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Conform-tests: Remove C99ism
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@ -71,14 +71,22 @@ test_material_with_primitives (TestState *state,
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int x, int y,
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guint32 color)
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{
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CoglTextureVertex verts[4] = {
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{ .x = 0, .y = 0, .z = 0 },
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{ .x = 0, .y = QUAD_WIDTH, .z = 0 },
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{ .x = QUAD_WIDTH, .y = QUAD_WIDTH, .z = 0 },
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{ .x = QUAD_WIDTH, .y = 0, .z = 0 },
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};
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CoglTextureVertex verts[4];
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CoglHandle vbo;
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verts[0].x = 0;
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verts[0].y = 0;
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verts[0].z = 0;
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verts[1].x = 0;
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verts[1].y = QUAD_WIDTH;
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verts[1].z = 0;
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verts[2].x = QUAD_WIDTH;
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verts[2].y = QUAD_WIDTH;
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verts[2].z = 0;
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verts[3].x = QUAD_WIDTH;
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verts[3].y = 0;
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verts[3].z = 0;
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cogl_push_matrix ();
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cogl_translate (x * QUAD_WIDTH, y * QUAD_WIDTH, 0);
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@ -24,7 +24,7 @@ typedef struct test_tile
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static const ClutterColor
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buffer_colors[] =
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{
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{0
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};
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static const ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff };
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