2a9977a5b3
As per introduction of geometric picking in mutter [1], the workaround we had consisting in picking all the actors to ensure that all the stage projections were computed to get valid actors stage-transformed coordinates and sizes is not working anymore as there is more caching involved. However since this can be now handled properly in mutter [2], initializing a valid projection matrix since the beginning, we can get rid of the workaround. [1] https://gitlab.gnome.org/GNOME/mutter/commit/14c706e51 [2] https://gitlab.gnome.org/GNOME/mutter/merge_requests/803 https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/734 |
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extensionPrefs | ||
gdm | ||
misc | ||
perf | ||
portalHelper | ||
ui | ||
js-resources.gresource.xml | ||
meson.build | ||
portal-resources.gresource.xml | ||
prefs-resources.gresource.xml |