This argument instructs Xwayland to exit when there are no further
client connections. However we eventually want to handle restarts
ourselves (where, notably, mutter's will be at least the last client
connection).
This behavior could also induce race conditions on startup with clients
that quickly open and close a display, which is a more pressing issue.
Also, add -noreset back (which was also removed in commit 054c25f693 that
added -terminate). We don't want to reset the X server to a pristine state
in that situation either.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
Code underneath seems to handle errors properly, or be x11-agnostic
entirely, this is apparently here to save a few XSync()s on X11. Just
drop this windowing dependent bit to make things cleaner.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
It is now separated into meta_xwayland_start(), which picks an unused
display and sets up the sockets, and meta_xwayland_init_xserver(), which
does the actual exec of Xwayland and MetaX11Display initialization.
This differentiation will be useful when Mutter is able to launch Xwayland
lazily, currently the former calls into the latter.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
In all places (including src/wayland) we tap into meta_x11_display* focus
API, which then calls meta_display* API. This relation is backwards, so
rework input focus management so it's the other way around.
We now have high-level meta_display_(un)set_input_focus functions, which
perform the backend-independent maintenance, and calls into the X11
functions where relevant. These functions are what callers should use.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
All child classes of `MetaWaylandShellSurface` as well as
`MetaWaylandSurfaceRoleXWayland` should only sync their actor if
their toplevel surface has a window. Currently this check is done
in the actor-surface class, but not all surface classes have a
toplevel window, e.g. dnd-surfaces.
Move the check to the right places.
For subsurfaces this assumes that the subsurface is not the child of
a window-less surface (like, as stated above, e.g. a dnd-surface).
If we want to support subsurfaces of window-less surfaces in the future
we have to extend the check here.
But as this is not a regression, ignore this case for now.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/537
This object represents a Wayland selection owner. In order to invert the
FD direction (we hand an output fd, but want an inpu fd), create an
intermediate pipe so we can then create a GInputStream on top of it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
mutter would randomly crash in `send_xdg_output_events()` when changing
the fractional scaling:
wl_resource_post_event ()
zxdg_output_v1_send_logical_size ()
send_xdg_output_events ()
wayland_output_update_for_output ()
meta_wayland_compositor_update_outputs ()
on_monitors_changed ()
g_closure_invoke ()
signal_emit_unlocked_R ()
g_signal_emit_valist ()
_signal_emit ()
meta_monitor_manager_notify_monitors_changed ()
meta_monitor_manager_rebuild ()
This is because the xdg-output resource got freed but wasn't removed
from the list of resources.
Fix this by setting the user data of the xdg-output resource to the
corresponding `MetaWaylandOutput` so that the xdg-output resource
destructor can remove it from the list of resources.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/538
Currently, it is assumed that if querying the EGL_TEXTURE_FORMAT of a
Wayland buffer succeeds it is an EGLImage. However, this assumption will no
longer hold on upcoming versions of the NVIDIA EGL Wayland driver which
will include support for querying this attribute for EGLStream buffers as
well. Hence, we need to check if buffers are EGLStreams first.
Fixes#488https://gitlab.gnome.org/GNOME/mutter/merge_requests/477
We use the input_method on both branches, but only check for its existence
when enabling the text_input. The case of focusing out shouldn't happen in
practice as we couldn't have focused in ever before, but still make the
check one level above so it's clearer that the text_input's IM focus cannot
be enabled without an IM implementation.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
Enable the OSK if receiving .enable consecutively (i.e. the
ClutterInputFocus was already focused). We specifically want to avoid
enabling the panel just because of focus changes within a surface (where
the .disable request across focus change would previously unfocus the
ClutterInputFocus). Prior state should be preserved if possible in that
situation.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
When the touch_down event was not delivered to Wayland clients, there's
no point in keeping the touchpoint in our list, so remove it early
inside update() instead of removing it after the touch ended.
This fixes a crash inside touch_handle_surface_destroy() where the
assertion to make sure the surface is removed fails because the
touch_count of the surface never reached 0. This in turn happened
because a new sequence was added, while a (already ended one) wasn't
removed from the touch->touches list before. This caused the touch
counter to get incremented by 1 while no new sequence was added to the
list (because Clutter reuses sequence IDs, the old sequence is equal to
the new one, i.e. the new sequence already is present in the list).
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/200https://gitlab.gnome.org/GNOME/mutter/merge_requests/426
Since commit 8df2a1452c (As pointed out by Robert Mader) we just happened
do this check when doing the first lookup for a Wayland surface for a
XWayland window, when we are later notifying upon surface creation we just
set the relation with no further checks.
The cases pointed out in the comment (eg. window changing decoration) might
presumably happen in a quick enough sequence that we have two scheduled
associations on the fly, so move this check to the more generic
meta_xwayland_associate_window_with_surface() which is called on both
immediate and delayed paths.
https://gitlab.gnome.org/GNOME/mutter/issues/361
XWayland creates buffers of the combined size of all connected displays.
This can, especially on older but still in use hardware, exceed the limits
of the GPU.
If that is the case, use `CoglTexture2DSliced` instead of `CoglTexture2D`
https://gitlab.gnome.org/GNOME/mutter/merge_requests/447
Prior to this commit, MetaWaylandSurface held a reference to
MetaWaylandBuffer, who owned the texture drawn by the surface. When
switching buffer, the texture change with it.
This is problematic when dealing with SHM buffer damage management, as
when having one texture per buffer, damaged regions uploaded to one,
will not follow along to the next one attached. It also wasted GPU
memory as there would be one texture per buffer, instead of one one
texture per surface.
Instead, move the texture ownership to MetaWaylandSurface, and have the
SHM buffer damage management update the surface texture. This ensures
damage is processed properly, and that we won't end up with stale
texture content when doing partial texture uploads. If the same SHM
buffer is attached to multiple surfaces, each surface will get their own
copy, and damage is tracked and uploaded separately.
Non-SHM types of buffers still has their own texture reference, as the
texture is just a representation of the GPU memory associated with the
buffer. When such a buffer is attached to a surface, instead the surface
just gets a reference to that texture, instead of a separately allocated
one.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/199
What was actually done when calling meta_wayland_buffer_attach() was
that the texture was realized, so just call the function
`meta_wayland_dma_buf_realize_texture()` and call that.
This is in preparation to change how meta_wayland_buffer_attach() work.
https://gitlab.gnome.org/GNOME/mutter/issues/199
On X11, if a window cannot be maximized because its minimum size is
already larger than the output size, a request to maximize will be
ignored.
On Wayland, however, we would still honor the maximize request and
switch the window state to maximized, without actually moving the window
which leads to weird visual effects, as the window end up being
maximized in-place.
To avoid this, make sure the window has the maximize functionality
available prior to change its state in xdg-shell `set_maximized`
request.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/463
This was wrongly done just before enable, which is not right as
per the protocol. A side effect was that input purpose/hints were
eagerly reset before being applied, thus not properly honored,
noticed in the doing of emoji/numeric OSK panels.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/410
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.
It is based on and very similar in nature to buffer transforms.
From the specification:
> The global interface exposing surface cropping and scaling
> capabilities is used to instantiate an interface extension for a
> wl_surface object. This extended interface will then allow cropping
> and scaling the surface contents, effectively disconnecting the
> direct relationship between the buffer and the surface size.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
This is done through gtk-shell ATM. If a window requests focus with
an invalid startup ID, just the demands-attention flag will be set.
The "did user interaction happen in between" checks are left to
meta_window_activate_full/meta_window_focus, by passing the timestamp
of the original launch request.
This version has 2 new requests:
- gtk_shell1.notify_launch notifies the compositor that the requesting
client shall launch another application. The given ID is expected to
be unique.
- gtk_surface1.request_focus notifies the compositor that a surface
requests focus due to it being activated. The given ID is passed to
this process through undetermined means, if it corresponds with a
current startup ID and there was no user interaction in between the
surface will be focused, otherwise it will demand attention.
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.
https://gitlab.gnome.org/GNOME/mutter/issues/447
Make meson link libmutter using -fvisibility=hidden, and introduce META_EXPORT
and META_EXPORT_TEST defines to mark a symbols as visible.
The TEST version is meant to be used to flag symbols that are only used
internally by mutter tests, but that should not be considered public API.
This allows us to be more precise in selecting what is exported and what is
not, without the need of a version-script file that would be more complicated
to maintain.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
As with the commits earlier, this also adds const qualifiers where
expected. However, the const variables are casted to non-const variants
so they can be passed to glib functions that take non-const variants but
expect const-like input.
A NULL argument is expected here in order to unset the selection,
meta_wayland_data_device_set_primary() accepts a NULL source, but
gtk_primary_selection_device.set_selection was not handling a
NULL wl_resource.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/335
When destructing a xdg_toplevel, we'll disassociate the actor from the
MetaWaylandSurface, to allow it to animate out. After having done this,
avoid trying to set it as unreactive when unsetting the window.
This fixes the runtime warning:
clutter_actor_set_reactive: assertion 'CLUTTER_IS_ACTOR (actor)' failed
Before processing the buffer damage region, intersect it with the buffer
rectangle to avoid trying to damage content outside the surface.
This fixes the runtime warning "GL error (1281): Invalid value"
happening when a client posts too large buffer damage larger.
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.
The central part here is to recalculate the surface size accordingly
and to translate surface damage into buffer damage.
The choosen approach additionally lays groundwork for wp_viewporter
support, which is closely related in its nature.
A further explanation of buffer transforms from the specification:
> The purpose of this request is to allow clients to render content
> according to the output transform, thus permitting the compositor
> to use certain optimizations even if the display is rotated.
> Using hardware overlays and scanning out a client buffer for
> fullscreen surfaces are examples of such optimizations.
Commit 70036429bd mixed drag_origin and drag_surface, leading to warnings
and invisible drag icon. Fix this up so we correctly set up the feedback
actor. This will correctly display the DnD icon alongside the pointer.
It is meant to hold surfaces that require a ClutterActor, just like wl/xdg
shell surfaces and subsurfaces. Make it inherit from MetaWaylandActorSurface
so it gets that for free.
The type declaration is also made completely private, in order to avoid
cyclic dependency between meta-wayland-surface.h and
meta-wayland-actor-surface.h. We just require the GType fro assign_role()
anyway.
As with the Wayland display name, to avoid clashes with already an
running Xwayland or Xorg instance, override the X11 display name to
something less likely to cause a clash.
https://gitlab.gnome.org/GNOME/mutter/issues/193
For Wayland outputs, we do not expose the actual transformation because
mutter does not support wl_surface.set_buffer_transform yet, instead we
swap the logical width and height when the output is rotated.
However, a client wishing to use the physical size would get confused,
so if the output is rotated, rotate the physical dimensions as well for
consistency.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/369
It relied on indices in arrays determining tile direction and
non-obvious bitmask logic to translate to _GTK_EDGE_CONSTRAINTS. Change
this to explicitly named edge constraints, and clear translation methods
that converts between mutters and GTK+s edge constraint formats.
The touch handling code uses evdev API, thus will not work on other
backends. Thus, put touch handling code behind runtime backend checks
and only include the code when native backend support is enabled.
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
We might unset focus, or already be out of focus (e.g. an X11 client or
clutter text entry is focused) when a text-input state is committed by
the client. We handled this before, except when text input was
explicitly disabled by the client, the Wayland text-input was in focus
by the input method, and it focused itself out.
Simplify the logic a bit by just dropping the state on the floor in all
cases where after any potential focus changes were done, we are not
focused.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/353
When repicking after a surface was destroyed, if the destroyed surface
was the drag focus, we'd try to focus-out from it after it was
destroyed, causing a NULL pointer dereference.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/336
To avoid a known race condition in the wl_output protocol documented in
https://phabricator.freedesktop.org/T7722, mutter delays the `wl_output`
destruction but nullify the `logical_monitor` associated with the
`wl_output` and the binding routine `bind_output()` makes sure not to
send wl_output events if the `logical_monitor` is `NULL` (see commit
1923db97).
The binding routine for `xdg_output` however does not check for such a
condition, hence if the output configuration changes while a client is
binding to xdg-output (typically Xwayland at startup), mutter would
crash while trying to access the `logical_monitor` which was nullified
by the change in configuration.
Just like `bind_output()` does for wl_output, do not send xdg-output
events if there is no `logical_monitor` yet.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/194
When we update the main monitor, there is a rule that makes it so that
popup windows use the same main monitor as their parent. In the commit
f4d07caa38 the call that updates and
fetches the main monitor of the toplevel accidentally changed to update
from itself, causing a indefinite recursion eventually resulting in a
crash.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/279
As with xdg-toplevel, a gtk-surface can be unmanaged by the compositor
without the client knowing about it, meaning the client may still send
updates and make requests. Handle this gracefully by ignoring them. The
client needs to reset all the state anyway, if it wants to remap the
same surface.
https://gitlab.gnome.org/GNOME/mutter/issues/240
As with xdg-toplevel proper, a legacy xdg-toplevel can be unmanaged by
the compositor without the client knowing about it, meaning the client
may still send updates and make requests. Handle this gracefully by
ignoring them. The client needs to reassign the surface the legacy
xdg-toplevel role again, if it wants to remap the same surface, meaning
all state would be reset anyway.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/240
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped because the
surface was reassigned the toplevel role, the cached frame callbacks
will be queued on the surface actor and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A window can be unmanaged without asking the client to do it, for
example as a side effect of a parent window being unmanaged, if the
child window was a attached dialog.
This means that the client might still make requests post updates to it
after that it was unmapped. Handle this gracefully by NULL-checking the
surface's MetaWindow pointer. We're not loosing any state due to this,
as if the client wants to map the same surface again, it needs to either
reassign it the toplevel role, or reset the xdg-toplevel, both resulting
in all state being lost anyway.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped, either because
the surface was reassigned the toplevel role, or if it was reset and
remapped, the cached frame callbacks will be queued on the surface actor
and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A popup can be reset, and when that happens, window and actor are
destroyed, and won't be created again unless it is reassigned the
popup role.
If a client queued frame callbacks when resetting a popup, the frame
callbacks would be left in the pending state, as they were not queued on
the actor, meaning we'd hit an assert about the frame callbacks not
being handled. Fix this by caching them on the MetaWaylandSurface, so
that they either are cleaned up on destruction, or queued on the actor
would the surface be re-assigned the popup role.
https://gitlab.gnome.org/GNOME/mutter/issues/240
Sometimes it may be useful for roles to put callbacks in the generic
surface frame callback queue. The surface frame callback queue will
either eventually be processed on the next surface role assignment that
places the frame callbacks in a role specific queue, processed at some
other point in time by a role, or cleaned up on surface destruction.
https://gitlab.gnome.org/GNOME/mutter/issues/240
When a xdg-toplevel is reset, the window and actor are recreated, and
all state is cleared. When this happened, we earlied out from the
xdg-toplevel commit handler, which would mean that if the client had
queued frame callbacks when resetting, they'd be left in the pending
commit state, later hitting an assert as they were not handled.
Fix this by queuing the frame callbacks no the new actor, so that they
are emitted whenever the actor is eventually painted.
https://gitlab.gnome.org/GNOME/mutter/issues/240
This was done for input regions in commit 718a89eb2f (Thanks Jonas
for the archaeology!) but opaque regions follow the same scaling.
This brings less evident issues as opaque regions are just used for
culling optimizations.
Commit 6a92c6f83 unintendedly broke input/opaque region calculations
on hidpi. Most visible side effect is that clicking is only allowed
in the upper-left quarter of windows.
The surface coordinates are returned in logical unscaled buffer
size. We're however interested in actor coordinates (thus real
pixels) here.
As it is a bit of a detour how the scale to be applied is calculated,
refactor a meta_wayland_actor_surface_get_geometry_scale() function
that we can use it here, and use it consistently for surface size and
the given regions.
Commit a3da4b8d5b changed updating of
window monitors to always use take affect when it was done from a
non-user operation. This could cause feed back loops when a non-user
driven operation would trigger the changing of a monitor, which itself
would trigger changing of the monitor again due to a window scale
change.
The reason for the change, was that when the window monitor changed due
to a hot plug, if it didn't actually change, eventually the window
monitor pointer would be pointing to freed memory.
Instead of force updating the monitor on all non-user operations, just
do it on hot plugs. This allows for the feedback loop preventing logic
to still do what its supposed to do, without risking dangling pointers
on hot plugs.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/189
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/192
The bool determines whether the call was directly from a user operation
or not. To add more state into the call without having to add more
boolenas, change the boolean to a flag (so far with 'none' and 'user-op'
as possible values). No functional changes were made.
https://gitlab.gnome.org/GNOME/mutter/issues/192
As per specification
> The compositor ignores the parts of the input region that
> fall outside of the surface.
> The compositor ignores the parts of the opaque region that
> fall outside of the surface
This fixes culling problems under certain conditions.
Currently xdg-shell applies a geometry set with set_window_geometry
unconditionally. But the specification requires:
> When applied, the effective window geometry will be
> the set window geometry clamped to the bounding rectangle of the
> combined geometry of the surface of the xdg_surface and the
> associated subsurfaces.
This is especially important to implement viewporter and
transformation.
By using the shm file when sending the keymap to all clients, we
effectively allows any client to change the keymap, as any client has
the ability to change the content of the file. Sending a read-only file
descriptor, or making the file itself read-only before unlinking, can
be worked around by the client by using chmod(2) and open(2) on
/proc/<pid>/<fd>.
Using memfd could potentially solve this issue, but as the usage of
mmap with MAP_SHARED is wide spread among clients, such a change can
not be introduced without causing wide spread compatibility issues.
So, to avoid allowing clients to interfere with each other, create a
separate shm file for each wl_keyboard resource when sending the
keymap. We could eventually do this per client, but in most cases,
there will only be one wl_keyboard resource per client anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=784206
If a client maps a popup in response to a key-down event, but the
mapping doesn't occur until after the user has already released the same
button, we'd immediately dismiss the popup. This is problematic, as one
often presses and releases a key quite quickly, meaning any popup mapped
on key-down are likely to be dismissed.
Avoid this race condition by accepting serials for key down events, if
the most recent key-up event had the same keycode.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/180
This protocol supersedes the internal gtk_text_input protocol that
was in place. Functionally it is very similar, with just some more
verbosity in both ways (text_change_cause, .done event), and some
improvements wrt the pre-edit text styling.
If the surface is gone before `meta_xwayland_keyboard_grab_end()` is
called, we would bail out early leaving an empty grab, which will cause
a segfault as soon as a key is pressed later on.
Make sure we clean up the keyboard grab even if the surface is gone.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/255