environment: Only disable unredirection of ongoing transitions
When a transition is set up with a delay, it may be removed before it actually started. We won't get a ::stopped signal in that case, with the result that we currently end up with a mismatched unredirection disabling. Address this by only disable unredirection once the transition has actually started. https://gitlab.gnome.org/GNOME/gnome-shell/issues/1788
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@ -109,8 +109,6 @@ function _easeActor(actor, params) {
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actor.set_easing_mode(params.mode);
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delete params.mode;
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Meta.disable_unredirect_for_display(global.display);
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let cleanup = () => Meta.enable_unredirect_for_display(global.display);
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let callback = _makeEaseCallback(params, cleanup);
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@ -124,6 +122,11 @@ function _easeActor(actor, params) {
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let transition = animatedProps.map(p => actor.get_transition(p))
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.find(t => t !== null);
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if (transition && transition.delay)
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transition.connect('started', () => Meta.disable_unredirect_for_display(global.display));
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else
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Meta.disable_unredirect_for_display(global.display);
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if (transition)
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transition.connect('stopped', (t, finished) => callback(finished));
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else
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@ -145,8 +148,6 @@ function _easeActorProperty(actor, propName, target, params) {
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if (actor instanceof Clutter.Actor && !actor.mapped)
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duration = 0;
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Meta.disable_unredirect_for_display(global.display);
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let cleanup = () => Meta.enable_unredirect_for_display(global.display);
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let callback = _makeEaseCallback(params, cleanup);
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@ -157,6 +158,7 @@ function _easeActorProperty(actor, propName, target, params) {
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let [obj, prop] = _getPropertyTarget(actor, propName);
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obj[prop] = target;
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Meta.disable_unredirect_for_display(global.display);
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callback(true);
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return;
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@ -172,6 +174,11 @@ function _easeActorProperty(actor, propName, target, params) {
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transition.set_to(target);
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if (transition.delay)
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transition.connect('started', () => Meta.disable_unredirect_for_display(global.display));
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else
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Meta.disable_unredirect_for_display(global.display);
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transition.connect('stopped', (t, finished) => callback(finished));
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}
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