35 +00:00
b8a2db38c8 Update ChangeLogs 2007-06-07 10:26:29 +00:00
b11aca44e3 Add delay property to ClutterTimeline
This patch adds a "delay" property to the timeline object. If set,
it will delay the start of the timeline of a number of milliseconds.
If the timeline is looping, the delay will be applied just the first
time and not for every loop.
2007-06-07 10:26:18 +00:00
c90a252581 Rename clutter_timeline_copy to clutter_timeline_clone
Usually, in OOP objects are cloned, while boxed types are copied; this
holds true in GObject, where GBoxed types have copy functions.
2007-06-07 10:26:07 +00:00