The design team discussed the ellipses at the end of the hint text of
our entries and, even though they are present in most mockups, it turned
out they don't like them, so remove them.
It also turned out they don't like the prefixes like "Enter" before it,
so remove those, too.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/977
We don't want to show a caps-lock warning when showing a non-password
entry, but we also don't want the layout to jump when changing the
label's visibility.
Achieve that by inserting an empty placeholder label that we can
show whenever the caps-lock warning is hidden.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2215
Usually, logging in or unlocking the session is made asynchronously,
and AuthPrompt properly manages which entry is currently visible.
External code don't rely on any specific entry to be set, since it
is AuthPrompt's responsibility to select the correct one to be shown.
However, there's one specific case where AuthPrompt must preserve
the password entry: on reset. The reset code preserved whatever
entry was currently displayed, but after fe69dacaf1, it always
changes to the username entry.
Make sure to show the password entry on reset.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/999
In the past, the session menu button was part of the auth prompt widgetry,
so we didn't have to manually hide it when showing the user list. However,
now it is part of the login screen itself.
Hide the session menu button when the user list is shown.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/999
Hiding the Caps lock warning label changes the layout of
Auth Prompt. This is specially noticeable when logging in
with unlisted users, where we change the visibility of this
label after typing a username, and the whole user widget
moves a bit.
Change the Cap lock label's opacity instead of hiding it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
Currently, AuthPrompt is connecting to its own 'next' signal
signal to react to any of the entries being activated, and do
some actions like starting the spinner and answering the PAM
question.
Refactor this code into another method, and don't connect to
our own signal.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
Unfortunately, the question that is displayed comes directly
from PAM. It usually is just "Password:", which comes from
pam-unix, but other questions can be set, usually with the
colons, since they are crafted with a CLI workflow in mind.
Manually drop the colons from questions asked by PAM. This
is also done by the PolKit agent, which shows how the stack
is fragile, but it's what we have for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
This is a regression from the transition to password entry. Both
entries need to be connected to the relevant signals, otherwise
username-based login won't ever work.
Connect both the text and the password entries.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
Currently, there is a dedicated label above the entry to
display the question text. According to the new mockups
for the lock screen, this label doesn't exist; instead,
the question is set inside the entry itself, as a hint
text.
Set the questions as hint texts of the entry, and remove
the now unused label.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
If username-based login flow is followed, we need a default avatar
for the userWidget. Hence, check if the user passed to userWidget
is (null) which implies a username-based login flow.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
Allow vertical orientation for the userWidget so that the user-avatar
can be centered and user's name can be placed below it. The plan
for 3.36 is to use this vertical userWidget layout for both lock
and login screen.
The userWidget is also used while creating the user-selection list
at the login, hence we still need to keep the horizontal layout
for userWidget in place.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/922
Activating a dialog is slightly different from opening it; the
former is about showing the user authentication widgetry, while
the latter is about creating it and pre-allocating the necessary
resources.
Activate the screen shield dialog when necessary.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Since the wiggle effect will be used by the redesigned prompt-dialogs
and we always want to use the same parameters, move those as defaults
for the wiggle function to the util.js file.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/942
Use the new StPasswordEntry for password entry fields
and remove all direct handling of clutter text of the entry
via clutter_text_set_password_char to show/hide the password
text. StPasswordEntry will provides a peek-password-icon which
will allow to show/hide the password present in the field to
the user in subsequent commits.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/619
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Every since commit aa394754, StBoxLayout has supported ClutterActor's
expand/align properties in addition to the container-specific child
properties. Given that that's the only container left with a special
child meta, it's time to fully embrace the generic properties (and
eventually remove the child meta).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/780
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
While we aren't using those destructured variables, they are still useful
to document the meaning of those elements. We don't want eslint to keep
warning about them though, so mark them accordingly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We are currently inconsistent with whether or not to put a space
after catch clauses. While the predominant style is to omit it,
that's inconsistent with the style we use for any other statement.
There's not really a good reason to stick with it, so switch to
the style gjs/eslint default to.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
Since version 1.50.0, gjs defines GObject.NotImplementedError for throwing
errors when a "virtual" method that requires a subclass implementation is not
defined.
So use this instead of a generic JS Error in such cases.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/549
Instead of just passing a scale when getting a cached icon, pass both a
'paint_scale', the scale of which the icon will be painted on the
stage, and a 'resource_scale', the scale of the resource used for
painting.
In effect, the texture size will use the scale 'paint_scale * resource_scale'
in a ceiled value while the size of the actor will use 'paint_scale' when
determining the size.
this would load a bigger texture, but the downscaling would keep the visual
quality.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=765011
Certain keybindings should continue to work even when a popup
menu is on screen. For instance, the keybinding for showing
the app menu and the keyinding for showing the calendar are
examples.
This is achieved by putting in place a special "POPUP" action
mode, whenever a popup menu is active. This mode replaces
the (e.g., "NORMAL" or "OVERVIEW") action mode that was in place
for as long as the popup menu is active.
But those keybindings should not work when the user is at the
unlock dialog (which uses an action mode of "UNLOCK").
Unfortunately, since commit c79d24b6 they do.
This commit addresses the problem by forcing the action mode
to NONE at the unlock screen when popups are visible.
CVE-2019-3820
Closes https://gitlab.gnome.org/GNOME/gnome-shell/issues/851
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
In order to replace GTK+'s GtkPolicyType. It's bit-compatible with it, too.
All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
When in lockscreen mode there's no point of resetting the auth login as there's
no welcome screen, and that would just cause the UI to freeze, with no reason.
This could have been useful if we were stopping the user to login for a given
time after ALLOWED_FAILURES attempts, but this is not the case yet.
When we get a reset signal the preemptiveAnswer should be also unset or it will
be used next time the user authPrompt will be activated, even without any further
user interaction.
Fixes#311
The _blockTimedLoginUntilIdle method sets a timeout to be called after
the user is idle for 5 seconds. That timeout is erroneously given the
source name "[gnome-shell] this._timedLoginAnimationTime" which looks
like a copy-and-paste mistake. The original intention was probably to
use a source name of "[gnome-shell] this._timedLoginIdleTimeOutId" which
more closely matches existing convention for source names.
This commit fixes that.
Make sure the focus isn't grabbed right after user interaction starts a
new timed login. Only grab it after the idle timeout is done and on the
first run instead.
Normally, we give the user a 5 second grace period of inactivity before
starting a timed login operation. Unfortunately, that grace period
timeout isn't properly removed if the timed login operation is restarted
during the grace period. That means the timeout handler can
inadvertently get called multiple times leading to the grace period
duration getting subtracted from the total animation time more than
once.
This commit ensures we only ever have one grace period timeout scheduled
at a time.