Decorations are fairly uncommon in gnome-shell, so it's
worthwhile to avoid effort creating empty attr lists. This
can also help prevent a relayout.
https://bugzilla.gnome.org/show_bug.cgi?id=689400
Coverity rightly complained about the context < 0 comparison.
In addition, context was shadowing the parameter of the same
name, and the loops over the attributes were unnecessarily
running all the way.
https://bugzilla.gnome.org/show_bug.cgi?id=689325
If the chosen action is not open, the tray should not be closed, to
let the user further interact with it (for example to mute or remove
more sources)
https://bugzilla.gnome.org/show_bug.cgi?id=689296
This is meant to expose the global.session_mode to applications such
as the gnome-tweak-tool, which would need it to differentiate between
the vanilla GNOME Shell mode and the fallback replacement mode.
https://bugzilla.gnome.org/show_bug.cgi?id=689300
This was due to incorrect pixel clamping, which bounced the height
of the actor between values. Just remove pixel clamping, as Clutter
will correctly do it for us.
https://bugzilla.gnome.org/show_bug.cgi?id=689243
This doesn't (or shouldn't) change the visual appearance of the fade
effect, but does do all the testing math inside the shader, rather
than on the CPU. This will make fading the offset much easier in
the future.
https://bugzilla.gnome.org/show_bug.cgi?id=689249
GLSL 1.20 is a better language, and we'll rely on it in future updates.
This doesn't have any additional constraints, since GLSL 1.20 was
standardized before GLSL-supporting drivers came out.
https://bugzilla.gnome.org/show_bug.cgi?id=689249
Currently we assume that either the initial sessionMode will have
the overview or none of the pushed modes - starting without the
overview and pushing a mode that adds it fails spectacularly.
However this is exactly what we are going to do when loading external
modes asynchronously - we'll initially use the default mode while
the modes are loading, and switch to the mode passed on the command
line when finished. So make sure that the overview UI gets initialized
properly in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=689304
Since commit 0c807bddaf, the run dialog no longer handles Escape
key presses itself but uses the action key mechanism of modal dialogs.
As the latter uses key-release events, our own handling of the Escape
key runs on key-press.
Fix this by bailing out early if anything has pushed a modal in addition
to the overview (like system modals, looking glass, ...).
https://bugzilla.gnome.org/show_bug.cgi?id=688196
Invalid ID errors from that function are normal, because the set
of IDs to acknowledge may not match the set in the connection manager
due to race conditions.
This is also what empathy does.
https://bugzilla.gnome.org/show_bug.cgi?id=683449
Theme nodes are interned and shared with other widgets, so they cannot
be disposed, otherwise we blow useful resources, and in particular we
break the parent-child chain.
https://bugzilla.gnome.org/show_bug.cgi?id=689029
MessageTray._tween sets the state variable to the in-progress value,
so it must be sure that at the end of the animation the value will
be the corresponding final and nothing else will happen in between.
https://bugzilla.gnome.org/show_bug.cgi?id=683986
Message tray: modify bubble scrollview notification padding to
have the same padding at right, bottom, top and left since
having different padding make scrollbar looks missaligned.
Also adjust border radius of bubble to not clash the scrollbar.
https://bugzilla.gnome.org/show_bug.cgi?id=688393
Since the introduction of overlay hover borders, there has a been
a timing disconnection between hiding the border and button, and
this creates noise and reduces the effect of the window+overlay
as a single unit.
Solve that by animating the close button too, so that the two actors
are shown and hidden always at the same time.
Also, consolidate the code to make it clear to future authors that
those two items need to stay coordinated.
https://bugzilla.gnome.org/show_bug.cgi?id=688966