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clutter/actor: Rename paint_volume_valid to has_paint_volume for clarity
Rename the paint_volume_valid flag to has_paint_volume in order to better reflect what it's for. The name "paint_volume_valid" implies that the paint volume can be invalidated and thus sounds like it's involved with some kind of caching. The flag that's actually involved with caching is "needs_paint_volume_update", while "paint_volume_valid" is only meant to store whether the actor has a paint volume to work with. So rename paint_volume_valid to has_paint_volume to avoid confusion about which flag is used for caching. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
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@ -825,7 +825,7 @@ struct _ClutterActorPrivate
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guint enable_paint_unmapped : 1;
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guint has_key_focus : 1;
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guint propagated_one_redraw : 1;
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guint paint_volume_valid : 1;
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guint has_paint_volume : 1;
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guint last_paint_volume_valid : 1;
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guint in_clone_paint : 1;
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guint transform_valid : 1;
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@ -3965,7 +3965,7 @@ clutter_actor_pick (ClutterActor *actor,
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/* mark that we are in the paint process */
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CLUTTER_SET_PRIVATE_FLAGS (actor, CLUTTER_IN_PICK);
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if (should_cull && priv->paint_volume_valid && priv->last_paint_volume_valid)
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if (should_cull && priv->has_paint_volume && priv->last_paint_volume_valid)
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{
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graphene_box_t box;
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@ -15182,14 +15182,14 @@ ensure_paint_volume (ClutterActor *self)
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{
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priv->had_effects_on_last_paint_volume_update = has_paint_volume_override_effects;
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if (priv->paint_volume_valid)
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if (priv->has_paint_volume)
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clutter_paint_volume_free (&priv->paint_volume);
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priv->paint_volume_valid = FALSE;
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priv->has_paint_volume = FALSE;
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if (_clutter_actor_get_paint_volume_real (self, &priv->paint_volume))
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{
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priv->paint_volume_valid = TRUE;
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priv->has_paint_volume = TRUE;
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priv->needs_paint_volume_update = FALSE;
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}
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}
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@ -15209,7 +15209,7 @@ _clutter_actor_get_paint_volume_mutable (ClutterActor *self)
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ensure_paint_volume (self);
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if (priv->paint_volume_valid)
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if (priv->has_paint_volume)
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return &priv->paint_volume;
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return NULL;
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