When propagating keys from the OSK, we usually feed these directly to
the IBusInputContext and let the IM handle the effects of this virtual
key event (which may also include feeding a key event back to us).
But these functions may also return a FALSE value if the key was "let
through" by the IM, which means the ball is in our yard again, and
we are responsible of letting this event get to its destination.
If that happens, just fall through, so the string is committed to
the client as an UTF-8 string, or propagated through keyboard events.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5930
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2508>
Consider the existing input sources MRU only valid if it contained
more than one element to pick from. Fixes the following situation
with initial-setup sessions:
- Initial setup Session starts, with several input sources already
configured ("us" between them)
- InputSourceManager initializes, only the default "us" keymap is
available
- MRU list is constructed, "us" is picked
- InputSourceManager catches up with session configuration, the
other extra sources are added
- MRU list is reconstructed, "us" is already the most recent
- Session ends up with "us" picked, regardless of its position in
the list, and no MRU existing prior to startup
If we consider the intermediate single-element MRU list invalid,
it is still possible to pick the best default source between all
the configured ones (the one that was put first in the list,
basically), after initialization is complete.
But also, it is unnecessary to have if there is a single source to
pick from. After the sources list has two elements or more, the
MRU list will become effective and preserved during changes to
the available sources.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5873
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2495>
There are cases where the animation time is set to 0 on purpose
in order to not animate. When animations are disabled via
/org/gnome/desktop/interface/enable-animations those animation
times are increased from 0 to 1. This makes the "Caps lock is on."
message appear unconditionally in the lockscreen for a brief moment.
Select the minimum between the two values. So that an animation time
0 is preserved instead of being replaced by 1.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2471>
In older versions of GNOME, when a menu was used for Bluetooth devices,
we tried to avoid showing the Bluetooth menu to folks who didn't use
Bluetooth.
This kept causing problems as the menu would disappear if no
devices were setup and the platform "airplane mode" removed the
Bluetooth device from the USB bus, making it impossible to detect
whether a Bluetooth device existed, compared to a user unplugging a
removable Bluetooth device.
Closes: #5749
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2488>
When updating the MRU sources if there was no prior MRU, we want
to go with the unmodified list of sources in visibility order.
However iterating over object properties happens in an undetermined
order, so the initial MRU list ends up picking a value at random.
In order to prefer the sources list in the same order than they
appear in the menu if there was no prior MRU, order the keys
when accessing it and building the initial list of sources.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5873
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2487>
Use Meta.LaterType.BEFORE_REDRAW to queue setting the bind constraint
offset in an idle callback. This is needed since the signals that
trigger updating the offset may be emitted during allocation, at which
point queuing new relayouts isn't ideal, since it could result in
relayout cycles. In this case, we really do want to relayout as a side
effect of another actors allocation, so make this explicit.
This fixes a few warnings such as:
The actor '<unnamed>[<StBoxLayout>:0x3138d70]' is currently inside an
allocation cycle; calling clutter_actor_queue_relayout() is not recommended
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2476>
When a `PanelMenu.Button` is added to the `statusArea`, its menu is
added to the `PopupMenuManager` if it has one at the time. If a menu is
added later or a new one set, the new menu is never added.
Move the call to `PopupMenuManager.addMenu()` from `_addToPanelBox()`
to `_onMenuSet()`, which is called when the `PanelMenu.Button` is added
and whenever it emits the `menu-set` signal.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2470>