22212 Commits

Author SHA1 Message Date
Robert Bragg
f462fda261 Release 1.8.0 (release) 2011-09-19 19:19:35 +01:00
Robert Bragg
5e761d1aae Updates NEWS for the 1.8.0 release 2011-09-19 19:19:35 +01:00
Robert Bragg
1570169304 mingw: don't fetch mesa_wgl.h + update summary blurb
mesa_wgl.h can no longer be fetched from upstream and since it's no
longer used anyway we don't fetch this any more. This also updates
the blurb printed after fetching dependencies to show how to run
./configure so we pass --enable-wgl not --enable-stub-winsys and
to also pass the -I path for the cogl-cross/include directory which has
the latest gl.h we fetched so the build doesn't try and use the headers
shipped with the mingw toolchain which may be out-of-date.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-09-19 19:19:35 +01:00
Inaki Larranaga Murgoitio
33646efec3 Added Basque language 2011-09-19 20:01:01 +02:00
Rui Matos
c1368155fc MetaWindowActor: unset the shaped texture overlay path for frameless windows
When a window loses its frame we must unset any overlay path previously set on
the shaped texture.

Not doing so would cause rendering glitches near the window corners in
e.g. chrome/chromium by changing the Appearance preference "Use system title
bar and borders" → "Hide system title bar and use compact borders".

https://bugzilla.gnome.org/show_bug.cgi?id=659477
2011-09-19 18:52:43 +01:00
Craig R. Hughes
fcc2ab7be5 Fix calculation of duration for ClutterState default transitions
https://bugzilla.gnome.org/show_bug.cgi?id=659200
2011-09-19 18:29:39 +01:00
Emmanuele Bassi
14bd6eaad4 Bump GLib dependency
We have been using g_slist_free_full() which was added in GLib 2.28, and
yet we neved bumped the GLib dependency. Whoopsie.
2011-09-19 17:58:39 +01:00
Robert Bragg
96ad4436a7 README: s/draw pretty pictures/render/
This tweaks the overview of Cogl to use more technical terminology
instead of saying Cogl is used to "draw pretty pictures".
2011-09-19 17:44:38 +01:00
Robert Bragg
e230a994a2 doc/RELEASING: note that the conformance tests should be run
This documents that `make check` should be run as part of the release
process.
2011-09-19 17:44:21 +01:00
Neil Roberts
8fba6265d2 Port the backface culling test
This ports the backface culling conformance test to work without
Clutter.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:07 +01:00
Neil Roberts
305bc09df6 test-utils: Use a power-of-two size for the FBO
When testing with COGL_DEBUG=disable-npot-textures all of the tests
would fail because the testing infrastructure itself ends up creating
a sliced texture and then trying to use it as a render target. This
just modifies test-utils to use 512x512 for the size of the texture.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:07 +01:00
Neil Roberts
1984fea4b1 cogl-primitives: Don't warn if using sliced textures without multi-tex
cogl_rectangle has some validation code to check whether the first
layer has a sliced texture. If so it will abandon the rest of the
layers and print a warning. However it was even doing this pruning and
displaying the warning if there is only one layer. This patch just
makes it check whether the pipeline actually has more than one layer
before pruning or displaying the warning but it will still fallback to
the multiple quads path.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:07 +01:00
Neil Roberts
dbff3a357e Make backface culling be part of the legacy state
This adds an internal function to set the backface culling state on a
pipeline. This includes properties to set the culling mode (front,
back or both) and also to set which face is considered the front
(COGL_WINDING_CLOCKWISE or COGL_WINDING_COUNTER_CLOCKWISE). The actual
front face flushed to GL depends on whether we are rendering to an
offscreen buffer or not. This means that when changing between on- and
off- screen framebuffers it now checks whether the last flushed
pipeline has backface culling enabled and forces a reflush of the cull
face state if so.

The backface culling is now set on a pipeline as part of the legacy
state. This is important because some code in Cogl assumes it can
flush a temporary pipeline to revert to a known state, but previously
this wouldn't disable backface culling so things such as flushing the
clip stack could get confused.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:07 +01:00
Neil Roberts
879ce7301a cogl-framebuffer: Force flushing the color mask when changing fbs
When changing between two framebuffers that have different color masks
it now forces the pipeline to flush the mask by setting
current_pipeline_changes_since_flush. For this to work there needs to
be a common bit of code that gets called when the framebuffers are
changed that has access to both the old framebuffer and the new
framebuffer. _cogl_set_framebuffers_real can't be used for this
because when it is called from cogl_pop_framebuffer the stack entries
have already changed so it can't know the old framebuffer. This patch
adds a new function called notify_buffers_changed which should get
called whenever the buffers are changed and it explicitly gets passed
pointers to the old and new buffers. cogl_pop_framebuffer now calls
this instead of trying to use _cogl_set_framebuffers_real to force a
flush.

This patch also fixes the ctx->window_buffer pointer. Previously this
was implemented by searching in the framebuffer stack for an onscreen
framebuffer whenever the current buffers are changed. However it does
this after the stack has already changed so it won't usually find the
right buffer.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:07 +01:00
Neil Roberts
56216b294f Add a conformance test for setting the color mask on a framebuffer
There is a currently a bug where pushing a buffer with a different
color mask will not cause the color mask to be flushed. This adds a
test to demonstrate that.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:07 +01:00
Neil Roberts
f6ec6e2d0e pipeline-arbfp: Check for fog on the pipeline not the legacy state
The ARBfp backend can't handle fog so it tries to check for when it's
enabled and bails out. However it was checking using the global legacy
state value on the CoglContext but this doesn't necessarily reflect
the state that will actually be used by the pipeline because Cogl may
have internally pushed a different pipeline.

This patch adds an internal _cogl_pipeline_get_fog_enabled which the
ARBfp backend now uses.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:06 +01:00
Neil Roberts
2059ae3ac8 Add internal _cogl_push_source to optionally disable legacy state
Some code in Cogl such as when flushing a stencil clip assumes that it
can push a temporary simple pipeline to reset to a known state for
internal drawing operations. However this breaks down if the
application has set any legacy state because that is set globally so
it will also get applied to the internal pipeline.

_cogl_draw_attributes already had an internal flag to disable applying
the legacy state but I think this is quite awkward to use because not
all places that push a pipeline draw the attribute buffers directly so
it is difficult to pass the flag down through the layers.

Conceptually the legacy state is meant to be like a layer on top of
the purely pipeline-based state API so I think ideally we should have
an internal function to push the source without the applying the
legacy state. The legacy state can't be applied as the pipeline is
pushed because the global state can be modified even after it is
pushed. This patch adds a _cogl_push_source() function which takes an
extra boolean flag to mark whether to enable the legacy state. The
value of this flag is stored alongside the pipeline in the pipeline
stack. Another new internal function called
_cogl_get_enable_legacy_state queries whether the top entry in the
pipeline stack has legacy state enabled. cogl-primitives and the
vertex array drawing code now use this to determine whether to apply
the legacy state when drawing. The COGL_DRAW_SKIP_LEGACY_STATE flag is
now removed.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:06 +01:00
Neil Roberts
acc7d25188 cogl-path: Don't apply legacy state twice when stroking
Since 12b3d21aaa cogl is using the vertex attribute API to stroke a
path. However it was still manually appllying the legacy state to the
pipeline. cogl_vdraw_attributes also applies the legacy state so it
ends up getting applied twice. This patch just removes it from
_cogl_path_stroke_nodes.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:06 +01:00
Neil Roberts
f7b24d88f4 test-utils: Use g_setenv instead of setenv
Apparently there is no setenv function on Windows so it's more
portable to use g_setenv instead.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:06 +01:00
Adel Gadllah
671a4dfb34 winsys-glx: Fix synchronisation behaviour in _cogl_winsys_onscreen_swap_region
This patch basically restores the logic from 1.6.  There we assumed that
glXCopySubBuffer won't tear and thus only needs to be throttled to the
framerate, while glBlitFramebuffer needs to always wait to avoid
tearing.

With Nvidia drivers specifically we have seen that glBlitFramebuffer is
not synchronized. Eventually the plan is that Cogl will actually take
into consideration the underlying driver/hw vendor and driver version
and we may want to only mark glBlitFramebuffer un-synchronized on
Nvidia.

https://bugzilla.gnome.org/show_bug.cgi?id=659360

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:06 +01:00
Robert Bragg
3c82fd056c pipeline: mark all cogl-pipeline.h symbols experimental
All of the cogl_pipeline API is currently experimental so this makes
sure the API is surrounded by #ifdef COGL_ENABLE_EXPERIMENTAL_API
guards and all the symbols have a #define to give them an _EXP suffix as
we do for other experimental API.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-09-19 16:40:06 +01:00
Robert Bragg
db6c452aaa pipeline: split out all layer state apis
As part of an on-going effort to get cogl-pipeline.c into a more
maintainable state this splits out all the apis relating just to
layer state. This just leaves code relating to the core CoglPipeline
and CoglPipelineLayer design left in cogl-pipeline.c.

This splits out around 2k more lines from cogl-pipeline.c although we
are still left with nearly 4k lines so we still have some way to go!

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-09-19 16:40:00 +01:00
Robert Bragg
9b58b6f472 pipeline: split out all core state apis
Since cogl-pipeline.c has become very unwieldy this make a start at
trying to shape this code back into a manageable state. This patche
moves all the API relating to core pipeline state into
cogl-pipeline-state.c. This doesn't move code relating to layer state
out nor does it move any of the code supporting the core design
of CoglPipeline itself.

This change alone factors out 2k lines of code from cogl-pipeline.c
which is obviously a good start. The next step will be to factor
out the layer state and then probably look at breaking all of this
state code down into state-groups.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-09-19 16:35:59 +01:00
Robert Bragg
96866804f0 actor: consider empty pv ok in set_default_paint_volume
In _clutter_actor_set_default_paint_volume we were returning FALSE if an
actor has an empty allocation because we were claiming it doesn't have a
paint-volume. Actually an empty/degenerate pv is valid and has different
semantics to returning FALSE because FALSE means the pv is unknown and
so Clutter will have to assume the worst - that the pv is basically
un-bounded.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-09-19 14:52:46 +01:00
Robert Bragg
239fc43c5f stage: implicitly clip to stage window bounds
This implicitly intersects any clip for redrawing with the stage window
bounds. Without this we were sometimes trying to set huge off screen
scissors leading to undefined clipping results.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-09-19 14:48:31 +01:00
Robert Bragg
662d12aeff actor: add oob-transform opt to catch out-of-band transforms
Out-of-band transforms are considered to be all actor transforms done
directly with the Cogl API instead of via ClutterActor::apply_transform.

By running with CLUTTER_DEBUG=oob-transform then Clutter will explicitly
try to detect when un-expected transforms have been applied to the
modelview matrix stack.

Out-of-band transforms can lead to awkward bugs in Clutter applications
because Clutter itself doesn't know about them and this can disrupt
Clutter's input handling and calculations of actor paint-volumes
which can lead to visual artifacts.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-09-19 14:48:06 +01:00
Joan Duran
d305174ecc [l10n]Updated Catalan translation 2011-09-19 15:12:28 +02:00
Neil Roberts
c7969a33af cogl: Bind the locale dir for the Cogl domain
dgettext (which Cogl is using) doesn't work unless you first tell
gettext where the locale dir is for the library's domain. This just
adds the necessary calls into _cogl_init.

https://bugzilla.gnome.org/show_bug.cgi?id=658700

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 12:53:58 +01:00
Chun-wei Fan
ad7bb392c5 Merge branch 'master' into msvc-support-master 2011-09-19 14:24:04 +08:00
Joe Hansen
6b7391bca9 Updated Danish translation 2011-09-18 23:57:17 +02:00
Ioannis Zamboukas
85ef60b62d l10n: Added Greek translation for cogl 2011-09-18 21:54:31 +03:00
Wolfgang Stöggl
88748d2321 [l10n] German translation 2011-09-18 15:06:26 +02:00
Yinghua Wang
9d9dd40b6b Add simplified Chinese translation. 2011-09-17 15:23:51 +00:00
Gil Forcada
f315e760de [l10n]Updated Catalan translation 2011-09-17 16:38:12 +02:00
Matej Urbančič
c434553f0f Updated Slovenian translation 2011-09-17 10:53:10 +02:00
Jiro Matsuzawa
4e99c38491 Updated Japanese translation 2011-09-17 12:51:29 +09:00
Florian Müllner
6087a71951 theme: Don't add any bottom border to shaded windows
Shaded windows are assumed to be reduced to the titlebar: the
current code enforces a visible bottom border of 0 and only takes
the size of the title bar (+ invisible top border) into account
when resizing the frame. However, we still add an invisible border
at the bottom, which is than subtracted from the title bar, resulting
in shaded windows being cut off.
Fix by forcing both visible and invisible bottom borders to 0.

https://bugzilla.gnome.org/show_bug.cgi?id=659266
2011-09-17 03:50:37 +02:00
Tiffany Antopolski
85548f7c4b Added en_CA.po 2011-09-16 19:16:05 -04:00
Jasper St. Pierre
5f1c3de29a frames: Fall back to title bar if nothing else matched
The condition got removed in eeb2efe01001fef7655b2ba95ca1456f7fe9214b but that
had a side effect of adding a couple of rows of dead pixels so add it back.

https://bugzilla.gnome.org/show_bug.cgi?id=658069
2011-09-16 18:16:37 -04:00
Мирослав Николић
6ba1e578a0 Added Serbian translation 2011-09-16 23:58:53 +02:00
Adel Gadllah
abde64cb0c Don't unredirect non fully opaque windows
When a window is set to be translucent with _NET_WM_WINDOW_OPACITY it shouldn't
be unredirected as this will cause the hint to have no effect.
2011-09-16 21:39:03 +02:00
Adel Gadllah
6923973c8a compositor: Fix cow shaping on multi monitor setups
XFixesCreateRegionFromWindow does not take the window's position into account,
which results into setting a wrong shape for windows not located on the
leftmost monitor.

Fix that by creating the region from the window's MetaRectangle.

https://bugzilla.gnome.org/show_bug.cgi?id=657869
2011-09-16 19:02:11 +02:00
I Felix
8df42e8822 Updated Tamil Translations 2011-09-16 17:12:00 +05:30
Daniel Korostil
d7f1b95349 Uploaded Ukranian 2011-09-16 14:23:52 +03:00
Chun-wei Fan
65e498e3f9 Conform-tests: Remove C99ism 2011-09-16 17:34:29 +08:00
Chun-wei Fan
9f12ec534e msvc-support: Recover wrecked branch
Recover the branch! :|
2011-09-16 17:25:47 +08:00
Chun-wei Fan
208fbe756e Recover msvc-support
messed up my own git repo...
2011-09-16 17:15:33 +08:00
Laura Balbastre
42852cbe6b [l10n]Added Catalan translation 2011-09-16 01:47:25 +02:00
Martin Srebotnjak
1679104a0e Updated Slovenian translation 2011-09-15 22:33:37 +02:00
Shankar Prasad
7a0481c79e updated Kannada Translation 2011-09-15 23:18:03 +05:30