2012-01-18 18:03:23 -05:00
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/*
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2014-04-22 14:46:57 -04:00
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* Copyright (C) 2014 Red Hat
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2012-01-18 18:03:23 -05:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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2014-04-22 14:46:57 -04:00
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*
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* Written by:
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* Jasper St. Pierre <jstpierre@mecheye.net>
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2012-01-18 18:03:23 -05:00
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*/
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#include <config.h>
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#include "meta-stage.h"
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2014-04-21 20:49:38 -04:00
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2014-08-05 08:11:59 -04:00
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#include <meta/meta-backend.h>
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#include <meta/util.h>
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2012-01-18 18:03:23 -05:00
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typedef struct {
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gboolean enabled;
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CoglPipeline *pipeline;
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CoglTexture *texture;
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MetaRectangle current_rect;
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MetaRectangle previous_rect;
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gboolean previous_is_valid;
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} MetaOverlay;
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struct _MetaStagePrivate {
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MetaOverlay cursor_overlay;
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gboolean is_active;
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};
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typedef struct _MetaStagePrivate MetaStagePrivate;
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G_DEFINE_TYPE_WITH_PRIVATE (MetaStage, meta_stage, CLUTTER_TYPE_STAGE);
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static void
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meta_overlay_init (MetaOverlay *overlay)
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{
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CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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overlay->pipeline = cogl_pipeline_new (ctx);
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}
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static void
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meta_overlay_free (MetaOverlay *overlay)
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{
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if (overlay->pipeline)
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cogl_object_unref (overlay->pipeline);
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}
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static void
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meta_overlay_set (MetaOverlay *overlay,
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CoglTexture *texture,
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MetaRectangle *rect)
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{
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if (overlay->texture != texture)
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{
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overlay->texture = texture;
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if (texture)
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{
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cogl_pipeline_set_layer_texture (overlay->pipeline, 0, texture);
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overlay->enabled = TRUE;
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}
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else
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{
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cogl_pipeline_set_layer_texture (overlay->pipeline, 0, NULL);
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overlay->enabled = FALSE;
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}
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}
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overlay->current_rect = *rect;
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}
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static void
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meta_overlay_paint (MetaOverlay *overlay)
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{
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if (!overlay->enabled)
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return;
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g_assert (meta_is_wayland_compositor ());
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cogl_framebuffer_draw_rectangle (cogl_get_draw_framebuffer (),
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overlay->pipeline,
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overlay->current_rect.x,
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overlay->current_rect.y,
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overlay->current_rect.x +
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overlay->current_rect.width,
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overlay->current_rect.y +
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overlay->current_rect.height);
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overlay->previous_rect = overlay->current_rect;
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overlay->previous_is_valid = TRUE;
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}
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static void
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meta_stage_finalize (GObject *object)
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{
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MetaStage *stage = META_STAGE (object);
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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meta_overlay_free (&priv->cursor_overlay);
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}
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static void
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meta_stage_paint (ClutterActor *actor)
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{
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MetaStage *stage = META_STAGE (actor);
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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CLUTTER_ACTOR_CLASS (meta_stage_parent_class)->paint (actor);
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meta_overlay_paint (&priv->cursor_overlay);
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}
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static void
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meta_stage_activate (ClutterStage *actor)
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{
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MetaStage *stage = META_STAGE (actor);
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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CLUTTER_STAGE_CLASS (meta_stage_parent_class)->activate (actor);
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priv->is_active = TRUE;
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}
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static void
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meta_stage_deactivate (ClutterStage *actor)
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{
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MetaStage *stage = META_STAGE (actor);
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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CLUTTER_STAGE_CLASS (meta_stage_parent_class)->deactivate (actor);
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priv->is_active = FALSE;
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}
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2012-01-18 18:03:23 -05:00
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static void
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meta_stage_class_init (MetaStageClass *klass)
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{
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ClutterStageClass *stage_class = (ClutterStageClass *) klass;
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ClutterActorClass *actor_class = (ClutterActorClass *) klass;
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GObjectClass *object_class = (GObjectClass *) klass;
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object_class->finalize = meta_stage_finalize;
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actor_class->paint = meta_stage_paint;
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stage_class->activate = meta_stage_activate;
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stage_class->deactivate = meta_stage_deactivate;
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2012-01-18 18:03:23 -05:00
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}
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static void
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meta_stage_init (MetaStage *stage)
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{
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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meta_overlay_init (&priv->cursor_overlay);
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clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), FALSE);
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}
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ClutterActor *
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meta_stage_new (void)
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{
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return g_object_new (META_TYPE_STAGE,
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"cursor-visible", FALSE,
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NULL);
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}
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static void
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queue_redraw_for_overlay (MetaStage *stage,
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MetaOverlay *overlay)
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{
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cairo_rectangle_int_t clip;
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/* Clear the location the overlay was at before, if we need to. */
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if (overlay->previous_is_valid)
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{
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clip.x = overlay->previous_rect.x;
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clip.y = overlay->previous_rect.y;
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clip.width = overlay->previous_rect.width;
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clip.height = overlay->previous_rect.height;
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clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stage), &clip);
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overlay->previous_is_valid = FALSE;
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}
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2014-08-21 14:47:39 -04:00
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/* Draw the overlay at the new position */
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if (overlay->enabled)
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{
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clip.x = overlay->current_rect.x;
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clip.y = overlay->current_rect.y;
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clip.width = overlay->current_rect.width;
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clip.height = overlay->current_rect.height;
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clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stage), &clip);
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}
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}
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void
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meta_stage_set_cursor (MetaStage *stage,
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CoglTexture *texture,
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MetaRectangle *rect)
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{
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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g_assert (meta_is_wayland_compositor () || texture == NULL);
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meta_overlay_set (&priv->cursor_overlay, texture, rect);
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queue_redraw_for_overlay (stage, &priv->cursor_overlay);
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}
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void
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meta_stage_set_active (MetaStage *stage,
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gboolean is_active)
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{
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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ClutterEvent event = { 0 };
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/* Used by the native backend to inform accessibility technologies
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* about when the stage loses and gains input focus.
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*
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* For the X11 backend, clutter transparently takes care of this
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* for us.
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*/
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if (priv->is_active == is_active)
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return;
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2015-03-30 09:41:22 -04:00
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event.type = CLUTTER_STAGE_STATE;
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clutter_event_set_stage (&event, CLUTTER_STAGE (stage));
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event.stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
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if (is_active)
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event.stage_state.new_state = CLUTTER_STAGE_STATE_ACTIVATED;
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/* Emitting this StageState event will result in the stage getting
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* activated or deactivated (with the activated or deactivated signal
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* getting emitted from the stage)
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*
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* FIXME: This won't update ClutterStage's own notion of its
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* activeness. For that we would need to somehow trigger a
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* _clutter_stage_update_state call, which will probably
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* require new API in clutter. In practice, nothing relies
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* on the ClutterStage's own notion of activeness when using
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* the EGL backend.
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*
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* See http://bugzilla.gnome.org/746670
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*/
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clutter_stage_event (CLUTTER_STAGE (stage), &event);
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}
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