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* clutter/clutter-element.h: Add missing _depth() declarations * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: Rejig GL setup as for stage to support an offscreen property. Offscreen support is however a little borked.
What it will do: - Give a nice easy GObject based API for creating fast, mainly 2D single window stylalised applications such as media box UI's, presentaions, kiosk style apps etc. - If you've ever used Director, thats the kind of functionality, clutter aims for. What it wont do: - Provide a general interface to all openGL functionality
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