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Update VS property sheets
"Install" the "new" cogl-glib-source.h and cogl-poll.h.
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@ -95,6 +95,8 @@ copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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copy ..\..\..\cogl\cogl-fixed.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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copy ..\..\..\cogl\cogl-glib-source.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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copy ..\..\..\cogl\cogl-material-compat.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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copy ..\..\..\cogl\cogl-pipeline.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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@ -117,6 +119,8 @@ copy ..\..\..\cogl\cogl-pipeline-state.h $(CopyDir)\include\cogl-$(CoglApiVersio
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copy ..\..\..\cogl\cogl-pixel-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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copy ..\..\..\cogl\cogl-poll.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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copy ..\..\..\cogl\cogl-shader.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
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@ -122,6 +122,7 @@ copy ..\..\..\cogl\cogl-deprecated.h $(OutDir)\include\cogl-$(CoglApiVersion)\co
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copy ..\..\..\cogl\cogl-depth-state.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-euler.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-fixed.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-glib-source.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-material-compat.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-pipeline.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-quaternion.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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@ -134,6 +135,7 @@ copy ..\..\..\cogl\cogl-path.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl�
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copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-pipeline-state.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-pixel-buffer.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-poll.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-shader.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-snippet.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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copy ..\..\..\cogl\cogl-texture.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl

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