Commit Graph

6827 Commits

Author SHA1 Message Date
Marco Trevisan (Treviño)
6a6d66486d ibusManager: Cancel the preload engines timeout on clear
This is created when preloading but never cancelled if ibus disappears

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/743
2019-10-02 18:19:53 +02:00
Marco Trevisan (Treviño)
1cc766d636 ibusManager, inputMethod: Cancel async ibus calls chain on disconnect
The shell tries to spawn the ibus daemon on startup if unavailable, however
as per commit 8adfc5b1 we also force restarting it once the X11 server is
available.
Unfortunately this could cause a race if we disconnect while we were already
connected to an ibus daemon, but still in the process of going through the
various nested calls.
In fact the ::disconnect callback didn't stop any further async ibus call
that, even if failing, would have eventually triggered the emission of a
'ready' signal and to the Keyboard's callback, leading under X11 to a full
grab owned by ibus daemon.

In order to avoid this and keep control of the calls order, use in both
IbusManager and InputMethod a cancellable that is setup before connecting to
the bus, and that is cancelled on disconnection.
Then handle the finish() calls properly, using try/catch to validate the
returned value, taking in account the potential error and just not
proceeding in case of cancellation.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1712
2019-10-02 18:19:53 +02:00
Takao Fujiwara
60cad01880 inputMethod: Do not change IBus.Capabilite by focus events
gnome-shell calls ibus_input_context_focus_in() in InputMethod.focus_in()
but the event is not actually forwarded to panels and engines in GNOME
Wayland because gnome-shell changes IBus.Capabilite by focus events and
disables IBus.Capabilite.FOCUS when ibus_input_context_focus_in() is called.

IBus.Capabilite is assumed a fixed value per input context in the
first place and it should not be changed by focus events.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/573
2019-10-02 08:40:27 +00:00
Jonas Dreßler
2156577333 slider: Unset signal IDs when ending the slider drag
Unset the signal IDs we connected to when starting the drag. Otherwise
we get error messages if a touch drag is ended after a mouse drag
happened because the signal IDs are still set but no signals are
connected.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/740
2019-09-22 22:20:41 +00:00
Florian Müllner
92e5713e29 screenShield: Stop using deprecated actor property
Both LoginDialog and UnlockDialog are now actor subclasses, so stop
using the deprecated actor delegate that will trigger a warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
856c32db91 unlockDialog: Use inheritance instead of composition
The screen shield creates the unlock dialog based on the session mode.

However since commit 0c0d76f7d6 turned LoginDialog into an actor
subclass (while UnlockDialog kept using the delegate pattern), it is
no longer possible to handle both objects the same way without warnings.

Allow this again by turning UnlockDialog into an actor subclass as well.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
7b45ffa511 loginDialog: Stop using deprecated actor property
Commit 0c0d76f7d6 made the class an actor subclass, so the actor
property is just a deprecated synonym of the object itself.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
b6754d7db7 environment: Try harder to find a transition
When easing, we need the transition of one of the involved properties
to connect our callbacks. Currently we simply get the transition for
the first property, however as Clutter optimizes the case where a
property doesn't actually change, that transition may be NULL even
though we still animate other properties.

So instead of only looking at the transition of the first property,
try to find a transition for any of the involved properties.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1572
2019-09-20 16:40:46 +00:00
Marco Trevisan (Treviño)
2a9977a5b3 layout: Don't use the actors pick workaround on update regions
As per introduction of geometric picking in mutter [1], the workaround we
had consisting in picking all the actors to ensure that all the stage
projections were computed to get valid actors stage-transformed coordinates
and sizes is not working anymore as there is more caching involved.

However since this can be now handled properly in mutter [2], initializing a
valid projection matrix since the beginning, we can get rid of the
workaround.

[1] https://gitlab.gnome.org/GNOME/mutter/commit/14c706e51
[2] https://gitlab.gnome.org/GNOME/mutter/merge_requests/803

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/734
2019-09-20 16:05:32 +00:00
Marco Trevisan (Treviño)
dab60d5580 renameFolderMenu: Use a custom menu item inheriting from PopupBaseMenuItem
The RenameFolderMenu uses the internal box as a menu item, while PopupMenu
expects to have PopupBaseMenuItem based children with a delegate set.

Instead of using a custom menu with a customized box acting as menu
item,just add a RenameFolderMenuItem that inherits from the parent,
adjusting the features as we need them. In fact, the rename folder menu item
doesn't need any label, padding or default styling so we can reuse
PopupMenuBaseItem after we use our styling properties and we set the
Ornament to HIDDEN.

To get the proper style in place, define rename-folder-popup and
rename-folder-popup-item to override the default popup-menu-item rule
padding instead of using margins.

Pass the menu item as menu's focusActor as this will key-focus it on pop-up,
by overriding the key_focus_in() vfunc we can then delegate the focus
handling to the entry's clutter-text.

Also override the map() vfunc in order to update the entry's content before
mapping the entry.

Finally, use the item's activate method in order to tell the parent menu
we're done with it and that the menu can be closed.

As consequence we can also remove the menu's popup() method, and just use
the default open().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
8e3aac8ed7 renameFolderMenu: Move to non-legacy coding style
Use proper indentation on multi-line methods calls and use single quotes on
button label.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
147cb53140 renameFolderMenu: Set the entry as menu focus actor
When the rename folder menu is opened the text entry is expected to be
focused and selected for a quick editing.
While this is required it doesn't actually happens since PopupMenu by
default gives the key focus to the source actor, that is then free to pass
the key focus to the menu if there's an user interaction.

In this case however, we want the text entry to be focused once we prompt
the menu, so just use the PopupMenu's focusActor property to ensure it will
handle it for us.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
54f369404a popupMenu: Add focusActor property to define the default focus actor
The PopupMenuManager is supposed to grab and focus the menu actors, with
normal menus we always need to grab the actual menu but set the key focus to
the source actor so that it will be able to move the focus to the menu
child, if requested.

However there are menus such as the RenameFolderMenu that requires the
key-focus once prompted, so provide a focusActor property (defaulting to the
sourceActor) that can be set in order to define the actor to give the
keyboard focus to, when the menu is popped-up.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
af1aabff75 popupBaseMenuItem: Add support for Hidden Ornament
The menu item ornament is used to put dots or checks in menus or otherwise
to define a padding for a label.
However in some cases we want to create a menu item with no left (in ltr)
padding.

In order to do that, define a HIDDEN Ornament mode that completely hides the
ornament actor.

The naming here might be confusing as this should probably be called NONE,
while the default mode is the invisible one, but it's too late to change it
now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
d6ba6dc554 renameFolderMenu: Don't save the source
The source actor is already tracked by the PopupMenu internally as
sourceActor, while nothing in RenameFolderMenu uses the source, so we can
drop this.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
42188b7698 folderIcon: Remove duplicated addMenu call
The RenameFolderMenu is added already to its menu manager, so no need to
repeat the operation.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Jonas Dreßler
48adb2ef4b workspace: Fix an incorrect signal check
While commit 3094f863 was intended to cancel the ongoing idle hide
timeout before we start a new one, a mistake slipped in there while
rebasing: Obviously we should check if the signal id is NOT 0 here.

This didn't prevent timeouts being started while old ones are still
running and did override `this._idleHideOverlayId`, which caused the old
timeouts to run indefinitely after an overlay actor was destroyed
because we fail early (and don't return TRUE) in `_idleHideOverlay()`.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/735
2019-09-20 11:50:24 +02:00
Jonas Dreßler
f8e648b7e3 appDisplay: Animate DnD app icons at the position they were dropped
Indicate whether dropping an app icon was successful or not by using the
newly added `animateLaunchAtPos()` API of AppIcon which starts a zoom
out animation of the icon at the position the drop happened.

To get the position of the drag actor, we have to forward the arguments
passed to `acceptDrop()` and `handleDragOver()` to the internal drag
handlers of the WorkspaceThumbnails. We can use this position directly
without transforming it to stage coordinates because the actor is a
child of `Main.uiGroup` and the animation actor will also be a child of
this container.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00
Jonas Dreßler
daa5452af2 appDisplay: Add API to animate launch at given position
Add a `animateLaunchAtPos()` method to the AppIcon class to animate the
launch of an app at a given position. This allows for a visual
indication of whether dropping an app icon using DnD was successful at
the position the drop happened in a later commit.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00
Jonas Dreßler
259874d731 workspace: Return results of forwarded acceptDrop
Return the results of calls to acceptDrop that we forwarded to the
Workspace object.

This fixes a bug where app icons that were dragged and released above a
window clone would get animated back to their original position
(indicating that nothing happened) even though they opened correctly.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00
Jonas Dreßler
23344701de overview: Only accept AppIcon drops if the app can open a new window
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00
Jonas Dreßler
942758bb30 workspace: Use AppIcon.app to check action-support by the drag source
`AppIcon.shellWorkspaceLaunch()` can easily be replaced by checking for
`AppIcon.app` and calling `AppIcon.app.open_new_window()` directly.

For compatibility and to prevent breaking extensions implementing the
function, keep supporting the `shellWorkspaceLaunch` API in AppIcon
while logging a deprecation warning. Also keep supporting the API on
drag sources (without deprecating it) to allow extensions to define
custom actions on their drag sources.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00
Jonas Ådahl
e0947b01bd introspect: Check whitelist also for GetRunningWindows()
Otherwise the xdg-desktop-portal-gtk screen cast widget won't work.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/732
2019-09-18 16:17:25 +00:00
Jonas Dreßler
5c3f4f5f8b workspace: Remove unused properties of WindowClone
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/683
2019-09-18 15:56:26 +00:00
Jonas Dreßler
5f10047b58 viewSelector: Only reset search entry if it has key focus
If the search entry does not have any text typed in and a button press
happens outside of the search entry, we set key focus to NULL to make
the search entry appear unfocused.

This is quite intrusive and can easily cause unwanted focus changes, so
change the captured-event handler to only call `reset()` if the search
entry actually is focused.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/683
2019-09-18 15:56:26 +00:00
Jonas Dreßler
3094f86334 workspace: Reset idle hide timeout for overlays on reentry
Instead of returning and waiting until the old timeout is finished,
start a new idle hide timeout for the overlay when the pointer enters a
window clone. This makes sure the timeout for hiding the overlay after
the pointer left the clone mostly stays the same (except when leaving
the clone via the title or the close button).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/683
2019-09-18 15:56:26 +00:00
Jonas Dreßler
8ffea9d5c5 workspace: Make title of overlay reactive
Also make the title of the overlay reactive so we can keep the overlay
visible if the mouse is hovering over the title.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/683
2019-09-18 15:56:26 +00:00
Jonas Dreßler
4f3c8b8d69 workspace: Continue overlay idle hide timeout when pointing at close button
While it makes sense to remove the timeout in every other case, restart it
if the pointer is hovering over the close button to make sure the overlay
will be hidden afterwards.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/683
2019-09-18 15:56:26 +00:00
Florian Müllner
252e694979 util: Handle trailing LTR/RTL markers in URLs
Some electron apps apparently spread those generously over their
notification text, so may sure to not include them accidentally
in URLs.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1614
2019-09-16 20:41:47 +00:00
Florian Müllner
efed695eca cleanup: Don't add linebreak before operators
When breaking overly long conditions into multiple lines, the operator
should end the previous line instead of starting the new one.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
b446667df6 cleanup: Disambiguate assignments in arrow functions
As arrow functions have an implicit return value, an assignment of
this.foo = bar could have been intended as a this.foo === bar
comparison. To catch those errors, we will disallow these kinds
of assignments unless they are marked explicitly by an extra pair
of parentheses.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
133a1e7bef cleanup: Remove trailing spaces
We generally avoid these (not least because Linus hates them enough
to make git complain loudly), but some sneaked in over time ...

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
5b3935fa43 cleanup: Fix up "special" comments
Our coding style asks for a space after the comment start, which
some of our ASCII-artsy comments violate. Adjust them to fit the
rule, or remove them altogether.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
471165ca9b cleanup: Use consistent brace style of blocks
Our coding style has always been to either put braces around all
blocks, or avoid them for all. Fix the couple of places that slipped
through.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
111f87a1b2 cleanup: Avoid pointless "renames" in destructuring
ES5 allows to rename variables in object destructuring, however this
only makes sense when we want to use a different name than the object
property.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
93525539c2 cleanup: Avoid unnecessary parentheses in arrow functions
Parentheses are only needed if there are zero or multiple arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
a77377efe7 cleanup: Avoid useless return statements
Return statements are only useful if they return a value or break
the regular function flow (i.e. early returns). Remove all returns
that do neither.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
81ab2865f7 cleanup: Don't use Array/Object constructors
The corresponding literals are more concise and cleaner.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
e585f7d97b scripting: Disable an eslint warning
Calling await in a loop means the asynchronous operations are
run sequentially instead of in-parallel. Usually that's not
what's wanted, so eslint has a rule to warn about this.

However here we use async/await to handle control back to the
mainloop between steps, so running operations sequentially is
actually intended.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
1a32e3e74a volume: Clarify some code
We have more idiomatic ways to check whether any element fullfills
some condition than breaking out of a loop.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
8d6820c4df magnifier: Do not modify function argument
The intention of the code is clearly to operate on a copy, but that's
not how the Object constructor works. While it doesn't matter in
practice that we modify the passed-in object parameter, it's still
a good idea to fix the code.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
2546445884 magnifier: Simplify some code
We don't need nested if blocks to set or unset the crosshairs'
clip size.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
3a9eaa39ea cleanup: Switch some method calls to new indentation style
The legacy indent rule currently ignores arrow functions in parameters
to allow callbacks to not align with the other arguments:

    this._someFunctionWithFairlyLongishName(arg1, arg2, arg3,
        () => {
            this._someOtherFunctionWithLongName(arg1);
        });

But as ignoring entire nodes means we can end up with arbitrary
indentation, we should drop the exception. While this would make
the above "illegal" under the legacy config, it conforms with the
non-legacy style, so everything should be fine ...

... except that eslint starts to complain about some function args
that should be fine under the legacy config. Maybe it's thrown off
by the function-arg-in-arrow-function-in-function-arg structure, but
rather than figuring it out, let's just move those to the new style.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
2019-09-15 13:30:19 +00:00
Florian Müllner
af87bd8c87 cleanup: Use consistent style for ternary operator
We are currently inconsistent whether to put the operators in front
of the corresponding line or at the end of the preceding one. The
most dominant style for now is to put condition and first branch on
the same line, and then align the second branch:

  let foo = condition ? fooValue
                      : notFooValue;

Unfortunately that's a style that eslint doesn't support, so to account
for it, our legacy configuration currently plainly ignores all indentation
in conditionals.

In order to drop that exception and not let messed up indentation slip
through, change all ternary operators to the non-legacy style.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
2019-09-15 13:30:19 +00:00
Florian Müllner
4bfb4a0e3d cleanup: Fix wrong indentation
Some more places where the indentation doesn't comply with either
the old or new style. They slipped through because the legacy eslint
configuration accounts for some patterns by plainly ignoring certain
nodes. We'll address that later, first fix up the indentation errors.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
2019-09-15 13:30:19 +00:00
Harshula Jayasuriya
817aec5466 overview: Fix fading out desktop icons
A typo in commit 0846238f69 broke the animation.

Signed-off-by: Harshula Jayasuriya <harshula@hj.id.au>

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1616
2019-09-14 14:05:12 +02:00
Jonas Ådahl
57ed68541a environment: Disable fullscreen unredirect during all transitions
When there is a transition, it's likely that we are animating some part
of the desktop, and in such situations we don't want to unredirect
fullscreen windows.

This fixes unwanted unredirection when e.g. hiding a modal dialog by
re-enabling the unredirection after the animation has finished, instead
of when it starts.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/721
2019-09-13 16:10:17 +00:00
Georges Basile Stavracas Neto
413c677fcf iconGrid: Only animate visible icons
Mutter recently added an optimization to only allocate
visible children [1]. That broke ClutterClones, but it
was subsequently fixed [2].

However, that exposed a third problem, this time with
FrequentView: visible but transparent icons, that are
not allocated by the icon grid, were cloned and animated
during the spring animation.

Only animate visible icons with opacity greater than 0.

[1] https://gitlab.gnome.org/GNOME/mutter/commit/0eab73dc
[2] https://gitlab.gnome.org/GNOME/mutter/commit/08a3cbfc

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/696
2019-09-13 15:33:45 +00:00
Georges Basile Stavracas Neto
43b4f2c7d5 lookingGlass: Only update window list when visible
Updating the window list in the Looking Glass is a costly
operation: it destroys a whole lot of actors, and recreates
them. This triggers CSS changes, repaints, and allocations.

It is specially bad when paired with Wayland's big number
of window creations and deletions when showing Builder's
and Epiphany's popup window.

Only update the window list in the Looking Glass when it is
visible.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/556

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/719
2019-09-13 00:49:38 +00:00
Florian Müllner
0ee7f02f8e cleanup: Don't assume hasOwnProperty() method on objects
Since ES5, it is possible to create objects with no prototype at all:

    let foo = Object.create(null);

Those object won't have any builtin properties like hasOwnProperty(),
which is why eslint added a corresponding rule to its default rule set.

While this isn't an issue that affects our code, there's no harm in fol-
lowing the recommendation and call the method through Object.prototype.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/716
2019-09-12 23:18:27 +02:00