2a9977a5b3
As per introduction of geometric picking in mutter [1], the workaround we had consisting in picking all the actors to ensure that all the stage projections were computed to get valid actors stage-transformed coordinates and sizes is not working anymore as there is more caching involved. However since this can be now handled properly in mutter [2], initializing a valid projection matrix since the beginning, we can get rid of the workaround. [1] https://gitlab.gnome.org/GNOME/mutter/commit/14c706e51 [2] https://gitlab.gnome.org/GNOME/mutter/merge_requests/803 https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/734