We've been sending all events to clients immediately for quite some time
now, so this is only really impacting the Clutter scene graph, not
clients anymore.
That makes this behavior a somewhat unnecessary optimization (it was
useful at the time it was added, but it's not anymore), which will only
make our lives harder when we actually expect an event to be queued
(eg. in tests), so remove it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2697>
We put a DEVICE_ADDED or DEVICE_REMOVED event into Clutters event queue
here, so we should also wait for Clutter to process events once.
Just putting an event into the queue doesn't mean it gets processed
immediately (especially when the commit after this one is applied), so
wait for a stage update here.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2697>
Currently, we will notify the display about a new window being created
during the constructed phase of the GObject. During this time,
property-change notifications are frozen by GObject, so we'll emit a few
::notify signals only after the window-created signal, although
the actual property change happened before that.
This caused confusion in gnome-shell code where a notify::skip-taskbar =
true emission was seen when the property already was true inside a
window-created handler before.
In order to fix that that, we notify the window creation
post-construction
of the GObject on GInitable.init vfunc
Details
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6119#note_1598983
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6119
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2703>
As suggested by Carlos in a review of this MR, refactor the logic of
clutter_do_event() to have both adding and removing of devices from the
devices list in a single place.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
Having the stage device list be responsible for delivering the
same events twice (first immediately to clients, then later to Clutter)
was expected to be tricky, a sneaky problem with it right now is the
following case:
While collecting events for a stage update cycle, we get three touch
events from the backend: TOUCH_BEGIN(seq=1) -> TOUCH_END(seq=1) ->
TOUCH_BEGIN(seq=1)
What we do right now when we see a TOUCH_BEGIN event is adding a device
to the stage right when it comes in from the backend. And when we see
a TOUCH_END, we remove the device from the stage not immediately but
only after it went through the queue.
In the case of the three events mentioned above, with the current
behavior, this will happen when they come in from the backend:
- TOUCH_BEGIN(seq=1): device gets added to the stage with seq 1, event
gets queued
- TOUCH_END(seq=1): Nothing happens, event gets queued
- TOUCH_BEGIN(seq=1): we try to add device to the stage, but seq 1 is
already there, event gets queued
Now when we go through the queue and see the TOUCH_END, the device with
seq 1 gets removed, but on the subsequent TOUCH_BEGIN, we won't add a
new device, so this event (and all events with seq=1 that are still in
the queue) is now ignored by Clutter because it has no device.
What we want to do here is to cut short once the TOUCH_END event comes
in: Process queued events immediately and make sure the device is
removed from the stage list before a new device can be added. Same goes
for any other events that will lead to devices getting removed.
Small note: Since this leads to clutter_stage_get_device_actor()
returning NULL, I was wondering why we never crash because of this:
Turns out _clutter_actor_handle_event() handles self = NULL just fine
without crashing...
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
With commit 6c17aa66c6 we made sure no
stale device entries might land in the stage device list. The same can
happen for pointer devices too in theory, in practice we never really
filter them out, but it's good to handle them here anyway.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
We'll call this function from a few more places for the
CLUTTER_DEVICE_REMOVED case, so move the check for which devices are
valid into the function itself to avoid having to check everywhere.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
If two X11 windows were the last two, we'd remove them from the stack
while unmanaging them. That'd hit an assert in
meta_stack_tracker_restack_managed(), resulting in the following crash
when Xwayland exited unexpectedly with two or more X11 windows being the
only windows on the stack:
#1 g_assertion_message() at ../glib/gtestutils.c:3256
#2 g_assertion_message_expr() at ../glib/gtestutils.c:3282
#3 meta_stack_tracker_restack_managed() at ../src/core/stack-tracker.c:1210
#4 on_stack_changed() at ../src/core/stack.c:142
#5 _g_closure_invoke_va() at ../gobject/gclosure.c:895
#6 g_signal_emit_valist() at ../gobject/gsignal.c:3456
#7 g_signal_emit() at ../gobject/gsignal.c:3606
#8 meta_stack_changed() at ../src/core/stack.c:265
#9 meta_stack_remove() at ../src/core/stack.c:324
#10 meta_window_unmanage() at ../src/core/window.c:1542
#11 meta_x11_display_unmanage_windows() at ../src/x11/meta-x11-display.c:111
#12 meta_x11_display_dispose() at ../src/x11/meta-x11-display.c:141
#13 g_object_run_dispose() at ../gobject/gobject.c:1448
#14 meta_display_shutdown_x11() at ../src/core/display.c:831
The added test specifically checks that this scenario is handled
gracefully.
Related: https://bugzilla.redhat.com/show_bug.cgi?id=2143637
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2704>
Instead of having users of the test client manually deal with alarm
filters, let the test client automatically add itself as filters. This
changes the MetaX11Display a bit, to handle an array of filters instead
of a single filter.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2704>
The CRTC cursor sprite scale was incorrectly assumed to be always 1.0
when using the default not-scale-monitor-framebuffer mode. This is
harmless in most cases, as most clients provide HiDPI capable cursors,
but for the ones that didn't, we'd end up drawing their cursors
unscaled, when using the cursor planes.
Fix this by using the "texture scale" which is what is intended for
this.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2477
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2698>
Cursor planes tend to be ARGB8888 and support no other format (ideally
we should not hard code this, but un-hard-coding that is for another
day), and if we put e.g. a XRGB8888 buffer in there, it'll either result
in the gbm_bo allocation failing (it doesn't allow USE_CURSOR with any
other format) or mode setting failing if using dumb buffers directly.
In the former case, we'll fall back to OpenGL indefinitely, and in the
latter, we'll have failed mode sets as long as we try to set the invalid
cursor buffer as the cursor plane.
Change things to process all buffers that are not ARGB8888 using the
scale/rotate machinery we already have, turning XRGB8888 into ARGB8888.
Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2477
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2698>
Attaching a new buffer with a different size than the old one means
that the viewport needs to be recalculated.
Not doing this caused the viewport to be incorrectly applied when
viewport_src_rect remained the same after attaching such buffer.
Pipeline reset usually happens when applying a new viewport,
but it doesn't happen when the viewport values remain the same.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2689>
A client may provide a positioner that places the window outside of its
parent. This isn't allowed, according to spec, so we hide the window and
log a warning. This, however, leads these affected clients with an
incorrect view of what is mapped or not, meaning it becomes harder to
recover.
Fix this by sending xdg_popup.done when we hide the popup due to an
invalid position. Don't error out the client, let the bug slide, as
that's a less jarring experience for existing applications that
reproduce this than being disconnected, which practically feels like a
crash.
Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2408
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2645>
In constrast to x11, Wayland has sane handling for touch events and
allows the compositor to handle a touch event while the clients are
already seeing it. This means we don't need the REJECTED state on
Wayland, since we can also grab sequences after the client has seen
them.
So disallow moving sequences to the REJECTED state on Wayland.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2508>
Updating of the paint volume used for culling these days happens
during the finish-layout stage, not while painting. Also we have
geometry-based, not paint-based picking anymore.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
Rename the `last_paint_volume` to `visible_paint_volume`: That avoids
confusion with the `had_effects_on_last_paint_volume_update` flag and
also makes it clear that this paint volume is the currently visible one.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
Rename the paint_volume_valid flag to has_paint_volume in order to
better reflect what it's for.
The name "paint_volume_valid" implies that the paint volume can be
invalidated and thus sounds like it's involved with some kind of
caching. The flag that's actually involved with caching is
"needs_paint_volume_update", while "paint_volume_valid" is only meant to
store whether the actor has a paint volume to work with.
So rename paint_volume_valid to has_paint_volume to avoid confusion
about which flag is used for caching.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
For clarity and for further improvements, introduce a separate function
to update the paint volume instead of doing that inside
_clutter_actor_get_paint_volume_mutable().
Also add a FIXME comment for a possible bug I noticed while working on
it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
Since ClutterActor now properly caches its paint volume and ClutterText
tries hard to invalidate its own cached paint volume on every redraw
anyway (that's more often than ClutterActor invalidates its own paint
volume), we can simply rely on the caching of the paint volume done by
ClutterActor and invalidate that on every redraw.
So remove the private cached paint volume from ClutterText and all its
invalidation machinery.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
The function _clutter_paint_volume_get_stage_paint_box() actually
doesn't modify the paint volume that's passed to it, so make that a bit
more clear by passing a const paint volume as the argument.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
These days it's possible to chain up into the default get_paint_volume()
implementation again, which renders
clutter_actor_get_default_paint_volume() unnecessary. So remove that
function and move clutter_actor_update_default_paint_volume() back into
real_get_paint_volume() where it belongs.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>