Commit Graph

58 Commits

Author SHA1 Message Date
Chun-wei Fan
13fe92cbbd Visual Studio Builds: Update Conformance Test Projects
We need to include the headers and built the sources in test-fixtures to
build the conformance tests properly.
2013-07-25 13:30:04 +08:00
Robert Bragg
c281b6dd93 release: update documentation links for release notes
The release notes now link to http://cogl3d.org/cogl2-reference/
for the experimental 2.0 api reference
2013-07-09 23:19:51 +01:00
Chun-wei Fan
72b25bd098 Update Visual Studio Project Files
-Make entries of the property sheets more like the property sheets of the
 projects in the GTK+/Clutter stack, mainly changing CoglApiVersion to
 ApiVersion, for better consistency, and update the corresponding projects
-Add command item in property sheets to build introspection files for Cogl
 and Cogl Pango.
-Stop building and installing the cogl-msaa example, as it is something
 that isn't really meant for Windows, and causes an internal compiler error
 on Visual Studio 2010 x64 builds
2013-03-07 11:37:32 +08:00
Chun-wei Fan
f0f44793b1 Update Visual Studio property sheets
Some public headers were added, so these need to be "installed" as well.
Also clean up the preprocessor definitions as they were meant to be
in cogl/cogl-defines.h.
2013-03-01 16:00:44 +08:00
Chun-wei Fan
1ddf5e30c1 Fix Cogl Visual Studio Projects
Some GL driver sources were moved and added, so these sources and paths
must be added/changed in the Cogl projects
2013-03-01 15:58:46 +08:00
Neil Roberts
1871045b45 mingw: Add --enable-deprecated to the recommended build flags
The version of Pango that the script downloads is using G_CONST_RETURN
in the public headers. This won't build if G_DISABLE_DEPRECATED is
enabled so instead the build script now just recommends to pass
--enable-deprecated to cogl's configure script.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 4715f0f01d4de55a9cf690f52d4da211c243565b)
2013-02-21 15:20:55 +00:00
Neil Roberts
43d3383611 mingw: Update to the latest version of glib.
Cogl now requires at least version 2.32.0 of GLib. There are no
pre-built binaries for this from tml so we have to build glib from
source. This also requires libffi. The binary packages for libffi and
zlib don't install a pc file so the script just manually generates a
fake one.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 9e47972759a5dda4c9e9bf13df3369510be0e324)
2013-02-21 15:20:55 +00:00
Damien Lespiau
d2c41502a4 build: Allow to build cogl without an external glib dependency
This commit pushes --disable-glib to the extreme of embedding the par of
glib cogl depends on in tree to be able to generate a DSO that does not
depend on an external glib.

To do so, it:
  - keeps a lot of glib's configure.ac in as-glibconfig.m4
  - pulls the code cogl depends on and the necessary dependencies

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2013-01-22 17:47:58 +00:00
Chun-wei Fan
9cc076b14c Update Visual C++ property sheets
Remove unneeded items.
2012-12-24 12:23:27 +08:00
Chun-wei Fan
12010882e6 Fix Visual C++ 2008 "install" process
Like the Visual Studio 2010 builds, the install project needs to be split
into two, one for the WGL-only configs and another for the WGL+SDL
configs, so that the Cogl and Cogl-Pango DLLs and LIBs can be correctly
copied during the "install" stage, as the resulting DLLs for all configs
land in {Release|Debug}\{Win32|x64}\bin.
2012-12-14 11:08:07 +08:00
Chun-wei Fan
6c438e0df5 Update Visual Studio 2010 solution files
Cosmetic change to the solution files headers so that they will be
consistent across the board
2012-12-13 17:42:01 +08:00
Chun-wei Fan
8106b054a2 build/win32/vs*/cogl_sdl.sln: Fix line endings
The .sln files need to have Windows/DOS line endings to work in the best
way.
2012-12-13 17:40:50 +08:00
Chun-wei Fan
5bec5005d4 build/win32/vs*/cogl_sdl.sln: Temporary commit to fix line endings 2012-12-13 17:39:05 +08:00
Chun-wei Fan
cfdc1c95eb Clean up Visual C++ projects
Since commit 7253c5ca (Bug 682071-cogl/cogl-sdl.h: MSVC: Link to SDL when
apps are built), on Visual C++ we link to SDL.lib and SDLmain.lib using
a #pragma comment directive in cogl/cogl-sdl.h, so we no longer need
specific project configs for Cogl programs which build against a Cogl built
with SDL.  This removes those unneeded configs.

Also "install" cogl/cogl-sdl.h when Cogl is built with the SDL winsys, as
it is a needed header
2012-09-28 18:45:41 +08:00
Chun-wei Fan
c0e9d9235a Update Visual C++ projects
-Make "install" parts for VS9 and VS10 more consistent with each other
-Create the .def files in the respective intermediate/.obj folders, so that
 it is cleaner duringg the build
-Make up for missed files to "install"
2012-09-28 17:14:28 +08:00
Robert Bragg
1084e2fbb7 docs: Update pointers to documentation
The generated release message and the README have been updated to point
to the reference manuals hosted on developer.gnome.org and state that
documentation for the experimental 2.0 api is not currently available
online since we are migrating services away from clutter-project.org and
may not be able to rely on it for much longer.
2012-09-03 15:55:14 +01:00
Chun-wei Fan
615e319384 cogl-crate.vcproj: Don't link to SDL for non-SDL x64 builds
The x64 Release (non-SDL) build was linking to SDL.
Remove that dependency.
2012-08-17 10:01:57 +08:00
Chun-wei Fan
e6bd6128a2 Fix cogl.vcproj
x64 release builds with the SDL winsys need to link to the SDL libraries as
well, which was missed.  Make up for that.
2012-08-17 00:04:32 +08:00
Neil Roberts
683545b1ff build: Remove clutter-project.org from the release rules
clutter-project.org is no longer accessible for uploading releases so
this just removes all mention of it from the release rules.

(cherry picked from commit 66c291a3a4e811bde7f022e756f93d0f224975c3)
2012-08-06 18:51:34 +01:00
Chun-wei Fan
d559c93f8c Visual C++ support: Re-enable C4819 warnings
The C4819 warnings appear due to a bug on Visual C++ when running on
non-English locales, specifically CJK versions/locales of Windows.

Re-enable this, like what is done in GLib, and add a note in the Visual
C++ README.txt's to tell people about this, so that Cogl will be built
correctly.

(cherry picked from commit a93eafe6596e3b262dbb86f24a456e53b044055a)
2012-08-06 18:51:32 +01:00
Chun-wei Fan
72f992effe Update Visual C++ project files
-The test program and examples must be linked to SDL too when COGL is
 built with the SDL renderer, so add configs accordingly.

-Also use Multibyte character sets (i.e. don't -DUNICODE) for all configs,
 like what GLib does, for consistency.

-Fix the VS2010 property sheets that was accidently malformed.

(cherry picked from commit 9ed541b4e35208df87ffaa5fbbb39e11e8c247ef)
2012-08-06 18:51:31 +01:00
Chun-wei Fan
0ac0ef34db Fix up Visual C++ property sheets
The command to copy cogl-gl-header.h from the pre-configured
cogl-gl-header.h.win32 is wrong.  Fix that.

Also add -DCOGL_ENABLE_EXPERIMENTAL_API for all creations of the cogl.def

(cherry picked from commit 6df152c411749a610a57ecaab6a983b51d2a7612)
2012-08-06 18:51:31 +01:00
Tomeu Vizoso
93d0de1d9a Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit a99512e5798e48ffa3a9a1a7eb98bc55647ee1b6)
2012-08-06 14:27:45 +01:00
Chun-wei Fan
37fbfffcd0 Visual C++ 2008 support: Add note in README.txt
Tell people that they need to get a stdint.h implementation for Visual C++
2008 for use with Cogl-master/1.99.x+, and where they can obtain such an
implementation.

This is not needed for Visual C++ 2010 as it ships with stdint.h by
default.

(cherry picked from commit 938d70b78d672dd07e7124f7573d17d3e3079365)
2012-08-06 14:27:42 +01:00
Chun-wei Fan
23becf67a7 Fix Visual C++ build
-Create a pre-defined cogl/cogl-gl-header.h(.win32) that is to be used on
 any Windows builds, and adapt the MSVC build process to set up and use
 that file.
-Fix up glib-mkenums code generation .bat file that is generated during
 "make"/"make dist", like the autotools-based builds.
-Since cogl/cogl-defines.h now contain versionioning info, and it no longer
 directly includes the GL headers, update the pre-configured
 cogl-defines.h[.win32|.win32_SDL] and use autotools to fill in the
 versioning info during "make"/"make dist".
-Fix up cogl/cogl-pango.rc.in so that they reflect the cogl-2.x versioning
 stuff correctly and versioning info can be filled in correctly during
 "make"/"make dist"

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 7ff42bb1c5280b0f53370f8d94ef5f10c9f39e2f)
2012-08-06 14:27:42 +01:00
Chun-wei Fan
413862e49e Visual C++ projects Update
Update SDL build configs as there are now SDL-specific public APIs and
new SDL sources.

(cherry picked from commit 006f9f7c44136fc8524649fb790da7f19cd0dc4d)
2012-08-06 14:27:41 +01:00
Chun-wei Fan
596b508653 Fix VS property sheets
Fix the situation where glib-mkenums isn't located correctly when COGL
is not built in a root folder of a drive (ex: COGL is not unpacked in
c:\ or D:\, but in c:\blah or d:\blah)
2012-03-20 15:39:58 +08:00
Chun-wei Fan
a8f8380644 Update VS property sheets
We no longer have COGL_ENABLE_EXPERIMENTAL_API in cogl.symbols as those
APIs are always built into the COGL DLL, so the
-DCOGL_ENABLE_EXPERIMENTAL_API is not needed anymore in the cogl.def
generation process.
2012-03-13 23:24:17 +08:00
Chun-wei Fan
b13392dbe2 Update VS property sheets
"Install" the cogl2-compatibility.h header which will only be in 1.10.x
2012-03-13 22:14:47 +08:00
Chun-wei Fan
267480caea Update VS property sheets
Update the "installation" of headers...
2012-03-08 16:41:20 +08:00
Chun-wei Fan
e654e3f699 Update Visual C++ property sheets
Make sure GLib support functions are placed into the cogl.def file so
that they will be exported.
2012-02-10 11:37:54 +08:00
Robert Bragg
99564e7868 Makefile.am.release: Include NEWS in release message
This updates the make release-message rule to include the latest NEWS
section at the top of the release message. The release messages
currently contain a lot of boring boilerplate that I imagine very few
people are really be interested in. For someone idly following Cogl
development though it's quite possible they'd like to see a digestible
summary of what has changed in this release which is what the NEWS
section provides.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2012-01-17 00:38:18 +00:00
Robert Bragg
050edcee23 mingw: update glib dependency to 2.28
Cogl depends on glib 2.28 for g_source_get_time() so this patch updates
the mingw-fetch-dependencies.sh helper script to fetch the 2.28.8-1
win32 glib binaries.
2012-01-16 23:27:36 +00:00
Chun-wei Fan
f075e4c7d7 Update VS property sheets
"Install" the "new" cogl-glib-source.h and cogl-poll.h.
2012-01-06 16:01:51 +08:00
Chun-wei Fan
c7eaf4cd11 Update Visual C++ property sheets
Re-apply the cogl-defines.h as appropriate if one chooses to change
his/her mind on whether he/she wants to build the SDL winsys.
2011-12-20 23:30:41 +08:00
Chun-wei Fan
9c73da59a5 build/win32/vs10/README.txt: Correct wording
Should read "Visual C++ 2010", not "Visual C++ 2008"-sorry for the
oversight.
2011-12-20 22:44:59 +08:00
Chun-wei Fan
e215902110 Bug 666349: Dist files needed by MSVC for SDL winsys
Distribute the new VS2008/2010 project/solution files and the
pre-configured cogl-defines.h(.win32_SDL) needed for the build with MSVC.
2011-12-20 22:41:55 +08:00
Chun-wei Fan
3e4a2e1bb4 Bug 666349: Update MSVC files to compile SDL winsys
This had to be in another commit as git am did not like a mixture of
file updates with Windows and Unix EOL.

Should deal with the conflicts that Neil talked about in his comments
for the bug :)
2011-12-20 22:41:36 +08:00
Chun-wei Fan
eeffa12188 Fix the EOL for the cogl_sdl.sln files
The Visual C++ .sln files must have Windows EOL-somehow GIT insisted that
they are added with UNIX EOL :|
2011-12-20 22:39:02 +08:00
Chun-wei Fan
02a83c8966 Bug 666349: Add/update Visual C++ projects to compile SDL winsys
This includes the SDL+COGL test program...

The corresponding README.txt's have been updated with corresponding info
for this support.
2011-12-20 22:36:34 +08:00
Chun-wei Fan
0e99461f6e Update VS projects
Integrate the COGL/COGL-Pango .rc files into the build so that the built
DLLs reveal the versioning and copyright info
2011-12-15 20:31:30 +08:00
Chun-wei Fan
5335ceb9ea Update Visual C++ property sheets
Use a pre-generated .bat to create the cogl-enum-types.[ch] files.

This will greatly simplify the maintenance process of the property sheets
when public headers are added/removed.
2011-12-08 16:12:01 +08:00
Chun-wei Fan
d16131a09f VS Property sheets update
Add the CLUTTER_COMPILATION macro for compiling the conformance tests
2011-12-07 17:33:43 +08:00
Chun-wei Fan
4261debc51 VS Support: Install cogl-snippet.h as well
...Due to the newly added header introduced by the snippets API
2011-12-07 16:51:32 +08:00
Chun-wei Fan
2055f6ba91 VS 2008/2010 project files to build Cogl
These are the VS 2008/2010 project files to build Cogl, with a README.txt
to explain the process involved.

Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are
expanded with the correct source file listings during "make dist", which
is done to simplify maintenance of these project files.

-added preconfigured config.h(.win32.in), which is expanded with the
 correct versioining info during autogen
-added preconfigued cogl/cogl-defines.h.win32
-added symbols files for cogl and cogl-pango
-Have configure.ac expand the config.h.win32.in into config.h.win32
 with the correct versioning info, etc, and to include the Visual C++
 project files for distribution
-Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects
 and filters from the templates with up-to-date source file listings, to
 distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and
 to avoid depending on PERL on Windows installations.
-Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/
 2010 projects and filters from the templates with up-to-date source file
 listings.
-Added/edited various Makefile.am's in build to distribute the VS2008/2010
 project files and associated items required for the build.
-Update .gitignore. There needs to be a pre-configured
 config.h(.win32) and its template, config.h.win32.in for Visual C++
 builds

https://bugzilla.gnome.org/show_bug.cgi?id=650020

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-11-25 13:12:45 +00:00
Neil Roberts
8052e37c70 Add the Cogl3D mailing list to the release message recipients
This just adds the new cogl mailing list to the template release
message from make release-message

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-10-17 15:50:00 +01:00
Neil Roberts
dfb7c76567 mingw-fetch-dependencies: Download config.guess and explicitly run it
Previously the instructions were telling the developer to run
./build/config.guess to get the build name to pass to
configure. However that file only exists after running automake so
it's a bit awkward. This patch makes it download config.guess from the
gitweb for automake and just explicitly run it.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-21 12:04:05 +01:00
Neil Roberts
a08c1978cb mingw-fetch-dependencies.sh: Fix a mention of Clutter
The instructions mentioned the Clutter source tree instead of the Cogl
source tree.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-21 11:57:21 +01:00
Neil Roberts
c2721664aa mingw-fetch-dependencies.sh: Don't pass -c to wget
The -c option for wget and -C - option to curl are used to make it
continue the download if the file already exists. The idea was that it
wouldn't waste time downloading the files again if the file already
exists. However this causes problems if the remote file gets larger
because the download will continue from the size of the old file so it
will get corrupt. Instead let's just explicitly check if the file
already exists and avoid calling wget or curl altogether.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-21 11:56:43 +01:00
Robert Bragg
1570169304 mingw: don't fetch mesa_wgl.h + update summary blurb
mesa_wgl.h can no longer be fetched from upstream and since it's no
longer used anyway we don't fetch this any more. This also updates
the blurb printed after fetching dependencies to show how to run
./configure so we pass --enable-wgl not --enable-stub-winsys and
to also pass the -I path for the cogl-cross/include directory which has
the latest gl.h we fetched so the build doesn't try and use the headers
shipped with the mingw toolchain which may be out-of-date.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-09-19 19:19:35 +01:00