As mentioned in a previous commit, the proprietary NVIDIA
driver garbles memory on suspend. That behavior, means that
the cursor gets corrupted on suspend.
This commit forces the cursor to redraw itself when the
logind session becomes active (on VT switch and resume).
As mentioned in a previous commit, the proprietary NVIDIA
driver garbles memory on suspend. That behavior, means that
clutter's glyph cache (which is stored in GPU memory) gets
corrupted on suspend.
This commit ensures the glyph cache is blown away when
the logind session becomes active (on VT switch and resume).
The proprietary NVIDIA driver garbles memory on suspend. In order
to work around that limitation, mutter needs to refresh all its
textures on resuem.
This commit lays the way toward doing that by emitting the
"gl-video-memory-purged" signal when the compositor becomes active
by logind (which happens on VT switch and on resume).
On nvidia, the textures backing Xwayland client window contents get
corrupted on suspend. Xwayland currently doesn't handle this situation
itself.
For now, in order to work around this issue, send an empty output
change event to Xwayland. This will cause it to force Expose events
to get sent to all clients and get them to redraw.
This commit adds "suspending" and "resuming" signals
to MetaBackend.
It's preliminary work needed for tracking when to purge
and recreate all textures (needed by nvidia).
Right now we listen to prepare-for-sleep using
raw gdbus calls.
This commit switches it over to use a generated
proxy, which will become useful in a future commit,
for adding suspending inhibitors.
The proprietary nvidia driver garbles texture memory on suspend.
Before we can address that, we need to be able to detect it.
This commit adds a new UNSTABLE_TEXTURES feature that gets set if
the proprietary nvidia driver is in use.
This means eglSwapBuffers() wont dead lock if there is an old buffer pending
page flip. This could happen after e.g. mode changes or for other reasons.
Implements the `MetaScreenCastWindow` interface for screen-cast
`RecordWindow` mode.
`meta_window_actor_capture_into()` implementation is still pretty crude
and doesn't take into account subsurfaces and O-R windows so menus,
popups and other tooltips won't show in the capture.
This is left as a future improvement for now.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
(cherry picked from commit 931934511c)
Typically, to stream the content of a window, we need a way to copy the
content of its window-actor into a buffer, transform relative input
coordinates to relative position within the window-actor and a mean to
get the window bounds within the buffer.
For this purpose, add a new GType interface `MetaScreenCastWindow` with
the methods needed for screen-cast window mode:
* meta_screen_cast_window_get_buffer_bounds()
* meta_screen_cast_window_get_frame_bounds()
* meta_screen_cast_window_transform_relative_position()
* meta_screen_cast_window_capture_into()
This interface is meant to be implemented by `MetaWindowActor` which has
access to all the necessary bits to implement them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
(cherry picked from commit 20c9ca25c0)
To be able to cast windows, which by definition can change in size
dynamically, we need a way to specify the video crop meta to adjust to
the window size whenever it changes.
Add VideoCrop support with a new optional hook `get_videocrop()` in the
`ScreenCastStreamSrcClass` which, if defined, can let the child specify
a rectangle for the video cropping area.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
(cherry picked from commit f64eba57ce)
Virtual keyboard and pointer are freed on session close, but the
virtual touchscreen isn't.
Avoid a leak by freeing the virtual touchscreen along with the rest of
virtual devices.
If a device (virtual or real) is removed while there are remaining
events queued for that device, the event loop may try to access the
event freed memory.
To avoid the issue, add a reference to the device when the event is
created or copied, and remove the reference once the device is freed.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/393
If a KMS device has the DRM_CAP_DUMB_PREFER_SHADOW and a software based
GL driver is used, always use a shadow fb. This will speed up read backs
in the llvmpipe OpenGL implementation, making blend operations faster.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/106
When using the EGLStream backend, the MetaRendererNative passed a
GClosure to KMS when using EGLStreams, but KMS flip callback event
handler in meta-gpu-kms.c expected a closure wrapped in a closure
container, meaning it'd instead crash when using EGLStreams. Make the
flip handler get what it expects also when using EGLStreams by wrapping
the flip closure in the container before handing it over to EGL.
https://bugzilla.gnome.org/show_bug.cgi?id=790316
(cherry picked from commit 8ee14a7cb7)
One of the current limitations of EGLStreams is that there's no way to
resize a surface consumer without re-creating the entire stream.
Therefore, while resizing, clients will send wl_surface::attach requests
so the compositor can re-create its endpoint of the stream, but no
buffer will be available actually. If we proceed with the rest of the
attach operation we'll be presenting an empty buffer.
In order to fix this, a separate wl_eglstream_controller protocol has
been introduced that clients can use to request a stream re-creation
without overloading wl_surface::attach for that purpose.
This change adds the required logic to create the corresponding
wl_eglstream_controller global interface that clients can bind to.
Whenever a client requests a stream to be created, we just need to
create and realize the new EGLStream buffer. The same buffer resource
will be given at a later time to wl_surface::attach, whenever new
content is made available by the application, so we can proceed to
acquire the stream buffer and update the surface state.
https://bugzilla.gnome.org/show_bug.cgi?id=782575
(cherry picked from commit 435b3c4bdb)
Commit 22723ca37 moved buffer realization to
meta_wayland_surface_commit() so that it wouldn't be part of
meta_wayland_buffer_attach().
However, creation of dmabuf buffers would call into
meta_wayland_buffer_attach() directly without realizing the buffer
first. attach() would then fail and mutter would effectively shut down
any clients using the zwp_linux_dmabuf protocol (note that if such
client was Xwayland, mutter itself would shut down as well).
Add the missing bit in order to make zwp_linux_dmabuf protocol work
again.
(cherry picked from commit 54709c16b5)
Clients using EGLStream-backed buffers will expect the stream to be
functional after wl_surface::attach(). That means the compositor-side
stream must be created and a consumer attached to it.
To resolve the above, this change realizes buffers even when the attach
operation is deferred (e.g. synchronized subsurfaces).
https://bugzilla.gnome.org/show_bug.cgi?id=782575
(cherry picked from commit 22723ca371)
When dealing with synchronized subsurfaces, we defer buffer attachments
until the parent surface state is applied.
That causes interaction issues with EGLStream backed buffers, as the
client expects the compositor-side stream to be functional after it
requests a wl_surface::attach.
By allowing the compositor to realize buffers without attaching them, we
could resolve the issue above if we define a realized EGLStream buffer
as a functional EGLStream (EGLStream + attached consumer).
This change moves the texture consumer creation part from the attach
function to the realize one.
https://bugzilla.gnome.org/show_bug.cgi?id=782575
(cherry picked from commit edd3634bb5)
Commit 712ec30cd9 added the logic to only
choose EGL configs that match the GBM_FORMAT_XRGB8888 pixel format.
However, there won't be any EGL config satisfying such criteria for
non-GBM backends, such as EGLDevice.
This change will let us choose the first EGL config for the EGLDevice
backend, while still forcing GBM_FORMAT_XRGB8888 configs for the GBM
one.
Related to: https://gitlab.gnome.org/GNOME/mutter/issues/2
(cherry picked from commit 1bf2eb95b5)
Commit 840378ae68 changed the code to use XmbTextPropertyToTextList()
instead of gdk_text_property_to_utf8_list_for_display(), but didn't
take into account that the replacement returns text in the current
locale's encoding, while any callers (rightfully) expect UTF8.
Fix this by converting the text if necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/227
The WM_NAME property is of type TEXT_PROPERTY, which is supposed to be
returned as UTF-8. Commit 840378ae68 broke that assumption, resulting
in crashes with non-UTF8 locales; however the "fix" of converting from
LATIN1 to UTF8 is wrong as well, as the conversion will spit out garbage
when the input encoding isn't actually LATIN1.
Now that the original issue in text_property_to_utf8() has been fixed,
we can simply revert the relevant bits of commit d62491f46e.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/227
As with xdg-toplevel, a gtk-surface can be unmanaged by the compositor
without the client knowing about it, meaning the client may still send
updates and make requests. Handle this gracefully by ignoring them. The
client needs to reset all the state anyway, if it wants to remap the
same surface.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit ca5b27baf5)
As with xdg-toplevel proper, a legacy xdg-toplevel can be unmanaged by
the compositor without the client knowing about it, meaning the client
may still send updates and make requests. Handle this gracefully by
ignoring them. The client needs to reassign the surface the legacy
xdg-toplevel role again, if it wants to remap the same surface, meaning
all state would be reset anyway.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 64df627688)
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped because the
surface was reassigned the toplevel role, the cached frame callbacks
will be queued on the surface actor and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit a740f50cd7)
A window can be unmanaged without asking the client to do it, for
example as a side effect of a parent window being unmanaged, if the
child window was a attached dialog.
This means that the client might still make requests post updates to it
after that it was unmapped. Handle this gracefully by NULL-checking the
surface's MetaWindow pointer. We're not loosing any state due to this,
as if the client wants to map the same surface again, it needs to either
reassign it the toplevel role, or reset the xdg-toplevel, both resulting
in all state being lost anyway.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 5fd0f62a62)
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped, either because
the surface was reassigned the toplevel role, or if it was reset and
remapped, the cached frame callbacks will be queued on the surface actor
and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 80d420ff43)
A popup can be reset, and when that happens, window and actor are
destroyed, and won't be created again unless it is reassigned the
popup role.
If a client queued frame callbacks when resetting a popup, the frame
callbacks would be left in the pending state, as they were not queued on
the actor, meaning we'd hit an assert about the frame callbacks not
being handled. Fix this by caching them on the MetaWaylandSurface, so
that they either are cleaned up on destruction, or queued on the actor
would the surface be re-assigned the popup role.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 407d62943c)
Sometimes it may be useful for roles to put callbacks in the generic
surface frame callback queue. The surface frame callback queue will
either eventually be processed on the next surface role assignment that
places the frame callbacks in a role specific queue, processed at some
other point in time by a role, or cleaned up on surface destruction.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit 0ace58d05f)
When a xdg-toplevel is reset, the window and actor are recreated, and
all state is cleared. When this happened, we earlied out from the
xdg-toplevel commit handler, which would mean that if the client had
queued frame callbacks when resetting, they'd be left in the pending
commit state, later hitting an assert as they were not handled.
Fix this by queuing the frame callbacks no the new actor, so that they
are emitted whenever the actor is eventually painted.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit d791710197)
On Wayland, xdg-foreign would leave a modal dialog managed even after
the imported surface is destroyed.
This is sub-optimal and this breaks the atomic relationship one would
expect between the parent and its modal dialog.
Make sure we unmanage the dialog if transient_for is unset even for
Wayland native windows.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/174
Related: https://gitlab.gnome.org/GNOME/mutter/issues/221
(cherry picked from commit b443bd42ac)
XcursorLibraryLoadCursor can return 'None' if the current cursor theme
is missing the requested icon. If XFreeCursor is then called on this
cursor, it generates a BadCursor error causing gnome-shell to crash.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/254
(cherry picked from commit 1bfa20929b)
By using the shm file when sending the keymap to all clients, we
effectively allows any client to change the keymap, as any client has
the ability to change the content of the file. Sending a read-only file
descriptor, or making the file itself read-only before unlinking, can
be worked around by the client by using chmod(2) and open(2) on
/proc/<pid>/<fd>.
Using memfd could potentially solve this issue, but as the usage of
mmap with MAP_SHARED is wide spread among clients, such a change can
not be introduced without causing wide spread compatibility issues.
So, to avoid allowing clients to interfere with each other, create a
separate shm file for each wl_keyboard resource when sending the
keymap. We could eventually do this per client, but in most cases,
there will only be one wl_keyboard resource per client anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=784206
Commit c0d9b08ef9 replaced the old GBM API calls
with the multi-plane GBM API. However, the call to gbm_bo_get_handle_for_plane
fails for some DRI drivers (in particular i915). Due to missing error checks,
the subsequent call to drmModeAddFB[2] fails and the screen output locks up.
This commit adds the missing error checks and falls back to the old GBM API
(non-planar) if necessary.
v5: test success of gbm_bo_get_handle_for_plane instead of errno
This commit adopts solution proposed by Daniel van Vugt to check the return
value of gbm_bo_get_handle_for_plane on plane 0 and fall back to old
non-planar method if the call fails. This removes the errno check (for
ENOSYS) that could abort if mesa ever sets a different value.
Related to: https://gitlab.gnome.org/GNOME/mutter/issues/127
(cherry picked from commit f7af32a3ea)
We need a way for mutter to exit if no available GPUs are going to work.
For example if gdm starts gnome-shell and we're using a DRM driver that
doesn't work with KMS then we should exit so that GDM can try with Xorg,
rather than operating in headless mode.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/223
(cherry picked from commit deb541ef5a)