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Emmanuele Bassi 7f4b6b9c0e Add timeout pool source
A ClutterTimeoutPool is a source for the GLib main loop which pools
multiple timeout functions. The pool is always sorted so that the first
timeout to expire is also the first element of the pool; hence, extraction
is a constant time operation. This also makes the usage of multiple
timeouts at the same priority not compete for a timeslice of the main
loop, leading to starvation.
2007-06-09 13:19:52 +00:00
clutter Add timeout pool source 2007-06-09 13:19:52 +00:00
doc 2007-06-07 Emmanuele Bassi <ebassi@openedhand.com> 2007-06-07 15:28:59 +00:00
examples Added a 'activate' signal, which is emitted when the 'Enter' key is pressed 2007-06-07 21:23:07 +00:00
tests 2007-06-07 Emmanuele Bassi <ebassi@openedhand.com> 2007-06-07 14:41:35 +00:00
AUTHORS documentation for fixed point API 2007-01-17 16:00:00 +00:00
autogen.sh Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
ChangeLog 2007-06-08 Matthew Allum <mallum@openedhand.com> 2007-06-07 23:55:25 +00:00
clutter.doap 2007-01-18 Matthew Allum <mallum@openedhand.com> 2007-01-18 13:37:37 +00:00
clutter.pc.in removed ClutterReal; added clutter-units 2007-05-22 09:31:40 +00:00
configure.ac 2007-05-31 Matthew Allum <mallum@openedhand.com> 2007-05-30 23:16:58 +00:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am 2007-05-25 Matthew Allum <mallum@openedhand.com> 2007-05-25 10:56:09 +00:00
NEWS update NEWS with latest bug fixed 2007-01-16 15:03:29 +00:00
README 2006-08-30 Jorn Baayen <jorn@openedhand.com> 2006-08-30 13:48:48 +00:00
TODO 2007-05-31 Matthew Allum <mallum@openedhand.com> 2007-05-30 23:43:13 +00:00

Clutter README.
===============

Clutter aims to give a nice easy GObject based API for creating fast,
mainly 2D single window stylalised applications such as media box
UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering.

Its not meant to be a full featured GUI toolkit for regular desktop
apps nor provide a general interface to *all* openGL functionality.

It currently uses fairly low end GL functionality with an aim to still
work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.

Clutter currently requires GLib >= 2.8, GdkPixbuf and OpenGL >= 1.2.
Its also recommended you have some kind of working hardware OpenGL on
your target system.

Clutter is LGPL licensed.

If you want to hack on and improve clutter check the TODO file.