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wayland/surface: Add API to cache frame callbacks
Sometimes it may be useful for roles to put callbacks in the generic surface frame callback queue. The surface frame callback queue will either eventually be processed on the next surface role assignment that places the frame callbacks in a role specific queue, processed at some other point in time by a role, or cleaned up on surface destruction. https://gitlab.gnome.org/GNOME/mutter/issues/240
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@ -587,6 +587,15 @@ parent_surface_state_applied (gpointer data,
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meta_wayland_subsurface_parent_state_applied (subsurface);
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}
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void
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meta_wayland_surface_cache_pending_frame_callbacks (MetaWaylandSurface *surface,
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MetaWaylandPendingState *pending)
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{
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wl_list_insert_list (&surface->pending_frame_callback_list,
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&pending->frame_callback_list);
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wl_list_init (&pending->frame_callback_list);
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}
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void
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meta_wayland_surface_apply_pending_state (MetaWaylandSurface *surface,
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MetaWaylandPendingState *pending)
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@ -708,13 +717,7 @@ meta_wayland_surface_apply_pending_state (MetaWaylandSurface *surface,
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}
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else
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{
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/* Since there is no role assigned to the surface yet, keep frame
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* callbacks queued until a role is assigned and we know how
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* the surface will be drawn.
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*/
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wl_list_insert_list (&surface->pending_frame_callback_list,
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&pending->frame_callback_list);
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wl_list_init (&pending->frame_callback_list);
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meta_wayland_surface_cache_pending_frame_callbacks (surface, pending);
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if (pending->newly_attached)
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{
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@ -256,6 +256,9 @@ MetaWaylandSurface *meta_wayland_surface_get_toplevel (MetaWaylandSurface *surfa
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MetaWindow * meta_wayland_surface_get_toplevel_window (MetaWaylandSurface *surface);
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void meta_wayland_surface_cache_pending_frame_callbacks (MetaWaylandSurface *surface,
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MetaWaylandPendingState *pending);
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void meta_wayland_surface_queue_pending_frame_callbacks (MetaWaylandSurface *surface);
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void meta_wayland_surface_queue_pending_state_frame_callbacks (MetaWaylandSurface *surface,
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