We've been using configure_file's `install` property for some time now, but this
has been officially supported and works as expected only since meson 0.50, so,
bump version to avoid warnings and ensure the behavior is the one we want.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/585
If an update (new frame) had been scheduled already before
`_clutter_stage_cogl_presented` was called then that means it was
scheduled for the wrong time. Because the `last_presentation_time` has
changed since then. And using an `update_time` based on an outdated
presentation time results in scheduling frames too early, filling the
buffer queue (triple buffering or worse) and high visual latency.
So if we do receive a presentation event when an update is already
scheduled, remember to reschedule the update based on the newer
`last_presentation_time`. This way we avoid overfilling the buffer queue
and limit ourselves to double buffering for less visible lag.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/334
Prerequisite: https://gitlab.gnome.org/GNOME/mutter/merge_requests/520https://gitlab.gnome.org/GNOME/mutter/merge_requests/281
There is no reason why we should have an internal type enum when we have
all the infrastructure to just use multiple GObject types. Also there
was no code sharing between the old "types", the only common API was
getting the framebuffer ID, so lets make that a vfunc.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/584
By providing an (internal) table to map `CoglPixelFormat`s to their
respective properties we will be able to get rid of the unusual enum
values in the future. This is something we will need once we want to
have support for more pixel formats (such as YUV-based formats).
As an extra feature, we provide a `to_string()` method, which is quite
useful for debugging purposes (rather than deciphering enum values).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/524
We're going to add some features and extra code to CoglPixelFormat, so
it's much nicer to have it in once place. Notice also that it doesn't
make sense that e.g. `_cogl_pixel_format_get_bytes_per_pixel()` were in
a private header, since they were being exported anyway.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/524
In order to scale a rectangle by a double value, we can reuse a ClutterRect
to do the scale computations in floating point math and then to convert it back
using the proper strategy that will take in account the subpixel compensation.
In this way we can be sure that the resulting rectangle can fully contain the
original scaled one.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/469
This commit is a bit deceitful: The main change in the image is *not* the
more recent Fedora base, but an updated (and not backward-compatible)
evolution-data-server package from the fmuellner/gnome-shell-ci copr.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/501 ports
gnome-shell to the new API, so to keep mutter and gnome-shell CI
working after that change, we need to build against the correct
EDS version.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/582
While the regular session bus is provided by `dbus-run-session`, the
a11y bus is spawn by the "normal" D-Bus daemon (that is, dbus-broker
in F30). This currently fails, either due to a bug or some missing
dependencies in the container environment. But as we don't actually
need the additional bus, just disable it via the environment to make
not break tests when updating the base image to F30.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/582
Pango functions pango_unichar_direction() and pango_find_base_dir() have been
deprecated in pango 1.44, since these are used mostly clutter and gtk, copy the
code from pango and use fribidi dependency explicitly.
This is the same strategy used by Gtk.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/583
The `last_presentation_time` is usually a little in the past (although
sometimes in the future depending on the driver). When it's over 2ms
(`sync_delay`) in the past that would trigger the while loop to count up so
that the next `update_time` is in the future.
The problem with that is for common values of `last_presentation_time`
which are only a few milliseconds ago, incrementing `update_time` by
`refresh_interval` also means counting past the next physical frame that
we haven't rendered yet. And so mutter would skip that frame.
**Example**
Given:
```
last_presentation_time = now - 3ms
sync_delay = 2ms
refresh_interval = 16ms
next_presentation_time = last_presentation_time + refresh_interval
= now + 13ms
-3ms now +13ms +29ms +45ms
----|--+------------|---------------|---------------|----
: :
last_presentation_time next_presentation_time
```
Old algorithm:
```
update_time = last_presentation_time + sync_delay
= now - 1ms
while (update_time < now)
(now - 1ms < now)
update_time = now - 1ms + 16ms
update_time = now + 15ms
next_presentation_time = now + 13ms
available_render_time = next_presentation_time - max(now, update_time)
= (now + 13ms) - (now + 15ms)
= -2ms so the next frame will be skipped.
-3ms now +13ms +29ms +45ms
----|--+------------|-+-------------|---------------|----
: : :
: : update_time (too late)
: :
last_presentation_time next_presentation_time (a missed frame)
```
New algorithm:
```
min_render_time_allowed = refresh_interval / 2
= 8ms
max_render_time_allowed = refresh_interval - sync_delay
= 14ms
target_presentation_time = last_presentation_time + refresh_interval
= now - 3ms + 16ms
= now + 13ms
while (target_presentation_time - min_render_time_allowed < now)
(now + 13ms - 8ms < now)
(5ms < 0ms)
# loop is never entered
update_time = target_presentation_time - max_render_time_allowed
= now + 13ms - 14ms
= now - 1ms
next_presentation_time = now + 13ms
available_render_time = next_presentation_time - max(now, update_time)
= (now + 13ms) - now
= 13ms which is plenty of render time.
-3ms now +13ms +29ms +45ms
----|-++------------|---------------|---------------|----
: : :
: update_time :
: :
last_presentation_time next_presentation_time
```
The reason nobody noticed these missed frames very often was because
mutter has some accidental workarounds built-in:
* Prior to 3.32, the offending code was only reachable in Xorg sessions.
It was never reached in Wayland sessions because it hadn't been
implemented yet (till e9e4b2b72).
* Even though Wayland support is now implemented the native backend
provides a `last_presentation_time` much faster than Xorg sessions
(being in the same process) and so is less likely to spuriously enter
the while loop to miss a frame.
* For Xorg sessions we are accidentally triple buffering (#334). This
is a good way to avoid the missed frames, but is also an accident.
* `sync_delay` is presently just high enough (2ms by coincidence is very
close to common values of `now - last_presentation_time`) to push the
`update_time` into the future in some cases, which avoids entering the
while loop. This is why the same missed frames problem was also noticed
when experimenting with `sync_delay = 0`.
v2: adjust variable names and code style.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=789186
and most of https://gitlab.gnome.org/GNOME/mutter/issues/571https://gitlab.gnome.org/GNOME/mutter/merge_requests/520
Linux glibc supports a malloc implementation that is allows to be tunable using
environment variables, to check allocation issues.
When MALLOC_CHECK_ is set to 3, a diagnostic message is printed on stderr and
the program is aborted.
Setting the MALLOC_PERTURB_ environment variable causes the malloc functions in
to return memory which has been wiped and initialized with the byte value of the
environment variable.
So use this features when running tests in order to catch better memory errors.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/578
We only call _clutter_input_device_update with devices that are not
Keyboard devices. Also passing a Keyboard device to a function whose
primary purpose is picking should be considered a bug in the caller.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
We're bailing out of clutter_stage_cogl_add_redraw_clip() early without
doing anything if we're ignoring redraw clips, so no need to call it if
we already know that will be the case.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
This function was added for historic reasons, before that we had GSlist's
free_full function.
Since this can be now easily implemented with a function call and an explicit
GDestroyFunc, while no known dependency uses it let's move to use
g_slist_free_func instead.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/57
GList's used in legacy code were free'd using a g_slist_foreach + g_slist_free,
while we can just use g_slist_free_full as per GLib 2.28.
So replace code where we were using this legacy codepath.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/576
GList's used in legacy code were free'd using a g_list_foreach + g_list_free,
while we can just use g_list_free_full as per GLib 2.28.
So replace code where we were using this legacy codepath.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/576
This shouldn't happen frequently, but is just a sign that the source is
being replaced by something else. Just keep the warning for other possible
error situations.
Also, plug the potential GError leak.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/598
Moving an actor with a ClutterDeformEffect applied flickers because
the depth_testing, setting the depth testing test function to
COGL_DEPTH_TEST_FUNCTION_LEQUAL fixes the problem.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/507
When the pointer is grabbed, we send the crossing events that are
initiated by this pointer only to the actor that has the grab. For
grabbed touch sequences, we always capture and bubble the crossing
events right now.
Fix this and make grabbed pointers and touch sequences behave the same
by sending touch crossing events only to the grab actor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/422
It's important to cancel click actions when we get a touch cancel event,
otherwise the long press event might get emitted after the compositor
took over the touches because it detected a gesture.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/396
All child classes of `MetaWaylandShellSurface` as well as
`MetaWaylandSurfaceRoleXWayland` should only sync their actor if
their toplevel surface has a window. Currently this check is done
in the actor-surface class, but not all surface classes have a
toplevel window, e.g. dnd-surfaces.
Move the check to the right places.
For subsurfaces this assumes that the subsurface is not the child of
a window-less surface (like, as stated above, e.g. a dnd-surface).
If we want to support subsurfaces of window-less surfaces in the future
we have to extend the check here.
But as this is not a regression, ignore this case for now.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/537
Depending on the type of session, one or the other might be NULL, which
is not meant to be handled by these functions. Check for both DISPLAY
envvars before setting them on the GAppLaunchContext.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/586