mutter/clutter/clutter-event.h

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2006-05-29 08:59:36 +00:00
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_EVENT_H
#define _HAVE_CLUTTER_EVENT_H
#include <glib.h>
G_BEGIN_DECLS
enum
{
/* Map to xlibs masks */
CLUTTER_BUTTON1_MASK = (1<<8),
CLUTTER_BUTTON2_MASK = (1<<9),
CLUTTER_BUTTON3_MASK = (1<<10),
CLUTTER_BUTTON4_MASK = (1<<11),
CLUTTER_BUTTON5_MASK = (1<<12)
};
typedef enum
{
CLUTTER_KEY_PRESS,
CLUTTER_KEY_RELEASE,
CLUTTER_MOTION,
CLUTTER_BUTTON_PRESS,
CLUTTER_2BUTTON_PRESS, /* Double click */
CLUTTER_BUTTON_RELEASE
} ClutterEventType;
typedef union _ClutterEvent ClutterEvent;
typedef struct _ClutterKeyEvent ClutterKeyEvent;
typedef struct _ClutterButtonEvent ClutterButtonEvent;
typedef struct _ClutterMotionEvent ClutterMotionEvent;
typedef struct _ClutterInputDevice ClutterInputDevice;
struct _ClutterKeyEvent
{
ClutterEventType type;
guint32 time;
guint modifier_state;
guint keyval;
guint16 hardware_keycode;
};
struct _ClutterButtonEvent
{
ClutterEventType type;
guint32 time;
gint x;
gint y;
guint32 modifier_state;
guint32 button;
gdouble *axes; /* Future use */
ClutterInputDevice *device; /* Future use */
};
struct _ClutterMotionEvent
{
ClutterEventType type;
guint32 time;
gint x;
gint y;
guint32 modifier_state;
gdouble *axes; /* Future use */
ClutterInputDevice *device; /* Future use */
};
union _ClutterEvent
{
ClutterEventType type;
ClutterKeyEvent key_event;
ClutterButtonEvent button_event;
ClutterMotionEvent motion_event;
};
ClutterEventType
clutter_key_event_type (ClutterKeyEvent *keyev);
guint32
clutter_key_event_time (ClutterKeyEvent *keyev);
guint
clutter_key_event_state (ClutterKeyEvent *keyev);
guint
clutter_key_event_symbol (ClutterKeyEvent *keyev);
guint16
clutter_key_event_code (ClutterKeyEvent *keyev);
guint32
clutter_key_event_unicode (ClutterKeyEvent *keyev);
guint32
clutter_keysym_to_unicode (guint keyval);
G_END_DECLS
#endif