cleanup: Avoid useless return statements
Return statements are only useful if they return a value or break the regular function flow (i.e. early returns). Remove all returns that do neither. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
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@ -202,7 +202,6 @@ var ConsecutiveBatch = class extends Batch {
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hold.disconnect(signalId);
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this.nextTask();
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});
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return;
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} else {
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// This task finished, process the next one
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this.nextTask();
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@ -752,7 +752,6 @@ var AllView = class AllView extends BaseAppView {
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let maxY = this._adjustment.upper - this._adjustment.page_size;
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if (dragEvent.y >= gridBottom && currentY < maxY) {
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this.goToPage(this._grid.currentPage + 1);
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return;
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}
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}
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@ -705,7 +705,6 @@ function queueDeferredWork(workId) {
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_deferredWorkQueue.push(workId);
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if (data.actor.mapped) {
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_queueBeforeRedraw(workId);
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return;
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} else if (_deferredTimeoutId == 0) {
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_deferredTimeoutId = GLib.timeout_add_seconds(GLib.PRIORITY_DEFAULT, DEFERRED_TIMEOUT_SECONDS, () => {
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_runAllDeferredWork();
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@ -1976,7 +1976,6 @@ var NMApplet = class extends PanelMenu.SystemIndicator {
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// or we get to full connectivity through other means
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} else if (result == PortalHelperResult.COMPLETED) {
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this._closeConnectivityCheck(path);
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return;
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} else if (result == PortalHelperResult.RECHECK) {
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this._client.check_connectivity_async(null, (client, result) => {
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try {
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@ -1022,7 +1022,6 @@ var WindowManager = class {
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(proxy, error) => {
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if (error) {
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log(error.message);
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return;
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}
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});
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@ -1682,7 +1681,6 @@ var WindowManager = class {
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break;
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default:
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shellwm.completed_map(actor);
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return;
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}
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}
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@ -1763,7 +1761,6 @@ var WindowManager = class {
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break;
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default:
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shellwm.completed_destroy(actor);
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return;
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}
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}
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