wayland/buffer: Fall back to CoglTexture2DSliced

XWayland creates buffers of the combined size of all connected displays.
This can, especially on older but still in use hardware, exceed the limits
of the GPU.

If that is the case, use `CoglTexture2DSliced` instead of `CoglTexture2D`

https://gitlab.gnome.org/GNOME/mutter/merge_requests/447
This commit is contained in:
Robert Mader 2019-02-16 13:35:22 +01:00
parent 979e689278
commit ddd2ce3a88

View File

@ -209,7 +209,7 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
CoglPixelFormat format;
CoglTextureComponents components;
CoglBitmap *bitmap;
CoglTexture2D *texture_2d;
CoglTexture *new_texture;
shm_buffer = wl_shm_buffer_get (buffer->resource);
stride = wl_shm_buffer_get_stride (shm_buffer);
@ -238,20 +238,37 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
stride,
wl_shm_buffer_get_data (shm_buffer));
texture_2d = cogl_texture_2d_new_from_bitmap (bitmap);
cogl_texture_set_components (COGL_TEXTURE (texture_2d), components);
new_texture = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
cogl_texture_set_components (new_texture, components);
if (!cogl_texture_allocate (new_texture, error))
{
g_clear_pointer (&new_texture, cogl_object_unref);
if (g_error_matches (*error, COGL_TEXTURE_ERROR, COGL_TEXTURE_ERROR_SIZE))
{
CoglTexture2DSliced *texture_sliced;
g_clear_error (error);
texture_sliced =
cogl_texture_2d_sliced_new_from_bitmap (bitmap,
COGL_TEXTURE_MAX_WASTE);
new_texture = COGL_TEXTURE (texture_sliced);
cogl_texture_set_components (new_texture, components);
if (!cogl_texture_allocate (new_texture, error))
g_clear_pointer (&new_texture, cogl_object_unref);
}
}
cogl_object_unref (bitmap);
if (!cogl_texture_allocate (COGL_TEXTURE (texture_2d), error))
g_clear_pointer (&texture_2d, cogl_object_unref);
wl_shm_buffer_end_access (shm_buffer);
if (!texture_2d)
if (!new_texture)
return FALSE;
*texture = COGL_TEXTURE (texture_2d);
*texture = new_texture;
*changed_texture = TRUE;
buffer->is_y_inverted = TRUE;