Commit Graph

6863 Commits

Author SHA1 Message Date
Jonas Dreßler
7800bd2158 appDisplay: Ensure we don't recreate existing AppIcons for folders
This was missed in 910037f014, make sure
we do the same thing for AppIcons that are created when reloading
folders.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/851
2019-11-23 15:30:03 +01:00
Jonas Dreßler
d4f07410a1 appDisplay: Add missing .actor
This was missed while cherry picking
b88f7d0655 to 3.34.

Thanks to Térence Clastres for finding the issue and testing.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/852
2019-11-23 22:00:37 +01:00
Florian Müllner
64b62de5df keyboard: Try harder to find a matching layout
While we support a reasonable list of layouts nowadays, we don't
include many variants like `fr+oss`. Instead of directly falling
back to the `us` layout, try stripping the variant first, as the
base layout is likely closer to the expectation than `us`.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1907


(cherry picked from commit c1ec7b2ffa)
2019-11-23 00:38:53 +00:00
Florian Müllner
9b0d42309b screenShield: Replace child properties
It turns out https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/780
helped with some redrawing issues on the screen shield, so cherry-pick the
relevant bits to the stable branch.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1836
2019-11-23 00:19:26 +00:00
Florian Müllner
cf249ab870 switcherPopup: Fix last commit
The surrounding code has diverged on master, so the cherry-picked
commit doesn't work without adjustments, whoops.
2019-11-23 01:05:31 +01:00
Florian Müllner
c752682ab9 switcherPopup: Improve modifier-less keybinding navigation
Commit c899453800 lifted the requirement of switcher keybindings
to contain a modifier, however it is currently only possible to
finish it by letting it time out.

Improve that by also accepting space/enter key presses to confirm the
selection immediately.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1883
2019-11-23 01:00:21 +01:00
Jonas Dreßler
a6e4ef862c switcherPopup: Use roundtrip time when the popup is modifier-less
The noModsTimeout obviously finishes inside a timeout callback, which
means `global.get_current_time()` might return Clutter.CURRENT_TIME (ie.
0) when called inside it, because it's not called while handling an
event. This means when switching apps or activating a window, the
timestamp passed to `activate_window` may be 0, which is the reason why
the altTab switcher is currently broken when using modifier-less
keybindings.

Fix that by using `meta_display_get_current_time_roundtrip`, which
always return a valid timestamp, instead of
`shell_global_get_current_time`.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/847
2019-11-23 00:59:57 +01:00
Philip Chimento
8d2365b7b9 appDisplay: Don't crash if app is missing categories
g_desktop_app_info_get_categories() may return null. In that case, the
previous code would fail to create a folder when dragging an app with
no categories onto another app. Instead, simply continue with the next
app info.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/782
2019-11-23 00:57:59 +01:00
Florian Müllner
03219f745d panel: Update window section items on title changes
We currently only update the windows section when either the focus
app changes, or when the app's windows change (that is, a window is
opened or closed). This allows the menu item labels to become stale
if the window title changes after one of those events (for example
when switching tabs).

Fix this by updating menu items when the corresponding window
title changes.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1830
2019-11-22 01:33:45 +01:00
Philip Chimento
7d34dee77f power: Handle "100% but charging" case
I've observed that UPower can occasionally report a charge level of 100%
while the state is still "charging". This usually doesn't last very long
but it is noticeable because the power icon changes to a "missing icon"
icon. This will handle that rare case correctly.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/814
2019-11-22 00:33:23 +01:00
Jonas Dreßler
f0e59ea088 closeDialog: Fix dialog size when using geometry scaling
The close dialog is added as a child to MetaWindowActor, and, in Wayland
sessions, since commit [1] MetaWindowActor applies a transformation
matrix which scales all it's children using the geometry scale factor.
Now because the dialog actor is not a window (i.e. a MetaSurfaceActor),
but a subclass of StWidget, the scale factor is also applied to the
properties of the dialog by StThemeNode, so we end up applying the
geometry scale twice to the close dialog.

Fix this by applying the inverted scale to the dialog, which leaves the
scaling only to MetaWindowActor. This means we also can't apply a pivot
point other than 0 to the dialog actor, so apply the 0.5-pivot point to
the `_dialog` child of the Dialog class (the actual visible dialog box)
and also perform scaling animations on this child.

[1] https://gitlab.gnome.org/GNOME/mutter/commit/fb9e8768

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/783
2019-11-22 00:30:23 +01:00
Georges Basile Stavracas Neto
f8a90f6583 appIcon: Remove drag monitor on destroy
It may happen that the app icon is destroyed with a drag
monitor still around, in which case, a load of warnings
will be shown.

Make sure to remove any pending drag monitor on destroy.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
2019-11-21 20:13:12 -03:00
Georges Basile Stavracas Neto
aa1d297bdf folderView: Reset schemas before removing the folder
When removing the last icon of a folder, FolderView first removes
the folder from org.gnome.desktop.app-folders.folder-children, then
proceeds to reset all its keys, which removes the relocatable schema.

That order of operations turns out to be problematic. Removing the
folder from 'folder-children' destroys the folder icon, which in turn
destroys the folder view, which throws a load of warnings in the
journal.

Fix that by removing the folder after resetting the schema keys. In
fact, what we're doing here is not using 'this' anymore.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
2019-11-21 20:13:11 -03:00
Georges Basile Stavracas Neto
b88f7d0655 baseAppView: Destroy icon when removing
We cannot rely on the garbage collector to do that in a timely
manner, so destroy it explicitly.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
2019-11-21 20:13:08 -03:00
Georges Basile Stavracas Neto
59daa4192c allView: Rename variable
The variable that holds the list of application icons is
called 'newApps', but that technically was never true,
since we only create new app icons when necessary.

Rename it to 'appIcons'.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
2019-11-21 20:13:06 -03:00
Georges Basile Stavracas Neto
d08cd1f523 allView, frequentView: Only create icons when necessary
The views (AllView and FrequentView) build a list of all applications
they contain. BaseView then diffs between what's currently added, and
what needs to be added, and removed.

This approach has a problem though: creating an AppIcon or a FolderIcon
connects to various signals, and we confuse the garbage collector.

When building the list of applications, instead of always creating new
icons, try to use already existing icons first.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1610
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1694
2019-11-21 20:13:04 -03:00
Florian Müllner
a85cddada0 polkitAgent: Fix spinner
Commit 6af25b282c accidentally changed the case of the property.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/840


(cherry picked from commit acaa9f7f77)
2019-11-21 21:57:55 +00:00
Joonas Henriksson
4a3ca40c48 appMenu: Hide stopped spinner actor
Get rid of leftover empty space from the application menu panel
button, that was used by the spinner actor, which remained visible
even after the spinner had stopped.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1679
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/834
2019-11-19 23:25:34 +02:00
Joonas Henriksson
e257be64d0 animation: Add parameter for hiding stopped Spinner actor
Not hiding leaves the empty actor space visible, which may have an
undesirable effect on the parent element's size or spacing/padding.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/834
2019-11-19 23:25:34 +02:00
Joonas Henriksson
96ac00b53c animation: Turn Spinner animate parameter into Params option
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/834
2019-11-19 23:25:29 +02:00
Florian Müllner
7e8884a601 windowManager: Replace left-over calls to _removeEffect()
Those calls no longer exist on master, so the cherry-pick commit in
22b6a09cd7 missed them.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1884
2019-11-11 22:39:58 +01:00
Florian Müllner
a43c22e3af windowManager: Complete interrupted size change effects
Resizing effects are more finicky as other effects, as the actual
animation is delayed until we receive the ::size-changed signal.

However that signal may never be emitted if the window is destroyed
just after starting the size-change effect, in which case the effect
is never completed, blocking mutter from destroying the corresponding
window actor.

Address this by tracking when a resize effect is pending, and complete
the effect when appropriate.

https://gitlab.gnome.org/GNOME/mutter/issues/655
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/815
2019-11-08 23:20:17 +01:00
Florian Müllner
22b6a09cd7 windowManager: Use Sets to track ongoing effects
We only care whether an effect is ongoing for an actor, not about
any particular order. Sets are more convenient than arrays in that
case, so use them instead.

https://gitlab.gnome.org/GNOME/mutter/issues/655
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/815
2019-11-08 23:20:17 +01:00
Philip Chimento
750c5acd30 dnd: Skip drag target when its acceptDrop() throws an exception
In the case of bugs in a drag target's acceptDrop() function, it may
throw an exception. In the previous code, this would break out of the
loop entirely and never cancel the drag, so the mouse button release
event would be ignored and you would have to press Esc to get out of the
drag.

In this change, if acceptDrop() throws an exception, we log it and move
on to the next parent target instead.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/777


(cherry picked from commit 055c007ac2)
2019-10-24 23:08:08 +00:00
Andrew Watson
072a9a4842 workspace: Sort windows in overview grid using cached center
When accessing properties on ClutterActor for size and position there is
a notable access time overhead. This overhead adds considerable user lag
when opening the overview if many windows are open.

This is primarily due to these properties being accessed while sorting
WindowClone instances by their window's center for placement in the
overview. By pre-computing this center value only once when
initializing WindowClone, the induced lag can be significantly reduced.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/763


(cherry picked from commit d91927674d)
2019-10-17 08:07:22 +00:00
Marco Trevisan (Treviño)
7149da3f4f screenShield: Compute lock timeout fade duration using animation settings
When the screen is marked as idle, we normally start a fading animation and
a timeout to finally lock the screen. This timeout is configured using the
fade time if no longer delay is set in settings.

However if animations are disabled or slowed-down/up, the fade time is
different from the STANDARD_FADE_TIME and so we might end up showing the
lock shield without actually locking for STANDARD_FADE_TIME in the disabled
or slowed-up animations case, or locking too early in case of slowed-down
animations.

So, just adjust the timeout time using the same logic of animations so that
this value is matching all the times.

Related to https://gitlab.gnome.org/GNOME/gnome-shell/issues/1744

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/749


(cherry picked from commit ab6a629955)
2019-10-16 23:57:24 +00:00
Florian Müllner
6c2a82258e environment: Only disable unredirection of ongoing transitions
When a transition is set up with a delay, it may be removed before it
actually started. We won't get a ::stopped signal in that case, with
the result that we currently end up with a mismatched unredirection
disabling.

Address this by only disable unredirection once the transition has
actually started.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1788


(cherry picked from commit 38ad1d7c13)
2019-10-14 08:54:20 +00:00
Marco Trevisan (Treviño)
279024afc2 js: Replace Tweener time leftovers with ease duration
In some places we were not properly animating the actors as still using the
non-existent 'time' property instead of 'duration'

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/758
2019-10-10 02:14:28 +02:00
Marco Trevisan (Treviño)
ef8000d2e6 animation: Finish porting to clutter transitions
Animation when stopping the spinner was still using the old
parameters that not working, although if silently failing.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/758
2019-10-10 02:08:59 +02:00
Florian Müllner
3d39b32a0b Revert "windowManager: Use new reorder_workspace() API"
It's too easy to break, so revert to the old code until we
figure out a fix.

This reverts commit ff9bb5399b.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1497
2019-10-08 21:11:19 +02:00
Florian Müllner
6205d5eb27 windowManager: Handle reordering of workspaces
MetaWorkspaceManager gained the ability to reorder workspaces, so make
sure to pick up the new order when that happens.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1497
2019-10-08 21:11:19 +02:00
Carlos Garnacho
a722b4c51d ibusCandidatePopup: Use an internal actor to track IM focus position
We share this actor with other shell menus, which arguably track a different
"cursor" as we care of the caret/anchor text positions, and menus care about
pointer click coordinates.

Use a standalone actor for this, so popups/IM are entirely decoupled.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1571
2019-10-08 17:12:43 +00:00
Florian Müllner
e00878ab75 shellDBus: Don't assume devices have a node
Clutter.InputDevice.get_device_node() may return null. Handle that
case when building the 'AcceleratorActivated' vardict parameter.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1641
2019-10-07 21:24:13 +00:00
Lubomir Rintel
3b5675b79a networkAgent: add support for SAE secrets
NetworkManager supports "WPA3 Personal" networks for some time now, they
use the SAE authentication. Add support for it alongside other
password-based mechanisms.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/751
2019-10-07 22:44:39 +02:00
Iain Lane
085531b43d main, util: Notify systemd once we are fully initialised
If graphical applications want to start from systemd units, they need to
start after we're properly ready to display them. This is particularly
important under X where `_GTK_FRAME_EXTENTS` and other xprops are needed
to have the right theming.

We're doing this in an idle callback so that the dynamic starting of
`gnome-session-x11-service.target` (which launches `gsd-xsettings`) as
the result of a signal emission happens before us signalling we're ready
for later things to start.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/750
2019-10-04 15:40:05 +00:00
Marco Trevisan (Treviño)
92c0171aeb lightbox: Show the actor before easing it
As per clutter optimizations in should_skip_implicit_transition() any
transition will be ignored if applied to an actor with unmapped clones.

Since we initialize the lightbox as hidden, when we use it standalone (as it
happens for the long fade in screenShield) the transition will be ignored.
This causes the lockscreen fade-out after the idle delay not to work, but
instead to have an apparently locked system that is instead not locked at
all.

So, just ensure that the lightbox actor is visible before applying to it any
transition.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1683
2019-10-03 15:26:13 +02:00
Marco Trevisan (Treviño)
6a6d66486d ibusManager: Cancel the preload engines timeout on clear
This is created when preloading but never cancelled if ibus disappears

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/743
2019-10-02 18:19:53 +02:00
Marco Trevisan (Treviño)
1cc766d636 ibusManager, inputMethod: Cancel async ibus calls chain on disconnect
The shell tries to spawn the ibus daemon on startup if unavailable, however
as per commit 8adfc5b1 we also force restarting it once the X11 server is
available.
Unfortunately this could cause a race if we disconnect while we were already
connected to an ibus daemon, but still in the process of going through the
various nested calls.
In fact the ::disconnect callback didn't stop any further async ibus call
that, even if failing, would have eventually triggered the emission of a
'ready' signal and to the Keyboard's callback, leading under X11 to a full
grab owned by ibus daemon.

In order to avoid this and keep control of the calls order, use in both
IbusManager and InputMethod a cancellable that is setup before connecting to
the bus, and that is cancelled on disconnection.
Then handle the finish() calls properly, using try/catch to validate the
returned value, taking in account the potential error and just not
proceeding in case of cancellation.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1712
2019-10-02 18:19:53 +02:00
Takao Fujiwara
60cad01880 inputMethod: Do not change IBus.Capabilite by focus events
gnome-shell calls ibus_input_context_focus_in() in InputMethod.focus_in()
but the event is not actually forwarded to panels and engines in GNOME
Wayland because gnome-shell changes IBus.Capabilite by focus events and
disables IBus.Capabilite.FOCUS when ibus_input_context_focus_in() is called.

IBus.Capabilite is assumed a fixed value per input context in the
first place and it should not be changed by focus events.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/573
2019-10-02 08:40:27 +00:00
Jonas Dreßler
2156577333 slider: Unset signal IDs when ending the slider drag
Unset the signal IDs we connected to when starting the drag. Otherwise
we get error messages if a touch drag is ended after a mouse drag
happened because the signal IDs are still set but no signals are
connected.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/740
2019-09-22 22:20:41 +00:00
Florian Müllner
92e5713e29 screenShield: Stop using deprecated actor property
Both LoginDialog and UnlockDialog are now actor subclasses, so stop
using the deprecated actor delegate that will trigger a warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
856c32db91 unlockDialog: Use inheritance instead of composition
The screen shield creates the unlock dialog based on the session mode.

However since commit 0c0d76f7d6 turned LoginDialog into an actor
subclass (while UnlockDialog kept using the delegate pattern), it is
no longer possible to handle both objects the same way without warnings.

Allow this again by turning UnlockDialog into an actor subclass as well.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
7b45ffa511 loginDialog: Stop using deprecated actor property
Commit 0c0d76f7d6 made the class an actor subclass, so the actor
property is just a deprecated synonym of the object itself.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
b6754d7db7 environment: Try harder to find a transition
When easing, we need the transition of one of the involved properties
to connect our callbacks. Currently we simply get the transition for
the first property, however as Clutter optimizes the case where a
property doesn't actually change, that transition may be NULL even
though we still animate other properties.

So instead of only looking at the transition of the first property,
try to find a transition for any of the involved properties.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1572
2019-09-20 16:40:46 +00:00
Marco Trevisan (Treviño)
2a9977a5b3 layout: Don't use the actors pick workaround on update regions
As per introduction of geometric picking in mutter [1], the workaround we
had consisting in picking all the actors to ensure that all the stage
projections were computed to get valid actors stage-transformed coordinates
and sizes is not working anymore as there is more caching involved.

However since this can be now handled properly in mutter [2], initializing a
valid projection matrix since the beginning, we can get rid of the
workaround.

[1] https://gitlab.gnome.org/GNOME/mutter/commit/14c706e51
[2] https://gitlab.gnome.org/GNOME/mutter/merge_requests/803

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/734
2019-09-20 16:05:32 +00:00
Marco Trevisan (Treviño)
dab60d5580 renameFolderMenu: Use a custom menu item inheriting from PopupBaseMenuItem
The RenameFolderMenu uses the internal box as a menu item, while PopupMenu
expects to have PopupBaseMenuItem based children with a delegate set.

Instead of using a custom menu with a customized box acting as menu
item,just add a RenameFolderMenuItem that inherits from the parent,
adjusting the features as we need them. In fact, the rename folder menu item
doesn't need any label, padding or default styling so we can reuse
PopupMenuBaseItem after we use our styling properties and we set the
Ornament to HIDDEN.

To get the proper style in place, define rename-folder-popup and
rename-folder-popup-item to override the default popup-menu-item rule
padding instead of using margins.

Pass the menu item as menu's focusActor as this will key-focus it on pop-up,
by overriding the key_focus_in() vfunc we can then delegate the focus
handling to the entry's clutter-text.

Also override the map() vfunc in order to update the entry's content before
mapping the entry.

Finally, use the item's activate method in order to tell the parent menu
we're done with it and that the menu can be closed.

As consequence we can also remove the menu's popup() method, and just use
the default open().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
8e3aac8ed7 renameFolderMenu: Move to non-legacy coding style
Use proper indentation on multi-line methods calls and use single quotes on
button label.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
147cb53140 renameFolderMenu: Set the entry as menu focus actor
When the rename folder menu is opened the text entry is expected to be
focused and selected for a quick editing.
While this is required it doesn't actually happens since PopupMenu by
default gives the key focus to the source actor, that is then free to pass
the key focus to the menu if there's an user interaction.

In this case however, we want the text entry to be focused once we prompt
the menu, so just use the PopupMenu's focusActor property to ensure it will
handle it for us.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
54f369404a popupMenu: Add focusActor property to define the default focus actor
The PopupMenuManager is supposed to grab and focus the menu actors, with
normal menus we always need to grab the actual menu but set the key focus to
the source actor so that it will be able to move the focus to the menu
child, if requested.

However there are menus such as the RenameFolderMenu that requires the
key-focus once prompted, so provide a focusActor property (defaulting to the
sourceActor) that can be set in order to define the actor to give the
keyboard focus to, when the menu is popped-up.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
af1aabff75 popupBaseMenuItem: Add support for Hidden Ornament
The menu item ornament is used to put dots or checks in menus or otherwise
to define a padding for a label.
However in some cases we want to create a menu item with no left (in ltr)
padding.

In order to do that, define a HIDDEN Ornament mode that completely hides the
ornament actor.

The naming here might be confusing as this should probably be called NONE,
while the default mode is the invisible one, but it's too late to change it
now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00