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Emmanuele Bassi c90a252581 Rename clutter_timeline_copy to clutter_timeline_clone
Usually, in OOP objects are cloned, while boxed types are copied; this
holds true in GObject, where GBoxed types have copy functions.
2007-06-07 10:26:07 +00:00
clutter Rename clutter_timeline_copy to clutter_timeline_clone 2007-06-07 10:26:07 +00:00
doc Rename clutter_timeline_copy to clutter_timeline_clone 2007-06-07 10:26:07 +00:00
examples 2007-06-01 Neil J. Patel <njp@o-hand.com> 2007-06-01 17:18:21 +00:00
tests 2007-05-25 Matthew Allum <mallum@openedhand.com> 2007-05-25 10:56:09 +00:00
AUTHORS documentation for fixed point API 2007-01-17 16:00:00 +00:00
autogen.sh Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
ChangeLog 2007-06-01 Neil J. Patel <njp@o-hand.com> 2007-06-01 17:18:21 +00:00
clutter.doap 2007-01-18 Matthew Allum <mallum@openedhand.com> 2007-01-18 13:37:37 +00:00
clutter.pc.in removed ClutterReal; added clutter-units 2007-05-22 09:31:40 +00:00
configure.ac 2007-05-31 Matthew Allum <mallum@openedhand.com> 2007-05-30 23:16:58 +00:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am 2007-05-25 Matthew Allum <mallum@openedhand.com> 2007-05-25 10:56:09 +00:00
NEWS update NEWS with latest bug fixed 2007-01-16 15:03:29 +00:00
README 2006-08-30 Jorn Baayen <jorn@openedhand.com> 2006-08-30 13:48:48 +00:00
TODO 2007-05-31 Matthew Allum <mallum@openedhand.com> 2007-05-30 23:43:13 +00:00

Clutter README.
===============

Clutter aims to give a nice easy GObject based API for creating fast,
mainly 2D single window stylalised applications such as media box
UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering.

Its not meant to be a full featured GUI toolkit for regular desktop
apps nor provide a general interface to *all* openGL functionality.

It currently uses fairly low end GL functionality with an aim to still
work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.

Clutter currently requires GLib >= 2.8, GdkPixbuf and OpenGL >= 1.2.
Its also recommended you have some kind of working hardware OpenGL on
your target system.

Clutter is LGPL licensed.

If you want to hack on and improve clutter check the TODO file.